I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5
Purchase Units - Chinese
Chinese buy 3 armour, 1 halftrack and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Chinese
1 armour moved from Shantung to Yunnan
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 armour moved from Western Sinkiang to Kyrgyz
1 halftrack moved from Western Sinkiang to Eastern Sinkiang
1 fighter moved from Western Sinkiang to Kyrgyz
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 armour and 4 infantry
Japanese defend with 1 armour and 2 infantry
Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 infantry
Battle in Kyrgyz
Chinese attack with 1 armour and 1 fighter
Italians defend with 1 halftrack
Chinese roll dice for 1 armour and 1 fighter in Kyrgyz, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 halftrack in Kyrgyz, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Chinese and 1 halftrack owned by the Italians lost in Kyrgyz
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 armour
Casualties for Italians: 1 halftrack
Non Combat Move - Chinese
1 fighter moved from Kyrgyz to Western Sinkiang
1 infantry moved from Kansu to Eastern Sinkiang
1 infantry moved from Kansu to Szechwan
2 infantry moved from Shantung to Chosen
Place Units - Chinese
1 infantry placed in Western Sinkiang
2 armour placed in Chosen
1 armour and 1 halftrack placed in Kansu
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 26 PUs
Objective 2: Chinese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Italians regular : 0.50
Japanese regular : -2.00
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Bombay to SZ 57 Arabian Sea
1 armour moved from Ceylon to SZ 57 Arabian Sea
1 armour, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea
1 infantry moved from SZ 71 South China Sea to Java
1 armour moved from SZ 71 South China Sea to Java
1 cruiser moved from SZ 71 South China Sea to SZ 98 Philippine Sea
1 cruiser moved from SZ 57 Arabian Sea to SZ 71 South China Sea
3 armour moved from French Indo-China to Yunnan
2 armour moved from Burma to Yunnan
1 submarine moved from SZ 73 East China Sea to SZ 72 South China Sea
1 submarine moved from SZ 73 East China Sea to SZ 92 Philippine Sea
1 artillery and 4 infantry moved from Southern Japan to SZ 73 East China Sea
1 artillery, 2 fighters and 4 infantry moved from SZ 73 East China Sea to Chosen
4 infantry moved from Northern Japan to Southern Japan
Combat - Japanese
Battle in Java
Japanese attack with 1 armour and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the British lost in Java
Japanese win, taking Java from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in SZ 92 Philippine Sea
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in SZ 92 Philippine Sea, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in SZ 92 Philippine Sea, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in SZ 92 Philippine Sea
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in SZ 72 South China Sea
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in SZ 72 South China Sea, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in SZ 72 South China Sea
Japanese win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in SZ 98 Philippine Sea
Japanese attack with 1 cruiser
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 cruiser in SZ 98 Philippine Sea, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in SZ 98 Philippine Sea, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in SZ 98 Philippine Sea, round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in SZ 98 Philippine Sea
1 transport owned by the British lost in SZ 98 Philippine Sea
Japanese win with 1 cruiser remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 5 armour
Chinese defend with 1 armour and 4 infantry
Japanese roll dice for 5 armour in Yunnan, round 2 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.83 expected hits
4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 5 armour in Yunnan, round 3 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 armour remaining. Battle score for attacker is 17
Casualties for Chinese: 1 armour and 4 infantry
Battle in Chosen
Japanese attack with 1 artillery, 2 fighters and 4 infantry
Chinese defend with 2 armour, 1 factory and 2 infantry; Russians defend with 2 infantry
Japanese roll dice for 1 cruiser in Chosen, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Chosen, round 2 : 1/7 hits, 2.50 expected hits
Chinese roll dice for 2 armour and 4 infantry in Chosen, round 2 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chosen
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Chosen, round 3 : 1/6 hits, 2.33 expected hits
Chinese roll dice for 2 armour and 3 infantry in Chosen, round 3 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chosen
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Chosen, round 4 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 2 armour and 2 infantry in Chosen, round 4 : 3/4 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Chosen
1 fighter owned by the Japanese retreated
Chinese win with 2 armour and 1 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 artillery, 1 fighter and 4 infantry
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Chosen to SZ 73 East China Sea
Place Units - Japanese
1 fighter and 2 submarines placed in SZ 73 East China Sea
2 artilleries and 1 infantry placed in Southern Japan
3 infantry placed in Northern Japan
3 armour placed in French Indo-China
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : 0.67
Japanese regular : -2.33
Japanese rolls : 0.00
British regular : -1.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 factory, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from SZ 99 West Pacific to SZ 73 East China Sea
1 destroyer moved from SZ 92 Philippine Sea to SZ 73 East China Sea
1 fighter moved from Queensland to SZ 73 East China Sea
