@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Research Technology - Russians Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 42 PUs; 0 techTokens; Russians buy 6 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 4 armour, 3 fighters and 2 infantry moved from Moscow to Southern Russia 4 armour, 1 artillery and 3 infantry moved from Stalingrad to Southern Russia 3 armour moved from Kazakh to Southern Russia 2 armour moved from Sverdlovsk to Caucasus 1 infantry moved from Kazakh to Caucasus 1 infantry moved from Kazakh to Caucasus 1 bomber moved from Southwestern Siberia to Southern Russia 1 infantry moved from Leningrad to Northern Russia 1 infantry moved from Leningrad to Karelija 1 infantry moved from Finland to Norway Russians take Norway from Germans 5 infantry moved from Northern Manchukuo to Chosen 1 infantry moved from Amurskaya to Vladivostok Russians take Vladivostok from Japanese 1 infantry moved from Amurskaya to Okhotsk Russians take Okhotsk from Japanese 2 infantry moved from Szechwan to Kwangtung 1 infantry moved from Kazakh to Uzbek Russians take Uzbek from Italians Combat - Russians Battle in Caucasus Russians attack with 2 armour and 2 infantry Italians defend with 1 armour, 1 artillery, 1 infantry and 1 marine Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Caucasus, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 marine owned by the Italians and 1 infantry owned by the Italians lost in Caucasus Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Italians lost in Caucasus Russians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 2 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 marine Battle in Kwangtung Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Russians win, taking Kwangtung from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chosen Russians attack with 5 infantry Japanese defend with 1 factory and 3 infantry Russians roll dice for 5 infantry in Chosen, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Chosen, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chosen Russians roll dice for 3 infantry in Chosen, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Chosen, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Chosen, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Chosen, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chosen Russians roll dice for 3 infantry in Chosen, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chosen, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Chosen, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chosen, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chosen Russians win, taking Chosen from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Japanese: 3 infantry Battle in Southern Russia Russians attack with 11 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry Germans defend with 5 armour, 3 artilleries, 2 halftracks and 5 infantry; Italians defend with 2 fighters Russians roll dice for 11 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Southern Russia, round 2 : 12/21 hits, 9.00 expected hits Germans roll dice for 5 armour, 3 artilleries, 2 fighters, 2 halftracks and 5 infantry in Southern Russia, round 2 : 5/17 hits, 7.50 expected hits 5 infantry owned by the Russians, 2 halftracks owned by the Germans, 3 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 armour owned by the Germans lost in Southern Russia Russians roll dice for 11 armour, 1 artillery, 1 bomber and 3 fighters in Southern Russia, round 3 : 7/16 hits, 8.00 expected hits Germans roll dice for 3 armour and 2 fighters in Southern Russia, round 3 : 2/5 hits, 2.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians, 3 armour owned by the Germans and 2 fighters owned by the Italians lost in Southern Russia Russians win, taking Southern Russia from Germans with 10 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 58 Casualties for Russians: 1 armour, 1 artillery and 5 infantry Casualties for Germans: 5 armour, 3 artilleries, 2 halftracks and 5 infantry Casualties for Italians: 2 fighters Non Combat Move - Russians 1 bomber and 3 fighters moved from Southern Russia to Moscow 1 aaGun moved from Leningrad to Karelija 1 infantry moved from Leningrad to Karelija Place Units - Russians 1 infantry placed in Leningrad 4 armour placed in Moscow 2 armour placed in Sverdlovsk 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Russians collect 2 PUs from War Bonds; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : 0.17 Germans regular : -3.33 Russians regular : 3.67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 4,6 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover War Bonds Purchase Units - Germans Germans buy 3 armour, 3 fighters, 1 halftrack and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 3 armour moved from Ukraine to Southern Russia 1 bomber moved from France to Southern Russia 1 bomber moved from Ukraine to Moscow 3 fighters moved from Ukraine to Moscow 1 artillery and 1 infantry moved from Western Russia to Moscow 1 halftrack moved from Novgorod to Moscow 3 fighters moved from Baltic States to Moscow 2 artilleries and 2 infantry moved from Novgorod to Leningrad 4 armour moved from Baltic States to Southern Russia 4 armour moved from Hungary-Romania to Southern Russia 1 armour moved from Iran to Caucasus 1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic 1 submarine moved from SZ 4 Denmark Straight to SZ 14 North Atlantic Combat - Germans Battle in Moscow Germans attack with 1 artillery, 1 bomber, 6 fighters, 1 halftrack and 1 infantry Russians defend with 1 aaGun, 4 armour, 1 bomber, 1 factory and 3 fighters Russians roll AA dice in Moscow : 1/7 hits, 1.17 expected hits 1 fighter owned by the Germans lost in Moscow Germans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 halftrack and 1 infantry in Moscow, round 2 : 6/9 hits, 4.83 expected hits Russians roll dice for 4 armour, 1 bomber and 3 fighters in Moscow, round 2 : 4/8 hits, 4.17 expected hits 1 fighter owned by the Russians, 4 armour owned by the Russians, 1 halftrack owned by the Germans, 1 bomber owned by the Russians, 2 fighters owned by the Germans and 1 infantry owned by the Germans lost in Moscow Germans roll dice for 1 artillery, 1 bomber and 3 fighters in Moscow, round 3 : 4/5 hits, 3.00 expected hits Russians roll dice for 2 fighters in Moscow, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Russians lost in Moscow Germans captures 39PUs while taking Russians capital Germans win, taking Moscow from Russians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 3 fighters, 1 halftrack and 1 infantry Casualties for Russians: 4 armour, 1 bomber and 3 fighters Battle in Southern Russia Germans