Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 4,4 and gets 0 hits
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 fighter, 2 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Northeastern United States to SZ 18 West Atlantic
1 armour moved from Northeastern United States to SZ 18 West Atlantic
1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 artillery moved from Midway Island to SZ 88 Pacific
1 infantry moved from Midway Island to SZ 88 Pacific
1 cruiser moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 infantry moved from SZ 20 Atlantic to Azores
1 armour moved from SZ 20 Atlantic to Azores
1 artillery, 1 infantry and 1 transport moved from SZ 88 Pacific to SZ 99 West Pacific
2 infantry moved from Hawaiian Islands to SZ 95 Pacific
2 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific
1 cruiser moved from SZ 88 Pacific to SZ 99 West Pacific
1 bomber moved from Hawaiian Islands to New Guinea
3 infantry moved from SZ 99 West Pacific to New Guinea
1 artillery moved from SZ 99 West Pacific to New Guinea
1 cruiser moved from SZ 2 Labrador Sea to SZ 20 Atlantic
1 destroyer moved from SZ 2 Labrador Sea to SZ 20 Atlantic
Combat - Americans
Battle in New Guinea
Americans attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber and 3 infantry in New Guinea, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in New Guinea, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in New Guinea, round 3 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Azores
Americans attack with 1 armour and 1 infantry
Neutral defend with 1 infantry
Americans roll dice for 2 cruisers in Azores, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 armour and 1 infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Azores, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Azores
Americans roll dice for 1 armour in Azores, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 infantry in Azores, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Azores, round 5 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 infantry in Azores, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Azores, round 6 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 infantry in Azores, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Azores
Americans loses 0 PUs for violating Azoress neutrality.
Americans win, taking Azores from Neutral with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral: 1 infantry
Non Combat Move - Americans
1 infantry moved from Southwestern United States to SZ 91 East Pacific
1 infantry moved from Southwestern United States to SZ 91 East Pacific
1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
1 infantry moved from SZ 95 Pacific to Hawaiian Islands
1 infantry moved from SZ 95 Pacific to Hawaiian Islands
1 battleship and 1 destroyer moved from SZ 88 Pacific to SZ 95 Pacific
1 infantry moved from Northwestern United States to Western Canada
1 infantry moved from Southwestern United States to Northwestern United States
1 infantry moved from Eastern Mexico to Western Mexico
1 bomber moved from New Guinea to Queensland
1 fighter moved from Hawaiian Islands to Midway Island
Place Units - Americans
1 cruiser and 1 fighter placed in SZ 95 Pacific
2 transports placed in SZ 18 West Atlantic
1 artillery, 2 infantry and 2 marines placed in Southwestern United States
Americans undo move 2.
1 transport placed in SZ 18 West Atlantic
1 transport placed in SZ 91 East Pacific
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : -0.67
Neutral regular : -0.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 6 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Archangel'sk to Karelija
Russians take Karelija from Germans
5 infantry moved from Buryatia to Amurskaya
1 infantry moved from Yakutsk to Amurskaya
1 infantry moved from Northern Russia to Leningrad
1 infantry moved from Western Russia to Novgorod
1 infantry moved from Northern Russia to Novgorod
1 infantry moved from Northern Russia to Novgorod
1 infantry moved from Northern Russia to Novgorod
1 infantry moved from Southern Russia to Western Russia
1 armour moved from Moscow to Leningrad
1 armour moved from Moscow to Leningrad
1 armour moved from Moscow to Leningrad
3 fighters moved from Northern Russia to Novgorod
1 infantry moved from Southern Russia to Moscow
1 infantry moved from Southern Russia to Moscow
1 artillery moved from Southern Russia to Moscow
1 artillery and 2 infantry moved from Stalingrad to Eastern Russia
2 infantry moved from Caucasus to Stalingrad
2 infantry moved from Sverdlovsk to Eastern Russia
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 bomber moved from Irkutsk to Leningrad
2 infantry moved from Irkutsk to Buryatia
Combat - Russians
Battle in Leningrad
Russians attack with 3 armour, 1 bomber and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 3 armour, 1 bomber and 1 infantry in Leningrad, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 3 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Novgorod
Russians attack with 3 fighters and 4 infantry
Germans defend with 2 armour and 1 halftrack
Russians roll dice for 3 fighters and 4 infantry in Novgorod, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 2 armour and 1 halftrack in Novgorod, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Russians, 1 halftrack owned by the Germans and 1 armour owned by the Germans lost in Novgorod
Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 3 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour and 1 halftrack
Battle in Amurskaya
