@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - French 2 units repaired. 1 Admiral, 2 Battleships, 2 Corvettes and 2 Frigates moved from SZ46 to SZ33 Combat - French Battle in SZ33 French attack with 1 Admiral, 2 Battleships, 2 Corvettes and 2 Frigates English defend with 2 Corvettes and 1 Sloop French roll dice for 1 Admiral, 2 Battleships, 2 Corvettes and 2 Frigates in SZ33, round 2 : 4/7 hits, 3.83 expected hits English roll dice for 1 Sloop in SZ33, round 2 : 0/1 hits, 0.17 expected hits English roll dice for 2 Corvettes in SZ33, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the French 1 Sloop owned by the English and 2 Corvettes owned by the English lost in SZ33 French win with 1 Admiral, 2 Battleships, 2 Corvettes and 2 Frigates remaining. Battle score for attacker is 34 Casualties for English: 2 Corvettes and 1 Sloop 1 Militia moved from Low Land to Louisiana Main 1 Cannon, 3 Infantrys and 7 Militias moved from Fort Louis to Mobile 1 Irregular moved from Pensacola to Mobile 1 Horse-Artillery moved from Pensacola to Mobile 1 Horse-Artillery moved from Pensacola to Mobile 1 Cavalry moved from Pensacola to Mobile Purchase Units - French French buy 1 General, 1 Gunboat, 1 Horse-Artillery, 1 Infantry, 2 Militias and 1 Sloop; Remaining resources: 3 PUs; Place Units - French Note to players French: <body><h2>5 Marines and 1 Flute in Fort Louis.</h2><br>A band of pirates has offered to serve as Privateers. They have now been issued uniforms and ship colors.</body> Trigger FrenchTroops1: French has 1 Flute placed in SZ33 Trigger FrenchTroops1: French has 5 Marines placed in Fort Louis 1 Gunboat placed in SZ51 2 Militias placed in French Hispaniola 1 General, 1 Horse-Artillery and 1 Infantry placed in Fort Louis 1 Sloop placed in SZ33 Turn Complete - French French collect 63 PUs; end with 66 PUsCombat Hit Differential Summary :
French regular : 0.17 English regular : -0.17 -
TripleA Turn Summary: English round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - English 1 Sloop moved from SZ51 to SZ71 1 Corvette moved from SZ51 to SZ71 Combat - English English creates battle in territory SZ51 Battle in SZ51 English attack with 1 Admiral, 1 Battleship and 1 Corvette French defend with 1 Gunboat English roll dice for 1 Admiral, 1 Battleship and 1 Corvette in SZ51, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 Gunboat in SZ51, round 2 : 0/1 hits, 0.17 expected hits 1 Gunboat owned by the French lost in SZ51 English win with 1 Admiral, 1 Battleship and 1 Corvette remaining. Battle score for attacker is 7 Casualties for French: 1 Gunboat Battle in SZ71 English attack with 1 Corvette and 1 Sloop Pirates defend with 2 Pirate-Captains English roll dice for 1 Sloop in SZ71, round 2 : 0/1 hits, 0.33 expected hits English roll dice for 1 Corvette in SZ71, round 2 : 0/1 hits, 0.33 expected hits Pirates roll dice for 2 Pirate-Captains in SZ71, round 2 : 0/2 hits, 0.33 expected hits English roll dice for 1 Sloop in SZ71, round 3 : 0/1 hits, 0.33 expected hits English roll dice for 1 Corvette in SZ71, round 3 : 0/1 hits, 0.33 expected hits Pirates roll dice for 2 Pirate-Captains in SZ71, round 3 : 0/2 hits, 0.33 expected hits English roll dice for 1 Sloop in SZ71, round 4 : 1/1 hits, 0.33 expected hits 1 Pirate-Captain owned by the Pirates lost in SZ71 English roll dice for 1 Corvette in SZ71, round 4 : 0/1 hits, 0.33 expected hits Pirates roll dice for 1 Pirate-Captain in SZ71, round 4 : 1/1 hits, 0.17 expected hits 1 Sloop owned by the English lost in SZ71 English roll dice for 1 Corvette in SZ71, round 5 : 0/1 hits, 0.33 expected hits Pirates roll dice for 1 Pirate-Captain in SZ71, round 5 : 0/1 hits, 0.17 expected hits English roll dice for 1 Corvette in SZ71, round 6 : 0/1 hits, 0.33 expected hits Pirates roll dice for 1 Pirate-Captain in SZ71, round 6 : 0/1 hits, 0.17 expected hits English roll dice for 1 Corvette in SZ71, round 7 : 1/1 hits, 0.33 expected hits Pirates roll dice for 1 Pirate-Captain in SZ71, round 7 : 0/1 hits, 0.17 expected hits 1 Pirate-Captain owned by the Pirates lost in SZ71 English win with 1 Corvette remaining. Battle score for attacker is 20 Casualties for Pirates: 2 Pirate-Captains Casualties for English: 1 Sloop Non Combat Move - English 1 Infantry moved from Florida Mid to Apalaxy Land 1 Infantry moved from Florida Mid to Apalaxy Land 1 Cannon moved from Palaxy to Apalaxy Land 1 Indian-Scout moved from Charles Town to Apalaxy Land 1 General moved from Palaxy to Apalaxy Land 1 Infantry moved from Palaxy to Apalaxy Land 1 Infantry moved from Palaxy to Apalaxy Land 1 Infantry moved from Palaxy to Apalaxy Land 1 Infantry moved from Palaxy to Apalaxy Land 1 Militia moved from Palaxy to Apalaxy Land 1 Militia moved from Palaxy to Apalaxy Land 1 Militia moved from Palaxy to Apalaxy Land 1 Militia moved from Palaxy to Apalaxy Land 1 Irregular moved from Palaxy to Apalaxy Land 1 Irregular moved from Palaxy to Apalaxy Land 1 Cavalry moved from Charles Town to Apalaxy Land 1 Irregular moved from Charles Town to Apalaxy Land Purchase Units - English English buy 1 Cavalry, 1 Corvette, 1 Infantry, 3 Militias and 1 Sloop; Remaining resources: 1 PUs; Place Units - English Note to players English: <body><h2>7 Militias in Charles Town.</h2><br>Because of the growing threat to their properties, the citizens of Charles Town have formed a voluntary militia.</body> Trigger EnglishTroops1: English has 7 Militias placed in Charles Town 1 Cavalry, 1 Infantry and 3 Militias placed in Charles Town 1 Sloop placed in SZ18 English undo move 2. 1 Sloop placed in SZ71 1 Corvette placed in SZ18 Turn Complete - English English collect 66 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : -0.17 English regular : -0.33 Pirates regular : -0.33 -
TripleA Turn Summary: English round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - English 1 Sloop moved from SZ51 to SZ71 1 Corvette moved from SZ51 to SZ71 Combat - English English creates battle in territory SZ51 Battle in SZ51 English attack with 1 Admiral, 1 Battleship and 1 Corvette French defend with 1 Gunboat English roll dice for 1 Admiral, 1 Battleship and 1 Corvette in SZ51, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 Gunboat in SZ51, round 2 : 0/1 hits, 0.17 expected hits 1 Gunboat owned by the French lost in SZ51 English win with 1 Admiral, 1 Battleship and 1 Corvette remaining. Battle score for attacker is 7 Casualties for French: 1 Gunboat Battle in SZ71 English attack with 1 Corvette and 1 Sloop Pirates defend with 2 Pirate-Captains English roll dice for 1 Sloop in SZ71, round 2 : 0/1 hits, 0.33 expected hits English roll dice for 1 Corvette in SZ71, round 2 : 0/1 hits, 0.33 expected hits Pirates roll dice for 2 Pirate-Captains in SZ71, round 2 : 0/2 hits, 0.33 expected hits English roll dice for 1 Sloop in SZ71, round 3 : 0/1 hits, 0.33 expected hits English roll dice for 1 Corvette in SZ71, round 3 : 0/1 hits, 0.33 expected hits Pirates roll dice for 2 Pirate-Captains in SZ71, round 3 : 0/2 hits, 0.33 expected hits English roll dice for 1 Sloop in SZ71, round 4 : 1/1 hits, 0.33 expected hits 1 Pirate-Captain owned by the Pirates lost in SZ71 English roll dice for 1 Corvette in SZ71, round 4 : 0/1 hits, 0.33 expected hits Pirates roll dice for 1 Pirate-Captain in SZ71, round 4 : 1/1 hits, 0.17 expected hits 1 Sloop owned by the English lost in SZ71 English roll dice for 1 Corvette in SZ71, round 5 : 0/1 hits, 0.33 expected hits Pirates roll dice for 1 Pirate-Captain in SZ71, round 5 : 0/1 hits, 0.17 expected hits English roll dice for 1 Corvette in SZ71, round 6 : 0/1 hits, 0.33 expected hits Pirates roll dice for 1 Pirate-Captain in SZ71, round 6 : 0/1 hits, 0.17 expected hits English roll dice for 1 Corvette in SZ71, round 7 : 1/1 hits, 0.33 expected hits Pirates roll dice for 1 Pirate-Captain in SZ71, round 7 : 0/1 hits, 0.17 expected hits 1 Pirate-Captain owned by the Pirates lost in SZ71 English win with 1 Corvette remaining. Battle score for attacker is 20 Casualties for Pirates: 2 Pirate-Captains Casualties for English: 1 Sloop Non Combat Move - English 1 Infantry moved from Florida Mid to Apalaxy Land 1 Infantry moved from Florida Mid to Apalaxy Land 1 Cannon moved from Palaxy to Apalaxy Land 1 Indian-Scout moved from Charles Town to Apalaxy Land 1 General moved from Palaxy to Apalaxy Land 1 Infantry moved from Palaxy to Apalaxy Land 1 Infantry moved from Palaxy to Apalaxy Land 1 Infantry moved from Palaxy to Apalaxy Land 1 Infantry moved from Palaxy to Apalaxy Land 1 Militia moved from Palaxy to Apalaxy Land 1 Militia moved from Palaxy to Apalaxy Land 1 Militia moved from Palaxy to Apalaxy Land 1 Militia moved from Palaxy to Apalaxy Land 1 Irregular moved from Palaxy to Apalaxy Land 1 Irregular moved from Palaxy to Apalaxy Land 1 Cavalry moved from Charles Town to Apalaxy Land 1 Irregular moved from Charles Town to Apalaxy Land Purchase Units - English English buy 1 Cavalry, 1 Corvette, 1 Infantry, 3 Militias and 1 Sloop; Remaining resources: 1 PUs; Place Units - English Note to players English: <body><h2>7 Militias in Charles Town.