Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter, 2 halftracks, 2 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 marine moved from New South Wales to SZ 105 Tasman Sea
1 marine and 1 transport moved from SZ 105 Tasman Sea to SZ 99 West Pacific
1 infantry moved from New Guinea to SZ 99 West Pacific
1 halftrack moved from Southern Africa to Belgian Congo
1 fighter moved from French West Africa to Belgian Congo
1 fighter moved from Southern Africa to Belgian Congo
1 artillery moved from Guinean Coast to French Equatorial Africa
1 infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Southern Africa to Rhodesia
1 infantry moved from Southern Africa to Rhodesia
1 destroyer moved from SZ 22 East Atlantic to SZ 35 East Atlantic
1 submarine moved from SZ 17 English Channel to SZ 15 North Atlantic
1 submarine moved from SZ 22 East Atlantic to SZ 15 North Atlantic
1 fighter moved from French West Africa to SZ 35 East Atlantic
1 marine moved from SZ 99 West Pacific to New Guinea
1 infantry moved from SZ 99 West Pacific to New Guinea
Combat - British
Battle in Belgian Congo
British attack with 2 fighters and 1 halftrack
Germans defend with 1 bomber; Italians defend with 1 armour
British roll dice for 2 fighters and 1 halftrack in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 bomber in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Germans, 1 halftrack owned by the British and 1 armour owned by the Italians lost in Belgian Congo
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 halftrack
Casualties for Italians: 1 armour
Casualties for Germans: 1 bomber
Battle in SZ 35 East Atlantic
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in SZ 35 East Atlantic, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in SZ 35 East Atlantic
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Belgian Congo to French Equatorial Africa
1 fighter moved from SZ 35 East Atlantic to Gibraltar
1 infantry moved from England to Scotland
Place Units - British
1 armour and 1 infantry placed in Scotland
1 fighter, 1 infantry and 1 marine placed in England
2 halftracks placed in Southern Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : -0.17
British regular : 0.50
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Libya to Morocco
1 halftrack moved from Libya to Morocco
1 marine moved from Libya to SZ 26 Central Mediterranean
1 artillery moved from Italy to SZ 26 Central Mediterranean
1 infantry moved from Sicily to SZ 26 Central Mediterranean
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean
1 infantry moved from Sardinia to SZ 23 West Mediterranean
1 artillery, 2 fighters, 2 infantry and 1 marine moved from SZ 23 West Mediterranean to Morocco
1 halftrack moved from Eastern Russia to Western Siberia
Italians take Western Siberia from Russians
1 halftrack moved from Western Siberia to Sverdlovsk
Italians take Sverdlovsk from Russians
1 halftrack moved from Moscow to Stalingrad
1 halftrack moved from Ukraine to Caucasus
1 halftrack moved from Iran to Uzbek
1 armour moved from Egypt to Iraq
1 infantry moved from Libya to Anglo-Egyptian Sudan
1 halftrack moved from Irkutsk to Buryatia
Italians take Buryatia from Russians
1 halftrack moved from Buryatia to Yakutsk
1 halftrack moved from Novo-Sibirsk to Irkutsk
1 halftrack moved from Irkutsk to Southeastern Siberia
Italians take Southeastern Siberia from Russians
1 halftrack moved from Southeastern Siberia to Yakutsk
1 infantry moved from Ukraine to Southern Russia
Combat - Italians
Battle in Yakutsk
Italians attack with 2 halftracks
Russians defend with 1 infantry
Italians roll dice for 2 halftracks in Yakutsk, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
1 halftrack owned by the Italians lost in Yakutsk
1 halftrack owned by the Italians retreated to Buryatia
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 halftrack
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 2 fighters, 1 halftrack, 2 infantry and 1 marine
Americans defend with 2 armour, 2 artilleries and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Americans lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 halftrack, 2 infantry and 1 marine in Morocco, round 2 : 2/8 hits, 3.00 expected hits
Americans roll dice for 2 armour and 2 artilleries in Morocco, round 2 : 2/4 hits, 1.67 expected hits