attack with 11 armour and 1 bomber Russians defend with 10 armour Germans roll dice for 11 armour and 1 bomber in Southern Russia, round 2 : 2/12 hits, 6.17 expected hits Russians roll dice for 10 armour in Southern Russia, round 2 : 3/10 hits, 5.00 expected hits 2 armour owned by the Russians and 3 armour owned by the Germans lost in Southern Russia Germans roll dice for 8 armour and 1 bomber in Southern Russia, round 3 : 7/9 hits, 4.67 expected hits Russians roll dice for 8 armour in Southern Russia, round 3 : 4/8 hits, 4.00 expected hits 7 armour owned by the Russians and 4 armour owned by the Germans lost in Southern Russia Germans roll dice for 4 armour and 1 bomber in Southern Russia, round 4 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 armour in Southern Russia, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Southern Russia Germans win, taking Southern Russia from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 8 armour Casualties for Russians: 10 armour Battle in Leningrad Germans attack with 2 artilleries and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Leningrad, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour Russians defend with 1 armour Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Germans 3 armour moved from Eastern Germany to France 1 artillery moved from Western Germany to France 1 halftrack moved from Eastern Germany to Ukraine 3 artilleries and 2 infantry moved from Eastern Germany to Western Germany 2 infantry moved from Western Poland to Eastern Germany 1 artillery and 3 infantry moved from Baltic States to Novgorod 1 bomber moved from Southern Russia to Ukraine 1 bomber moved from Moscow to Italy 1 fighter moved from Moscow to Ukraine 1 fighter moved from Moscow to Western Russia 1 fighter moved from Moscow to Western Russia Place Units - Germans 2 armour and 1 halftrack placed in Ukraine 1 armour, 3 fighters and 3 infantry placed in Western Germany Activate Technology - Germans Germans activating War Bonds Turn Complete - Germans Germans collect 57 PUs; end with 96 PUs Germans collect 2 PUs from War Bonds; end with 98 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 103 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 108 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 113 PUsCombat Hit Differential Summary :
Russians regular : -3.83 Germans regular : 0.83 Russians AA : -0.17 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Purchase Units - British Turning on Edit Mode EDIT: Changing PUs for British from 37 to 32 EDIT: Adding Technology Increased Factory Production for British EDIT: Turning off Edit Mode British buy 1 fighter, 1 halftrack, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 fighter moved from Southern Africa to SZ 64 South West Indian 1 submarine moved from SZ 69 Indian to SZ 64 South West Indian 1 infantry moved from New South Wales to SZ 105 Tasman Sea 1 transport moved from SZ 99 West Pacific to SZ 103 Arafura Sea 1 infantry moved from Queensland to SZ 103 Arafura Sea 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea 1 infantry moved from Central Australia to SZ 103 Arafura Sea 1 destroyer moved from SZ 99 West Pacific to SZ 98 Philippine Sea 1 infantry moved from French West Africa to Guinean Coast 1 artillery moved from French West Africa to Guinean Coast 1 fighter moved from French West Africa to Guinean Coast 1 fighter moved from French West Africa to Guinean Coast 1 submarine moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic 1 fighter moved from England to SZ 22 East Atlantic 2 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 98 Philippine Sea 1 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 99 West Pacific 1 infantry moved from SZ 98 Philippine Sea to Celebes British take Celebes from Japanese 1 infantry moved from SZ 98 Philippine Sea to Celebes 1 infantry moved from SZ 99 West Pacific to New Guinea 1 destroyer moved from SZ 105 Tasman Sea to SZ 99 West Pacific 1 destroyer moved from SZ 35 East Atlantic to SZ 22 East Atlantic Combat - British Battle in Guinean Coast British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 halftrack British roll dice for 1 artillery, 2 fighters and 1 infantry in Guinean Coast, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 halftrack in Guinean Coast, round 2 : 1/1 hits, 0.50 expected hits 1 halftrack owned by the Italians and 1 infantry owned by the British lost in Guinean Coast British win, taking Guinean Coast from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 halftrack Battle in SZ 64 South West Indian British attack with 1 fighter and 1 submarine Italians defend with 1 cruiser British roll dice for 1 submarine in SZ 64 South West Indian, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in SZ 64 South West Indian, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser in SZ 64 South West Indian, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the British lost in SZ 64 South West Indian British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Casualties for Italians: 1 cruiser Battle in SZ 22 East Atlantic British attack with 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in SZ 22 East Atlantic, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in SZ 22 East Atlantic British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 infantry moved from Azores to SZ 20 Atlantic 1 infantry moved from Azores to SZ 20 Atlantic 2 infantry and 1 transport moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 infantry moved from SZ 35 East Atlantic to French West Africa 1 infantry moved from SZ 35 East Atlantic to French West Africa 1 transport moved from SZ 35 East Atlantic to SZ 45 Mid Atlantic 1 submarine moved from SZ 23 West Mediterranean to SZ 28 Eastern Mediterranean 1 fighter moved from SZ 64 South West Indian to Southern Africa 1 fighter moved from Guinean Coast to French West Africa 1 fighter moved from Guinean Coast to French West Africa 1 fighter moved from SZ 22 East Atlantic to Gibraltar Place Units - British 1 halftrack placed in Southern Africa 1 transport placed in SZ 105 Tasman Sea 1 marine placed in Southern Africa British undo move 3. 