</h2><br>Because of the growing threat to their properties, the citizens of Charles Town have formed a voluntary militia.</body> Trigger EnglishTroops1: English has 7 Militias placed in Charles Town 1 Cavalry, 1 Infantry and 3 Militias placed in Charles Town 1 Sloop placed in SZ18 English undo move 2. 1 Sloop placed in SZ71 1 Corvette placed in SZ18 Turn Complete - English English collect 66 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : -0.17 English regular : -0.33 Pirates regular : -0.33 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - Dutch 6 Infantrys moved from Saint Vincent to SZ82 2 Flutes, 1 Frigate and 6 Infantrys moved from SZ82 to SZ81 6 Infantrys moved from SZ81 to Swedish West Indies 1 General moved from Tabago to SZ86 1 Infantry moved from Tabago to SZ86 1 Infantry moved from Tabago to SZ86 1 Infantry moved from Tabago to SZ86 2 Frigates, 1 General and 3 Infantrys moved from SZ86 to SZ81 1 Admiral moved from SZ86 to SZ81 1 General and 3 Infantrys moved from SZ81 to Swedish West Indies 1 Infantry moved from Tabago to SZ86 1 Cavalry moved from Tabago to SZ86 1 Cavalry, 1 Flute and 1 Infantry moved from SZ86 to SZ82 1 Cavalry and 1 Infantry moved from SZ82 to Saint Vincent 1 Frigate moved from SZ85 to SZ82 1 Flute moved from SZ86 to SZ85 1 Militia moved from Suriname to SZ85 1 Marine moved from Suriname to SZ85 1 Flute, 1 Marine and 1 Militia moved from SZ85 to SZ86 1 Marine and 1 Militia moved from SZ86 to Tabago Combat - Dutch Battle in Swedish West Indies Dutch attack with 1 General and 9 Infantrys Swedish defend with 1 Fortress, 5 Infantrys, 5 Militias and 1 Town Dutch roll dice for 3 Frigates in Swedish West Indies, round 2 : 0/3 hits, 1.50 expected hits Dutch roll dice for 1 General and 9 Infantrys in Swedish West Indies, round 2 : 9/10 hits, 6.17 expected hits Swedish roll dice for 1 Fortress, 5 Infantrys and 5 Militias in Swedish West Indies, round 2 : 8/10 hits, 7.50 expected hits 4 Infantrys owned by the Swedish, 1 General owned by the Dutch, 7 Infantrys owned by the Dutch and 5 Militias owned by the Swedish lost in Swedish West Indies Dutch roll dice for 2 Infantrys in Swedish West Indies, round 3 : 1/2 hits, 1.00 expected hits Swedish roll dice for 1 Fortress and 1 Infantry in Swedish West Indies, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Swedish and 1 Infantry owned by the Dutch lost in Swedish West Indies Dutch captures one of Swedish capitals Dutch win, taking Swedish West Indies from Swedish with 1 Infantry remaining. Battle score for attacker is -16 Casualties for Dutch: 1 General and 8 Infantrys Casualties for Swedish: 5 Infantrys and 5 Militias Non Combat Move - Dutch Purchase Units - Dutch Dutch buy 1 Gunboat and 3 Militias; Remaining resources: 1 PUs; Place Units - Dutch Note to players Dutch: <body><h2>2 Infanry, 2 Cannons and 2 Flutes in Suriname.</h2><br>The Stadtholders of the Dutch Republic have agreed to aid the colonies. They have sent a small army.</body> Trigger DutchTroops1: Dutch has 2 Flutes placed in SZ85 Trigger DutchTroops1: Dutch has 2 Cannons and 2 Infantrys placed in Suriname 3 Militias placed in Curacao 1 Gunboat placed in SZ76 Turn Complete - Dutch Dutch collect 49 PUs; end with 50 PUsCombat Hit Differential Summary :
Swedish regular : 0.67 Dutch regular : 1.33 -
TripleA Turn Summary: Spanish round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - Spanish 1 Infantry moved from New Granada North West to SZ74 1 Irregular moved from New Granada North West to SZ74 4 Corvettes, 1 Frigate, 1 Infantry and 1 Irregular moved from SZ74 to SZ51 1 Infantry moved from Cuba East to SZ51 1 Infantry moved from SZ51 to French Hispaniola 1 Irregular moved from SZ51 to French Hispaniola 1 Infantry moved from SZ51 to French Hispaniola 1 Gunboat moved from SZ74 to SZ75 1 Gunboat moved from SZ74 to SZ75 1 Cannon and 1 Infantry moved from Montes de Opon to Venezuela West 2 Infantrys, 1 Irregular and 11 Militias moved from Spanish Hispaniola to French Hispaniola 1 Militia moved from Guatimala to New Spain 1 Irregular moved from Peten Lake to Yucatan Mid 1 Militia moved from Peten Lake to Yucatan South 1 Infantry moved from Peten Lake to Yucatan South 1 Frigate and 3 Galleons moved from SZ23 to SZ29 1 Irregular moved from Nicaragua to Bluefields 1 Irregular moved from Honduras Mid to Bluefields 1 Indian-Scout moved from Panama to Veragua 1 Irregular moved from Choco to Veragua 1 Cavalry moved from New Granada North West to New Granada South East Combat - Spanish Battle in French Hispaniola Spanish attack with 4 Infantrys, 2 Irregulars and 11 Militias French defend with 1 Fortress, 3 Infantrys, 7 Militias and 1 Town Spanish roll dice for 2 Corvettes and 1 Frigate in French Hispaniola, round 2 : 2/3 hits, 1.17 expected hits 2 Militias owned by the French lost in French Hispaniola Spanish roll dice for 4 Infantrys, 2 Irregulars and 11 Militias in French Hispaniola, round 2 : 7/17 hits, 4.50 expected hits French roll dice for 1 Fortress, 3 Infantrys and 5 Militias in French Hispaniola, round 2 : 5/8 hits, 5.83 expected hits 5 Militias owned by the Spanish, 5 Militias owned by the French and 2 Infantrys owned by the French lost in French Hispaniola Spanish roll dice for 4 Infantrys, 2 Irregulars and 6 Militias in French Hispaniola, round 3 : 6/12 hits, 3.67 expected hits French roll dice for 1 Fortress and 1 Infantry in French Hispaniola, round 3 : 1/1 hits, 0.83 expected hits 1 Militia owned by the Spanish and 1 Infantry owned by the French lost in French Hispaniola Spanish win, taking French Hispaniola from French with 4 Infantrys, 2 Irregulars and 5 Militias remaining. Battle score for attacker is 44 Casualties for French: 3 Infantrys and 7 Militias Casualties for Spanish: 6 Militias Battle in SZ29 Spanish attack with 1 Frigate and 3 Galleons Danish defend with 1 Sloop Spanish roll dice for 1 Frigate and 3 Galleons in SZ29, round 2 : 2/4 hits, 1.50 expected hits Danish roll dice for 1 Sloop in SZ29, round 2 : 0/1 hits, 0.17 expected hits 1 Sloop owned by the Danish lost in SZ29 Spanish win, taking SZ29 from French with 1 Frigate and 3 Galleons remaining. Battle score for attacker is 10 Casualties for Danish: 1 Sloop Battle in Venezuela West Spanish attack with 1 Cannon and 1 Infantry Indians defend with 1 Indian Spanish roll dice for 1 Cannon and 1 Infantry in Venezuela West, round 2 : 1/2 hits, 1.00 expected hits Indians roll dice for 1 Indian in Venezuela West, round 2 : 0/1 hits, 0.17 expected hits 1 Indian owned by the Indians lost in Venezuela West Spanish win, taking Venezuela West from Indians with 1 Cannon and 1 Infantry remaining. Battle score for attacker is 15 Casualties for Indians: 1 Indian Battle in Bluefields Spanish attack with 2 Irregulars Pirates defend with 1 Outpost and 1 Pirate Spanish roll dice for 2 Irregulars in Bluefields, round 2 : 1/2 hits, 0.67 expected hits Pirates roll dice for 1 Outpost and 1 Pirate in Bluefields, round 2 : 0/1 hits, 0.33 expected hits 1 Pirate owned by the Pirates lost in Bluefields Spanish win, taking Bluefields from Pirates with 2 Irregulars remaining. Battle score for attacker is 15 Casualties for Pirates: 1 Pirate Non Combat Move - Spanish 1 Frigate, 1 Galleon and 1 Sloop moved from SZ13 to SZ12 Purchase Units - Spanish Spanish buy 2 Horse-Artillerys, 1 Irregular, 1 Militia and 1 Town; Remaining resources: 0 PUs; Place Units - Spanish Note to players Spanish: <body><h2>6 Irregulars in Mexico City.</h2><br>The Viceroy of New Spain has decided to include his personal Compania Irregulares under direct military control.</body> Trigger SpanishTroops1: Spanish has 6 Irregulars placed in Mexico City 1 Town placed in Veragua 2 Horse-Artillerys and 1 Irregular placed in New Granada North West Spanish undo move 2. 1 Horse-Artillery, 1 Irregular and 1 Militia placed in New Granada North West 1 Horse-Artillery placed in Mexico City Turn Complete - Spanish Spanish collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