2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 halftrack and 1 marine in Morocco, round 3 : 3/6 hits, 2.67 expected hits
Americans roll dice for 2 armour in Morocco, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 2 fighters, 1 halftrack and 1 marine remaining. Battle score for attacker is 15
Casualties for Americans: 2 armour, 2 artilleries and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Morocco to SZ 23 West Mediterranean
Place Units - Italians
1 transport placed in SZ 25 Adriatic Sea
2 armour placed in Egypt
1 bomber, 1 fighter, 1 infantry and 1 marine placed in Italy
Turn Complete - Italians
Italians collect 32 PUs; end with 32 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -1.17
Russians regular : 0.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6
Purchase Units - Chinese
Chinese buy 6 armour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Western Sinkiang to Kansu
Place Units - Chinese
2 armour placed in Chosen
2 armour placed in Kansu
2 armour placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 25 PUs
Objective 2: Chinese met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover AA Radar
Purchase Units - Japanese
Japanese buy 3 armour, 1 halftrack, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 armour moved from Yunnan to Szechwan
3 armour moved from Yunnan to Kwangtung
3 armour moved from French Indo-China to Kwangtung
1 cruiser moved from SZ 71 South China Sea to SZ 99 West Pacific
1 cruiser moved from SZ 98 Philippine Sea to SZ 99 West Pacific
1 submarine moved from SZ 72 South China Sea to SZ 99 West Pacific
Combat - Japanese
Battle in Kwangtung
Japanese attack with 6 armour
Russians defend with 2 infantry
Japanese roll dice for 6 armour in Kwangtung, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 6 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in SZ 99 West Pacific
Japanese attack with 2 cruisers and 1 submarine
British defend with 1 destroyer and 2 transports; Americans defend with 2 cruisers and 1 transport
Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 cruisers in SZ 99 West Pacific, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 2 cruisers, 1 destroyer and 3 transports in SZ 99 West Pacific, round 2 : 1/3 hits, 1.33 expected hits
2 cruisers owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 99 West Pacific
Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 3 transports in SZ 99 West Pacific, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in SZ 99 West Pacific
2 transports owned by the British and 1 transport owned by the Americans lost in SZ 99 West Pacific
Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 41
Casualties for Japanese: 1 cruiser
Casualties for Americans: 2 cruisers and 1 transport
Casualties for British: 1 destroyer and 2 transports
Non Combat Move - Japanese
1 infantry moved from Java to SZ 71 South China Sea
1 armour moved from Java to SZ 71 South China Sea
1 armour, 1 infantry and 1 transport moved from SZ 71 South China Sea to SZ 58 Bay of Bengal
1 armour moved from SZ 58 Bay of Bengal to Burma
1 infantry moved from SZ 58 Bay of Bengal to Burma
1 armour moved from Bombay to Burma
Place Units - Japanese
3 armour placed in French Indo-China
1 halftrack placed in Bombay
1 infantry placed in Southern Japan
1 submarine placed in SZ 73 East China Sea
1 submarine placed in SZ 73 East China Sea
1 transport placed in SZ 57 Arabian Sea
Activate Technology - Japanese
Japanese activating AA Radar
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.50
Japanese rolls : 1.00
British regular : -0.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from SZ 22 East Atlantic to SZ 20 Atlantic
2 cruisers moved from SZ 22 East Atlantic to SZ 20 Atlantic
1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 bomber moved from French West Africa to Anglo-Egyptian Sudan
1 fighter moved from French West Africa to Anglo-Egyptian Sudan
1 battleship and 2 transports moved from SZ 73 East China Sea to SZ 99 West Pacific
1 bomber moved from Hawaiian Islands to SZ 99 West Pacific
1 bomber moved from Chosen to French Indo-China
1 bomber moved from Midway Island to SZ 99 West Pacific
Combat - Americans
Strategic bombing raid in French Indo-China
Bombing raid in French Indo-China rolls: 4,2 and causes: 4 damage to unit: factory
Bombing raid in French Indo-China causes 4 damage total.