1 fighter moved from Szechwan to SZ 73 East China Sea
1 bomber moved from Hawaiian Islands to SZ 73 East China Sea
1 armour moved from Azores to SZ 20 Atlantic
2 infantry moved from Azores to SZ 20 Atlantic
2 artilleries moved from Azores to SZ 20 Atlantic
1 bomber moved from French West Africa to Morocco
1 armour moved from French West Africa to SZ 35 East Atlantic
1 armour, 2 artilleries, 1 cruiser, 2 infantry and 3 transports moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 armour, 1 cruiser and 1 transport moved from SZ 35 East Atlantic to SZ 22 East Atlantic
2 infantry moved from SZ 22 East Atlantic to Morocco
2 artilleries moved from SZ 22 East Atlantic to Morocco
2 armour moved from SZ 22 East Atlantic to Morocco
1 destroyer moved from SZ 35 East Atlantic to SZ 22 East Atlantic
1 infantry moved from French West Africa to French Equatorial Africa
2 fighters moved from French West Africa to French Equatorial Africa
Combat - Americans
Battle in SZ 73 East China Sea
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 3 transports
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in SZ 73 East China Sea, round 2 : 5/11 hits, 4.83 expected hits
Japanese roll dice for 4 submarines in SZ 73 East China Sea, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in SZ 73 East China Sea, round 2 : 4/6 hits, 2.83 expected hits
2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 2 fighters owned by the Americans lost in SZ 73 East China Sea
Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in SZ 73 East China Sea, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in SZ 73 East China Sea, round 3 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 3 transports in SZ 73 East China Sea, round 3 : 1/4 hits, 2.17 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 73 East China Sea
Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 4 : 1/1 hits, 0.17 expected hits
1 carrier owned by the Americans lost in SZ 73 East China Sea
Americans roll dice for 1 battleship, 1 cruiser and 2 transports in SZ 73 East China Sea, round 4 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 bomber and 1 fighter in SZ 73 East China Sea, round 4 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 carrier, 1 fighter and 3 transports in SZ 73 East China Sea, round 4 : 2/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in SZ 73 East China Sea
Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 2 transports in SZ 73 East China Sea, round 5 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber in SZ 73 East China Sea, round 5 : 0/2 hits, 0.83 expected hits
1 submarine owned by the Japanese lost in SZ 73 East China Sea
1 transport owned by the Japanese lost in SZ 73 East China Sea
Americans win with 1 battleship, 1 bomber and 2 transports remaining. Battle score for attacker is 25
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 4 fighters
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 3 transports
Battle in Morocco
Americans attack with 2 armour, 2 artilleries, 1 bomber and 2 infantry
Germans defend with 1 artillery, 2 fighters and 3 infantry
Americans roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Morocco
Americans roll dice for 2 armour, 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 5/8 hits, 3.17 expected hits
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Morocco, round 2 : 1/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 2 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 1 artillery, 2 fighters and 3 infantry
Casualties for Americans: 1 infantry
Battle in French Equatorial Africa
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 halftrack
Americans roll dice for 2 fighters and 1 infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 halftrack in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
1 halftrack owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 halftrack
Non Combat Move - Americans
2 fighters moved from French Equatorial Africa to French West Africa
1 bomber moved from Morocco to French West Africa
1 armour moved from Northeastern United States to SZ 18 West Atlantic
1 marine moved from Northeastern United States to SZ 18 West Atlantic
1 armour, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 armour moved from SZ 20 Atlantic to Azores
1 marine moved from SZ 20 Atlantic to Azores
1 armour moved from Hawaiian Islands to SZ 95 Pacific
1 marine moved from Hawaiian Islands to SZ 95 Pacific
1 armour, 2 cruisers, 1 marine and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific
1 marine moved from SZ 99 West Pacific to New Guinea
1 armour moved from SZ 99 West Pacific to New Guinea
1 bomber moved from SZ 73 East China Sea to Chosen
1 bomber moved from Southwestern United States to Midway Island
Place Units - Americans
1 factory placed in New Guinea
1 armour and 1 bomber placed in Hawaiian Islands
1 infantry and 1 marine placed in Northeastern United States
1 transport placed in SZ 91 East Pacific
1 destroyer and 1 transport placed in SZ 18 West Atlantic
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Italians regular : -0.50
Japanese regular : 1.83
Germans regular : -1.33
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6
Research Technology - Russians
Combat Move - Russians
1 infantry moved from Karelija to Archangel'sk
Russians take Archangel'sk from Italians
1 infantry moved from Karelija to Archangel'sk
1 armour moved from Sverdlovsk to Kazakh
Russians take Kazakh from Italians
1 armour moved from Kazakh to Kyrgyz
Russians take Kyrgyz from Italians
1 armour moved from Sverdlovsk to Western Siberia
Russians take Western Siberia from Italians
1 armour moved from Western Siberia to Omsk
Russians take Omsk from Italians
1 infantry moved from Stalingrad to Kazakh
1 infantry moved from Stalingrad to Kazakh
1 infantry moved from Norway to Finland