French regular : -0.67 Spanish regular : 6.50 Pirates regular : -0.33 Indians regular : -0.17 Danish regular : -0.17 -
TripleA Turn Summary: Danish round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - Danish 1 unit repaired. 2 Frigates moved from SZ55 to SZ80 1 Gunboat moved from SZ81 to SZ80 1 Gunboat moved from SZ81 to SZ80 1 Gunboat moved from SZ81 to SZ80 1 Infantry moved from Danish West Indies to SZ81 1 Infantry moved from Danish West Indies to SZ81 1 Militia moved from Danish West Indies to SZ81 1 Militia moved from Danish West Indies to SZ81 2 Infantrys and 2 Militias moved from SZ81 to Dominica 1 Sloop moved from SZ81 to SZ78 Dutch take SZ78 from Swedish 1 Sloop moved from SZ78 to SZ81 Combat - Danish Battle in SZ80 Danish attack with 2 Frigates and 3 Gunboats Swedish defend with 1 Corvette and 1 Sloop Danish roll dice for 2 Frigates and 3 Gunboats in SZ80, round 2 : 2/5 hits, 1.50 expected hits Swedish roll dice for 1 Sloop in SZ80, round 2 : 0/1 hits, 0.17 expected hits Swedish roll dice for 1 Corvette in SZ80, round 2 : 0/1 hits, 0.50 expected hits 1 Sloop owned by the Swedish and 1 Corvette owned by the Swedish lost in SZ80 Danish win with 2 Frigates and 3 Gunboats remaining. Battle score for attacker is 21 Casualties for Swedish: 1 Corvette and 1 Sloop Battle in Dominica Danish attack with 2 Infantrys and 2 Militias English defend with 2 Infantrys Danish roll dice for 1 Battleship and 1 Frigate in Dominica, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the English lost in Dominica Danish roll dice for 2 Infantrys and 2 Militias in Dominica, round 2 : 2/4 hits, 1.33 expected hits English roll dice for 1 Infantry in Dominica, round 2 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the English lost in Dominica Danish win, taking Dominica from English with 2 Infantrys and 2 Militias remaining. Battle score for attacker is 22 Casualties for English: 2 Infantrys Non Combat Move - Danish Purchase Units - Danish Danish buy 2 Marines and 1 Sloop; Remaining resources: 0 PUs; Place Units - Danish Note to players Danish: <body><h2>1 General and 1 Corvette in Danish West Indies.</h2><br>The King has sent a General to help you manage your poorly trained militia defenses.</body> Trigger DanishTroops1: Danish has 1 Corvette placed in SZ80 Trigger DanishTroops1: Danish has 1 General placed in Danish West Indies 1 Sloop placed in SZ80 2 Marines placed in Danish West Indies Turn Complete - Danish Danish collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
English regular : -0.50 Swedish regular : -0.67 Danish regular : 1.17 -
TripleA Turn Summary: Swedish round 5
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 5 Combat Move - Swedish 1 Gunboat moved from SZ76 to SZ78 Swedish take SZ78 from Dutch 1 Corvette moved from SZ74 to SZ79 Combat - Swedish Swedish creates battle in territory SZ76 Battle in SZ76 Swedish attack with 1 Flute Dutch defend with 1 Gunboat Swedish roll dice for 1 Flute in SZ76, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Gunboat in SZ76, round 2 : 0/1 hits, 0.17 expected hits Swedish roll dice for 1 Flute in SZ76, round 3 : 1/1 hits, 0.17 expected hits Dutch roll dice for 1 Gunboat in SZ76, round 3 : 0/1 hits, 0.17 expected hits 1 Gunboat owned by the Dutch lost in SZ76 Swedish win with 1 Flute remaining. Battle score for attacker is 7 Casualties for Dutch: 1 Gunboat Non Combat Move - Swedish Purchase Units - Swedish Swedish buy 2 Sloops; Remaining resources: 0 PUs; Note to players Swedish: <body><h2>7 Infantry and 7 Corvettes in Swedish West Indies.</h2><br>A Swedish strike force tries to liberate the Swedish West Indies.</body> Trigger SaveSwedish: Swedish has 7 Corvettes placed in SZ80 Trigger SaveSwedish: Swedish has 7 Infantrys placed in Swedish West Indies Place Units - Swedish Note to players Swedish: <body><h2>1 General and 1 Corvette in Swedish West Indies.</h2><br>The King has sent a General to help you manage your poorly trained militia defenses.</body> Trigger SwedishTroops1: Swedish has 1 Corvette placed in SZ80 Trigger SwedishTroops1: Swedish has 1 General placed in Swedish West Indies Turn Complete - Swedish Swedish collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Swedish regular : 0.67 Dutch regular : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6 Combat Move - French 1 unit repaired. Some non-combat units are destroyed: Battle in Beeve Country French attack with 1 Indian-Scout and 2 Infantrys Indians defend with 1 Indian French roll dice for 1 Indian-Scout and 2 Infantrys in Beeve Country, round 2 : 2/3 hits, 1.50 expected hits Indians roll dice for 1 Indian in Beeve Country, round 2 : 0/1 hits, 0.17 expected hits 1 Indian owned by the Indians lost in Beeve Country French win with 1 Indian-Scout and 2 Infantrys remaining. Battle score for attacker is 15 Casualties for Indians: 1 Indian Battle in SZ34 French attack with 1 Flute and 1 Sloop English defend with 1 Sloop French roll dice for 1 Sloop in SZ34, round 2 : 1/1 hits, 0.33 expected hits 1 Sloop owned by the English lost in SZ34 French win with 1 Flute and 1 Sloop remaining. Battle score for attacker is 10 Casualties for English: 1 Sloop Battle in Mexico City French attack with 1 Cannon, 1 General, 4 Infantrys, 1 Irregular, 5 Marines and 1 Militia Spanish defend with 3 Cavalrys, 1 Fortress, 1 General, 2 Horse-Artillerys, 6 Irregulars and 1 Town French roll dice for 2 Battleships, 2 Corvettes and 2 Frigates in Mexico City, round 2 : 4/6 hits, 2.67 expected hits 4 Irregulars owned by the Spanish lost in Mexico City French roll dice for 1 Cannon, 1 General, 4 Infantrys, 1 Irregular, 5 Marines and 1 Militia in Mexico City, round 2 : 8/13 hits, 7.33 expected hits Spanish roll dice for 3 Cavalrys, 1 Fortress, 1 General, 2 Horse-Artillerys and 2 Irregulars in Mexico City, round 2 : 6/8 hits, 5.50 expected hits 1 Militia owned by the French, 3 Cavalrys owned by the Spanish, 2 Irregulars owned by the Spanish, 2 Horse-Artillerys owned by the Spanish, 1 General owned by the Spanish, 1 Irregular owned by the French and 4 Marines owned by the French lost in Mexico City French captures one of Spanish capitals French win with 1 Cannon, 1 General, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 73 Casualties for Spanish: 3 Cavalrys, 1 General, 2 Horse-Artillerys and 6 Irregulars Casualties for French: 1 Irregular, 4 Marines and 1 Militia 1 Irregular moved from Beef River to Comanche Land French take Comanche Land from Indians 1 Indian-Scout moved from Beef River to Beeve Country 1 Infantry moved from Beef River to Beeve Country 1 Infantry moved from Beef River to Beeve Country 1 Flute moved from SZ33 to SZ34 1 Sloop moved from SZ33 to SZ34 1 General moved from Fort Louis to SZ33 5 Marines moved from Fort Louis to SZ33 1 Cannon moved from Mobile to SZ33 3 Infantrys moved from Mobile to SZ33 1 Irregular moved from Mobile to SZ33 1 Infantry moved from Fort Louis to SZ33 1 Militia moved from Mobile to SZ33 1 Admiral, 2 Battleships, 1 Cannon, 2 Corvettes, 2 Frigates, 1 General, 4 Infantrys, 1 Irregular, 5 Marines and 1 Militia moved from SZ33 to SZ46 1 Cannon, 1 General, 4 Infantrys, 1 Irregular, 5 Marines and 1 Militia moved from SZ46 to Mexico City French take Beeve Country from Indians French take SZ34 from English French take Mexico City from Spanish Non Combat Move - French 1 Militia moved from Louisiana Main to Fort Louis 1 Cavalry, 2 Horse-Artillerys and 6 Militias moved from Mobile to Pensacola 1 Horse-Artillery moved from Fort Louis to Pensacola Purchase Units - French French buy 4 Marines and 1 Town; Remaining resources: 0 PUs; Place Units - French Note to players French: <body><h2>New French fleet arriving.</h2><br>The King has now sent a fleet of warships to help defend his colonies.</body> Trigger FrenchFleet2: French has 3 Corvettes and 2 Frigates placed in SZ29 1 Town placed in Martenica 4 Marines placed in Fort Louis Turn Complete - French French collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