1 submarine placed in SZ 17 English Channel 1 fighter placed in England 1 marine placed in New South Wales Turn Complete - British British collect 30 PUs; end with 30 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 2 armour moved from Anglo-Egyptian Sudan to Belgian Congo 1 halftrack moved from Egypt to French Equatorial Africa 1 halftrack moved from Iran to Kazakh Italians take Kazakh from Russians 1 halftrack moved from Kazakh to Kyrgyz Italians take Kyrgyz from Russians 1 halftrack moved from Eastern Russia to Kazakh 1 halftrack moved from Kazakh to Omsk Italians take Omsk from Russians 1 halftrack moved from Omsk to Novo-Sibirsk Italians take Novo-Sibirsk from Russians 1 halftrack moved from Archangel'sk to Western Siberia Italians take Western Siberia from Russians 1 halftrack moved from Western Siberia to Southwestern Siberia Italians take Southwestern Siberia from Russians 1 halftrack moved from Southwestern Siberia to Irkutsk Italians take Irkutsk from Russians 1 halftrack moved from Ukraine to Eastern Russia 1 halftrack moved from Ukraine to Moscow 1 infantry moved from Hungary-Romania to Ukraine 1 halftrack moved from Egypt to Iran 1 battleship, 1 cruiser and 2 transports moved from SZ 55 Red Sea to SZ 26 Central Mediterranean 1 halftrack moved from Italy to SZ 26 Central Mediterranean 1 armour moved from Italy to SZ 26 Central Mediterranean 1 marine moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Sicily to SZ 26 Central Mediterranean 1 armour, 1 halftrack, 1 infantry and 1 marine moved from SZ 26 Central Mediterranean to Libya 1 halftrack moved from Italy to Ukraine Combat - Italians Battle in Belgian Congo Italians attack with 2 armour British defend with 1 infantry Italians roll dice for 2 armour in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Italy to SZ 26 Central Mediterranean Place Units - Italians 1 carrier and 1 destroyer placed in SZ 26 Central Mediterranean 1 fighter placed in SZ 26 Central Mediterranean 2 armour placed in Egypt Turn Complete - Italians Italians collect 35 PUs; end with 36 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Purchase Units - Chinese Chinese buy 3 armour, 1 halftrack and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 armour moved from Shantung to Yunnan 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 armour moved from Western Sinkiang to Kyrgyz 1 halftrack moved from Western Sinkiang to Eastern Sinkiang 1 fighter moved from Western Sinkiang to Kyrgyz Combat - Chinese Battle in Yunnan Chinese attack with 1 armour and 4 infantry Japanese defend with 1 armour and 2 infantry Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 armour and 2 infantry Battle in Kyrgyz Chinese attack with 1 armour and 1 fighter Italians defend with 1 halftrack Chinese roll dice for 1 armour and 1 fighter in Kyrgyz, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 halftrack in Kyrgyz, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese and 1 halftrack owned by the Italians lost in Kyrgyz Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 armour Casualties for Italians: 1 halftrack Non Combat Move - Chinese 1 fighter moved from Kyrgyz to Western Sinkiang 1 infantry moved from Kansu to Eastern Sinkiang 1 infantry moved from Kansu to Szechwan 2 infantry moved from Shantung to Chosen Place Units - Chinese 1 infantry placed in Western Sinkiang 2 armour placed in Chosen 1 armour and 1 halftrack placed in Kansu Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 26 PUs Objective 2: Chinese met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Italians regular : 0.50 Japanese regular : -2.00 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Bombay to SZ 57 Arabian Sea 1 armour moved from Ceylon to SZ 57 Arabian Sea 1 armour, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea 1 infantry moved from SZ 71 South China Sea to Java 1 armour moved from SZ 71 South China Sea to Java 1 cruiser moved from SZ 71 South China Sea to SZ 98 Philippine Sea 1 cruiser moved from SZ 57 Arabian Sea to SZ 71 South China Sea 3 armour moved from French Indo-China to Yunnan 2 armour moved from Burma to Yunnan 1 submarine moved from SZ 73 East China Sea to SZ 72 South China Sea 1 submarine moved from SZ 73 East China Sea to SZ 92 Philippine Sea 1 artillery and 4 infantry moved from Southern Japan to SZ 73 East China Sea 1 artillery, 2 fighters and 4 infantry moved from SZ 73 East China Sea to Chosen 4 infantry moved from Northern Japan to Southern Japan Combat - Japanese Battle in Java Japanese attack with 1 armour and 1 infantry British defend with 1 armour Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Java Japanese win, taking Java from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in SZ 92 Philippine Sea Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in SZ 92 Philippine Sea, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in SZ 92 Philippine Sea, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in SZ 92 Philippine Sea Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in SZ 72 South China Sea Japanese attack with 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in SZ 72 South China Sea, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in SZ 72 South China Sea Japanese win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in SZ 98 Philippine Sea Japanese attack with 1 cruiser British defend with 1 destroyer and 1 transport Japanese roll dice for 1 cruiser in SZ 98 Philippine Sea, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in SZ 98 Philippine Sea, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in SZ 98 Philippine Sea, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 98 Philippine Sea 1 transport owned by the British lost in SZ 98 Philippine Sea Japanese win with 1 cruiser remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 5 armour Chinese defend with 1 armour and 4 infantry Japanese roll dice for 5 armour in Yunnan, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.83 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 5 armour in Yunnan, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 armour remaining. Battle score for attacker is 17 Casualties for Chinese: 1 armour and 4 infantry Battle in Chosen Japanese attack with 1 artillery, 2 fighters and 4 infantry Chinese defend with 2 armour, 1 factory and 2 infantry; Russians defend with 2 infantry Japanese roll dice for 1 cruiser in Chosen, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Chosen, round 2 : 1/7 hits, 2.50 expected hits Chinese roll dice for 2 armour and 4 infantry in Chosen, round 2 : 1/6 hits, 2.