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Karelija to Archangel'sk
1 aaGun moved from Stalingrad to Kazakh
1 infantry moved from Vladivostok to Amurskaya
1 infantry moved from Okhotsk to Yakutsk
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 halftrack, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 artillery moved from Leningrad to Karelija
Germans take Karelija from Russians
1 artillery and 1 infantry moved from Leningrad to Finland
1 artillery and 3 infantry moved from Novgorod to Northern Russia
1 fighter moved from Western Russia to Archangel'sk
1 fighter moved from Western Russia to Northern Russia
1 artillery moved from Moscow to Northern Russia
3 armour moved from Southern Russia to Archangel'sk
1 armour moved from Caucasus to Uzbek
2 armour moved from Ukraine to Stalingrad
1 halftrack moved from Ukraine to Archangel'sk
1 halftrack moved from Ukraine to Archangel'sk
1 submarine moved from SZ 14 North Atlantic to SZ 20 Atlantic
1 submarine moved from SZ 16 North Atlantic to SZ 35 East Atlantic
1 bomber moved from Italy to SZ 45 Mid Atlantic
Combat - Germans
Germans creates battle in territory SZ 17 English Channel
Battle in SZ 35 East Atlantic
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in SZ 35 East Atlantic
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in SZ 45 Mid Atlantic
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in SZ 45 Mid Atlantic
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in SZ 20 Atlantic
Germans attack with 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in SZ 20 Atlantic, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in SZ 20 Atlantic, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in SZ 20 Atlantic, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in SZ 20 Atlantic, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in SZ 20 Atlantic, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in SZ 20 Atlantic
1 transport owned by the Americans lost in SZ 20 Atlantic
Germans win with 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Uzbek
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Uzbek, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Uzbek, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Uzbek, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Uzbek, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Uzbek
Germans win, taking Uzbek from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Russia
Germans attack with 2 artilleries, 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Northern Russia, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Northern Russia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Russia
Germans win, taking Northern Russia from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 2 armour
Russians defend with 1 factory and 1 infantry
Germans roll dice for 2 armour in Stalingrad, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Archangel'sk
Germans attack with 3 armour, 1 fighter and 2 halftracks
Russians defend with 1 aaGun and 2 infantry
Russians roll AA dice in Archangel'sk : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 armour, 1 fighter and 2 halftracks in Archangel'sk, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Archangel'sk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel'sk
Germans roll dice for 3 armour, 1 fighter and 2 halftracks in Archangel'sk, round 3 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Archangel'sk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 halftrack owned by the Germans lost in Archangel'sk
Germans win, taking Archangel'sk from Russians with 3 armour, 1 fighter and 1 halftrack remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 halftrack
Non Combat Move - Germans
1 fighter moved from Northern Russia to SZ 11 West Baltic Sea
1 fighter moved from Ukraine to SZ 11 West Baltic Sea
1 submarine moved from SZ 17 English Channel to SZ 11 West Baltic Sea
1 bomber moved from Ukraine to France
1 fighter moved from Archangel'sk to Moscow
1 aaGun moved from Ukraine to Hungary-Romania
1 bomber moved from SZ 45 Mid Atlantic to Belgian Congo
1 fighter moved from Western Germany to France
Place Units - Germans
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in SZ 11 West Baltic Sea
2 infantry placed in Eastern Germany
Germans undo move 1.
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in SZ 11 West Baltic Sea
1 battleship and 1 cruiser placed in SZ 11 West Baltic Sea
1 artillery and 1 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in Eastern Germany
1 artillery placed in Western Germany
3 armour and 1 halftrack placed in Moscow
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Germans collect 4 PUs from War Bonds; end with 69 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Germans rolls : 0.00
Russians regular : 0.33
Germans regular : 0.17
Russians AA : -0.17
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter, 2 halftracks, 2 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 marine moved from New South Wales to SZ 105 Tasman Sea
1 marine and 1 transport moved from SZ 105 Tasman Sea to SZ 99 West Pacific
1 infantry moved from New Guinea to SZ 99 West Pacific
1 halftrack moved from Southern Africa to Belgian Congo
1 fighter moved from French West Africa to Belgian Congo
1 fighter moved from Southern Africa to Belgian Congo
1 artillery moved from Guinean Coast to French Equatorial Africa
1 infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Southern Africa to Rhodesia
1 infantry moved from Southern Africa to Rhodesia
1 destroyer moved from SZ 22 East Atlantic to SZ 35 East Atlantic
1 submarine moved from SZ 17 English Channel to SZ 15 North Atlantic
1 submarine moved from SZ 22 East Atlantic to SZ 15 North Atlantic
1 fighter moved from French West Africa to SZ 35 East Atlantic
1 marine moved from SZ 99 West Pacific to New Guinea
