I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory; Remaining resources: 48 PUs; 0 techTokens;
Japanese buy 2 armour, 2 halftracks and 4 submarines; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Burma to Szechwan
1 armour moved from Kwangtung to Shantung
1 armour moved from Kwangtung to Shantung
1 armour moved from Kwangtung to Szechwan
1 armour moved from Kwangtung to Szechwan
1 armour moved from Burma to SZ 58 Bay of Bengal
1 armour and 1 transport moved from SZ 58 Bay of Bengal to SZ 63 Timor Sea
1 armour moved from SZ 63 Timor Sea to Western Australia
Japanese take Western Australia from British
2 submarines moved from SZ 73 East China Sea to SZ 99 West Pacific
Combat - Japanese
Battle in SZ 99 West Pacific
Japanese attack with 3 submarines
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 3 submarines in SZ 99 West Pacific, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in SZ 99 West Pacific, round 2 : 2/3 hits, 1.50 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in SZ 99 West Pacific
2 transports owned by the Americans lost in SZ 99 West Pacific
Japanese win with 1 submarine remaining. Battle score for attacker is 42
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in Shantung
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Shantung, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 armour
Chinese defend with 2 armour
Japanese roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 armour
Non Combat Move - Japanese
1 aaGun moved from Bombay to SZ 57 Arabian Sea
1 aaGun and 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea
1 aaGun moved from SZ 71 South China Sea to French Indo-China
3 armour moved from French Indo-China to Kwangtung
1 infantry moved from Burma to Yunnan
1 halftrack moved from Bombay to French Indo-China
Place Units - Japanese
1 submarine placed in SZ 71 South China Sea
2 armour placed in French Indo-China
2 halftracks placed in Bombay
3 submarines placed in SZ 86 West Pacific
Turn Complete - Japanese
Japanese collect 46 PUs; end with 50 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Japanese regular : 2.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Americans
1 destroyer moved from SZ 95 Pacific to SZ 99 West Pacific
1 cruiser moved from SZ 95 Pacific to SZ 99 West Pacific
1 armour moved from Hawaiian Islands to SZ 95 Pacific
1 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 armour, 1 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific
1 armour moved from SZ 99 West Pacific to Solomon Islands
1 infantry moved from SZ 99 West Pacific to Solomon Islands
1 bomber moved from New Guinea to Solomon Islands
1 bomber moved from Chosen to Szechwan
1 bomber moved from New Guinea to Solomon Islands
1 infantry moved from Anglo-Egyptian Sudan to Libya
1 bomber and 1 fighter moved from French Equatorial Africa to Libya
1 armour moved from Azores to SZ 20 Atlantic
1 marine moved from Azores to SZ 20 Atlantic
1 armour, 1 marine and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 marine moved from SZ 22 East Atlantic to Morocco
1 armour moved from SZ 22 East Atlantic to Morocco
Combat - Americans
Battle in SZ 99 West Pacific
Americans attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 99 West Pacific, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in SZ 99 West Pacific
Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 2 armour
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in SZ 22 East Atlantic
Americans attack with 1 transport
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
2 submarines owned by the Germans submerged
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 22 East Atlantic, round 2 : 2/7 hits, 3.50 expected hits
1 transport owned by the Americans lost in SZ 22 East Atlantic
1 armour owned by the Americans and 1 marine owned by the Americans lost in Morocco
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in Libya
Americans attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in Solomon Islands
Americans attack with 1 armour, 2 bombers and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Solomon Islands, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from Solomon Islands to New Guinea
1 bomber moved from Solomon Islands to New Guinea
2 cruisers, 2 destroyers and 4 transports moved from SZ 20 Atlantic to SZ 18 West Atlantic
1 bomber moved from Libya to Belgian Congo
1 fighter moved from Libya to Anglo-Egyptian Sudan
1 fighter moved from Southwestern United States to Hawaiian Islands
Place Units - Americans
1 battleship and 1 carrier placed in SZ 18 West Atlantic
1 cruiser and 1 destroyer placed in SZ 99 West Pacific