French regular : 3.17 Spanish regular : 0.50 Indians regular : -0.17 -
TripleA Turn Summary: English round 6
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6 Combat Move - English 1 Infantry moved from Jamaica to SZ71 1 Sloop moved from SZ71 to SZ51 1 Marine moved from Turks Islands to SZ51 1 Marine moved from Turks Islands to SZ51 1 Infantry moved from Turks Islands to SZ51 1 Militia moved from Turks Islands to SZ51 1 Marine and 1 Sloop moved from SZ51 to SZ37 1 Battleship, 1 Infantry and 1 Militia moved from SZ51 to SZ37 1 Militia moved from SZ37 to Catt 1 Infantry moved from SZ37 to Catt 1 Marine moved from SZ37 to Catt 1 Corvette and 1 Infantry moved from SZ71 to SZ61 1 Corvette and 1 Marine moved from SZ51 to SZ61 1 Infantry moved from SZ61 to Little Cayman 1 Marine moved from SZ61 to Little Cayman 1 Infantry moved from Charles Town to SZ18 1 Corvette and 1 Infantry moved from SZ18 to SZ37 1 Infantry moved from SZ37 to Catt Combat - English Battle in Catt English attack with 2 Infantrys, 1 Marine and 1 Militia Pirates defend with 4 Pirates and 1 Town English roll dice for 1 Battleship and 1 Corvette in Catt, round 2 : 2/2 hits, 0.83 expected hits 2 Pirates owned by the Pirates lost in Catt English roll dice for 2 Infantrys, 1 Marine and 1 Militia in Catt, round 2 : 0/4 hits, 1.67 expected hits Pirates roll dice for 2 Pirates in Catt, round 2 : 1/2 hits, 0.33 expected hits 1 Militia owned by the English lost in Catt English roll dice for 2 Infantrys and 1 Marine in Catt, round 3 : 1/3 hits, 1.50 expected hits Pirates roll dice for 2 Pirates in Catt, round 3 : 2/2 hits, 0.33 expected hits 1 Marine owned by the English, 1 Pirate owned by the Pirates and 1 Infantry owned by the English lost in Catt English roll dice for 1 Infantry in Catt, round 4 : 1/1 hits, 0.50 expected hits Pirates roll dice for 1 Pirate in Catt, round 4 : 1/1 hits, 0.17 expected hits 1 Pirate owned by the Pirates and 1 Infantry owned by the English lost in Catt Pirates win with no units remaining. Battle score for attacker is 21 Casualties for Pirates: 4 Pirates Casualties for English: 2 Infantrys, 1 Marine and 1 Militia Battle in Little Cayman English attack with 1 Infantry and 1 Marine Pirates defend with 2 Pirates English roll dice for 2 Corvettes in Little Cayman, round 2 : 1/2 hits, 0.67 expected hits 1 Pirate owned by the Pirates lost in Little Cayman English roll dice for 1 Infantry and 1 Marine in Little Cayman, round 2 : 2/2 hits, 1.00 expected hits Pirates roll dice for 1 Pirate in Little Cayman, round 2 : 0/1 hits, 0.17 expected hits 1 Pirate owned by the Pirates lost in Little Cayman English win, taking Little Cayman from Pirates with 1 Infantry and 1 Marine remaining. Battle score for attacker is 30 Casualties for Pirates: 2 Pirates Non Combat Move - English 1 Cavalry moved from Charles Town to Apalaxy Land 1 Cannon moved from Apalaxy Land to Palaxy 1 Indian-Scout moved from Apalaxy Land to Palaxy 1 Militia moved from Charles Town to Apalaxy Land 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Apalaxy Land 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Palaxy 1 Infantry moved from Apalaxy Land to Palaxy 1 Infantry moved from Apalaxy Land to Palaxy 1 Infantry moved from Apalaxy Land to Palaxy 1 Infantry moved from Apalaxy Land to Palaxy 1 Admiral moved from SZ51 to SZ37 Purchase Units - English English buy 1 Cavalry, 2 Marines, 1 Militia, 1 Outpost and 2 Sloops; Remaining resources: 0 PUs; Place Units - English Note to players English: <body><h2>New English fleet arriving.</h2><br>The King has now sent a fleet of warships to help defend his colonies.</body> Trigger EnglishFleet2: English has 3 Corvettes and 2 Frigates placed in SZ23 1 Cavalry and 1 Militia placed in Charles Town 1 Outpost placed in Palaxy 2 Marines placed in Jamaica 2 Sloops placed in SZ71 Turn Complete - English English collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
English regular : 0.83 Pirates regular : 3.00 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6 Combat Move - Dutch 1 Infantry moved from Saint Vincent to SZ82 1 Horse-Artillery moved from Saint Vincent to SZ82 1 Militia moved from Tabago to SZ86 1 Marine moved from Tabago to SZ86 1 Flute moved from SZ81 to SZ82 1 Cavalry moved from Saint Vincent to SZ82 2 Infantrys moved from Saint Statia to SZ81 2 Infantrys moved from Saint Martin to SZ81 4 Infantrys moved from SZ81 to Swedish West Indies 1 Cavalry, 2 Flutes, 1 Horse-Artillery and 1 Infantry moved from SZ82 to SZ81 1 Cavalry, 1 Horse-Artillery and 1 Infantry moved from SZ81 to Swedish West Indies 1 Flute, 1 Marine and 1 Militia moved from SZ86 to SZ84 1 Marine and 1 Militia moved from SZ84 to Fort Kyk-Over-Al 1 Frigate moved from SZ82 to SZ81 Combat - Dutch Battle in Swedish West Indies Dutch attack with 1 Cavalry, 1 Fortress, 1 Horse-Artillery, 6 Infantrys and 1 Town Swedish defend with 1 General and 7 Infantrys Dutch roll dice for 4 Frigates in Swedish West Indies, round 2 : 1/4 hits, 2.00 expected hits 1 Infantry owned by the Swedish lost in Swedish West Indies Dutch roll dice for 1 Cavalry, 1 Fortress, 1 Horse-Artillery and 6 Infantrys in Swedish West Indies, round 2 : 5/8 hits, 4.00 expected hits Swedish roll dice for 1 General and 6 Infantrys in Swedish West Indies, round 2 : 4/7 hits, 4.17 expected hits 5 Infantrys owned by the Swedish, 1 Cavalry owned by the Dutch and 3 Infantrys owned by the Dutch lost in Swedish West Indies Dutch roll dice for 1 Fortress, 1 Horse-Artillery and 3 Infantrys in Swedish West Indies, round 3 : 2/4 hits, 2.00 expected hits Swedish roll dice for 1 General and 1 Infantry in Swedish West Indies, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Swedish and 1 General owned by the Swedish lost in Swedish West Indies Dutch win with 1 Fortress, 1 Horse-Artillery and 3 Infantrys remaining. Battle score for attacker is 57 Casualties for Swedish: 1 General and 7 Infantrys Casualties for Dutch: 1 Cavalry and 3 Infantrys Battle in Fort Kyk-Over-Al Dutch attack with 1 Marine and 1 Militia Indians defend with 1 Indian Dutch roll dice for 1 Marine and 1 Militia in Fort Kyk-Over-Al, round 2 : 1/2 hits, 0.67 expected hits Indians roll dice for 1 Indian in Fort Kyk-Over-Al, round 2 : 0/1 hits, 0.17 expected hits 1 Indian owned by the Indians lost in Fort Kyk-Over-Al Dutch win, taking Fort Kyk-Over-Al from Indians with 1 Marine and 1 Militia remaining. Battle score for attacker is 15 Casualties for Indians: 1 Indian Non Combat Move - Dutch 2 Cannons and 2 Infantrys moved from Suriname to SZ85 2 Cannons, 2 Flutes and 2 Infantrys moved from SZ85 to SZ87 2 Cannons and 2 Infantrys moved from SZ87 to Barbados Purchase Units - Dutch Dutch buy 1 Cannon, 1 General, 1 Infantry and 1 Militia; Remaining resources: 0 PUs; Place Units - Dutch Note to players Dutch: <body><h2>New Dutch fleet arriving.</h2><br>The Stadtholders have now sent a fleet of warships to help defend the colonies.</body> Trigger DutchFleet2: Dutch has 5 Flutes placed in SZ86 1 Cannon, 1 General, 1 Infantry and 1 Militia placed in Swedish West Indies Dutch undo move 1. 1 Militia placed in Suriname 1 Cannon, 1 General and 1 Infantry placed in Swedish West Indies Turn Complete - Dutch Dutch collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Swedish regular : -1.00 Indians regular : -0.17 Dutch regular : 0.33 -
TripleA Turn Summary: Spanish round 6