Battle in SZ 99 West Pacific
Americans attack with 1 battleship, 2 bombers and 2 transports
Japanese defend with 1 cruiser and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 1 battleship, 2 bombers and 2 transports in SZ 99 West Pacific, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Japanese lost in SZ 99 West Pacific
Americans win with 1 battleship, 2 bombers and 2 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in SZ 20 Atlantic
Americans attack with 2 cruisers and 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 cruisers and 2 destroyers in SZ 20 Atlantic, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in SZ 20 Atlantic
Americans win with 2 cruisers and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo-Egyptian Sudan
Americans attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
Americans win, taking Anglo-Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 fighter moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 fighter moved from French West Africa to Azores
1 armour moved from Northeastern United States to SZ 18 West Atlantic
1 marine moved from Northeastern United States to SZ 18 West Atlantic
1 armour, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 marine moved from SZ 20 Atlantic to Azores
1 armour moved from SZ 20 Atlantic to Azores
4 transports moved from SZ 22 East Atlantic to SZ 20 Atlantic
2 infantry moved from Southwestern United States to SZ 91 East Pacific
2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
2 infantry moved from SZ 95 Pacific to Hawaiian Islands
1 bomber moved from French Indo-China to Chosen
1 bomber moved from SZ 99 West Pacific to New Guinea
1 bomber moved from SZ 99 West Pacific to New Guinea
Place Units - Americans
1 cruiser and 1 destroyer placed in SZ 99 West Pacific
1 cruiser and 1 destroyer placed in SZ 95 Pacific
1 fighter placed in Southwestern United States
1 armour, 1 infantry and 1 marine placed in Northeastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : 0.50
Germans regular : -0.17
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Research Technology - Russians
Combat Move - Russians
1 infantry moved from Western Sinkiang to Kyrgyz
1 infantry moved from Kazakh to Sverdlovsk
1 armour moved from Kyrgyz to Sverdlovsk
1 armour moved from Omsk to Western Siberia
Russians take Western Siberia from Italians
Combat - Russians
Battle in Sverdlovsk
Russians attack with 1 armour and 1 infantry
Italians defend with 1 factory and 1 halftrack
Russians roll dice for 1 armour and 1 infantry in Sverdlovsk, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 halftrack in Sverdlovsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Sverdlovsk
Russians roll dice for 1 armour in Sverdlovsk, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 halftrack in Sverdlovsk, round 3 : 0/1 hits, 0.50 expected hits
1 halftrack owned by the Italians lost in Sverdlovsk
Russians win, taking Sverdlovsk from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 halftrack
Non Combat Move - Russians
1 aaGun moved from Kazakh to Kyrgyz
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.17
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 1,4 and gets 0 hits
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 halftrack and 2 transports; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Germans
1 artillery moved from Western Germany to SZ 11 West Baltic Sea
1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic
1 artillery, 2 fighters and 1 infantry moved from SZ 22 East Atlantic to Gibraltar
1 bomber moved from France to Gibraltar
1 armour moved from Uzbek to Kyrgyz
1 armour moved from Stalingrad to Kazakh
1 fighter moved from Moscow to Kazakh
3 armour and 1 halftrack moved from Moscow to Sverdlovsk
3 armour and 1 halftrack moved from Archangel'sk to Western Siberia
1 infantry moved from Finland to Norway
Germans take Norway from Russians
1 artillery moved from Karelija to Finland
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 aaGun, 2 fighters and 1 infantry
British roll AA dice in Gibraltar : 2/3 hits, 0.50 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Gibraltar
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the British lost in Gibraltar
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Gibraltar
Germans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the British lost in Gibraltar
British win with no units remaining. Battle score for attacker is -16
Casualties for Germans: 1 artillery, 1 bomber, 2 fighters and 1 infantry
Casualties for British: 2 fighters and 1 infantry
Battle in Kazakh
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in Kazakh, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kazakh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakh
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Sverdlovsk
Germans attack with 3 armour and 1 halftrack
Russians defend with 1 armour and 1 factory
Germans roll dice for 3 armour and 1 halftrack in Sverdlovsk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Sverdlovsk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Sverdlovsk
Germans win, taking Sverdlovsk from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Western Siberia
Germans attack with 3 armour and 1 halftrack
Russians defend with 1 armour
Germans roll dice for 3 armour and 1 halftrack in Western Siberia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Western Siberia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Western Siberia
Germans win, taking Western Siberia from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Kyrgyz
Germans attack with 1 armour
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 armour in Kyrgyz, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kyrgyz, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kyrgyz