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 0.50
Japanese regular : 0.17
Germans regular : -1.50
Americans rolls : 0.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Yakutsk to Amurskaya
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 1,1 and gets 0 hits
Purchase Units - Germans
Germans buy 3 armour, 1 cruiser, 2 fighters and 6 transports; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Germans
2 artilleries moved from Finland to Norway
2 artilleries and 2 infantry moved from Northern Russia to Leningrad
1 halftrack moved from Sverdlovsk to Eastern Sinkiang
1 halftrack moved from Western Siberia to Eastern Sinkiang
1 armour moved from Kyrgyz to Eastern Sinkiang
1 transport moved from SZ 22 East Atlantic to SZ 17 English Channel
1 infantry moved from France to SZ 17 English Channel
1 artillery moved from France to SZ 17 English Channel
1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 22 East Atlantic
1 infantry moved from SZ 22 East Atlantic to Gibraltar
Germans take Gibraltar from British
1 artillery moved from SZ 22 East Atlantic to Gibraltar
1 cruiser moved from SZ 22 East Atlantic to SZ 17 English Channel
1 battleship moved from SZ 22 East Atlantic to SZ 17 English Channel
1 cruiser moved from SZ 11 West Baltic Sea to SZ 17 English Channel
1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
3 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 17 English Channel
3 infantry moved from SZ 17 English Channel to England
Combat - Germans
Battle in Eastern Sinkiang
Germans attack with 1 armour and 2 halftracks
Chinese defend with 1 halftrack and 1 infantry
Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 halftrack and 1 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 3 : 1/1 hits, 0.50 expected hits
1 halftrack owned by the Germans lost in Eastern Sinkiang
Germans roll dice for 1 armour and 1 halftrack in Eastern Sinkiang, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 4 : 1/1 hits, 0.50 expected hits
1 halftrack owned by the Germans and 1 halftrack owned by the Chinese lost in Eastern Sinkiang
Germans win, taking Eastern Sinkiang from Chinese with 1 armour remaining. Battle score for attacker is -2
Casualties for Chinese: 1 halftrack and 1 infantry
Casualties for Germans: 2 halftracks
Battle in England
Germans attack with 3 infantry
British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory, 2 fighters, 5 infantry and 1 marine
Germans roll dice for 1 battleship and 2 cruisers in England, round 2 : 1/3 hits, 1.67 expected hits
1 infantry owned by the British lost in England
Germans roll dice for 3 infantry in England, round 2 : 1/3 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 marine in England, round 2 : 3/10 hits, 4.17 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in England
British win with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Germans
1 fighter moved from Stalingrad to Kyrgyz
2 armour and 1 halftrack moved from Stalingrad to Kyrgyz
3 armour moved from Sverdlovsk to Novo-Sibirsk
3 armour moved from Western Siberia to Novo-Sibirsk
1 aaGun moved from Sverdlovsk to Omsk
3 armour moved from Moscow to Sverdlovsk
1 armour moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 destroyer moved from SZ 22 East Atlantic to SZ 17 English Channel
1 aaGun moved from Moscow to Eastern Russia
1 aaGun moved from Hungary-Romania to Austria-Czechoslovakia
Place Units - Germans
2 transports placed in SZ 12 East Baltic Sea
1 cruiser and 4 transports placed in SZ 11 West Baltic Sea
2 fighters placed in Western Germany
3 armour placed in Sverdlovsk
Turn Complete - Germans
Germans collect 75 PUs; end with 76 PUs
Germans collect 2 PUs from War Bonds; end with 78 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Germans regular : -0.50
British regular : -1.17
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Purchase Units - British
British buy 1 fighter, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan
1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan
1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan
1 destroyer moved from SZ 33 Atlantic to SZ 20 Atlantic
1 submarine moved from SZ 4 Denmark Straight to SZ 20 Atlantic
1 submarine moved from SZ 4 Denmark Straight to SZ 20 Atlantic
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 halftrack moved from Ethiopia to Anglo-Egyptian Sudan
1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea
1 infantry moved from New Guinea to SZ 103 Arafura Sea
1 marine moved from New Guinea to SZ 103 Arafura Sea
1 infantry, 1 marine and 1 transport moved from SZ 103 Arafura Sea to SZ 63 Timor Sea
1 infantry moved from SZ 63 Timor Sea to Western Australia