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 6 Combat Move - Spanish Spanish captures one of Indians capitals Some non-combat units are destroyed: 1 Infantry moved from French Hispaniola to SZ51 1 Infantry moved from French Hispaniola to SZ51 1 Infantry moved from French Hispaniola to SZ51 1 Infantry moved from French Hispaniola to SZ51 1 Irregular moved from French Hispaniola to SZ51 1 Frigate, 1 Galleon and 1 Sloop moved from SZ12 to SZ14 1 Irregular moved from New Granada North West to New Granada South East 1 Horse-Artillery moved from New Granada North West to New Granada South East 1 Irregular moved from Bluefields to Moskitos Land Spanish take Moskitos Land from Indians 1 Cannon and 1 Infantry moved from Venezuela West to Venezuela East Spanish take Venezuela East from Indians 1 Irregular moved from Bluefields to Nicaragua 4 Corvettes, 1 Frigate, 4 Infantrys and 1 Irregular moved from SZ51 to SZ74 4 Infantrys and 1 Irregular moved from SZ74 to New Granada North West 2 Gunboats moved from SZ75 to SZ76 Combat - Spanish Spanish creates battle in territory SZ29 Battle in SZ14 Spanish attack with 1 Frigate, 1 Galleon and 1 Sloop Indians defend with 8 Canoes Spanish roll dice for 1 Sloop in SZ14, round 2 : 0/1 hits, 0.33 expected hits Spanish roll dice for 1 Frigate and 1 Galleon in SZ14, round 2 : 0/2 hits, 0.83 expected hits Indians roll dice for 8 Canoes in SZ14, round 2 : 1/8 hits, 1.33 expected hits 1 Sloop owned by the Spanish lost in SZ14 Spanish roll dice for 1 Frigate and 1 Galleon in SZ14, round 3 : 2/2 hits, 0.83 expected hits Indians roll dice for 8 Canoes in SZ14, round 3 : 0/8 hits, 1.33 expected hits 2 Canoes owned by the Indians lost in SZ14 Spanish roll dice for 1 Frigate and 1 Galleon in SZ14, round 4 : 0/2 hits, 0.83 expected hits Indians roll dice for 6 Canoes in SZ14, round 4 : 0/6 hits, 1.00 expected hits Spanish roll dice for 1 Frigate and 1 Galleon in SZ14, round 5 : 1/2 hits, 0.83 expected hits Indians roll dice for 6 Canoes in SZ14, round 5 : 2/6 hits, 1.00 expected hits 1 Galleon owned by the Spanish, 1 Frigate owned by the Spanish and 1 Canoe owned by the Indians lost in SZ14 Indians win with 5 Canoes remaining. Battle score for attacker is 11 Casualties for Spanish: 1 Frigate, 1 Galleon and 1 Sloop Casualties for Indians: 3 Canoes Battle in SZ29 Spanish attack with 1 Frigate and 3 Galleons French defend with 3 Corvettes and 2 Frigates Spanish roll dice for 1 Frigate and 3 Galleons in SZ29, round 2 : 0/4 hits, 1.50 expected hits French roll dice for 3 Corvettes and 2 Frigates in SZ29, round 2 : 3/5 hits, 2.17 expected hits 3 Galleons owned by the Spanish lost in SZ29 Spanish roll dice for 1 Frigate in SZ29, round 3 : 1/1 hits, 0.50 expected hits French roll dice for 3 Corvettes and 2 Frigates in SZ29, round 3 : 1/5 hits, 2.17 expected hits 1 Frigate owned by the Spanish and 1 Frigate owned by the French lost in SZ29 French win, taking SZ29 from Spanish with 3 Corvettes and 1 Frigate remaining. Battle score for attacker is -33 Casualties for Spanish: 1 Frigate and 3 Galleons Casualties for French: 1 Frigate Non Combat Move - Spanish Purchase Units - Spanish Spanish buy 5 Infantrys and 1 Mortar; Remaining resources: 5 PUs; Place Units - Spanish Note to players Spanish: <body><h2>New Spanish fleet arriving.</h2><br>The King has now sent a fleet of warships to help defend his colonies.</body> Trigger SpanishFleet2: Spanish has 2 Frigates and 4 Galleons placed in SZ42 2 Infantrys and 1 Mortar placed in New Granada North West 3 Infantrys placed in Spanish Hispaniola Turn Complete - Spanish Spanish collect 62 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : -0.33 Spanish regular : -1.67 Indians regular : -1.67 -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:38:34 PM
Savegame -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 1 Combat Move - French 1 Cannon moved from Mobile to SZ33 1 General moved from Fort Louis to SZ33 2 Infantrys moved from Fort Louis to SZ33 1 Indian-Scout moved from Mobile to SZ33 1 Admiral, 1 Battleship, 1 Cannon, 2 Corvettes, 1 General, 1 Indian-Scout and 2 Infantrys moved from SZ33 to SZ36 1 Cannon, 1 General, 1 Indian-Scout and 2 Infantrys moved from SZ36 to Florida South 1 Frigate moved from SZ34 to SZ36 1 Militia moved from Louisiana Main to Louisiana West 1 Irregular moved from Bayogoula to Louisiana West 1 Militia moved from Louisiana Main to Louisiana West 5 Irregulars moved from Mobile to Pensacola 1 Indian-Scout moved from Beef River to Louisiana West 1 Infantry moved from Granada to Granadillos French take Granadillos from Indians Combat - French Battle in Pensacola French attack with 5 Irregulars Spanish defend with 1 Militia and 1 Outpost French roll dice for 5 Irregulars in Pensacola, round 2 : 1/5 hits, 1.67 expected hits Spanish roll dice for 1 Militia and 1 Outpost in Pensacola, round 2 : 1/1 hits, 0.50 expected hits 1 Militia owned by the Spanish and 1 Irregular owned by the French lost in Pensacola French win, taking Pensacola from Spanish with 4 Irregulars remaining. Battle score for attacker is -1 Casualties for French: 1 Irregular Casualties for Spanish: 1 Militia Battle in SZ36 French attack with 1 Admiral, 1 Battleship, 2 Corvettes and 1 Frigate Indians defend with 1 Canoe French roll dice for 1 Admiral, 1 Battleship, 2 Corvettes and 1 Frigate in SZ36, round 2 : 2/5 hits, 2.50 expected hits Indians roll dice for 1 Canoe in SZ36, round 2 : 0/1 hits, 0.17 expected hits 1 Canoe owned by the Indians lost in SZ36 French win with 1 Admiral, 1 Battleship, 2 Corvettes and 1 Frigate remaining. Battle score for attacker is 15 Casualties for Indians: 1 Canoe Battle in Florida South French attack with 1 Cannon, 1 General, 1 Indian-Scout and 2 Infantrys Indians defend with 3 Indians and 1 Village French roll dice for 1 Cannon, 1 General, 1 Indian-Scout and 2 Infantrys in Florida South, round 2 : 4/5 hits, 3.00 expected hits Indians roll dice for 3 Indians in Florida South, round 2 : 0/3 hits, 0.50 expected hits 3 Indians owned by the Indians lost in Florida South Some non-combat units are destroyed: French win, taking Florida South from Indians with 1 Cannon, 1 General, 1 Indian-Scout and 2 Infantrys remaining. Battle score for attacker is 45 Casualties for Indians: 3 Indians Battle in Louisiana West French attack with 1 Indian-Scout, 1 Irregular and 2 Militias Spanish defend with 1 Militia French roll dice for 1 Indian-Scout, 1 Irregular and 2 Militias in Louisiana West, round 2 : 3/4 hits, 1.33 expected hits Spanish roll dice for 1 Militia in Louisiana West, round 2 : 0/1 hits, 0.33 expected hits 1 Militia owned by the Spanish lost in Louisiana West French win, taking Louisiana West from Spanish with 1 Indian-Scout, 1 Irregular and 2 Militias remaining. Battle score for attacker is 8 Casualties for Spanish: 1 Militia Non Combat Move - French 1 Militia moved from Fort Louis to Mobile Purchase Units - French French buy 3 Militias; Remaining resources: 1 PUs; Place Units - French 1 Militia placed in French Hispaniola 2 Militias placed in Fort Louis Turn Complete - French French collect 70 PUs; end with 71 PUsCombat Hit Differential Summary :
French regular : 1.50 Spanish regular : 0.17 Indians regular : -0.67 -
TripleA Turn Summary: English round 1
