Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry EDIT: Adding units owned by Russians to Tatarstan: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Tatarstan to Moscow 5 artilleries and 29 infantry moved from Ukraine to Belarus 5 infantry moved from Moscow to Belarus 1 infantry moved from Sevastopol to Tatarstan 1 infantry moved from Livonia to Belarus 1 infantry moved from Moscow to Belarus 1 infantry moved from Karelia to Moscow 1 battleship moved from SZ 11 to SZ 12 1 artillery and 1 infantry moved from Moscow to Belarus Combat - Russians Russians has abandoned SZ 9 to Germans Combat Move - Russians Trigger ChangeToLondonMine: British captures territory SZ 9 Place Units - Russians 1 artillery and 7 infantry placed in Moscow Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsArchaeologists
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Smolensk to Russia 1 aaGun moved from Vologda to Russia 1 aaGun moved from Vologda to Russia 1 artillery moved from Rostov to Volgograd Place Units - Russians 1 fighter and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 1 harbour and 1 infantry Americans roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Americans 2 bombers moved from Eastern United States to United Kingdom Place Units - Americans 3 transports placed in 101 Sea Zone 3 armour, 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 35 PUs; end with 36 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 56 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.83
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 4 Purchase Units - British British buy 3 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 armour moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 armour moved from Kenya to Belgian Congo Combat - British Battle in 92 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Italians defend with 1 submarine and 1 transport British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine and 1 transport Battle in Morocco British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belgian Congo British attack with 1 armour and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 destroyer moved from 118 Sea Zone to 110 Sea Zone 1 cruiser moved from 118 Sea Zone to 110 Sea Zone 1 battleship moved from 118 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 armour moved from Anglo Egyptian Sudan to Alexandria 1 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Quebec to New Brunswick Nova Scotia Place Units - British 1 transport placed in 110 Sea Zone 1 armour placed in United Kingdom 1 armour and 1 mech_infantry placed in Egypt 1 armour placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 1.00
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Algeria to Gibraltar 1 artillery moved from Tunisia to Libya 1 artillery moved from Tunisia to Algeria 1 armour moved from Romania to Northern Italy 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone Combat - Italians Air Battle in Gibraltar Italians attacks with 1 units heading to Gibraltar British launches 1 interceptors out of Gibraltar Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the British lost in Gibraltar Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Gibraltar causes 5 damage total. Battle in Libya Italians attack with 1 artillery British defend with 1 infantry Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Libya British win with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 fighter moved from Algeria to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 1 infantry moved from 97 Sea Zone to Southern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to Southern Italy Place Units - Italians 2 armour and 1 infantry placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British AA : -0.17 Defenders Fire, : -0.17 Attackers Fire, : 0.83 British regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 4 Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 5 Politics - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 6 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 4 armour moved from Archangel to Russia Germans take Smolensk from Russians 1 infantry moved from Belarus to Smolensk 3 armour moved from Belarus to Russia 1 armour moved from Karelia to Norway 7 armour moved from Bryansk to Russia 3 armour moved from Ukraine to Russia 2 bombers moved from Greece to Russia 2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from France to Southern France 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to Denmark 1 tactical_bomber moved from Germany to Denmark Combat - Germans Battle in Russia Germans attack with 17 armour and 2 bombers Russians defend with 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 fighter and 10 infantry Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Russia Germans roll dice for 17 armour and 1 bomber in Russia, round 2 : 3/18 hits, 9.17 expected hits Russians roll dice for 2 aaGuns, 4 armour, 1 artillery, 1 fighter and 10 infantry in Russia, round 2 : 9/16 hits, 6.33 expected hits 1 infantry owned by the Russians, 9 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 8 armour and 1 bomber in Russia, round 3 : 5/9 hits, 4.67 expected hits Russians roll dice for 4 armour, 1 artillery, 1 fighter and 9 infantry in Russia, round 3 : 9/15 hits, 6.00 expected hits 5 infantry owned by the Russians, 1 bomber owned by the Germans and 8 armour owned by the Germans lost in Russia Russians win with 4 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is -98 Casualties for Germans: 17 armour and 2 bombers Casualties for Russians: 2 aaGuns and 6 infantry Non Combat Move - Germans Place Units - Germans 3 armour placed in Ukraine 3 submarines placed in 97 Sea Zone 2 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 5.67 Germans regular : -5.83 Russians AA : 0.67