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Amurskaya, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Amurskaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amurskaya
Russians win, taking Amurskaya from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 fighters moved from Novgorod to Moscow
1 artillery moved from Moscow to Northern Russia
1 bomber moved from Leningrad to Northern Russia
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
3 armour and 1 infantry placed in Moscow
3 armour placed in Sverdlovsk
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Russians collect 1 PU from War Bonds; end with 38 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.33
Russians regular : 1.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 8 armour, 1 factory, 1 halftrack and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Belorussia to Novgorod
1 infantry moved from Belorussia to Novgorod
1 infantry moved from Belorussia to Western Russia
1 infantry moved from Belorussia to Western Russia
1 infantry moved from Belorussia to Southern Russia
1 infantry moved from Ukraine to Southern Russia
1 fighter moved from Belorussia to Southern Russia
1 fighter moved from Belorussia to Southern Russia
1 fighter moved from Belorussia to Western Russia
1 fighter moved from Belorussia to Western Russia
1 fighter moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 submarine moved from SZ 57 Arabian Sea to SZ 55 Red Sea
1 bomber moved from Libya to Syria
1 armour moved from Libya to Syria
1 submarine moved from SZ 16 North Atlantic to SZ 4 Denmark Straight
1 submarine moved from SZ 21 East Atlantic to SZ 17 English Channel
Combat - Germans
Battle in Novgorod
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Western Russia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Russia
Germans win, taking Western Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Southern Russia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Southern Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Russia
Germans win, taking Southern Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 1 armour and 1 bomber
British defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Syria, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 bomber in Syria, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
Germans win, taking Syria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in SZ 55 Red Sea
Germans attack with 1 submarine
British defend with 1 carrier, 2 fighters and 1 transport
Germans roll dice for 1 submarine in SZ 55 Red Sea, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier and 1 transport in SZ 55 Red Sea, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in SZ 55 Red Sea
British win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
2 artilleries and 6 infantry moved from Eastern Poland to Belorussia
2 fighters moved from Southern Russia to Ukraine
2 fighters moved from Western Russia to Belorussia
2 fighters moved from Novgorod to Baltic States
3 armour moved from Baltic States to Belorussia
2 artilleries and 2 infantry moved from Western Poland to Baltic States
2 halftracks moved from Eastern Germany to Ukraine
1 aaGun moved from Belorussia to Ukraine
1 bomber moved from Syria to Ukraine
1 armour moved from Eastern Germany to Baltic States
1 armour moved from Eastern Germany to Baltic States
1 artillery moved from Eastern Germany to Western Poland
3 infantry moved from Eastern Germany to Western Poland
1 bomber moved from Libya to France
1 fighter moved from France to Morocco
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to France
Place Units - Germans
1 factory placed in Ukraine
4 armour, 1 halftrack and 2 infantry placed in Eastern Germany
4 armour placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00
Russians regular : 0.00
Germans regular : 0.33
British regular : 0.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3
Research Technology - British
British spend 0 on tech rolls
British roll 3,1 and gets 0 hits
Purchase Units - British
British buy 2 destroyers, 1 factory, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - British
1 fighter moved from SZ 55 Red Sea to SZ 57 Arabian Sea
1 fighter moved from SZ 55 Red Sea to SZ 57 Arabian Sea
1 carrier moved from SZ 55 Red Sea to SZ 57 Arabian Sea
1 bomber moved from Gibraltar to SZ 57 Arabian Sea
Combat - British
Battle in SZ 57 Arabian Sea
British attack with 1 bomber, 1 carrier and 2 fighters
Japanese defend with 1 battleship, 1 carrier and 1 transport
British roll dice for 1 bomber, 1 carrier and 2 fighters in SZ 57 Arabian Sea, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in SZ 57 Arabian Sea, round 2 : 2/2 hits, 1.00 expected hits
1 carrier owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in SZ 57 Arabian Sea
1 transport owned by the Japanese lost in SZ 57 Arabian Sea
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for British: 1 carrier and 1 fighter
Casualties for Japanese: 1 battleship, 1 carrier and 1 transport
Non Combat Move - British
1 bomber moved from SZ 57 Arabian Sea to Ceylon
1 fighter moved from SZ 57 Arabian Sea to Ceylon
1 fighter moved from New South Wales to New Guinea
1 bomber moved from New South Wales to Java
1 transport moved from SZ 55 Red Sea to SZ 64 South West Indian
1 infantry moved from Kenya-Tanganyika to Rhodesia
1 infantry moved from Kenya-Tanganyika to Rhodesia
1 transport moved from SZ 20 Atlantic to SZ 13 Gulf of St Lawrence
1 infantry moved from Eastern Canada to SZ 2 Labrador Sea