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 1 Combat Move - English 1 Frigate moved from SZ23 to SZ29 1 Sloop moved from SZ37 to SZ29 1 Infantry moved from Apalaxy Land to Palaxy 1 Militia moved from Charles Town to Palaxy 1 Militia moved from Charles Town to Palaxy 1 Infantry moved from Charles Town to Palaxy 1 Infantry moved from Charles Town to SZ18 1 Militia moved from Charles Town to SZ18 1 Militia moved from Charles Town to SZ18 1 Corvette and 1 Infantry moved from SZ18 to SZ37 1 Corvette moved from SZ18 to SZ37 1 Marine moved from New Providence to SZ37 1 Battleship and 2 Militias moved from SZ18 to SZ37 1 Admiral moved from SZ18 to SZ37 1 Militia moved from SZ37 to Eleuthera 1 Militia moved from SZ37 to Eleuthera 1 Infantry moved from SZ37 to Eleuthera 1 Marine moved from SZ37 to Eleuthera 1 Infantry moved from Charles Town to Palaxy 1 Infantry moved from Charles Town to Apalaxy Land 1 Infantry moved from Charles Town to Apalaxy Land 1 Infantry moved from Saint Marys to Apalaxy Land 1 Infantry moved from Saint Marys to Apalaxy Land 1 Militia moved from Charles Town to Saint Marys 1 Militia moved from Charles Town to Apalaxy Land 1 Infantry moved from Charles Town to Palaxy 1 Infantry moved from Charles Town to Palaxy 1 Indian-Scout moved from Apalaxy Land to Charles Town Combat - English Battle in SZ29 English attack with 1 Frigate and 1 Sloop French defend with 1 Frigate English roll dice for 1 Sloop in SZ29, round 2 : 0/1 hits, 0.33 expected hits English roll dice for 1 Frigate in SZ29, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 Frigate in SZ29, round 2 : 0/1 hits, 0.33 expected hits 1 Frigate owned by the French lost in SZ29 English win, taking SZ29 from French with 1 Frigate and 1 Sloop remaining. Battle score for attacker is 13 Casualties for French: 1 Frigate Battle in Eleuthera English attack with 1 Infantry, 1 Marine and 2 Militias Indians defend with 2 Indians and 1 Village English roll dice for 1 Battleship and 2 Corvettes in Eleuthera, round 2 : 1/3 hits, 1.17 expected hits 1 Indian owned by the Indians lost in Eleuthera English roll dice for 1 Infantry, 1 Marine and 2 Militias in Eleuthera, round 2 : 1/4 hits, 1.33 expected hits Indians roll dice for 1 Indian in Eleuthera, round 2 : 0/1 hits, 0.17 expected hits 1 Indian owned by the Indians lost in Eleuthera Some non-combat units are destroyed: English win, taking Eleuthera from Indians with 1 Infantry, 1 Marine and 2 Militias remaining. Battle score for attacker is 30 Casualties for Indians: 2 Indians Battle in Palaxy English attack with 5 Infantrys and 2 Militias French defend with 1 Irregular English roll dice for 5 Infantrys and 2 Militias in Palaxy, round 2 : 0/7 hits, 2.83 expected hits French roll dice for 1 Irregular in Palaxy, round 2 : 0/1 hits, 0.17 expected hits English roll dice for 5 Infantrys and 2 Militias in Palaxy, round 3 : 3/7 hits, 2.83 expected hits French roll dice for 1 Irregular in Palaxy, round 3 : 0/1 hits, 0.17 expected hits 1 Irregular owned by the French lost in Palaxy English win, taking Palaxy from French with 5 Infantrys and 2 Militias remaining. Battle score for attacker is 9 Casualties for French: 1 Irregular Non Combat Move - English Purchase Units - English English buy 1 Horse-Artillery and 1 Infantry; Remaining resources: 3 PUs; Place Units - English 1 Horse-Artillery and 1 Infantry placed in Charles Town Turn Complete - English English collect 58 PUs; end with 61 PUsCombat Hit Differential Summary :
French regular : -0.67 English regular : -3.00 Indians regular : -0.17 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 1 Combat Move - Dutch 3 Infantrys moved from Berbice to Casipa Lake 3 Infantrys moved from Fort Kyk-Over-Al to Aromaia 1 General moved from Suriname to Casipa Lake 1 Frigate moved from SZ78 to SZ77 1 Infantry moved from Bonaire to SZ77 1 Infantry moved from Bonaire to SZ77 1 Infantry moved from SZ77 to Caracos 1 Infantry moved from SZ77 to Caracos 1 Frigate moved from SZ86 to SZ83 1 Infantry moved from Foul Island to SZ83 1 Infantry moved from Foul Island to SZ83 2 Infantrys moved from SZ83 to Margarita 1 Infantry moved from Suriname to SZ85 1 Corvette and 1 Infantry moved from SZ85 to SZ83 1 Infantry moved from SZ83 to Paria 1 Marine moved from Suriname to SZ85 1 Militia moved from Suriname to SZ85 1 Admiral, 1 Flute, 1 Marine and 1 Militia moved from SZ85 to SZ84 1 Marine and 1 Militia moved from SZ84 to Aromaia Combat - Dutch Battle in Paria Dutch attack with 1 Infantry Indians defend with 1 Indian Dutch roll dice for 1 Frigate in Paria, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Paria, round 2 : 0/1 hits, 0.50 expected hits Indians roll dice for 1 Indian in Paria, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Infantry in Paria, round 3 : 1/1 hits, 0.50 expected hits Indians roll dice for 1 Indian in Paria, round 3 : 0/1 hits, 0.17 expected hits 1 Indian owned by the Indians lost in Paria Dutch win, taking Paria from Indians with 1 Infantry remaining. Battle score for attacker is 15 Casualties for Indians: 1 Indian Battle in Aromaia Dutch attack with 3 Infantrys, 1 Marine and 1 Militia Indians defend with 1 Indian Dutch roll dice for 3 Infantrys, 1 Marine and 1 Militia in Aromaia, round 2 : 1/5 hits, 2.17 expected hits Indians roll dice for 1 Indian in Aromaia, round 2 : 1/1 hits, 0.17 expected hits 1 Militia owned by the Dutch and 1 Indian owned by the Indians lost in Aromaia Dutch win, taking Aromaia from Indians with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 7 Casualties for Dutch: 1 Militia Casualties for Indians: 1 Indian Battle in Casipa Lake Dutch attack with 1 General and 3 Infantrys Indians defend with 1 Indian Dutch roll dice for 1 General and 3 Infantrys in Casipa Lake, round 2 : 1/4 hits, 2.17 expected hits Indians roll dice for 1 Indian in Casipa Lake, round 2 : 0/1 hits, 0.17 expected hits 1 Indian owned by the Indians lost in Casipa Lake Dutch win, taking Casipa Lake from Indians with 1 General and 3 Infantrys remaining. Battle score for attacker is 15 Casualties for Indians: 1 Indian Battle in Margarita Dutch attack with 2 Infantrys Spanish defend with 1 Infantry Dutch roll dice for 1 Corvette in Margarita, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Infantrys in Margarita, round 2 : 0/2 hits, 1.00 expected hits Spanish roll dice for 1 Infantry in Margarita, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Infantrys in Margarita, round 3 : 1/2 hits, 1.00 expected hits Spanish roll dice for 1 Infantry in Margarita, round 3 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the Spanish lost in Margarita Dutch win, taking Margarita from Spanish with 2 Infantrys remaining. Battle score for attacker is 12 Casualties for Spanish: 1 Infantry Battle in Caracos Dutch attack with 2 Infantrys Indians defend with 1 Indian Dutch roll dice for 1 Frigate in Caracos, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Infantrys in Caracos, round 2 : 2/2 hits, 1.00 expected hits Indians roll dice for 1 Indian in Caracos, round 2 : 0/1 hits, 0.17 expected hits 1 Indian owned by the Indians lost in Caracos Dutch win, taking Caracos from Indians with 2 Infantrys remaining. Battle score for attacker is 15 Casualties for Indians: 1 Indian Non Combat Move - Dutch Purchase Units - Dutch Dutch buy 1 Corvette and 1 Frigate; Remaining resources: 0 PUs; Place Units - Dutch 1 Corvette and 1 Frigate placed in SZ85 Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Spanish regular : -1.00 Indians regular : 0.17 Dutch regular : -3.67 -
TripleA Turn Summary: Spanish round 1
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 1 Combat Move - Spanish 1 Cavalry moved from Mexico City to Pasquaro Lake 1 Infantry moved from Mexico City to SZ46 1 General moved from Mexico City to SZ46 1 Frigate moved from SZ47 to SZ46 1 Infantry moved from New Galicia to SZ46 1 Irregular moved from New Leon to Costa Baxa 1 Irregular moved from Panuco to Costa Baxa 1 Frigate and 1 Infantry moved from SZ46 to SZ30 1 Infantry moved from SZ30 to Costa Baxa 1 Corvette and 1 Infantry moved from SZ46 to SZ30 1 Infantry moved from SZ30 to Costa Baxa 1 Corvette and 1 General moved from SZ46 to SZ30 1 Admiral moved from SZ46 to SZ30 1 Cavalry moved from Mexico City to New Leon 1 Cavalry moved from Mexico City to New Leon 1 Cavalry moved from Mexico City to Pasquaro Lake 1 General moved from SZ30 to New Leon 1 Militia moved from Mexico City to SZ46 1 Horse-Artillery moved from Mexico City to New Leon 1 Cavalry moved from Mexico City to New Leon 1 Battleship and 1 Militia moved from SZ46 to SZ30 1 Militia moved from SZ30 to Costa Baxa 1 Militia moved from Acapulco to SZ3 1 Frigate and 1 Militia moved from SZ3 to SZ4 1 Frigate and 1 Militia moved from SZ4 to SZ5 1 Militia moved from SZ5 to Nicaragua 1 Irregular moved from Guatimala to Nicaragua 1 Irregular moved from Peten Lake to Yucatan South Spanish take Yucatan South from Indians 1 Irregular moved from Tabasco to Peten Lake 1 Irregular moved from Soconusco to Peten Lake 1 Indian-Scout moved from Veragua to Costarica 1 Irregular moved from Veragua to Costarica 1 Irregular moved from Cuba East to Cuba West 1 Irregular moved from Cuba East to Cuba West 1 Irregular moved from Cuba East to Cuba West 1 Militia moved