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chosen Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Chosen, round 3 : 1/6 hits, 2.33 expected hits Chinese roll dice for 2 armour and 3 infantry in Chosen, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chosen Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Chosen, round 4 : 1/4 hits, 2.00 expected hits Chinese roll dice for 2 armour and 2 infantry in Chosen, round 4 : 3/4 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Chosen 1 fighter owned by the Japanese retreated Chinese win with 2 armour and 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 1 fighter and 4 infantry Casualties for Chinese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 fighter moved from Chosen to SZ 73 East China Sea Place Units - Japanese 1 fighter and 2 submarines placed in SZ 73 East China Sea 2 artilleries and 1 infantry placed in Southern Japan 3 infantry placed in Northern Japan 3 armour placed in French Indo-China Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : 0.67 Japanese regular : -2.33 Japanese rolls : 0.00 British regular : -1.00 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 1 factory, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from SZ 99 West Pacific to SZ 73 East China Sea 1 destroyer moved from SZ 92 Philippine Sea to SZ 73 East China Sea 1 fighter moved from Queensland to SZ 73 East China Sea 1 fighter moved from Szechwan to SZ 73 East China Sea 1 bomber moved from Hawaiian Islands to SZ 73 East China Sea 1 armour moved from Azores to SZ 20 Atlantic 2 infantry moved from Azores to SZ 20 Atlantic 2 artilleries moved from Azores to SZ 20 Atlantic 1 bomber moved from French West Africa to Morocco 1 armour moved from French West Africa to SZ 35 East Atlantic 1 armour, 2 artilleries, 1 cruiser, 2 infantry and 3 transports moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 armour, 1 cruiser and 1 transport moved from SZ 35 East Atlantic to SZ 22 East Atlantic 2 infantry moved from SZ 22 East Atlantic to Morocco 2 artilleries moved from SZ 22 East Atlantic to Morocco 2 armour moved from SZ 22 East Atlantic to Morocco 1 destroyer moved from SZ 35 East Atlantic to SZ 22 East Atlantic 1 infantry moved from French West Africa to French Equatorial Africa 2 fighters moved from French West Africa to French Equatorial Africa Combat - Americans Battle in SZ 73 East China Sea Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 3 transports Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in SZ 73 East China Sea, round 2 : 5/11 hits, 4.83 expected hits Japanese roll dice for 4 submarines in SZ 73 East China Sea, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in SZ 73 East China Sea, round 2 : 4/6 hits, 2.83 expected hits 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 2 fighters owned by the Americans lost in SZ 73 East China Sea Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in SZ 73 East China Sea, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 bomber and 2 fighters in SZ 73 East China Sea, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 3 transports in SZ 73 East China Sea, round 3 : 1/4 hits, 2.17 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 73 East China Sea Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 4 : 1/1 hits, 0.17 expected hits 1 carrier owned by the Americans lost in SZ 73 East China Sea Americans roll dice for 1 battleship, 1 cruiser and 2 transports in SZ 73 East China Sea, round 4 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 bomber and 1 fighter in SZ 73 East China Sea, round 4 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 carrier, 1 fighter and 3 transports in SZ 73 East China Sea, round 4 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in SZ 73 East China Sea Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship and 2 transports in SZ 73 East China Sea, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in SZ 73 East China Sea, round 5 : 0/2 hits, 0.83 expected hits 1 submarine owned by the Japanese lost in SZ 73 East China Sea 1 transport owned by the Japanese lost in SZ 73 East China Sea Americans win with 1 battleship, 1 bomber and 2 transports remaining. Battle score for attacker is 25 Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 4 fighters Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 3 transports Battle in Morocco Americans attack with 2 armour, 2 artilleries, 1 bomber and 2 infantry Germans defend with 1 artillery, 2 fighters and 3 infantry Americans roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Morocco Americans roll dice for 2 armour, 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 5/8 hits, 3.17 expected hits Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Morocco, round 2 : 1/5 hits, 2.33 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Germans with 2 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 30 Casualties for Germans: 1 artillery, 2 fighters and 3 infantry Casualties for Americans: 1 infantry Battle in French Equatorial Africa Americans attack with 2 fighters and 1 infantry Italians defend with 1 halftrack Americans roll dice for 2 fighters and 1 infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 halftrack in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits 1 halftrack owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 halftrack Non Combat Move - Americans 2 fighters moved from French Equatorial Africa to French West Africa 1 bomber moved from Morocco to French West Africa 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 marine moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 armour moved from SZ 20 Atlantic to Azores 1 marine moved from SZ 20 Atlantic to Azores 1 armour moved from Hawaiian Islands to SZ 95 Pacific 1 marine moved from Hawaiian Islands to SZ 95 Pacific 1 armour, 2 cruisers, 1 marine and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific 1 marine moved from SZ 99 West Pacific to New Guinea 1 armour moved from SZ 99 West Pacific to New Guinea 1 bomber moved from SZ 73 East China Sea to Chosen 1 bomber moved from Southwestern United States to Midway Island Place Units - Americans 1 factory placed in New Guinea 1 armour and 1 bomber placed in Hawaiian Islands 1 infantry and 1 marine placed in Northeastern United States 1 transport placed in SZ 91 East Pacific 1 destroyer and 1 transport placed in SZ 18 West Atlantic Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Italians regular : -0.50 Japanese regular : 1.83 Germans regular : -1.