1 infantry moved from SZ 99 West Pacific to New Guinea
Combat - British
Battle in Belgian Congo
British attack with 2 fighters and 1 halftrack
Germans defend with 1 bomber; Italians defend with 1 armour
British roll dice for 2 fighters and 1 halftrack in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 bomber in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Germans, 1 halftrack owned by the British and 1 armour owned by the Italians lost in Belgian Congo
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 halftrack
Casualties for Italians: 1 armour
Casualties for Germans: 1 bomber
Battle in SZ 35 East Atlantic
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in SZ 35 East Atlantic, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in SZ 35 East Atlantic
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Belgian Congo to French Equatorial Africa
1 fighter moved from SZ 35 East Atlantic to Gibraltar
1 infantry moved from England to Scotland
Place Units - British
1 armour and 1 infantry placed in Scotland
1 fighter, 1 infantry and 1 marine placed in England
2 halftracks placed in Southern Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : -0.17
British regular : 0.50
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Libya to Morocco
1 halftrack moved from Libya to Morocco
1 marine moved from Libya to SZ 26 Central Mediterranean
1 artillery moved from Italy to SZ 26 Central Mediterranean
1 infantry moved from Sicily to SZ 26 Central Mediterranean
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean
1 infantry moved from Sardinia to SZ 23 West Mediterranean
1 artillery, 2 fighters, 2 infantry and 1 marine moved from SZ 23 West Mediterranean to Morocco
1 halftrack moved from Eastern Russia to Western Siberia
Italians take Western Siberia from Russians
1 halftrack moved from Western Siberia to Sverdlovsk
Italians take Sverdlovsk from Russians
1 halftrack moved from Moscow to Stalingrad
1 halftrack moved from Ukraine to Caucasus
1 halftrack moved from Iran to Uzbek
1 armour moved from Egypt to Iraq
1 infantry moved from Libya to Anglo-Egyptian Sudan
1 halftrack moved from Irkutsk to Buryatia
Italians take Buryatia from Russians
1 halftrack moved from Buryatia to Yakutsk
1 halftrack moved from Novo-Sibirsk to Irkutsk
1 halftrack moved from Irkutsk to Southeastern Siberia
Italians take Southeastern Siberia from Russians
1 halftrack moved from Southeastern Siberia to Yakutsk
1 infantry moved from Ukraine to Southern Russia
Combat - Italians
Battle in Yakutsk
Italians attack with 2 halftracks
Russians defend with 1 infantry
Italians roll dice for 2 halftracks in Yakutsk, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
1 halftrack owned by the Italians lost in Yakutsk
1 halftrack owned by the Italians retreated to Buryatia
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 halftrack
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 2 fighters, 1 halftrack, 2 infantry and 1 marine
Americans defend with 2 armour, 2 artilleries and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Americans lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 halftrack, 2 infantry and 1 marine in Morocco, round 2 : 2/8 hits, 3.00 expected hits
Americans roll dice for 2 armour and 2 artilleries in Morocco, round 2 : 2/4 hits, 1.67 expected hits
2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 halftrack and 1 marine in Morocco, round 3 : 3/6 hits, 2.67 expected hits
Americans roll dice for 2 armour in Morocco, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 2 fighters, 1 halftrack and 1 marine remaining. Battle score for attacker is 15
Casualties for Americans: 2 armour, 2 artilleries and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Morocco to SZ 23 West Mediterranean
Place Units - Italians
1 transport placed in SZ 25 Adriatic Sea
2 armour placed in Egypt
1 bomber, 1 fighter, 1 infantry and 1 marine placed in Italy
Turn Complete - Italians
Italians collect 32 PUs; end with 32 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -1.17
Russians regular : 0.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6
Purchase Units - Chinese
Chinese buy 6 armour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Western Sinkiang to Kansu
Place Units - Chinese
2 armour placed in Chosen
2 armour placed in Kansu
2 armour placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 25 PUs
Objective 2: Chinese met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover AA Radar
Purchase Units - Japanese
Japanese buy 3 armour, 1 halftrack, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 armour moved from Yunnan to Szechwan
3 armour moved from Yunnan to Kwangtung
3 armour moved from French Indo-China to Kwangtung
1 cruiser moved from SZ 71 South China Sea to SZ 99 West Pacific
1 cruiser moved from SZ 98 Philippine Sea to SZ 99 West Pacific
1 submarine moved from SZ 72 South China Sea to SZ 99 West Pacific
Combat - Japanese
Battle in Kwangtung
Japanese attack with 6 armour
Russians defend with 2 infantry
Japanese roll dice for 6 armour in Kwangtung, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 6 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in SZ 99 West Pacific
Japanese attack with 2 cruisers and 1 submarine
British defend with 1 destroyer and 2 transports; Americans defend with 2 cruisers and 1 transport
Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 cruisers in SZ 99 West Pacific, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 2 cruisers, 1 destroyer and 3 transports in SZ 99 West Pacific, round 2 : 1/3 hits, 1.33 expected hits
2 cruisers owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 99 West Pacific
Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 3 transports in SZ 99 West Pacific, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in SZ 99 West Pacific