from Cuba East to Cuba West 1 Irregular moved from New Granada North East to Cartagena 1 Irregular moved from New Granada North West to Cartagena 1 Infantry moved from New Granada North East to New Granada North West 1 Militia moved from Tlascala to Mexico City Combat - Spanish Battle in Costa Baxa Spanish attack with 2 Infantrys, 2 Irregulars and 1 Militia Indians defend with 1 Indian Spanish roll dice for 1 Battleship, 1 Corvette and 1 Frigate in Costa Baxa, round 2 : 0/3 hits, 1.33 expected hits Spanish roll dice for 2 Infantrys, 2 Irregulars and 1 Militia in Costa Baxa, round 2 : 3/5 hits, 1.83 expected hits Indians roll dice for 1 Indian in Costa Baxa, round 2 : 0/1 hits, 0.17 expected hits 1 Indian owned by the Indians lost in Costa Baxa Spanish win, taking Costa Baxa from Indians with 2 Infantrys, 2 Irregulars and 1 Militia remaining. Battle score for attacker is 15 Casualties for Indians: 1 Indian Battle in Nicaragua Spanish attack with 1 Irregular and 1 Militia Indians defend with 1 Indian Spanish roll dice for 1 Frigate in Nicaragua, round 2 : 1/1 hits, 0.50 expected hits 1 Indian owned by the Indians lost in Nicaragua Spanish win, taking Nicaragua from Indians with 1 Irregular and 1 Militia remaining. Battle score for attacker is 15 Casualties for Indians: 1 Indian Battle in Cartagena Spanish attack with 2 Irregulars Indians defend with 1 Indian Spanish roll dice for 2 Irregulars in Cartagena, round 2 : 2/2 hits, 0.67 expected hits Indians roll dice for 1 Indian in Cartagena, round 2 : 0/1 hits, 0.17 expected hits 1 Indian owned by the Indians lost in Cartagena Spanish win, taking Cartagena from Indians with 2 Irregulars remaining. Battle score for attacker is 15 Casualties for Indians: 1 Indian Battle in Pasquaro Lake Spanish attack with 2 Cavalrys Indians defend with 1 Indian and 1 Village Spanish roll dice for 2 Cavalrys in Pasquaro Lake, round 2 : 1/2 hits, 1.00 expected hits Indians roll dice for 1 Indian in Pasquaro Lake, round 2 : 1/1 hits, 0.17 expected hits 1 Cavalry owned by the Spanish and 1 Indian owned by the Indians lost in Pasquaro Lake Some non-combat units are destroyed: Spanish win, taking Pasquaro Lake from Indians with 1 Cavalry remaining. Battle score for attacker is 5 Casualties for Spanish: 1 Cavalry Casualties for Indians: 1 Indian Battle in Costarica Spanish attack with 1 Indian-Scout and 1 Irregular Indians defend with 1 Indian Spanish roll dice for 1 Indian-Scout and 1 Irregular in Costarica, round 2 : 0/2 hits, 0.67 expected hits Indians roll dice for 1 Indian in Costarica, round 2 : 0/1 hits, 0.17 expected hits Spanish roll dice for 1 Indian-Scout and 1 Irregular in Costarica, round 3 : 0/2 hits, 0.67 expected hits Indians roll dice for 1 Indian in Costarica, round 3 : 0/1 hits, 0.17 expected hits Spanish roll dice for 1 Indian-Scout and 1 Irregular in Costarica, round 4 : 0/2 hits, 0.67 expected hits Indians roll dice for 1 Indian in Costarica, round 4 : 0/1 hits, 0.17 expected hits Spanish roll dice for 1 Indian-Scout and 1 Irregular in Costarica, round 5 : 2/2 hits, 0.67 expected hits Indians roll dice for 1 Indian in Costarica, round 5 : 0/1 hits, 0.17 expected hits 1 Indian owned by the Indians lost in Costarica Spanish win, taking Costarica from Indians with 1 Indian-Scout and 1 Irregular remaining. Battle score for attacker is 15 Casualties for Indians: 1 Indian Non Combat Move - Spanish Purchase Units - Spanish Spanish buy 1 Irregular and 2 Militias; Remaining resources: 0 PUs; Place Units - Spanish 1 Militia placed in Mexico City 1 Irregular placed in Acapulco 1 Militia placed in New Granada North West Spanish undo move 2. 1 Irregular placed in New Granada North West Turn Complete - Spanish Spanish collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Spanish regular : 1.00 Indians regular : -0.17 -
TripleA Turn Summary: Danish round 1
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 1 Combat Move - Danish 1 Corvette moved from SZ81 to SZ80 1 Admiral, 1 Battleship, 1 Corvette and 1 Frigate moved from SZ44 to SZ80 Combat - Danish Battle in SZ80 Danish attack with 1 Admiral, 1 Battleship, 2 Corvettes and 1 Frigate Swedish defend with 1 Corvette, 1 Frigate, 1 Gunboat and 1 Sloop Danish roll dice for 1 Admiral, 1 Battleship, 2 Corvettes and 1 Frigate in SZ80, round 2 : 3/5 hits, 2.50 expected hits Swedish roll dice for 1 Sloop in SZ80, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 Battleship owned by the Danish Swedish roll dice for 1 Corvette, 1 Frigate and 1 Gunboat in SZ80, round 2 : 2/3 hits, 1.00 expected hits 1 Gunboat owned by the Swedish, 1 Frigate owned by the Swedish, 1 Sloop owned by the Swedish and 2 Corvettes owned by the Danish lost in SZ80 Danish roll dice for 1 Admiral, 1 Battleship and 1 Frigate in SZ80, round 3 : 3/3 hits, 1.50 expected hits Swedish roll dice for 1 Corvette in SZ80, round 3 : 1/1 hits, 0.50 expected hits 1 Corvette owned by the Swedish and 1 Admiral owned by the Danish lost in SZ80 Danish win with 1 Battleship and 1 Frigate remaining. Battle score for attacker is -3 Casualties for Danish: 1 Admiral and 2 Corvettes Casualties for Swedish: 1 Corvette, 1 Frigate, 1 Gunboat and 1 Sloop Non Combat Move - Danish Purchase Units - Danish Danish buy 2 Corvettes; Remaining resources: 1 PUs; Place Units - Danish 2 Corvettes placed in SZ80 Turn Complete - Danish Danish collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
Swedish regular : 2.33 Danish regular : 2.00 -
TripleA Turn Summary: Swedish round 1
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 1 Combat Move - Swedish 1 Corvette moved from SZ55 to SZ80 1 Battleship moved from SZ55 to SZ80 1 Frigate moved from SZ55 to SZ80 1 Admiral moved from SZ55 to SZ80 Combat - Swedish Battle in SZ80 Swedish attack with 1 Admiral, 1 Battleship, 1 Corvette and 1 Frigate Danish defend with 1 Battleship, 2 Corvettes and 1 Frigate Swedish roll dice for 1 Admiral, 1 Battleship, 1 Corvette and 1 Frigate in SZ80, round 2 : 2/4 hits, 2.00 expected hits Danish roll dice for 1 Battleship, 2 Corvettes and 1 Frigate in SZ80, round 2 : 3/4 hits, 1.83 expected hits Units damaged: 1 Battleship owned by the Swedish 1 Admiral owned by the Swedish, 1 Frigate owned by the Danish, 1 Corvette owned by the Danish and 1 Corvette owned by the Swedish lost in SZ80 Swedish roll dice for 1 Battleship and 1 Frigate in SZ80, round 3 : 1/2 hits, 1.00 expected hits Danish roll dice for 1 Battleship and 1 Corvette in SZ80, round 3 : 0/2 hits, 1.00 expected hits 1 Corvette owned by the Danish lost in SZ80 Swedish roll dice for 1 Battleship and 1 Frigate in SZ80, round 4 : 2/2 hits, 1.00 expected hits Danish roll dice for 1 Battleship in SZ80, round 4 : 1/1 hits, 0.50 expected hits 1 Battleship owned by the Danish and 1 Frigate owned by the Swedish lost in SZ80 Swedish win with 1 Battleship remaining. Battle score for attacker is 22 Casualties for Swedish: 1 Admiral, 1 Corvette and 1 Frigate Casualties for Danish: 1 Battleship, 2 Corvettes and 1 Frigate Non Combat Move - Swedish Purchase Units - Swedish Swedish buy 1 Corvette and 2 Gunboats; Remaining resources: 0 PUs; Place Units - Swedish 1 Corvette and 2 Gunboats placed in SZ80 Turn Complete - Swedish Swedish collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Swedish regular : 1.00 Danish regular : 0.67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 2 Combat Move - French 1 Cannon, 1 General, 1 Indian-Scout and 2 Infantrys moved from Florida South to SZ36 1 Admiral, 1 Battleship, 1 Cannon, 2 Corvettes, 1 Frigate, 1 General, 1 Indian-Scout and 2 Infantrys moved from SZ36 to SZ38 1 Cannon, 1 General, 1 Indian-Scout and 2 Infantrys moved from SZ38 to New Leon 4 Infantrys moved from Beef River to Costa Baxa 1 Irregular moved from Abaham to Costa Baxa 1 Infantry moved from Granadillos to Foul Island Combat - French Battle in New Leon French attack with 1 Cannon, 1 General, 1 Indian-Scout and 2 Infantrys Spanish defend with 3 Cavalrys, 1 General and 1 Horse-Artillery French roll dice for 1 Battleship, 2 Corvettes and 1 Frigate in New Leon, round 2 : 2/4 hits, 1.67 expected hits 2 Cavalrys owned by the Spanish lost in New Leon French roll dice for 