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 5 Politics - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 7 armour moved from Bryansk to Russia 3 armour moved from Ukraine to Russia 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 1 armour moved from Belarus to Russia 1 armour moved from Belarus to Russia 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Russia 3 armour moved from Archangel to Russia 1 bomber moved from Greece to Russia 1 bomber moved from Greece to Russia 1 infantry moved from Archangel to Vologda Combat - Germans Battle in Russia Germans attack with 17 armour and 2 bombers Russians defend with 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 fighter and 10 infantry Russians roll AA dice in Russia : 2/2 hits, 0.33 expected hits 2 bombers owned by the Germans lost in Russia Germans roll dice for 17 armour in Russia, round 2 : 9/17 hits, 8.50 expected hits Russians roll dice for 2 aaGuns, 4 armour, 1 artillery, 1 fighter and 10 infantry in Russia, round 2 : 6/16 hits, 6.33 expected hits 7 infantry owned by the Russians, 6 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 11 armour in Russia, round 3 : 9/11 hits, 5.50 expected hits Russians roll dice for 4 armour, 1 artillery, 1 fighter and 3 infantry in Russia, round 3 : 7/9 hits, 4.00 expected hits 3 infantry owned by the Russians, 1 fighter owned by the Russians, 4 armour owned by the Russians, 1 artillery owned by the Russians and 7 armour owned by the Germans lost in Russia Germans captures 25PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 4 armour remaining. Battle score for attacker is -24 Casualties for Germans: 13 armour and 2 bombers Casualties for Russians: 2 aaGuns, 4 armour, 1 artillery, 1 fighter and 10 infantry Non Combat Move - Germans Place Units - Germans 3 submarines placed in 97 Sea Zone 3 armour placed in Novgorod 3 armour placed in Ukraine 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
Russians regular : 2.67 Germans regular : 4.00 Russians AA : 1.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 5 Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 armour moved from Russia to Vologda 1 armour moved from Russia to Smolensk 1 armour moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 3 armour, 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 armour, 1 artillery and 2 infantry in Smolensk, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 fighter moved from Vologda to Russia Place Units - Russians 2 infantry placed in Volgograd 2 infantry placed in Russia 2 mech_infantrys placed in Russia 1 artillery placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 armour, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 cruisers moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Norway Combat - Americans Strategic bombing raid in Norway Germans roll AA dice in Norway : 0/2 hits, 0.33 expected hits Bombing raid in Norway rolls: 3,5 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 2 bombers moved from Norway to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 3 armour moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour and 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 110 Sea Zone to United Kingdom 1 infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 cruiser and 3 transports placed in 101 Sea Zone 3 armour and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans AA : -0.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 5 Purchase Units - British British repair damage of 3x harbour; Remaining resources: 35 PUs; British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 armour moved from Belgian Congo to Ethiopia British take Ethiopia from Italians Combat - British British creates battle in territory 106 Sea Zone Battle in Algeria British attack with 1 armour and 1 infantry Italians defend with 1 artillery British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 infantry moved from Alexandria to Tobruk 2 armour moved from Alexandria to Tobruk 1 fighter moved from Egypt to Tobruk 1 fighter moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 battleship moved from 110 Sea Zone to 92 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 armour and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar Place Units - British 1 armour, 2 fighters and 1 infantry placed in United Kingdom 2 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.33
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 5 Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6 Politics - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Denmark to Holland Belgium 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Denmark 3 armour moved from Ukraine to Bryansk 3 armour moved from Novgorod to Vologda 1 armour moved from Baltic States to Novgorod Combat - Germans Battle in Vologda Germans attack with 3 armour Russians defend with 1 armour Germans roll dice for 3 armour in Vologda, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 1 armour Battle in Bryansk Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Bryansk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Denmark 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Denmark Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Ukraine 1 artillery and 7 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 1.17 Germans regular : -1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Rostov to