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Research Technology - Russians Combat Move - Russians 1 infantry moved from Karelija to Archangel'sk Russians take Archangel'sk from Italians 1 infantry moved from Karelija to Archangel'sk 1 armour moved from Sverdlovsk to Kazakh Russians take Kazakh from Italians 1 armour moved from Kazakh to Kyrgyz Russians take Kyrgyz from Italians 1 armour moved from Sverdlovsk to Western Siberia Russians take Western Siberia from Italians 1 armour moved from Western Siberia to Omsk Russians take Omsk from Italians 1 infantry moved from Stalingrad to Kazakh 1 infantry moved from Stalingrad to Kazakh 1 infantry moved from Norway to Finland Combat - Russians Non Combat Move - Russians 1 aaGun moved from Karelija to Archangel'sk 1 aaGun moved from Stalingrad to Kazakh 1 infantry moved from Vladivostok to Amurskaya 1 infantry moved from Okhotsk to Yakutsk Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 halftrack, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 artillery moved from Leningrad to Karelija Germans take Karelija from Russians 1 artillery and 1 infantry moved from Leningrad to Finland 1 artillery and 3 infantry moved from Novgorod to Northern Russia 1 fighter moved from Western Russia to Archangel'sk 1 fighter moved from Western Russia to Northern Russia 1 artillery moved from Moscow to Northern Russia 3 armour moved from Southern Russia to Archangel'sk 1 armour moved from Caucasus to Uzbek 2 armour moved from Ukraine to Stalingrad 1 halftrack moved from Ukraine to Archangel'sk 1 halftrack moved from Ukraine to Archangel'sk 1 submarine moved from SZ 14 North Atlantic to SZ 20 Atlantic 1 submarine moved from SZ 16 North Atlantic to SZ 35 East Atlantic 1 bomber moved from Italy to SZ 45 Mid Atlantic Combat - Germans Germans creates battle in territory SZ 17 English Channel Battle in SZ 35 East Atlantic Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in SZ 35 East Atlantic Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in SZ 45 Mid Atlantic Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in SZ 45 Mid Atlantic Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in SZ 20 Atlantic Germans attack with 1 submarine Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in SZ 20 Atlantic, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 20 Atlantic, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in SZ 20 Atlantic, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 20 Atlantic, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in SZ 20 Atlantic, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in SZ 20 Atlantic 1 transport owned by the Americans lost in SZ 20 Atlantic Germans win with 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Uzbek Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Uzbek, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Uzbek, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Uzbek, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Uzbek, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Uzbek Germans win, taking Uzbek from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Russia Germans attack with 2 artilleries, 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Northern Russia, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 infantry in Northern Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Russia Germans win, taking Northern Russia from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Stalingrad Germans attack with 2 armour Russians defend with 1 factory and 1 infantry Germans roll dice for 2 armour in Stalingrad, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Archangel'sk Germans attack with 3 armour, 1 fighter and 2 halftracks Russians defend with 1 aaGun and 2 infantry Russians roll AA dice in Archangel'sk : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 fighter and 2 halftracks in Archangel'sk, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Archangel'sk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel'sk Germans roll dice for 3 armour, 1 fighter and 2 halftracks in Archangel'sk, round 3 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel'sk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 halftrack owned by the Germans lost in Archangel'sk Germans win, taking Archangel'sk from Russians with 3 armour, 1 fighter and 1 halftrack remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 halftrack Non Combat Move - Germans 1 fighter moved from Northern Russia to SZ 11 West Baltic Sea 1 fighter moved from Ukraine to SZ 11 West Baltic Sea 1 submarine moved from SZ 17 English Channel to SZ 11 West Baltic Sea 1 bomber moved from Ukraine to France 1 fighter moved from Archangel'sk to Moscow 1 aaGun moved from Ukraine to Hungary-Romania 1 bomber moved from SZ 45 Mid Atlantic to Belgian Congo 1 fighter moved from Western Germany to France Place Units - Germans 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in SZ 11 West Baltic Sea 2 infantry placed in Eastern Germany Germans undo move 1. 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in SZ 11 West Baltic Sea 1 battleship and 1 cruiser placed in SZ 11 West Baltic Sea 1 artillery and 1 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Eastern Germany 1 artillery placed in Western Germany 3 armour and 1 halftrack placed in Moscow Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Germans collect 4 PUs from War Bonds; end with 69 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Germans rolls : 0.00 Russians regular : 0.33 Germans regular : 0.17 Russians AA : -0.17 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 fighter, 2 halftracks, 2 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 marine moved from New South Wales to SZ 105 Tasman Sea 1 marine and 1 transport moved from SZ 105 Tasman Sea to SZ 99 West Pacific 1 infantry moved from New Guinea to SZ 99 West Pacific 1 halftrack moved from Southern Africa to Belgian Congo 1 fighter moved from French West Africa to Belgian Congo 1 fighter moved from Southern Africa to Belgian Congo 1 artillery moved from Guinean Coast to French Equatorial Africa 1 infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Southern Africa to Rhodesia 1 infantry moved from Southern Africa to Rhodesia 1 destroyer moved from SZ 22 East Atlantic to SZ 35 East Atlantic 1 submarine moved from SZ 17 English Channel to SZ 15 North Atlantic 1 submarine moved from SZ 22 East Atlantic to SZ 15 North Atlantic 1 fighter moved from French West Africa to SZ 35 East Atlantic 1 marine moved from SZ 99 West Pacific to New Guinea 1 infantry moved from SZ 99 West Pacific to New Guinea Combat - British Battle in Belgian Congo British attack with 2 fighters and 1 halftrack Germans defend with 1 bomber; Italians defend with 1 armour British roll dice for 2 fighters and 1 halftrack in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 bomber in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Germans, 1 halftrack owned by the British and 1 armour owned by the Italians lost in Belgian Congo British win with 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 halftrack Casualties for Italians: 1 armour Casualties for Germans: 1 bomber Battle in SZ 35 East Atlantic British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in SZ 35 East Atlantic, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in SZ 35 East Atlantic British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from Belgian Congo to French Equatorial Africa 1 fighter moved from Belgian Congo to French Equatorial Africa 1 fighter moved from SZ 35 East Atlantic to Gibraltar 1 infantry