1 Cannon, 1 General, 1 Indian-Scout and 2 Infantrys in New Leon, round 2 : 3/5 hits, 3.00 expected hits Spanish roll dice for 1 Cavalry, 1 General and 1 Horse-Artillery in New Leon, round 2 : 1/3 hits, 1.00 expected hits 1 Indian-Scout owned by the French, 1 Cavalry owned by the Spanish, 1 Horse-Artillery owned by the Spanish and 1 General owned by the Spanish lost in New Leon French win, taking New Leon from Spanish with 1 Cannon, 1 General and 2 Infantrys remaining. Battle score for attacker is 52 Casualties for Spanish: 3 Cavalrys, 1 General and 1 Horse-Artillery Casualties for French: 1 Indian-Scout Battle in Costa Baxa French attack with 4 Infantrys and 1 Irregular Spanish defend with 2 Infantrys, 2 Irregulars and 1 Militia French roll dice for 4 Infantrys and 1 Irregular in Costa Baxa, round 2 : 1/5 hits, 2.33 expected hits Spanish roll dice for 2 Infantrys, 2 Irregulars and 1 Militia in Costa Baxa, round 2 : 2/5 hits, 1.67 expected hits 1 Irregular owned by the Spanish, 1 Infantry owned by the French and 1 Irregular owned by the French lost in Costa Baxa French roll dice for 3 Infantrys in Costa Baxa, round 3 : 1/3 hits, 1.50 expected hits Spanish roll dice for 2 Infantrys, 1 Irregular and 1 Militia in Costa Baxa, round 3 : 2/4 hits, 1.50 expected hits 1 Irregular owned by the Spanish and 2 Infantrys owned by the French lost in Costa Baxa 1 Infantry owned by the French retreated to Beef River Spanish win with 2 Infantrys and 1 Militia remaining. Battle score for attacker is -27 Casualties for French: 3 Infantrys and 1 Irregular Casualties for Spanish: 2 Irregulars Non Combat Move - French 1 Indian-Scout moved from Louisiana West to Beef River 1 Irregular and 2 Militias moved from Louisiana West to Abaham 1 Irregular moved from Low Land to Louisiana West 1 Militia moved from Fort Louis to Louisiana Main 1 Militia moved from Louisiana Main to Low Land 1 Militia moved from Mobile to Pensacola 1 Militia moved from Fort Louis to Mobile 1 Militia moved from Fort Louis to Mobile 1 Militia moved from Fort Louis to Mobile 1 Infantry moved from Fort Louis to Mobile Purchase Units - French French buy 1 Cannon, 1 Corvette, 1 Frigate, 1 Gunboat, 1 Infantry, 1 Militia and 1 Sloop; Remaining resources: 0 PUs; Place Units - French 1 Corvette, 1 Frigate, 1 Gunboat and 1 Sloop placed in SZ33 1 Cannon, 1 Infantry and 1 Militia placed in Fort Louis Turn Complete - French French collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
French regular : -1.50 Spanish regular : 0.83 -
TripleA Turn Summary: English round 2
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 2 Combat Move - English 1 Horse-Artillery moved from Charles Town to Pensacola 1 Indian-Scout moved from Charles Town to Pensacola 1 General moved from Charles Town to Pensacola 1 Infantry moved from Palaxy to Pensacola 1 Infantry moved from Palaxy to Pensacola 1 Militia moved from Palaxy to Pensacola 1 Militia moved from Palaxy to Pensacola 1 Infantry moved from Palaxy to Pensacola 1 Infantry moved from Palaxy to Pensacola 1 Infantry moved from Palaxy to Pensacola 1 Militia moved from Saint Marys to Florida East 1 Infantry moved from Saint Marys to Florida East 1 Infantry moved from Apalaxy Land to Florida West 1 Militia moved from Apalaxy Land to Florida West 1 Infantry moved from Eleuthera to SZ37 1 Marine moved from Eleuthera to SZ37 1 Militia moved from Eleuthera to SZ37 1 Militia moved from Eleuthera to SZ37 1 Militia moved from SZ37 to Watlings Island 1 Militia moved from SZ37 to Watlings Island 1 Infantry moved from SZ37 to Watlings Island 1 Marine moved from SZ37 to Watlings Island 1 Sloop moved from SZ29 to SZ51 1 Frigate moved from SZ29 to SZ51 Combat - English Battle in Pensacola English attack with 1 General, 1 Horse-Artillery, 1 Indian-Scout, 5 Infantrys and 2 Militias French defend with 4 Irregulars, 1 Militia and 1 Outpost English roll dice for 1 General, 1 Horse-Artillery, 1 Indian-Scout, 5 Infantrys and 2 Militias in Pensacola, round 2 : 6/10 hits, 5.67 expected hits French roll dice for 4 Irregulars, 1 Militia and 1 Outpost in Pensacola, round 2 : 3/5 hits, 1.83 expected hits 1 Militia owned by the French, 4 Irregulars owned by the French, 1 Horse-Artillery owned by the English and 2 Militias owned by the English lost in Pensacola English win, taking Pensacola from French with 1 General, 1 Indian-Scout and 5 Infantrys remaining. Battle score for attacker is 17 Casualties for English: 1 Horse-Artillery and 2 Militias Casualties for French: 4 Irregulars and 1 Militia Battle in Florida East English attack with 1 Infantry and 1 Militia Indians defend with 1 Indian English roll dice for 1 Infantry and 1 Militia in Florida East, round 2 : 0/2 hits, 0.67 expected hits Indians roll dice for 1 Indian in Florida East, round 2 : 0/1 hits, 0.17 expected hits English roll dice for 1 Infantry and 1 Militia in Florida East, round 3 : 0/2 hits, 0.67 expected hits Indians roll dice for 1 Indian in Florida East, round 3 : 0/1 hits, 0.17 expected hits English roll dice for 1 Infantry and 1 Militia in Florida East, round 4 : 0/2 hits, 0.67 expected hits Indians roll dice for 1 Indian in Florida East, round 4 : 0/1 hits, 0.17 expected hits English roll dice for 1 Infantry and 1 Militia in Florida East, round 5 : 1/2 hits, 0.67 expected hits Indians roll dice for 1 Indian in Florida East, round 5 : 0/1 hits, 0.17 expected hits 1 Indian owned by the Indians lost in Florida East English win, taking Florida East from Indians with 1 Infantry and 1 Militia remaining. Battle score for attacker is 15 Casualties for Indians: 1 Indian Battle in Florida West English attack with 1 Infantry and 1 Militia Indians defend with 1 Indian English roll dice for 1 Infantry and 1 Militia in Florida West, round 2 : 1/2 hits, 0.67 expected hits Indians roll dice for 1 Indian in Florida West, round 2 : 0/1 hits, 0.17 expected hits 1 Indian owned by the Indians lost in Florida West English win, taking Florida West from Indians with 1 Infantry and 1 Militia remaining. Battle score for attacker is 15 Casualties for Indians: 1 Indian Battle in Watlings Island English attack with 1 Infantry, 1 Marine and 2 Militias Pirates defend with 2 Pirates English roll dice for 1 Battleship and 2 Corvettes in Watlings Island, round 2 : 0/3 hits, 1.17 expected hits English roll dice for 1 Infantry, 1 Marine and 2 Militias in Watlings Island, round 2 : 2/4 hits, 1.33 expected hits Pirates roll dice for 2 Pirates in Watlings Island, round 2 : 0/2 hits, 0.33 expected hits 2 Pirates owned by the Pirates lost in Watlings Island English win, taking Watlings Island from Pirates with 1 Infantry, 1 Marine and 2 Militias remaining. Battle score for attacker is 30 Casualties for Pirates: 2 Pirates Battle in SZ51 English attack with 1 Frigate and 1 Sloop Pirates defend with 1 Corvette English roll dice for 1 Sloop in SZ51, round 2 : 0/1 hits, 0.33 expected hits English roll dice for 1 Frigate in SZ51, round 2 : 0/1 hits, 0.50 expected hits Pirates roll dice for 1 Corvette in SZ51, round 2 : 0/1 hits, 0.50 expected hits English roll dice for 1 Sloop in SZ51, round 3 : 0/1 hits, 0.33 expected hits English roll dice for 1 Frigate in SZ51, round 3 : 1/1 hits, 0.50 expected hits Pirates roll dice for 1 Corvette in SZ51, round 3 : 1/1 hits, 0.50 expected hits 1 Sloop owned by the English and 1 Corvette owned by the Pirates lost in SZ51 English win with 1 Frigate remaining. Battle score for attacker is 2 Casualties for English: 1 Sloop Casualties for Pirates: 1 Corvette Non Combat Move - English 1 Infantry moved from Charles Town to Palaxy 1 Infantry moved from Charles Town to Palaxy 1 Infantry moved from Charles Town to Apalaxy Land 1 Infantry moved from Charles Town to Palaxy Purchase Units - English English buy 1 Cavalry, 1 Horse-Artillery, 1 Infantry, 1 Militia and 2 Sloops; Remaining resources: 0 PUs; Place Units - English 2 Sloops placed in SZ71 1 Cavalry, 1 Horse-Artillery, 1 Infantry and 1 Militia placed in Charles Town Turn Complete - English English collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
French regular : 1.17 English regular : -2.17 Pirates regular : -0.33 Indians regular : -0.83