Germans win, taking Kyrgyz from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Kazakh to Stalingrad
1 aaGun moved from Archangel'sk to Sverdlovsk
2 fighters moved from France to SZ 22 East Atlantic
Place Units - Germans
1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in SZ 11 West Baltic Sea
2 fighters moved from Western Germany to SZ 11 West Baltic Sea
2 armour and 1 halftrack placed in Stalingrad
3 armour placed in Moscow
Turn Complete - Germans
Germans collect 73 PUs; end with 74 PUs
Germans collect 1 PU from War Bonds; end with 75 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
British AA : 1.50
Russians regular : -0.67
Germans regular : 1.17
British regular : 1.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 2 halftracks and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Rhodesia to Kenya-Tanganyika
British take Kenya-Tanganyika from Italians
1 halftrack moved from Southern Africa to Ethiopia
British take Ethiopia from Italians
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan
1 submarine moved from SZ 28 Eastern Mediterranean to SZ 25 Adriatic Sea
1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan
Combat - British
Battle in SZ 25 Adriatic Sea
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in SZ 25 Adriatic Sea
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 destroyer moved from SZ 35 East Atlantic to SZ 33 Atlantic
2 submarines moved from SZ 15 North Atlantic to SZ 4 Denmark Straight
Place Units - British
2 halftracks placed in Southern Africa
1 transport placed in SZ 105 Tasman Sea
1 fighter placed in Scotland
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 destroyer moved from SZ 23 West Mediterranean to SZ 25 Adriatic Sea
1 bomber moved from Italy to Anglo-Egyptian Sudan
1 fighter moved from Italy to Anglo-Egyptian Sudan
2 fighters moved from SZ 23 West Mediterranean to Anglo-Egyptian Sudan
1 infantry moved from Sardinia to SZ 23 West Mediterranean
1 artillery moved from Morocco to SZ 23 West Mediterranean
1 armour moved from Morocco to Libya
1 halftrack moved from Morocco to Anglo-Egyptian Sudan
3 armour moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Iraq to Egypt
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
1 marine moved from Italy to SZ 26 Central Mediterranean
1 infantry moved from Italy to SZ 26 Central Mediterranean
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
1 artillery, 2 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt
1 halftrack moved from Caucasus to Novo-Sibirsk
Italians take Kazakh from Russians
Italians take Omsk from Russians
1 halftrack moved from Stalingrad to Kyrgyz
1 halftrack moved from Uzbek to Novo-Sibirsk
1 infantry moved from Southern Russia to Stalingrad
Combat - Italians
Battle in SZ 25 Adriatic Sea
Italians attack with 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in SZ 25 Adriatic Sea
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Anglo-Egyptian Sudan
Italians attack with 3 armour, 1 bomber, 3 fighters and 1 halftrack
British defend with 1 artillery, 2 fighters, 1 halftrack and 2 infantry; Americans defend with 1 infantry
Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 halftrack in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 3.83 expected hits
British roll dice for 1 artillery, 2 fighters, 1 halftrack and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits, 3.17 expected hits
1 halftrack owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Anglo-Egyptian Sudan, round 3 : 0/5 hits, 2.67 expected hits
British roll dice for 2 fighters, 1 halftrack and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 2.17 expected hits
1 armour owned by the Italians lost in Anglo-Egyptian Sudan
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
British win with 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 3 armour and 1 halftrack
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
Place Units - Italians
1 transport placed in SZ 25 Adriatic Sea
2 fighters placed in Italy
2 armour placed in Egypt
1 armour placed in Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -3.50
British regular : -1.83
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 destroyer moved from SZ 23 West Mediterranean to SZ 25 Adriatic Sea
1 bomber moved from Italy to Anglo-Egyptian Sudan
1 fighter moved from Italy to Anglo-Egyptian Sudan
2 fighters moved from SZ 23 West Mediterranean to Anglo-Egyptian Sudan
1 infantry moved from Sardinia to SZ 23 West Mediterranean
1 artillery moved from Morocco to SZ 23 West Mediterranean
1 armour moved from Morocco to Libya
1 halftrack moved from Morocco to Anglo-Egyptian Sudan
3 armour moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Iraq to Egypt
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
1 marine moved from Italy to SZ 26 Central Mediterranean
1 infantry moved from Italy to SZ 26 Central Mediterranean
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
1 artillery, 2 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt
1 halftrack moved from Caucasus to Novo-Sibirsk
Italians take Kazakh from Russians
Italians take Omsk from Russians
1 halftrack moved from Stalingrad to Kyrgyz
1 halftrack moved from Uzbek to Novo-Sibirsk
1 infantry moved from Southern Russia to Stalingrad
Combat - Italians
Battle in SZ 25 Adriatic Sea
Italians attack with 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in SZ 25 Adriatic Sea
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Anglo-Egyptian Sudan
Italians attack with 3 armour, 1 bomber, 3 fighters and 1 halftrack
British defend with 1 artillery, 2 fighters, 1 halftrack and 2 infantry; Americans defend with 1 infantry
Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 halftrack in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 3.83 expected hits