1 artillery moved from Eastern Canada to SZ 2 Labrador Sea
1 artillery, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 20 Atlantic
1 artillery moved from SZ 20 Atlantic to Azores
1 infantry moved from SZ 20 Atlantic to Azores
1 submarine moved from SZ 22 East Atlantic to SZ 16 North Atlantic
Place Units - British
1 factory placed in Southern Africa
1 destroyer placed in SZ 13 Gulf of St Lawrence
1 submarine placed in SZ 16 North Atlantic
1 destroyer, 1 submarine and 1 transport placed in SZ 105 Tasman Sea
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
British regular : 0.17
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 halftracks; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 60 Western Indian
1 infantry moved from Egypt to SZ 28 Eastern Mediterranean
1 infantry moved from Egypt to SZ 28 Eastern Mediterranean
1 marine moved from Egypt to SZ 28 Eastern Mediterranean
1 artillery moved from Egypt to SZ 28 Eastern Mediterranean
1 armour moved from Egypt to Belgian Congo
Italians take Anglo-Egyptian Sudan from British
Italians take Belgian Congo from British
1 armour moved from Egypt to Kenya-Tanganyika
Italians take Kenya-Tanganyika from British
1 armour moved from Egypt to Iraq
Italians take Iraq from British
1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 28 Eastern Mediterranean to SZ 56 Persian Gulf
1 artillery, 2 infantry and 1 marine moved from SZ 56 Persian Gulf to Iran
Italians take Iran from British
2 fighters moved from Libya to Ukraine
2 halftracks moved from Italy to Ukraine
1 submarine moved from SZ 26 Central Mediterranean to SZ 22 East Atlantic
1 infantry moved from Macedonia to Balkans
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
2 halftracks placed in Egypt
2 halftracks placed in Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3
Purchase Units - Chinese
Chinese buy 1 fighter, 1 halftrack and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Shantung
2 infantry moved from Szechwan to Shantung
2 armour moved from Kansu to Shantung
1 fighter moved from Kansu to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 2 armour, 1 fighter and 4 infantry
Japanese defend with 1 armour, 2 artilleries and 1 infantry
Chinese roll dice for 2 armour, 1 fighter and 4 infantry in Shantung, round 2 : 2/7 hits, 2.17 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shantung, round 2 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 2 armour, 1 fighter and 2 infantry in Shantung, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Shantung, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Szechwan
3 infantry moved from Kansu to Szechwan
1 infantry moved from Eastern Sinkiang to Kansu
1 halftrack moved from Western Sinkiang to Szechwan
1 armour moved from Western Sinkiang to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 fighter and 1 halftrack placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.67
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 2 cruisers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 transport moved from SZ 72 South China Sea to SZ 71 South China Sea
1 artillery moved from French Indo-China to SZ 71 South China Sea
1 infantry moved from Borneo to SZ 71 South China Sea
1 artillery and 1 infantry moved from SZ 71 South China Sea to Java
1 infantry moved from Calcutta to SZ 58 Bay of Bengal
1 infantry and 1 transport moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea
1 infantry moved from Bombay to SZ 57 Arabian Sea
2 infantry moved from SZ 57 Arabian Sea to Ceylon
2 cruisers moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea
1 infantry moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from Okinawa to SZ 73 East China Sea
2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 98 Philippine Sea
1 infantry moved from SZ 98 Philippine Sea to New Guinea
1 infantry moved from SZ 98 Philippine Sea to New Guinea
1 fighter moved from SZ 86 West Pacific to New Guinea
1 fighter moved from SZ 86 West Pacific to New Guinea
1 submarine moved from SZ 86 West Pacific to SZ 99 West Pacific
1 submarine moved from SZ 86 West Pacific to SZ 99 West Pacific
1 infantry moved from Iwo Jima to SZ 86 West Pacific
1 infantry moved from Southern Japan to SZ 86 West Pacific
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 98 Philippine Sea
1 infantry moved from SZ 98 Philippine Sea to New Guinea
1 infantry moved from SZ 98 Philippine Sea to New Guinea
1 artillery moved from Northern Manchukuo to Shantung
1 infantry moved from Kwangtung to Shantung
2 armour moved from Chosen to Shantung
1 armour moved from French Indo-China to Burma
Japanese take Burma from British
1 infantry moved from Calcutta to Delhi
Japanese take Delhi from British
1 infantry moved from Okhotsk to Vladivostok
Combat - Japanese
Battle in Ceylon
Japanese attack with 2 infantry
British defend with 1 bomber and 1 fighter
Japanese roll dice for 2 cruisers in Ceylon, round 2 : 1/2 hits, 1.00 expected hits
1 bomber owned by the British lost in Ceylon
Japanese roll dice for 2 infantry in Ceylon, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 fighter in Ceylon, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Ceylon
Japanese roll dice for 1 infantry in Ceylon, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter in Ceylon, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Ceylon, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter in Ceylon, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Ceylon
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 bomber
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