Bryansk 1 artillery moved from Rostov to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Archangel 1 mech_infantry moved from Russia to Belarus 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 artillery moved from Smolensk to Vologda 1 fighter moved from Russia to Vologda 1 armour moved from Smolensk to Vologda 1 armour moved from Smolensk to Bryansk 1 armour moved from Smolensk to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 2 artilleries and 2 infantry Germans defend with 2 armour Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Bryansk, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 armour in Bryansk, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Russians roll dice for 2 armour and 2 artilleries in Bryansk, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 2 armour Battle in Vologda Russians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 2 armour Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 armour in Vologda, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Vologda Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 9 Casualties for Germans: 2 armour Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov Place Units - Russians 2 infantry placed in Volgograd 1 armour and 2 infantry placed in Russia 1 artillery placed in Volgograd 1 artillery placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 armour and 3 infantry moved from Gibraltar to 91 Sea Zone 3 armour, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 3 armour and 3 infantry moved from 112 Sea Zone to Norway 3 bombers moved from United Kingdom to Norway 1 armour moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 submarine moved from 94 Sea Zone to 99 Sea Zone Combat - Americans Battle in Norway Americans attack with 4 armour, 1 artillery, 3 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 5 infantry Americans roll dice for 2 cruisers in Norway, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 4 armour, 1 artillery, 3 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 6/15 hits, 6.50 expected hits Germans roll dice for 1 armour and 5 infantry in Norway, round 2 : 3/6 hits, 2.17 expected hits 5 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 4 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 3 infantry Casualties for Germans: 1 armour and 5 infantry Non Combat Move - Americans 3 bombers moved from Norway to United Kingdom 1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone 3 armour moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 cruiser, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour and 3 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 armour, 1 fighter and 3 infantry placed in Eastern United States 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 58 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Germans regular : 0.83
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6 Purchase Units - British British repair damage of 2x harbour; Remaining resources: 38 PUs; British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 2 battleships moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Tobruk to 97 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 2 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 armour moved from 95 Sea Zone to Sicily 1 armour moved from 95 Sea Zone to Sardinia Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Sicily Battle in Sardinia Battle in 97 Sea Zone British attack with 2 battleships, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 3 submarines; Italians defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport British roll dice for 2 battleships, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British 3 submarines owned by the Germans lost in 97 Sea Zone British roll dice for 2 battleships, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 1/6 hits, 3.17 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 2 battleships, 1 cruiser and 1 fighter in 97 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the British, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking Sicily from Italians, taking Sardinia from Italians, taking 97 Sea Zone from Neutral with 2 battleships remaining. Battle score for attacker is 19 Casualties for Germans: 3 submarines Casualties for British: 1 cruiser, 1 destroyer and 2 fighters Casualties for Italians: 1 destroyer, 2 fighters, 1 submarine and 1 transport Non Combat Move - British 1 armour moved from Tobruk to Tunisia 1 armour moved from Egypt to Tobruk 1 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Tobruk 1 armour moved from Tobruk to Alexandria 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 armour moved from Ethiopia to Egypt Place Units - British 1 fighter and 1 infantry placed in United Kingdom 1 artillery placed in United Kingdom 1 destroyer and 1 transport placed in 98 Sea Zone 1 armour placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -1.67
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber British defend with 2 battleships Italians roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 battleships in 97 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Italians and 1 battleship owned by the British lost in 97 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 8 Casualties for Italians: 1 bomber Casualties for British: 1 battleship Non Combat Move - Italians 3 armour moved from Southern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6 Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:51:55 AM
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Politics - Germans
Combat Hit Differential Summary :