British roll dice for 1 artillery, 2 fighters, 1 halftrack and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits, 3.17 expected hits
1 halftrack owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Anglo-Egyptian Sudan, round 3 : 0/5 hits, 2.67 expected hits
British roll dice for 2 fighters, 1 halftrack and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 2.17 expected hits
1 armour owned by the Italians lost in Anglo-Egyptian Sudan
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
British win with 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 3 armour and 1 halftrack
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
Place Units - Italians
1 transport placed in SZ 25 Adriatic Sea
2 fighters placed in Italy
2 armour placed in Egypt
1 armour placed in Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -3.50
British regular : -1.83
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Purchase Units - Chinese
Chinese buy 6 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Chinese
1 infantry moved from Shantung to Szechwan
2 armour moved from Kansu to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 armour, 1 fighter and 1 infantry
Japanese defend with 2 armour
Chinese roll dice for 2 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
2 armour moved from Western Sinkiang to Kansu
1 halftrack moved from Kansu to Western Sinkiang
1 infantry moved from Chosen to Shantung
4 armour moved from Chosen to Inner Mongolia
Place Units - Chinese
2 armour placed in Western Sinkiang
2 armour placed in Kansu
2 armour placed in Chosen
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.00
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory; Remaining resources: 48 PUs; 0 techTokens;
Japanese buy 2 armour, 2 halftracks and 4 submarines; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Burma to Szechwan
1 armour moved from Kwangtung to Shantung
1 armour moved from Kwangtung to Shantung
1 armour moved from Kwangtung to Szechwan
1 armour moved from Kwangtung to Szechwan
1 armour moved from Burma to SZ 58 Bay of Bengal
1 armour and 1 transport moved from SZ 58 Bay of Bengal to SZ 63 Timor Sea
1 armour moved from SZ 63 Timor Sea to Western Australia
Japanese take Western Australia from British
2 submarines moved from SZ 73 East China Sea to SZ 99 West Pacific
Combat - Japanese
Battle in SZ 99 West Pacific
Japanese attack with 3 submarines
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 3 submarines in SZ 99 West Pacific, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in SZ 99 West Pacific, round 2 : 2/3 hits, 1.50 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in SZ 99 West Pacific
2 transports owned by the Americans lost in SZ 99 West Pacific
Japanese win with 1 submarine remaining. Battle score for attacker is 42
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in Shantung
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Shantung, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 armour
Chinese defend with 2 armour
Japanese roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 armour
Non Combat Move - Japanese
1 aaGun moved from Bombay to SZ 57 Arabian Sea
1 aaGun and 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea
1 aaGun moved from SZ 71 South China Sea to French Indo-China
3 armour moved from French Indo-China to Kwangtung
1 infantry moved from Burma to Yunnan
1 halftrack moved from Bombay to French Indo-China
Place Units - Japanese
1 submarine placed in SZ 71 South China Sea
2 armour placed in French Indo-China
2 halftracks placed in Bombay
3 submarines placed in SZ 86 West Pacific
Turn Complete - Japanese
Japanese collect 46 PUs; end with 50 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Japanese regular : 2.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Americans
1 destroyer moved from SZ 95 Pacific to SZ 99 West Pacific
1 cruiser moved from SZ 95 Pacific to SZ 99 West Pacific
1 armour moved from Hawaiian Islands to SZ 95 Pacific
1 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 armour, 1 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific
1 armour moved from SZ 99 West Pacific to Solomon Islands
1 infantry moved from SZ 99 West Pacific to Solomon Islands
1 bomber moved from New Guinea to Solomon Islands
1 bomber moved from Chosen to Szechwan
1 bomber moved from New Guinea to Solomon Islands
1 infantry moved from Anglo-Egyptian Sudan to Libya
1 bomber and 1 fighter moved from French Equatorial Africa to Libya
1 armour moved from Azores to SZ 20 Atlantic
1 marine moved from Azores to SZ 20 Atlantic
1 armour, 1 marine and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 marine moved from SZ 22 East Atlantic to Morocco
1 armour moved from SZ 22 East Atlantic to Morocco
Combat - Americans
Battle in SZ 99 West Pacific
Americans attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 99 West Pacific, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in SZ 99 West Pacific
Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 2 armour
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in SZ 22 East Atlantic
Americans attack with 1 transport
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
2 submarines owned by the Germans submerged
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 22 East Atlantic, round 2 : 2/7 hits, 3.50 expected hits
1 transport owned by the Americans lost in SZ 22 East Atlantic
1 armour owned by the Americans and 1 marine owned by the Americans lost in Morocco
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in Libya
Americans attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in Solomon Islands
Americans attack with 1 armour, 2 bombers and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Solomon Islands, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from Solomon Islands to New Guinea