British defend with 1 armour, 1 bomber and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 bomber in Java, round 3 : 0/2 hits, 0.67 expected hits
1 bomber owned by the British lost in Java
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Java, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Java, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese lost in Java
British win with 1 armour remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 bomber and 1 infantry
Battle in New Guinea
Japanese attack with 2 fighters and 4 infantry
British defend with 1 fighter; Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters and 4 infantry in New Guinea, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Japanese roll dice for 2 fighters and 2 infantry in New Guinea, round 3 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea
Japanese roll dice for 2 fighters and 1 infantry in New Guinea, round 4 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 fighter in New Guinea, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in New Guinea
Japanese win, taking New Guinea from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Casualties for British: 1 fighter
Battle in Shantung
Japanese attack with 2 armour, 1 artillery and 1 infantry
Chinese defend with 2 armour and 1 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Shantung, round 2 : 0/4 hits, 1.67 expected hits
Chinese roll dice for 2 armour and 1 infantry in Shantung, round 2 : 3/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shantung
1 armour owned by the Japanese retreated to Chosen
Chinese win with 2 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in SZ 99 West Pacific
Japanese attack with 2 submarines
Americans defend with 1 cruiser and 2 transports
Japanese roll dice for 2 submarines in SZ 99 West Pacific, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 cruiser and 2 transports in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in SZ 99 West Pacific
Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in SZ 99 West Pacific
2 transports owned by the Americans lost in SZ 99 West Pacific
Japanese win with 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser and 2 transports
Non Combat Move - Japanese
1 fighter moved from New Guinea to SZ 98 Philippine Sea
1 fighter moved from New Guinea to SZ 98 Philippine Sea
1 destroyer moved from SZ 72 South China Sea to SZ 71 South China Sea
Place Units - Japanese
1 cruiser placed in SZ 71 South China Sea
2 armour placed in Chosen
Japanese undo move 2.
3 armour placed in Bombay
1 artillery and 1 infantry placed in Chosen
1 armour and 1 infantry placed in French Indo-China
1 cruiser and 2 submarines placed in SZ 86 West Pacific
Japanese undo move 5.
1 cruiser and 2 submarines placed in SZ 73 East China Sea
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.17
Japanese regular : -2.67
Japanese rolls : 0.00
British regular : -0.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4,1 and gets 0 hits
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 1 destroyer, 1 fighter and 3 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific
2 fighters moved from SZ 95 Pacific to SZ 99 West Pacific
1 infantry moved from SZ 99 West Pacific to New Guinea
1 infantry moved from SZ 99 West Pacific to New Guinea
1 fighter moved from SZ 99 West Pacific to New Guinea
1 fighter moved from SZ 99 West Pacific to New Guinea
1 bomber moved from Queensland to SZ 73 East China Sea
Combat - Americans
Battle in SZ 99 West Pacific
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in SZ 99 West Pacific, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in SZ 99 West Pacific
Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in New Guinea
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in SZ 73 East China Sea
Americans attack with 1 bomber
Japanese defend with 1 cruiser and 2 submarines
2 submarines owned by the Japanese submerged
Americans roll dice for 1 bomber in SZ 73 East China Sea, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser in SZ 73 East China Sea, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 73 East China Sea
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 marine moved from Southwestern United States to SZ 91 East Pacific
1 artillery moved from Southwestern United States to SZ 91 East Pacific
1 artillery, 1 marine and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
1 marine moved from SZ 95 Pacific to Hawaiian Islands
1 artillery moved from SZ 95 Pacific to Hawaiian Islands
1 armour moved from Northeastern United States to SZ 18 West Atlantic
1 infantry moved from Northeastern United States to SZ 18 West Atlantic
1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 infantry moved from SZ 20 Atlantic to Azores
1 armour moved from SZ 20 Atlantic to Azores
1 bomber moved from Northeastern United States to Azores
1 fighter moved from Northeastern United States to Azores
1 transport moved from SZ 20 Atlantic to SZ 18 West Atlantic
1 fighter moved from New Guinea to SZ 99 West Pacific
1 fighter moved from New Guinea to SZ 99 West Pacific
1 infantry moved from Western Mexico to Southwestern United States
1 infantry moved from Western Canada to Alaska
1 cruiser moved from SZ 20 Atlantic to SZ 18 West Atlantic
1 fighter moved from Midway Island to Queensland
Place Units - Americans
2 transports placed in SZ 18 West Atlantic
2 armour placed in Northeastern United States
1 destroyer placed in SZ 95 Pacific
1 cruiser and 1 transport placed in SZ 91 East Pacific
Americans undo move 2.