moved from England to Scotland Place Units - British 1 armour and 1 infantry placed in Scotland 1 fighter, 1 infantry and 1 marine placed in England 2 halftracks placed in Southern Africa Turn Complete - British British collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -0.17 British regular : 0.50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Libya to Morocco 1 halftrack moved from Libya to Morocco 1 marine moved from Libya to SZ 26 Central Mediterranean 1 artillery moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Sicily to SZ 26 Central Mediterranean 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 infantry moved from Sardinia to SZ 23 West Mediterranean 1 artillery, 2 fighters, 2 infantry and 1 marine moved from SZ 23 West Mediterranean to Morocco 1 halftrack moved from Eastern Russia to Western Siberia Italians take Western Siberia from Russians 1 halftrack moved from Western Siberia to Sverdlovsk Italians take Sverdlovsk from Russians 1 halftrack moved from Moscow to Stalingrad 1 halftrack moved from Ukraine to Caucasus 1 halftrack moved from Iran to Uzbek 1 armour moved from Egypt to Iraq 1 infantry moved from Libya to Anglo-Egyptian Sudan 1 halftrack moved from Irkutsk to Buryatia Italians take Buryatia from Russians 1 halftrack moved from Buryatia to Yakutsk 1 halftrack moved from Novo-Sibirsk to Irkutsk 1 halftrack moved from Irkutsk to Southeastern Siberia Italians take Southeastern Siberia from Russians 1 halftrack moved from Southeastern Siberia to Yakutsk 1 infantry moved from Ukraine to Southern Russia Combat - Italians Battle in Yakutsk Italians attack with 2 halftracks Russians defend with 1 infantry Italians roll dice for 2 halftracks in Yakutsk, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 halftrack owned by the Italians lost in Yakutsk 1 halftrack owned by the Italians retreated to Buryatia Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 halftrack Battle in Morocco Italians attack with 1 armour, 1 artillery, 2 fighters, 1 halftrack, 2 infantry and 1 marine Americans defend with 2 armour, 2 artilleries and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Morocco Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 halftrack, 2 infantry and 1 marine in Morocco, round 2 : 2/8 hits, 3.00 expected hits Americans roll dice for 2 armour and 2 artilleries in Morocco, round 2 : 2/4 hits, 1.67 expected hits 2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 halftrack and 1 marine in Morocco, round 3 : 3/6 hits, 2.67 expected hits Americans roll dice for 2 armour in Morocco, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 2 fighters, 1 halftrack and 1 marine remaining. Battle score for attacker is 15 Casualties for Americans: 2 armour, 2 artilleries and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Italians 2 fighters moved from Morocco to SZ 23 West Mediterranean Place Units - Italians 1 transport placed in SZ 25 Adriatic Sea 2 armour placed in Egypt 1 bomber, 1 fighter, 1 infantry and 1 marine placed in Italy Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.17 Russians regular : 0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Purchase Units - Chinese Chinese buy 6 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Western Sinkiang to Kansu Place Units - Chinese 2 armour placed in Chosen 2 armour placed in Kansu 2 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 25 PUs Objective 2: Chinese met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover AA Radar Purchase Units - Japanese Japanese buy 3 armour, 1 halftrack, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 armour moved from Yunnan to Szechwan 3 armour moved from Yunnan to Kwangtung 3 armour moved from French Indo-China to Kwangtung 1 cruiser moved from SZ 71 South China Sea to SZ 99 West Pacific 1 cruiser moved from SZ 98 Philippine Sea to SZ 99 West Pacific 1 submarine moved from SZ 72 South China Sea to SZ 99 West Pacific Combat - Japanese Battle in Kwangtung Japanese attack with 6 armour Russians defend with 2 infantry Japanese roll dice for 6 armour in Kwangtung, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 6 armour remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Szechwan Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Szechwan, round 2 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in SZ 99 West Pacific Japanese attack with 2 cruisers and 1 submarine British defend with 1 destroyer and 2 transports; Americans defend with 2 cruisers and 1 transport Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 cruisers in SZ 99 West Pacific, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 cruisers, 1 destroyer and 3 transports in SZ 99 West Pacific, round 2 : 1/3 hits, 1.33 expected hits 2 cruisers owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 99 West Pacific Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 3 transports in SZ 99 West Pacific, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 99 West Pacific 2 transports owned by the British and 1 transport owned by the Americans lost in SZ 99 West Pacific Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 41 Casualties for Japanese: 1 cruiser Casualties for Americans: 2 cruisers and 1 transport Casualties for British: 1 destroyer and 2 transports Non Combat Move - Japanese 1 infantry moved from Java to SZ 71 South China Sea 1 armour moved from Java to SZ 71 South China Sea 1 armour, 1 infantry and 1 transport moved from SZ 71 South China Sea to SZ 58 Bay of Bengal 1 armour moved from SZ 58 Bay of Bengal to Burma 1 infantry moved from SZ 58 Bay of Bengal to Burma 1 armour moved from Bombay to Burma Place Units - Japanese 3 armour placed in French Indo-China 1 halftrack placed in Bombay 1 infantry placed in Southern Japan 1 submarine placed in SZ 73 East China Sea 1 submarine placed in SZ 73 East China Sea 1 transport placed in SZ 57 Arabian Sea Activate Technology - Japanese Japanese activating AA Radar Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.50 Japanese rolls : 1.00 British regular : -0.67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 unit repaired. 