1 bomber moved from Solomon Islands to New Guinea
2 cruisers, 2 destroyers and 4 transports moved from SZ 20 Atlantic to SZ 18 West Atlantic
1 bomber moved from Libya to Belgian Congo
1 fighter moved from Libya to Anglo-Egyptian Sudan
1 fighter moved from Southwestern United States to Hawaiian Islands
Place Units - Americans
1 battleship and 1 carrier placed in SZ 18 West Atlantic
1 cruiser and 1 destroyer placed in SZ 99 West Pacific
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 0.50
Japanese regular : 0.17
Germans regular : -1.50
Americans rolls : 0.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Yakutsk to Amurskaya
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 1,1 and gets 0 hits
Purchase Units - Germans
Germans buy 3 armour, 1 cruiser, 2 fighters and 6 transports; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Germans
2 artilleries moved from Finland to Norway
2 artilleries and 2 infantry moved from Northern Russia to Leningrad
1 halftrack moved from Sverdlovsk to Eastern Sinkiang
1 halftrack moved from Western Siberia to Eastern Sinkiang
1 armour moved from Kyrgyz to Eastern Sinkiang
1 transport moved from SZ 22 East Atlantic to SZ 17 English Channel
1 infantry moved from France to SZ 17 English Channel
1 artillery moved from France to SZ 17 English Channel
1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 22 East Atlantic
1 infantry moved from SZ 22 East Atlantic to Gibraltar
Germans take Gibraltar from British
1 artillery moved from SZ 22 East Atlantic to Gibraltar
1 cruiser moved from SZ 22 East Atlantic to SZ 17 English Channel
1 battleship moved from SZ 22 East Atlantic to SZ 17 English Channel
1 cruiser moved from SZ 11 West Baltic Sea to SZ 17 English Channel
1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
3 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 17 English Channel
3 infantry moved from SZ 17 English Channel to England
Combat - Germans
Battle in Eastern Sinkiang
Germans attack with 1 armour and 2 halftracks
Chinese defend with 1 halftrack and 1 infantry
Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 halftrack and 1 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 3 : 1/1 hits, 0.50 expected hits
1 halftrack owned by the Germans lost in Eastern Sinkiang
Germans roll dice for 1 armour and 1 halftrack in Eastern Sinkiang, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 4 : 1/1 hits, 0.50 expected hits
1 halftrack owned by the Germans and 1 halftrack owned by the Chinese lost in Eastern Sinkiang
Germans win, taking Eastern Sinkiang from Chinese with 1 armour remaining. Battle score for attacker is -2
Casualties for Chinese: 1 halftrack and 1 infantry
Casualties for Germans: 2 halftracks
Battle in England
Germans attack with 3 infantry
British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory, 2 fighters, 5 infantry and 1 marine
Germans roll dice for 1 battleship and 2 cruisers in England, round 2 : 1/3 hits, 1.67 expected hits
1 infantry owned by the British lost in England
Germans roll dice for 3 infantry in England, round 2 : 1/3 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 marine in England, round 2 : 3/10 hits, 4.17 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in England
British win with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Germans
1 fighter moved from Stalingrad to Kyrgyz
2 armour and 1 halftrack moved from Stalingrad to Kyrgyz
3 armour moved from Sverdlovsk to Novo-Sibirsk
3 armour moved from Western Siberia to Novo-Sibirsk
1 aaGun moved from Sverdlovsk to Omsk
3 armour moved from Moscow to Sverdlovsk
1 armour moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 destroyer moved from SZ 22 East Atlantic to SZ 17 English Channel
1 aaGun moved from Moscow to Eastern Russia
1 aaGun moved from Hungary-Romania to Austria-Czechoslovakia
Place Units - Germans
2 transports placed in SZ 12 East Baltic Sea
1 cruiser and 4 transports placed in SZ 11 West Baltic Sea
2 fighters placed in Western Germany
3 armour placed in Sverdlovsk
Turn Complete - Germans
Germans collect 75 PUs; end with 76 PUs
Germans collect 2 PUs from War Bonds; end with 78 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Germans regular : -0.50
British regular : -1.17
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Purchase Units - British
British buy 1 fighter, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan
1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan
1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan
1 destroyer moved from SZ 33 Atlantic to SZ 20 Atlantic
1 submarine moved from SZ 4 Denmark Straight to SZ 20 Atlantic
1 submarine moved from SZ 4 Denmark Straight to SZ 20 Atlantic
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 halftrack moved from Ethiopia to Anglo-Egyptian Sudan
1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea
1 infantry moved from New Guinea to SZ 103 Arafura Sea
1 marine moved from New Guinea to SZ 103 Arafura Sea
1 infantry, 1 marine and 1 transport moved from SZ 103 Arafura Sea to SZ 63 Timor Sea
1 infantry moved from SZ 63 Timor Sea to Western Australia
1 marine moved from SZ 63 Timor Sea to Western Australia
Combat - British
Battle in Western Australia
British attack with 1 infantry and 1 marine
Japanese defend with 1 armour
British roll dice for 1 infantry and 1 marine in Western Australia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Western Australia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Western Australia
British win, taking Western Australia from Japanese with 1 marine remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 infantry moved from England to Scotland
Place Units - British
1 fighter and 5 infantry placed in England