1 marine moved from SZ 63 Timor Sea to Western Australia
Combat - British
Battle in Western Australia
British attack with 1 infantry and 1 marine
Japanese defend with 1 armour
British roll dice for 1 infantry and 1 marine in Western Australia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Western Australia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Western Australia
British win, taking Western Australia from Japanese with 1 marine remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 infantry moved from England to Scotland
Place Units - British
1 fighter and 5 infantry placed in England
1 infantry placed in Scotland
1 halftrack placed in Southern Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
British regular : 0.33
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 cruiser, 1 halftrack and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 marine moved from Egypt to SZ 28 Eastern Mediterranean
1 infantry moved from Egypt to SZ 28 Eastern Mediterranean
1 infantry, 1 marine and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea
1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea
1 battleship moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea
1 infantry and 1 marine moved from SZ 55 Red Sea to Anglo-Egyptian Sudan
1 bomber moved from Egypt to SZ 63 Timor Sea
3 armour, 1 artillery, 3 fighters and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 fighters moved from Italy to Anglo-Egyptian Sudan
1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
1 armour moved from Italy to SZ 25 Adriatic Sea
1 infantry moved from Italy to SZ 25 Adriatic Sea
1 infantry moved from Italy to SZ 26 Central Mediterranean
1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
1 armour, 1 destroyer, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
1 armour and 2 infantry moved from SZ 28 Eastern Mediterranean to Egypt
1 halftrack moved from Buryatia to Okhotsk
Italians take Yakutsk from Russians
Italians take Okhotsk from Russians
1 halftrack moved from Okhotsk to Vladivostok
Italians take Vladivostok from Russians
1 halftrack moved from Novo-Sibirsk to Buryatia
1 infantry moved from Vichy France to Italy
1 infantry moved from Stalingrad to Kazakh
Combat - Italians
Battle in SZ 63 Timor Sea
Italians attack with 1 bomber; Japanese loiter and taunt
British defend with 1 transport
1 transport owned by the British lost in SZ 63 Timor Sea
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo-Egyptian Sudan
Italians attack with 3 armour, 1 artillery, 5 fighters, 2 infantry and 1 marine
British defend with 2 fighters, 4 halftracks and 2 infantry; Americans defend with 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians roll dice for 3 armour, 1 artillery, 5 fighters, 2 infantry and 1 marine in Anglo-Egyptian Sudan, round 2 : 2/12 hits, 5.33 expected hits
British roll dice for 3 fighters, 4 halftracks and 1 infantry in Anglo-Egyptian Sudan, round 2 : 6/8 hits, 4.33 expected hits
1 marine owned by the Italians, 1 halftrack owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan
5 fighters owned by the Italians retreated
1 armour owned by the Italians retreated to Egypt
British win with 3 fighters and 3 halftracks remaining. Battle score for attacker is -13
Casualties for British: 1 halftrack and 2 infantry
Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 marine
Non Combat Move - Italians
5 fighters moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Egypt to SZ 28 Eastern Mediterranean
1 fighter moved from Egypt to SZ 28 Eastern Mediterranean
1 bomber moved from SZ 63 Timor Sea to Java
Place Units - Italians
2 armour placed in Egypt
1 artillery, 1 halftrack and 2 infantry placed in Italy
1 cruiser placed in SZ 26 Central Mediterranean
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -3.50
British regular : 1.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Purchase Units - Chinese
Chinese buy 4 armour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Chinese
2 armour moved from Chosen to Shantung
1 armour moved from Inner Mongolia to Shantung
3 armour moved from Inner Mongolia to Szechwan
1 armour moved from Kansu to Eastern Sinkiang
1 armour moved from Kansu to Eastern Sinkiang
1 fighter moved from Kansu to Eastern Sinkiang
1 armour moved from Kansu to Szechwan
1 armour moved from Kansu to Shantung
1 armour moved from Kansu to Eastern Sinkiang
1 armour moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Szechwan
Chinese attack with 4 armour
Japanese defend with 1 armour
Chinese roll dice for 4 armour in Szechwan, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 armour remaining. Battle score for attacker is 0