1 destroyer moved from SZ 22 East Atlantic to SZ 20 Atlantic 2 cruisers moved from SZ 22 East Atlantic to SZ 20 Atlantic 1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 bomber moved from French West Africa to Anglo-Egyptian Sudan 1 fighter moved from French West Africa to Anglo-Egyptian Sudan 1 battleship and 2 transports moved from SZ 73 East China Sea to SZ 99 West Pacific 1 bomber moved from Hawaiian Islands to SZ 99 West Pacific 1 bomber moved from Chosen to French Indo-China 1 bomber moved from Midway Island to SZ 99 West Pacific Combat - Americans Strategic bombing raid in French Indo-China Bombing raid in French Indo-China rolls: 4,2 and causes: 4 damage to unit: factory Bombing raid in French Indo-China causes 4 damage total. Battle in SZ 99 West Pacific Americans attack with 1 battleship, 2 bombers and 2 transports Japanese defend with 1 cruiser and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 battleship, 2 bombers and 2 transports in SZ 99 West Pacific, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Japanese lost in SZ 99 West Pacific Americans win with 1 battleship, 2 bombers and 2 transports remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in SZ 20 Atlantic Americans attack with 2 cruisers and 2 destroyers Germans defend with 1 submarine Americans roll dice for 2 cruisers and 2 destroyers in SZ 20 Atlantic, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in SZ 20 Atlantic Americans win with 2 cruisers and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Anglo-Egyptian Sudan Americans attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan Americans win, taking Anglo-Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 fighter moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 fighter moved from French West Africa to Azores 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 marine moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 marine moved from SZ 20 Atlantic to Azores 1 armour moved from SZ 20 Atlantic to Azores 4 transports moved from SZ 22 East Atlantic to SZ 20 Atlantic 2 infantry moved from Southwestern United States to SZ 91 East Pacific 2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 2 infantry moved from SZ 95 Pacific to Hawaiian Islands 1 bomber moved from French Indo-China to Chosen 1 bomber moved from SZ 99 West Pacific to New Guinea 1 bomber moved from SZ 99 West Pacific to New Guinea Place Units - Americans 1 cruiser and 1 destroyer placed in SZ 99 West Pacific 1 cruiser and 1 destroyer placed in SZ 95 Pacific 1 fighter placed in Southwestern United States 1 armour, 1 infantry and 1 marine placed in Northeastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.33 Japanese regular : 0.50 Germans regular : -0.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Research Technology - Russians Combat Move - Russians 1 infantry moved from Western Sinkiang to Kyrgyz 1 infantry moved from Kazakh to Sverdlovsk 1 armour moved from Kyrgyz to Sverdlovsk 1 armour moved from Omsk to Western Siberia Russians take Western Siberia from Italians Combat - Russians Battle in Sverdlovsk Russians attack with 1 armour and 1 infantry Italians defend with 1 factory and 1 halftrack Russians roll dice for 1 armour and 1 infantry in Sverdlovsk, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 halftrack in Sverdlovsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Sverdlovsk Russians roll dice for 1 armour in Sverdlovsk, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 halftrack in Sverdlovsk, round 3 : 0/1 hits, 0.50 expected hits 1 halftrack owned by the Italians lost in Sverdlovsk Russians win, taking Sverdlovsk from Italians with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 halftrack Non Combat Move - Russians 1 aaGun moved from Kazakh to Kyrgyz Turn Complete - RussiansCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.17 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 1,4 and gets 0 hits Purchase Units - Germans Germans buy 5 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 halftrack and 2 transports; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Germans 1 artillery moved from Western Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic 1 artillery, 2 fighters and 1 infantry moved from SZ 22 East Atlantic to Gibraltar 1 bomber moved from France to Gibraltar 1 armour moved from Uzbek to Kyrgyz 1 armour moved from Stalingrad to Kazakh 1 fighter moved from Moscow to Kazakh 3 armour and 1 halftrack moved from Moscow to Sverdlovsk 3 armour and 1 halftrack moved from Archangel'sk to Western Siberia 1 infantry moved from Finland to Norway Germans take Norway from Russians 1 artillery moved from Karelija to Finland Combat - Germans Battle in Gibraltar Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 aaGun, 2 fighters and 1 infantry British roll AA dice in Gibraltar : 2/3 hits, 0.50 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Gibraltar Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Gibraltar Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Gibraltar Germans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the British lost in Gibraltar British win with no units remaining. Battle score for attacker is -16 Casualties for Germans: 1 artillery, 1 bomber, 2 fighters and 1 infantry Casualties for British: 2 fighters and 1 infantry Battle in Kazakh Germans attack with 1 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 armour and 1 fighter in Kazakh, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakh Germans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Sverdlovsk Germans attack with 3 armour and 1 halftrack Russians defend with 1 armour and 1 factory Germans roll dice for 3 armour and 1 halftrack in Sverdlovsk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour in Sverdlovsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Sverdlovsk Germans win, taking Sverdlovsk from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Western Siberia Germans attack with 3 armour and 1 halftrack Russians defend with 1 armour Germans roll dice for 3 armour and 1 halftrack in Western Siberia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour in Western Siberia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Western Siberia Germans win, taking Western Siberia from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Kyrgyz Germans attack with 1 armour Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 armour in Kyrgyz, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kyrgyz, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kyrgyz Germans win, taking Kyrgyz from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Kazakh to Stalingrad 1 aaGun moved from Archangel'sk to Sverdlovsk 2 fighters moved from France to SZ 22 East Atlantic Place Units - Germans 1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in SZ 11 West Baltic Sea 2 fighters moved from Western Germany to SZ 11 West Baltic Sea 2 armour and 1 halftrack placed in Stalingrad 3 armour placed in Moscow Turn Complete - Germans Germans collect 73 PUs; end with 74 PUs Germans collect 1 PU from War Bonds; end with 75 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