1 armour placed in Northeastern United States
1 armour placed in Southwestern United States
1 fighter placed in Hawaiian Islands
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 0.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
6 infantry moved from Amurskaya to Northern Manchukuo
2 infantry moved from Buryatia to Amurskaya
1 infantry moved from Karelija to Finland
1 infantry moved from Eastern Russia to Southern Russia
1 infantry moved from Eastern Russia to Southern Russia
1 artillery moved from Eastern Russia to Southern Russia
1 infantry moved from Moscow to Western Russia
1 infantry moved from Moscow to Western Russia
1 artillery moved from Northern Russia to Novgorod
1 artillery moved from Moscow to Western Russia
1 armour moved from Leningrad to Novgorod
1 bomber moved from Northern Russia to Finland
1 fighter moved from Moscow to Novgorod
1 fighter moved from Moscow to Western Russia
1 fighter moved from Moscow to Southern Russia
3 armour moved from Sverdlovsk to Stalingrad
2 infantry moved from Eastern Russia to Kazakh
1 infantry moved from Stalingrad to Kazakh
3 armour moved from Moscow to Kazakh
1 infantry moved from Moscow to Western Russia
1 infantry moved from Stalingrad to Southern Russia
2 armour moved from Leningrad to Moscow
2 infantry moved from Kansu to Szechwan
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Combat - Russians
Battle in Finland
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Russia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Russia, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Western Russia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Russia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Russia, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Western Russia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Russia
Russians roll dice for 1 artillery and 1 fighter in Western Russia, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Russia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Russia
Russians win, taking Western Russia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Germans: 2 infantry
Battle in Northern Manchukuo
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Northern Manchukuo, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Northern Manchukuo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchukuo
Russians win, taking Northern Manchukuo from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 fighter in Novgorod, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 infantry
Battle in Southern Russia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Russia, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Southern Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Southern Russia
Russians win, taking Southern Russia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Northern Russia to Leningrad
1 bomber moved from Finland to Southwestern Siberia
1 fighter moved from Novgorod to Moscow
1 fighter moved from Western Russia to Moscow
1 fighter moved from Southern Russia to Moscow
Place Units - Russians
2 infantry placed in Moscow
2 armour placed in Sverdlovsk
2 armour placed in Moscow
3 infantry placed in Leningrad
1 armour and 1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Russians collect 5 PUs from War Bonds; end with 43 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 2.00
Russians regular : 0.83
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 2,4 and gets 0 hits
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 halftrack, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
1 submarine moved from SZ 4 Denmark Straight to SZ 13 Gulf of St Lawrence
2 infantry moved from Baltic States to Novgorod
2 artilleries moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Finland
1 infantry moved from Norway to Finland
1 fighter moved from Baltic States to Finland
2 armour moved from Baltic States to Southern Russia
1 bomber moved from Ukraine to Sverdlovsk
1 bomber moved from France to England
2 halftracks moved from Ukraine to Southern Russia
1 infantry moved from Belorussia to Western Russia
1 artillery moved from Belorussia to Western Russia
1 fighter moved from Belorussia to Western Russia
1 fighter moved from Belorussia to Novgorod
1 fighter moved from Ukraine to Southern Russia
1 fighter moved from Ukraine to Western Russia
3 armour, 3 artilleries and 6 infantry moved from Belorussia to Southern Russia
1 artillery and 3 infantry moved from Western Poland to Baltic States
1 armour moved from Syria to Iran
1 halftrack moved from Eastern Germany to Novgorod
Combat - Germans
Strategic bombing raid in Sverdlovsk
Bombing raid in Sverdlovsk rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Sverdlovsk causes 6 damage total.