2 transports owned by the British and 1 transport owned by the Americans lost in SZ 99 West Pacific
Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 41
Casualties for Japanese: 1 cruiser
Casualties for Americans: 2 cruisers and 1 transport
Casualties for British: 1 destroyer and 2 transports
Non Combat Move - Japanese
1 infantry moved from Java to SZ 71 South China Sea
1 armour moved from Java to SZ 71 South China Sea
1 armour, 1 infantry and 1 transport moved from SZ 71 South China Sea to SZ 58 Bay of Bengal
1 armour moved from SZ 58 Bay of Bengal to Burma
1 infantry moved from SZ 58 Bay of Bengal to Burma
1 armour moved from Bombay to Burma
Place Units - Japanese
3 armour placed in French Indo-China
1 halftrack placed in Bombay
1 infantry placed in Southern Japan
1 submarine placed in SZ 73 East China Sea
1 submarine placed in SZ 73 East China Sea
1 transport placed in SZ 57 Arabian Sea
Activate Technology - Japanese
Japanese activating AA Radar
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.50
Japanese rolls : 1.00
British regular : -0.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from SZ 22 East Atlantic to SZ 20 Atlantic
2 cruisers moved from SZ 22 East Atlantic to SZ 20 Atlantic
1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 bomber moved from French West Africa to Anglo-Egyptian Sudan
1 fighter moved from French West Africa to Anglo-Egyptian Sudan
1 battleship and 2 transports moved from SZ 73 East China Sea to SZ 99 West Pacific
1 bomber moved from Hawaiian Islands to SZ 99 West Pacific
1 bomber moved from Chosen to French Indo-China
1 bomber moved from Midway Island to SZ 99 West Pacific
Combat - Americans
Strategic bombing raid in French Indo-China
Bombing raid in French Indo-China rolls: 4,2 and causes: 4 damage to unit: factory
Bombing raid in French Indo-China causes 4 damage total.
Battle in SZ 99 West Pacific
Americans attack with 1 battleship, 2 bombers and 2 transports
Japanese defend with 1 cruiser and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 1 battleship, 2 bombers and 2 transports in SZ 99 West Pacific, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Japanese lost in SZ 99 West Pacific
Americans win with 1 battleship, 2 bombers and 2 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in SZ 20 Atlantic
Americans attack with 2 cruisers and 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 cruisers and 2 destroyers in SZ 20 Atlantic, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in SZ 20 Atlantic
Americans win with 2 cruisers and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo-Egyptian Sudan
Americans attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
Americans win, taking Anglo-Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 fighter moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 fighter moved from French West Africa to Azores
1 armour moved from Northeastern United States to SZ 18 West Atlantic
1 marine moved from Northeastern United States to SZ 18 West Atlantic
1 armour, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 marine moved from SZ 20 Atlantic to Azores
1 armour moved from SZ 20 Atlantic to Azores
4 transports moved from SZ 22 East Atlantic to SZ 20 Atlantic
2 infantry moved from Southwestern United States to SZ 91 East Pacific
2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
2 infantry moved from SZ 95 Pacific to Hawaiian Islands
1 bomber moved from French Indo-China to Chosen
1 bomber moved from SZ 99 West Pacific to New Guinea
1 bomber moved from SZ 99 West Pacific to New Guinea
Place Units - Americans
1 cruiser and 1 destroyer placed in SZ 99 West Pacific
1 cruiser and 1 destroyer placed in SZ 95 Pacific
1 fighter placed in Southwestern United States
1 armour, 1 infantry and 1 marine placed in Northeastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : 0.50
Germans regular : -0.17
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Research Technology - Russians
Combat Move - Russians
1 infantry moved from Western Sinkiang to Kyrgyz
1 infantry moved from Kazakh to Sverdlovsk
1 armour moved from Kyrgyz to Sverdlovsk
1 armour moved from Omsk to Western Siberia
Russians take Western Siberia from Italians
Combat - Russians
Battle in Sverdlovsk
Russians attack with 1 armour and 1 infantry
Italians defend with 1 factory and 1 halftrack
Russians roll dice for 1 armour and 1 infantry in Sverdlovsk, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 halftrack in Sverdlovsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Sverdlovsk
Russians roll dice for 1 armour in Sverdlovsk, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 halftrack in Sverdlovsk, round 3 : 0/1 hits, 0.50 expected hits
1 halftrack owned by the Italians lost in Sverdlovsk
Russians win, taking Sverdlovsk from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 halftrack
Non Combat Move - Russians
1 aaGun moved from Kazakh to Kyrgyz
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.17
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 1,4 and gets 0 hits
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 halftrack and 2 transports; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Germans
1 artillery moved from Western Germany to SZ 11 West Baltic Sea
1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic
1 artillery, 2 fighters and 1 infantry moved from SZ 22 East Atlantic to Gibraltar
1 bomber moved from France to Gibraltar
1 armour moved from Uzbek to Kyrgyz
1 armour moved from Stalingrad to Kazakh
1 fighter moved from Moscow to Kazakh
3 armour and 1 halftrack moved from Moscow to Sverdlovsk
3 armour and 1 halftrack moved from Archangel'sk to Western Siberia
1 infantry moved from Finland to Norway
Germans take Norway from Russians
1 artillery moved from Karelija to Finland
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 aaGun, 2 fighters and 1 infantry