British AA : 1.50 Russians regular : -0.67 Germans regular : 1.17 British regular : 1.00 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - British British buy 1 fighter, 2 halftracks and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Rhodesia to Kenya-Tanganyika British take Kenya-Tanganyika from Italians 1 halftrack moved from Southern Africa to Ethiopia British take Ethiopia from Italians 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan 1 submarine moved from SZ 28 Eastern Mediterranean to SZ 25 Adriatic Sea 1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan Combat - British Battle in SZ 25 Adriatic Sea British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in SZ 25 Adriatic Sea British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 destroyer moved from SZ 35 East Atlantic to SZ 33 Atlantic 2 submarines moved from SZ 15 North Atlantic to SZ 4 Denmark Straight Place Units - British 2 halftracks placed in Southern Africa 1 transport placed in SZ 105 Tasman Sea 1 fighter placed in Scotland Turn Complete - British British collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 destroyer moved from SZ 23 West Mediterranean to SZ 25 Adriatic Sea 1 bomber moved from Italy to Anglo-Egyptian Sudan 1 fighter moved from Italy to Anglo-Egyptian Sudan 2 fighters moved from SZ 23 West Mediterranean to Anglo-Egyptian Sudan 1 infantry moved from Sardinia to SZ 23 West Mediterranean 1 artillery moved from Morocco to SZ 23 West Mediterranean 1 armour moved from Morocco to Libya 1 halftrack moved from Morocco to Anglo-Egyptian Sudan 3 armour moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Iraq to Egypt 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 marine moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 artillery, 2 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt 1 halftrack moved from Caucasus to Novo-Sibirsk Italians take Kazakh from Russians Italians take Omsk from Russians 1 halftrack moved from Stalingrad to Kyrgyz 1 halftrack moved from Uzbek to Novo-Sibirsk 1 infantry moved from Southern Russia to Stalingrad Combat - Italians Battle in SZ 25 Adriatic Sea Italians attack with 1 destroyer British defend with 1 submarine Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in SZ 25 Adriatic Sea Italians win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Anglo-Egyptian Sudan Italians attack with 3 armour, 1 bomber, 3 fighters and 1 halftrack British defend with 1 artillery, 2 fighters, 1 halftrack and 2 infantry; Americans defend with 1 infantry Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 halftrack in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 3.83 expected hits British roll dice for 1 artillery, 2 fighters, 1 halftrack and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits, 3.17 expected hits 1 halftrack owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan Italians roll dice for 1 armour, 1 bomber and 3 fighters in Anglo-Egyptian Sudan, round 3 : 0/5 hits, 2.67 expected hits British roll dice for 2 fighters, 1 halftrack and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 2.17 expected hits 1 armour owned by the Italians lost in Anglo-Egyptian Sudan 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated British win with 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 3 armour and 1 halftrack Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt Place Units - Italians 1 transport placed in SZ 25 Adriatic Sea 2 fighters placed in Italy 2 armour placed in Egypt 1 armour placed in Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -3.50 British regular : -1.83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 destroyer moved from SZ 23 West Mediterranean to SZ 25 Adriatic Sea 1 bomber moved from Italy to Anglo-Egyptian Sudan 1 fighter moved from Italy to Anglo-Egyptian Sudan 2 fighters moved from SZ 23 West Mediterranean to Anglo-Egyptian Sudan 1 infantry moved from Sardinia to SZ 23 West Mediterranean 1 artillery moved from Morocco to SZ 23 West Mediterranean 1 armour moved from Morocco to Libya 1 halftrack moved from Morocco to Anglo-Egyptian Sudan 3 armour moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Iraq to Egypt 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 marine moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 artillery, 2 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt 1 halftrack moved from Caucasus to Novo-Sibirsk Italians take Kazakh from Russians Italians take Omsk from Russians 1 halftrack moved from Stalingrad to Kyrgyz 1 halftrack moved from Uzbek to Novo-Sibirsk 1 infantry moved from Southern Russia to Stalingrad Combat - Italians Battle in SZ 25 Adriatic Sea Italians attack with 1 destroyer British defend with 1 submarine Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in SZ 25 Adriatic Sea Italians win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Anglo-Egyptian Sudan Italians attack with 3 armour, 1 bomber, 3 fighters and 1 halftrack British defend with 1 artillery, 2 fighters, 1 halftrack and 2 infantry; Americans defend with 1 infantry Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 halftrack in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 3.83 expected hits British roll dice for 1 artillery, 2 fighters, 1 halftrack and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits, 3.17 expected hits 1 halftrack owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan Italians roll dice for 1 armour, 1 bomber and 3 fighters in Anglo-Egyptian Sudan, round 3 : 0/5 hits, 2.67 expected hits British roll dice for 2 fighters, 1 halftrack and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 2.17 expected hits 1 armour owned by the Italians lost in Anglo-Egyptian Sudan 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated British win with 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 3 armour and 1 halftrack Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt Place Units - Italians 1 transport placed in SZ 25 Adriatic Sea 2 fighters placed in Italy 2 armour placed in Egypt 1 armour placed in Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -3.50 British regular : -1.83 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Chinese Chinese buy 6 armour; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Shantung to Szechwan 2 armour moved from Kansu to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 armour, 1 fighter and 1 infantry Japanese defend with 2 armour Chinese roll dice for 2 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 2 armour moved from Western Sinkiang to Kansu 1 halftrack moved from Kansu to Western Sinkiang 1 infantry moved from Chosen to Shantung 4 armour moved from Chosen to Inner Mongolia Place Units - Chinese 2 armour placed in Western Sinkiang 2 armour placed in Kansu 2 armour placed in Chosen Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.00