Casualties for Chinese: 1 armour
Casualties for Japanese: 1 armour
Battle in Eastern Sinkiang
Chinese attack with 4 armour and 1 fighter
Germans defend with 1 armour
Chinese roll dice for 4 armour and 1 fighter in Eastern Sinkiang, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 armour in Eastern Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Chinese and 1 armour owned by the Germans lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 armour
Casualties for Germans: 1 armour
Battle in Shantung
Chinese attack with 4 armour
Japanese defend with 1 armour
Chinese roll dice for 4 armour in Shantung, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 3 armour remaining. Battle score for attacker is 0
Casualties for Chinese: 1 armour
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
2 armour placed in Western Sinkiang
1 armour placed in Kansu
1 armour placed in Chosen
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 1.00
Germans regular : 0.50
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 3 halftracks and 3 submarines; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 submarine moved from SZ 71 South China Sea to SZ 99 West Pacific
3 submarines moved from SZ 86 West Pacific to SZ 99 West Pacific
1 transport moved from SZ 71 South China Sea to SZ 73 East China Sea
1 artillery moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from Southern Japan to SZ 73 East China Sea
1 artillery moved from SZ 73 East China Sea to Chosen
1 infantry moved from SZ 73 East China Sea to Chosen
2 armour moved from French Indo-China to Szechwan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Kwangtung to Szechwan
4 armour moved from Kwangtung to Shantung
Combat - Japanese
Battle in Shantung
Japanese attack with 4 armour
Chinese defend with 3 armour
Japanese roll dice for 4 armour in Shantung, round 2 : 0/4 hits, 2.00 expected hits
Chinese roll dice for 3 armour in Shantung, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 4 armour in Shantung, round 3 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 3 armour in Shantung, round 3 : 2/3 hits, 1.50 expected hits
1 armour owned by the Chinese and 2 armour owned by the Japanese lost in Shantung
Japanese roll dice for 2 armour in Shantung, round 4 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 2 armour in Shantung, round 4 : 0/2 hits, 1.00 expected hits
2 armour owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 2 armour
Casualties for Chinese: 3 armour
Battle in Chosen
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 armour and 1 factory
Japanese roll dice for 1 artillery and 1 infantry in Chosen, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 armour in Chosen, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Chinese lost in Chosen
Japanese win, taking Chosen from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 armour
Battle in Szechwan
Japanese attack with 3 armour and 1 infantry
Chinese defend with 3 armour
Japanese roll dice for 3 armour and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 3 armour in Szechwan, round 2 : 3/3 hits, 1.50 expected hits
1 infantry owned by the Japanese, 2 armour owned by the Chinese and 2 armour owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 3 armour and 1 infantry
Casualties for Chinese: 3 armour
Battle in SZ 99 West Pacific
Japanese attack with 4 submarines
Americans defend with 2 cruisers, 2 destroyers and 1 transport
Japanese roll dice for 4 submarines in SZ 99 West Pacific, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 2 cruisers, 2 destroyers and 1 transport in SZ 99 West Pacific, round 2 : 3/4 hits, 1.67 expected hits
1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in SZ 99 West Pacific
Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in SZ 99 West Pacific, round 3 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Japanese lost in SZ 99 West Pacific
Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -16
Casualties for Japanese: 4 submarines
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 infantry moved from Northern Japan to Southern Japan
1 transport moved from SZ 63 Timor Sea to SZ 71 South China Sea
1 halftrack moved from French Indo-China to SZ 71 South China Sea
1 halftrack moved from SZ 71 South China Sea to Java
1 halftrack moved from Bombay to Yunnan
1 halftrack moved from Bombay to French Indo-China
Place Units - Japanese
3 submarines placed in SZ 86 West Pacific
Japanese undo move 1.
2 submarines placed in SZ 86 West Pacific
1 submarine placed in SZ 73 East China Sea
2 armour placed in French Indo-China
Japanese undo move 1.