British roll AA dice in Gibraltar : 2/3 hits, 0.50 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Gibraltar
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the British lost in Gibraltar
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Gibraltar
Germans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the British lost in Gibraltar
British win with no units remaining. Battle score for attacker is -16
Casualties for Germans: 1 artillery, 1 bomber, 2 fighters and 1 infantry
Casualties for British: 2 fighters and 1 infantry
Battle in Kazakh
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in Kazakh, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kazakh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakh
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Sverdlovsk
Germans attack with 3 armour and 1 halftrack
Russians defend with 1 armour and 1 factory
Germans roll dice for 3 armour and 1 halftrack in Sverdlovsk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Sverdlovsk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Sverdlovsk
Germans win, taking Sverdlovsk from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Western Siberia
Germans attack with 3 armour and 1 halftrack
Russians defend with 1 armour
Germans roll dice for 3 armour and 1 halftrack in Western Siberia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Western Siberia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Western Siberia
Germans win, taking Western Siberia from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Kyrgyz
Germans attack with 1 armour
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 armour in Kyrgyz, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kyrgyz, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kyrgyz
Germans win, taking Kyrgyz from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Kazakh to Stalingrad
1 aaGun moved from Archangel'sk to Sverdlovsk
2 fighters moved from France to SZ 22 East Atlantic
Place Units - Germans
1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in SZ 11 West Baltic Sea
2 fighters moved from Western Germany to SZ 11 West Baltic Sea
2 armour and 1 halftrack placed in Stalingrad
3 armour placed in Moscow
Turn Complete - Germans
Germans collect 73 PUs; end with 74 PUs
Germans collect 1 PU from War Bonds; end with 75 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
British AA : 1.50
Russians regular : -0.67
Germans regular : 1.17
British regular : 1.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 2 halftracks and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Rhodesia to Kenya-Tanganyika
British take Kenya-Tanganyika from Italians
1 halftrack moved from Southern Africa to Ethiopia
British take Ethiopia from Italians
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan
1 submarine moved from SZ 28 Eastern Mediterranean to SZ 25 Adriatic Sea
1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan
Combat - British
Battle in SZ 25 Adriatic Sea
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in SZ 25 Adriatic Sea
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 destroyer moved from SZ 35 East Atlantic to SZ 33 Atlantic
2 submarines moved from SZ 15 North Atlantic to SZ 4 Denmark Straight
Place Units - British
2 halftracks placed in Southern Africa
1 transport placed in SZ 105 Tasman Sea
1 fighter placed in Scotland
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 destroyer moved from SZ 23 West Mediterranean to SZ 25 Adriatic Sea
1 bomber moved from Italy to Anglo-Egyptian Sudan
1 fighter moved from Italy to Anglo-Egyptian Sudan
2 fighters moved from SZ 23 West Mediterranean to Anglo-Egyptian Sudan
1 infantry moved from Sardinia to SZ 23 West Mediterranean
1 artillery moved from Morocco to SZ 23 West Mediterranean
1 armour moved from Morocco to Libya
1 halftrack moved from Morocco to Anglo-Egyptian Sudan
3 armour moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Iraq to Egypt
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
1 marine moved from Italy to SZ 26 Central Mediterranean
1 infantry moved from Italy to SZ 26 Central Mediterranean
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
1 artillery, 2 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt
1 halftrack moved from Caucasus to Novo-Sibirsk
Italians take Kazakh from Russians
Italians take Omsk from Russians
1 halftrack moved from Stalingrad to Kyrgyz
1 halftrack moved from Uzbek to Novo-Sibirsk
1 infantry moved from Southern Russia to Stalingrad
Combat - Italians
Battle in SZ 25 Adriatic Sea
Italians attack with 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in SZ 25 Adriatic Sea
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Anglo-Egyptian Sudan
Italians attack with 3 armour, 1 bomber, 3 fighters and 1 halftrack
British defend with 1 artillery, 2 fighters, 1 halftrack and 2 infantry; Americans defend with 1 infantry
Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 halftrack in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 3.83 expected hits
British roll dice for 1 artillery, 2 fighters, 1 halftrack and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits, 3.17 expected hits
1 halftrack owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Anglo-Egyptian Sudan, round 3 : 0/5 hits, 2.67 expected hits
British roll dice for 2 fighters, 1 halftrack and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 2.17 expected hits
1 armour owned by the Italians lost in Anglo-Egyptian Sudan
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
British win with 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 3 armour and 1 halftrack
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
Place Units - Italians
1 transport placed in SZ 25 Adriatic Sea
2 fighters placed in Italy
2 armour placed in Egypt
1 armour placed in Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -3.50
British regular : -1.83