1 infantry placed in Scotland
1 halftrack placed in Southern Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
British regular : 0.33
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 cruiser, 1 halftrack and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 marine moved from Egypt to SZ 28 Eastern Mediterranean
1 infantry moved from Egypt to SZ 28 Eastern Mediterranean
1 infantry, 1 marine and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea
1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea
1 battleship moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea
1 infantry and 1 marine moved from SZ 55 Red Sea to Anglo-Egyptian Sudan
1 bomber moved from Egypt to SZ 63 Timor Sea
3 armour, 1 artillery, 3 fighters and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 fighters moved from Italy to Anglo-Egyptian Sudan
1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
1 armour moved from Italy to SZ 25 Adriatic Sea
1 infantry moved from Italy to SZ 25 Adriatic Sea
1 infantry moved from Italy to SZ 26 Central Mediterranean
1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
1 armour, 1 destroyer, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
1 armour and 2 infantry moved from SZ 28 Eastern Mediterranean to Egypt
1 halftrack moved from Buryatia to Okhotsk
Italians take Yakutsk from Russians
Italians take Okhotsk from Russians
1 halftrack moved from Okhotsk to Vladivostok
Italians take Vladivostok from Russians
1 halftrack moved from Novo-Sibirsk to Buryatia
1 infantry moved from Vichy France to Italy
1 infantry moved from Stalingrad to Kazakh
Combat - Italians
Battle in SZ 63 Timor Sea
Italians attack with 1 bomber; Japanese loiter and taunt
British defend with 1 transport
1 transport owned by the British lost in SZ 63 Timor Sea
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo-Egyptian Sudan
Italians attack with 3 armour, 1 artillery, 5 fighters, 2 infantry and 1 marine
British defend with 2 fighters, 4 halftracks and 2 infantry; Americans defend with 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians roll dice for 3 armour, 1 artillery, 5 fighters, 2 infantry and 1 marine in Anglo-Egyptian Sudan, round 2 : 2/12 hits, 5.33 expected hits
British roll dice for 3 fighters, 4 halftracks and 1 infantry in Anglo-Egyptian Sudan, round 2 : 6/8 hits, 4.33 expected hits
1 marine owned by the Italians, 1 halftrack owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan
5 fighters owned by the Italians retreated
1 armour owned by the Italians retreated to Egypt
British win with 3 fighters and 3 halftracks remaining. Battle score for attacker is -13
Casualties for British: 1 halftrack and 2 infantry
Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 marine
Non Combat Move - Italians
5 fighters moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Egypt to SZ 28 Eastern Mediterranean
1 fighter moved from Egypt to SZ 28 Eastern Mediterranean
1 bomber moved from SZ 63 Timor Sea to Java
Place Units - Italians
2 armour placed in Egypt
1 artillery, 1 halftrack and 2 infantry placed in Italy
1 cruiser placed in SZ 26 Central Mediterranean
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -3.50
British regular : 1.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Purchase Units - Chinese
Chinese buy 4 armour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Chinese
2 armour moved from Chosen to Shantung
1 armour moved from Inner Mongolia to Shantung
3 armour moved from Inner Mongolia to Szechwan
1 armour moved from Kansu to Eastern Sinkiang
1 armour moved from Kansu to Eastern Sinkiang
1 fighter moved from Kansu to Eastern Sinkiang
1 armour moved from Kansu to Szechwan
1 armour moved from Kansu to Shantung
1 armour moved from Kansu to Eastern Sinkiang
1 armour moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Szechwan
Chinese attack with 4 armour
Japanese defend with 1 armour
Chinese roll dice for 4 armour in Szechwan, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 armour remaining. Battle score for attacker is 0
Casualties for Chinese: 1 armour
Casualties for Japanese: 1 armour
Battle in Eastern Sinkiang
Chinese attack with 4 armour and 1 fighter
Germans defend with 1 armour
Chinese roll dice for 4 armour and 1 fighter in Eastern Sinkiang, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 armour in Eastern Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Chinese and 1 armour owned by the Germans lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 armour
Casualties for Germans: 1 armour
Battle in Shantung
Chinese attack with 4 armour
Japanese defend with 1 armour
Chinese roll dice for 4 armour in Shantung, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 3 armour remaining. Battle score for attacker is 0
Casualties for Chinese: 1 armour
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
2 armour placed in Western Sinkiang
1 armour placed in Kansu
1 armour placed in Chosen
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 1.00
Germans regular : 0.50
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 3 halftracks and 3 submarines; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 submarine moved from SZ 71 South China Sea to SZ 99 West Pacific
3 submarines moved from SZ 86 West Pacific to SZ 99 West Pacific
1 transport moved from SZ 71 South China Sea to SZ 73 East China Sea
1 artillery moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from Southern Japan to SZ 73 East China Sea
1 artillery moved from SZ 73 East China Sea to Chosen
1 infantry moved from SZ 73 East China Sea to Chosen
2 armour moved from French Indo-China to Szechwan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Kwangtung to Szechwan
4 armour moved from Kwangtung to Shantung
Combat - Japanese
Battle in Shantung
Japanese attack with 4 armour