1 submarine placed in SZ 86 West Pacific
1 submarine placed in SZ 72 South China Sea
3 halftracks placed in Bombay
1 armour and 1 fighter placed in Southern Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.00
Japanese regular : -1.83
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,3,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Increased Factory Production
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 1 bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 bomber moved from New Guinea to Chosen
1 bomber moved from New Guinea to Chosen
1 armour moved from New Guinea to SZ 99 West Pacific
1 marine moved from New Guinea to SZ 99 West Pacific
1 armour, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from SZ 99 West Pacific to SZ 73 East China Sea
1 armour moved from SZ 73 East China Sea to Chosen
1 marine moved from SZ 73 East China Sea to Chosen
1 fighter moved from Hawaiian Islands to New Guinea
1 bomber moved from Belgian Congo to Bombay
Combat - Americans
Strategic bombing raid in Bombay
Bombing raid in Bombay rolls: 5,3 and causes: 5 damage to unit: factory
Bombing raid in Bombay causes 5 damage total.
Battle in SZ 73 East China Sea
Americans attack with 2 cruisers, 1 destroyer and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in SZ 73 East China Sea, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in SZ 73 East China Sea
Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Chosen
Americans attack with 1 armour, 2 bombers and 1 marine
Japanese defend with 1 artillery, 1 factory and 1 infantry
Americans roll dice for 1 armour, 2 bombers and 1 marine in Chosen, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chosen, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 marine owned by the Americans lost in Chosen
Americans win, taking Chosen from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 marine
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Chosen to Northern Manchukuo
1 bomber moved from Chosen to Northern Manchukuo
1 armour moved from Northeastern United States to SZ 18 West Atlantic
2 infantry moved from Northeastern United States to SZ 18 West Atlantic
2 marines moved from Northeastern United States to SZ 18 West Atlantic
1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 2 marines and 4 transports moved from SZ 18 West Atlantic to SZ 20 Atlantic
2 infantry moved from SZ 20 Atlantic to Azores
2 marines moved from SZ 20 Atlantic to Azores
1 armour moved from SZ 20 Atlantic to Azores
1 bomber moved from Bombay to Baluchistan
Place Units - Americans
1 transport placed in SZ 95 Pacific
1 armour placed in Hawaiian Islands
2 armour placed in New Guinea
Americans undo move 3.
1 armour and 1 bomber placed in New Guinea
1 armour placed in Northeastern United States
1 battleship placed in SZ 18 West Atlantic
Activate Technology - Americans
Americans activating Increased Factory Production
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 0.17
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Politics - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 4 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Poland to Eastern Poland
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Germany to Bessarabia
1 submarine moved from 103 Sea Zone to 106 Sea Zone
3 infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour and 1 infantry moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 artilleries and 11 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 bomber moved from Germany to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Eastern Poland
Germans attack with 4 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 4 infantry and 3 tactical_bombers in Eastern Poland, round 3 : 0/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 infantry and 3 tactical_bombers in Eastern Poland, round 4 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in 106 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits, 5.50 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 2/12 hits, 4.67 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits
1 infantry owned by the French, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in France
Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 3/10 hits, 4.33 expected hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 1/4 hits, 2.00 expected hits
1 armour owned by the French, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries and 1 mech_infantry in France, round 5 : 2/9 hits, 4.00 expected hits
French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 17PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery, 5 infantry and 3 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
British defend with 1 battleship, 1 cruiser and 1 fighter; French defend with 1 cruiser and 1 fighter
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 battleship owned by the Germans, 1 cruiser owned by the French, 1 submarine owned by the Germans, 2 fighters owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
1 bomber owned by the Germans retreated
British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -24
Casualties for Germans: 1 battleship, 2 fighters and 1 submarine
Casualties for French: 1 cruiser and 1 fighter
Battle in 109 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyer, 2 fighters and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 6/11 hits, 3.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter moved from Bessarabia to Poland
2 tactical_bombers moved from Bessarabia to Romania
3 tactical_bombers moved from Eastern Poland to Poland
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 109 Sea Zone to Holland Belgium
1 bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
2 infantry placed in Western Germany
4 armour placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
French regular : -0.33
Neutral_Allies regular : -0.67
Russians regular : 0.00
Germans regular : -6.67
British regular : -1.00
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Russia to Bessarabia
1 artillery moved from Western Ukraine to Eastern Poland
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/8 hits, 2.50 expected hits
Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 6/8 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is 13
Casualties for Russians: 1 submarine
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Caucasus to Rostov
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Archangel to Novgorod
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Bessarabia to Ukraine
Place Units - Russians
3 artilleries placed in Novgorod
1 mech_infantry placed in Russia
2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Ukraine