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 destroyer moved from SZ 23 West Mediterranean to SZ 25 Adriatic Sea
1 bomber moved from Italy to Anglo-Egyptian Sudan
1 fighter moved from Italy to Anglo-Egyptian Sudan
2 fighters moved from SZ 23 West Mediterranean to Anglo-Egyptian Sudan
1 infantry moved from Sardinia to SZ 23 West Mediterranean
1 artillery moved from Morocco to SZ 23 West Mediterranean
1 armour moved from Morocco to Libya
1 halftrack moved from Morocco to Anglo-Egyptian Sudan
3 armour moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Iraq to Egypt
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
1 marine moved from Italy to SZ 26 Central Mediterranean
1 infantry moved from Italy to SZ 26 Central Mediterranean
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
1 artillery, 2 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt
1 halftrack moved from Caucasus to Novo-Sibirsk
Italians take Kazakh from Russians
Italians take Omsk from Russians
1 halftrack moved from Stalingrad to Kyrgyz
1 halftrack moved from Uzbek to Novo-Sibirsk
1 infantry moved from Southern Russia to Stalingrad
Combat - Italians
Battle in SZ 25 Adriatic Sea
Italians attack with 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in SZ 25 Adriatic Sea
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Anglo-Egyptian Sudan
Italians attack with 3 armour, 1 bomber, 3 fighters and 1 halftrack
British defend with 1 artillery, 2 fighters, 1 halftrack and 2 infantry; Americans defend with 1 infantry
Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 halftrack in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 3.83 expected hits
British roll dice for 1 artillery, 2 fighters, 1 halftrack and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits, 3.17 expected hits
1 halftrack owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Anglo-Egyptian Sudan, round 3 : 0/5 hits, 2.67 expected hits
British roll dice for 2 fighters, 1 halftrack and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 2.17 expected hits
1 armour owned by the Italians lost in Anglo-Egyptian Sudan
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
British win with 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 3 armour and 1 halftrack
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
Place Units - Italians
1 transport placed in SZ 25 Adriatic Sea
2 fighters placed in Italy
2 armour placed in Egypt
1 armour placed in Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -3.50
British regular : -1.83
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Purchase Units - Chinese
Chinese buy 6 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Chinese
1 infantry moved from Shantung to Szechwan
2 armour moved from Kansu to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 armour, 1 fighter and 1 infantry
Japanese defend with 2 armour
Chinese roll dice for 2 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
2 armour moved from Western Sinkiang to Kansu
1 halftrack moved from Kansu to Western Sinkiang
1 infantry moved from Chosen to Shantung
4 armour moved from Chosen to Inner Mongolia
Place Units - Chinese
2 armour placed in Western Sinkiang
2 armour placed in Kansu
2 armour placed in Chosen
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.00
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory; Remaining resources: 48 PUs; 0 techTokens;
Japanese buy 2 armour, 2 halftracks and 4 submarines; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Burma to Szechwan
1 armour moved from Kwangtung to Shantung
1 armour moved from Kwangtung to Shantung
1 armour moved from Kwangtung to Szechwan
1 armour moved from Kwangtung to Szechwan
1 armour moved from Burma to SZ 58 Bay of Bengal
1 armour and 1 transport moved from SZ 58 Bay of Bengal to SZ 63 Timor Sea
1 armour moved from SZ 63 Timor Sea to Western Australia
Japanese take Western Australia from British
2 submarines moved from SZ 73 East China Sea to SZ 99 West Pacific
Combat - Japanese
Battle in SZ 99 West Pacific
Japanese attack with 3 submarines
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 3 submarines in SZ 99 West Pacific, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in SZ 99 West Pacific, round 2 : 2/3 hits, 1.50 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in SZ 99 West Pacific
2 transports owned by the Americans lost in SZ 99 West Pacific
Japanese win with 1 submarine remaining. Battle score for attacker is 42
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in Shantung
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Shantung, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 armour
Chinese defend with 2 armour
Japanese roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 armour
Non Combat Move - Japanese
1 aaGun moved from Bombay to SZ 57 Arabian Sea
1 aaGun and 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea
1 aaGun moved from SZ 71 South China Sea to French Indo-China
3 armour moved from French Indo-China to Kwangtung
1 infantry moved from Burma to Yunnan
1 halftrack moved from Bombay to French Indo-China
Place Units - Japanese
1 submarine placed in SZ 71 South China Sea
2 armour placed in French Indo-China
2 halftracks placed in Bombay
3 submarines placed in SZ 86 West Pacific
Turn Complete - Japanese
Japanese collect 46 PUs; end with 50 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Japanese regular : 2.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Americans
1 destroyer moved from SZ 95 Pacific to SZ 99 West Pacific
1 cruiser moved from SZ 95 Pacific to SZ 99 West Pacific
1 armour moved from Hawaiian Islands to SZ 95 Pacific
1 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 armour, 1 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific
1 armour moved from SZ 99 West Pacific to Solomon Islands
1 infantry moved from SZ 99 West Pacific to Solomon Islands