Chinese defend with 3 armour
Japanese roll dice for 4 armour in Shantung, round 2 : 0/4 hits, 2.00 expected hits
Chinese roll dice for 3 armour in Shantung, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 4 armour in Shantung, round 3 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 3 armour in Shantung, round 3 : 2/3 hits, 1.50 expected hits
1 armour owned by the Chinese and 2 armour owned by the Japanese lost in Shantung
Japanese roll dice for 2 armour in Shantung, round 4 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 2 armour in Shantung, round 4 : 0/2 hits, 1.00 expected hits
2 armour owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 2 armour
Casualties for Chinese: 3 armour
Battle in Chosen
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 armour and 1 factory
Japanese roll dice for 1 artillery and 1 infantry in Chosen, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 armour in Chosen, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Chinese lost in Chosen
Japanese win, taking Chosen from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 armour
Battle in Szechwan
Japanese attack with 3 armour and 1 infantry
Chinese defend with 3 armour
Japanese roll dice for 3 armour and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 3 armour in Szechwan, round 2 : 3/3 hits, 1.50 expected hits
1 infantry owned by the Japanese, 2 armour owned by the Chinese and 2 armour owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 3 armour and 1 infantry
Casualties for Chinese: 3 armour
Battle in SZ 99 West Pacific
Japanese attack with 4 submarines
Americans defend with 2 cruisers, 2 destroyers and 1 transport
Japanese roll dice for 4 submarines in SZ 99 West Pacific, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 2 cruisers, 2 destroyers and 1 transport in SZ 99 West Pacific, round 2 : 3/4 hits, 1.67 expected hits
1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in SZ 99 West Pacific
Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in SZ 99 West Pacific, round 3 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Japanese lost in SZ 99 West Pacific
Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -16
Casualties for Japanese: 4 submarines
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 infantry moved from Northern Japan to Southern Japan
1 transport moved from SZ 63 Timor Sea to SZ 71 South China Sea
1 halftrack moved from French Indo-China to SZ 71 South China Sea
1 halftrack moved from SZ 71 South China Sea to Java
1 halftrack moved from Bombay to Yunnan
1 halftrack moved from Bombay to French Indo-China
Place Units - Japanese
3 submarines placed in SZ 86 West Pacific
Japanese undo move 1.
2 submarines placed in SZ 86 West Pacific
1 submarine placed in SZ 73 East China Sea
2 armour placed in French Indo-China
Japanese undo move 1.
1 submarine placed in SZ 86 West Pacific
1 submarine placed in SZ 72 South China Sea
3 halftracks placed in Bombay
1 armour and 1 fighter placed in Southern Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.00
Japanese regular : -1.83
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,3,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Increased Factory Production
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 1 bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 bomber moved from New Guinea to Chosen
1 bomber moved from New Guinea to Chosen
1 armour moved from New Guinea to SZ 99 West Pacific
1 marine moved from New Guinea to SZ 99 West Pacific
1 armour, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from SZ 99 West Pacific to SZ 73 East China Sea
1 armour moved from SZ 73 East China Sea to Chosen
1 marine moved from SZ 73 East China Sea to Chosen
1 fighter moved from Hawaiian Islands to New Guinea
1 bomber moved from Belgian Congo to Bombay
Combat - Americans
Strategic bombing raid in Bombay
Bombing raid in Bombay rolls: 5,3 and causes: 5 damage to unit: factory
Bombing raid in Bombay causes 5 damage total.
Battle in SZ 73 East China Sea
Americans attack with 2 cruisers, 1 destroyer and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in SZ 73 East China Sea, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in SZ 73 East China Sea
Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Chosen
Americans attack with 1 armour, 2 bombers and 1 marine
Japanese defend with 1 artillery, 1 factory and 1 infantry
Americans roll dice for 1 armour, 2 bombers and 1 marine in Chosen, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chosen, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 marine owned by the Americans lost in Chosen
Americans win, taking Chosen from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 marine
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Chosen to Northern Manchukuo
1 bomber moved from Chosen to Northern Manchukuo
1 armour moved from Northeastern United States to SZ 18 West Atlantic
2 infantry moved from Northeastern United States to SZ 18 West Atlantic
2 marines moved from Northeastern United States to SZ 18 West Atlantic
1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 2 marines and 4 transports moved from SZ 18 West Atlantic to SZ 20 Atlantic
2 infantry moved from SZ 20 Atlantic to Azores
2 marines moved from SZ 20 Atlantic to Azores
1 armour moved from SZ 20 Atlantic to Azores
1 bomber moved from Bombay to Baluchistan
Place Units - Americans
1 transport placed in SZ 95 Pacific
1 armour placed in Hawaiian Islands
2 armour placed in New Guinea
Americans undo move 3.
1 armour and 1 bomber placed in New Guinea
1 armour placed in Northeastern United States
1 battleship placed in SZ 18 West Atlantic
Activate Technology - Americans
Americans activating Increased Factory Production
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 0.17