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 2.67
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
Combat - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Normandy Bordeaux
British attack with 1 fighter
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Germans: 1 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/8 hits, 2.83 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/4 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 artilleries and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 tactical_bomber moved from Tobruk to Alexandria
Place Units - British
1 factory_minor placed in Egypt
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,4,3,5,6
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 2.67
Germans AA : -0.17
Germans regular : 0.33
British regular : 5.00
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 artillery moved from Libya to Tobruk
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to Tobruk
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Gibraltar
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 transport
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians win, taking Gibraltar from British with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 carrier and 2 fighters
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in 99 Sea Zone
Italians attack with 2 fighters
British defend with 1 cruiser
Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter in 99 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
2 fighters owned by the British forced to land in Alexandria
Non Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 bomber moved from Tobruk to Southern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 15 PUs (1 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.17
Italians regular : 0.17
British regular : -0.50
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
Combat - French
Battle in Libya
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Libya
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : -0.17
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 armour moved from Yugoslavia to Bessarabia
4 armour moved from Germany to Baltic States
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
9 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Romania to Bessarabia
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Romania to Bessarabia
5 infantry moved from Finland to Vyborg
1 fighter moved from Poland to Vyborg
1 tactical_bomber moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Poland to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
6 armour and 1 mech_infantry moved from France to Germany
1 artillery moved from Normandy Bordeaux to France
2 artilleries and 5 infantry moved from Yugoslavia to Romania
Combat - Germans
Battle in Eastern Poland
Germans attack with 3 artilleries, 1 bomber, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 3 artilleries, 1 bomber, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/9 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 3/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 3 artilleries, 1 bomber and 2 tactical_bombers in Eastern Poland, round 3 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 artilleries, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Vyborg
Germans attack with 1 fighter and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 5 infantry in Vyborg, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 fighter and 4 infantry in Vyborg, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 4 armour and 9 infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour and 9 infantry in Baltic States, round 2 : 6/13 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in 113 Sea Zone
Germans roll dice for 1 fighter in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter in 113 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter in 113 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter in 113 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 3 armour, 1 bomber and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 3 armour, 1 bomber and 2 tactical_bombers in Bessarabia, round 2 : 3/6 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
1 bomber moved from Bessarabia to Germany
2 tactical_bombers moved from Bessarabia to Germany
1 bomber moved from Eastern Poland to France
2 tactical_bombers moved from Eastern Poland to Western Germany
1 fighter moved from Vyborg to Norway
Place Units - Germans
5 armour placed in Germany
1 fighter and 3 infantry placed in Western Germany
Germans undo move 1.
Germans undo move 1.
2 infantry placed in France
2 armour, 1 fighter and 1 infantry placed in Western Germany
1 armour placed in Western Germany
2 armour placed in Germany
1 factory_minor placed in Norway
Turn Complete - Germans
Germans collect 42 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Germans regular : 0.00
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries
Russians roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 4/9 hits, 3.00 expected hits
Germans roll dice for 3 artilleries in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 3 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 3 artilleries
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Western Ukraine to Smolensk
1 infantry moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Archangel
1 aaGun moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 submarine moved from 111 Sea Zone to 110 Sea Zone
Place Units - Russians
2 armour and 1 fighter placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 1.00
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 cruiser, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Place Units - Americans
1 cruiser, 1 submarine and 2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Purchase Units - British
British buy 4 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Alexandria to 96 Sea Zone
1 tactical_bomber moved from Alexandria to 96 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
Combat - British
Battle in Gibraltar
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 96 Sea Zone
British attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the British
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 infantry moved from Egypt to Alexandria
2 infantry moved from Rhodesia to Tanganyika Territory
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from Gibraltar to Algeria
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Scotland to United Kingdom
Place Units - British
3 armour placed in Egypt
1 armour placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,6,6,3,6
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 1.83