1 bomber moved from New Guinea to Solomon Islands
1 bomber moved from Chosen to Szechwan
1 bomber moved from New Guinea to Solomon Islands
1 infantry moved from Anglo-Egyptian Sudan to Libya
1 bomber and 1 fighter moved from French Equatorial Africa to Libya
1 armour moved from Azores to SZ 20 Atlantic
1 marine moved from Azores to SZ 20 Atlantic
1 armour, 1 marine and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 marine moved from SZ 22 East Atlantic to Morocco
1 armour moved from SZ 22 East Atlantic to Morocco
Combat - Americans
Battle in SZ 99 West Pacific
Americans attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 99 West Pacific, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in SZ 99 West Pacific
Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 2 armour
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in SZ 22 East Atlantic
Americans attack with 1 transport
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
2 submarines owned by the Germans submerged
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 22 East Atlantic, round 2 : 2/7 hits, 3.50 expected hits
1 transport owned by the Americans lost in SZ 22 East Atlantic
1 armour owned by the Americans and 1 marine owned by the Americans lost in Morocco
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in Libya
Americans attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in Solomon Islands
Americans attack with 1 armour, 2 bombers and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Solomon Islands, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from Solomon Islands to New Guinea
1 bomber moved from Solomon Islands to New Guinea
2 cruisers, 2 destroyers and 4 transports moved from SZ 20 Atlantic to SZ 18 West Atlantic
1 bomber moved from Libya to Belgian Congo
1 fighter moved from Libya to Anglo-Egyptian Sudan
1 fighter moved from Southwestern United States to Hawaiian Islands
Place Units - Americans
1 battleship and 1 carrier placed in SZ 18 West Atlantic
1 cruiser and 1 destroyer placed in SZ 99 West Pacific
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 0.50
Japanese regular : 0.17
Germans regular : -1.50
Americans rolls : 0.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Yakutsk to Amurskaya
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 1,1 and gets 0 hits
Purchase Units - Germans
Germans buy 3 armour, 1 cruiser, 2 fighters and 6 transports; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Germans
2 artilleries moved from Finland to Norway
2 artilleries and 2 infantry moved from Northern Russia to Leningrad
1 halftrack moved from Sverdlovsk to Eastern Sinkiang
1 halftrack moved from Western Siberia to Eastern Sinkiang
1 armour moved from Kyrgyz to Eastern Sinkiang
1 transport moved from SZ 22 East Atlantic to SZ 17 English Channel
1 infantry moved from France to SZ 17 English Channel
1 artillery moved from France to SZ 17 English Channel
1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 22 East Atlantic
1 infantry moved from SZ 22 East Atlantic to Gibraltar
Germans take Gibraltar from British
1 artillery moved from SZ 22 East Atlantic to Gibraltar
1 cruiser moved from SZ 22 East Atlantic to SZ 17 English Channel
1 battleship moved from SZ 22 East Atlantic to SZ 17 English Channel
1 cruiser moved from SZ 11 West Baltic Sea to SZ 17 English Channel
1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
3 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 17 English Channel
3 infantry moved from SZ 17 English Channel to England
Combat - Germans
Battle in Eastern Sinkiang
Germans attack with 1 armour and 2 halftracks
Chinese defend with 1 halftrack and 1 infantry
Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 halftrack and 1 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 3 : 1/1 hits, 0.50 expected hits
1 halftrack owned by the Germans lost in Eastern Sinkiang
Germans roll dice for 1 armour and 1 halftrack in Eastern Sinkiang, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 4 : 1/1 hits, 0.50 expected hits
1 halftrack owned by the Germans and 1 halftrack owned by the Chinese lost in Eastern Sinkiang
Germans win, taking Eastern Sinkiang from Chinese with 1 armour remaining. Battle score for attacker is -2
Casualties for Chinese: 1 halftrack and 1 infantry
Casualties for Germans: 2 halftracks
Battle in England
Germans attack with 3 infantry
British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory, 2 fighters, 5 infantry and 1 marine
Germans roll dice for 1 battleship and 2 cruisers in England, round 2 : 1/3 hits, 1.67 expected hits
1 infantry owned by the British lost in England
Germans roll dice for 3 infantry in England, round 2 : 1/3 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 marine in England, round 2 : 3/10 hits, 4.17 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in England
British win with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Germans
1 fighter moved from Stalingrad to Kyrgyz
2 armour and 1 halftrack moved from Stalingrad to Kyrgyz
3 armour moved from Sverdlovsk to Novo-Sibirsk
3 armour moved from Western Siberia to Novo-Sibirsk
1 aaGun moved from Sverdlovsk to Omsk
3 armour moved from Moscow to Sverdlovsk
1 armour moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 destroyer moved from SZ 22 East Atlantic to SZ 17 English Channel
1 aaGun moved from Moscow to Eastern Russia
1 aaGun moved from Hungary-Romania to Austria-Czechoslovakia
Place Units - Germans
2 transports placed in SZ 12 East Baltic Sea
1 cruiser and 4 transports placed in SZ 11 West Baltic Sea
2 fighters placed in Western Germany
3 armour placed in Sverdlovsk
Turn Complete - Germans
Germans collect 75 PUs; end with 76 PUs
Germans collect 2 PUs from War Bonds; end with 78 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Germans regular : -0.50
British regular : -1.17