Strategic bombing raid in England
British roll AA dice in England : 0/1 hits, 0.17 expected hits
Bombing raid in England rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in England causes 1 damage total.
Battle in Finland
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
2 fighters owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 1 fighter, 1 halftrack and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 artilleries, 1 fighter, 1 halftrack and 2 infantry in Novgorod, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 halftrack and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Western Russia
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Western Russia, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Western Russia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Russia
Germans win, taking Western Russia from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Southern Russia
Germans attack with 5 armour, 3 artilleries, 1 fighter, 2 halftracks and 6 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 2 halftracks and 6 infantry in Southern Russia, round 2 : 4/17 hits, 6.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Southern Russia, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Southern Russia
Germans win, taking Southern Russia from Russians with 5 armour, 3 artilleries, 1 fighter, 2 halftracks and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in SZ 13 Gulf of St Lawrence
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in SZ 13 Gulf of St Lawrence, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in SZ 13 Gulf of St Lawrence, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in SZ 13 Gulf of St Lawrence, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 5 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in SZ 13 Gulf of St Lawrence, round 5 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in SZ 13 Gulf of St Lawrence
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Finland to Baltic States
1 fighter moved from Finland to Baltic States
1 fighter moved from Southern Russia to Ukraine
1 fighter moved from Western Russia to Ukraine
1 fighter moved from Western Russia to Ukraine
1 bomber moved from Sverdlovsk to Ukraine
1 fighter moved from France to Morocco
4 infantry moved from Western Germany to France
4 armour moved from Eastern Germany to Baltic States
4 armour moved from Western Germany to Hungary-Romania
2 infantry moved from Eastern Germany to Western Poland
1 bomber moved from England to France
1 submarine moved from SZ 10 North Sea to SZ 4 Denmark Straight
1 artillery moved from Western Germany to Eastern Germany
1 artillery moved from Western Germany to Eastern Germany
Place Units - Germans
1 submarine placed in SZ 11 West Baltic Sea
3 armour placed in Ukraine
3 armour, 1 artillery, 1 halftrack and 2 infantry placed in Eastern Germany
1 artillery placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British AA : -0.17
Russians regular : -0.17
Germans regular : -5.00
British regular : -0.33
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4
Research Technology - British
British spend 0 on tech rolls
British roll 6,4 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Jet Power
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 41 PUs; 0 techTokens;
British buy 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - British
Combat - British
Non Combat Move - British
1 infantry moved from Azores to SZ 20 Atlantic
1 artillery moved from Azores to SZ 20 Atlantic
1 artillery, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 35 East Atlantic
1 destroyer moved from SZ 20 Atlantic to SZ 35 East Atlantic
1 infantry moved from SZ 35 East Atlantic to French West Africa
1 artillery moved from SZ 35 East Atlantic to French West Africa
1 fighter moved from Gibraltar to French West Africa
1 fighter moved from Gibraltar to French West Africa
1 infantry moved from Rhodesia to Southern Africa
1 fighter moved from Ceylon to New Guinea
1 artillery moved from New South Wales to SZ 105 Tasman Sea
1 infantry moved from New Zealand to SZ 105 Tasman Sea
1 artillery, 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 99 West Pacific
1 infantry moved from SZ 99 West Pacific to New Guinea
1 artillery moved from SZ 99 West Pacific to New Guinea
1 destroyer moved from SZ 105 Tasman Sea to SZ 99 West Pacific
1 infantry moved from Central Australia to New South Wales
1 infantry moved from Western Australia to Central Australia
1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence
1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence
2 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic
1 infantry moved from SZ 20 Atlantic to Azores
1 infantry moved from SZ 20 Atlantic to Azores
1 submarine moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
1 submarine moved from SZ 16 North Atlantic to SZ 11 West Baltic Sea
1 submarine moved from SZ 105 Tasman Sea to SZ 69 Indian
Place Units - British
1 fighter and 1 infantry placed in Southern Africa
1 transport placed in SZ 105 Tasman Sea
1 destroyer placed in SZ 105 Tasman Sea
1 fighter placed in England
Activate Technology - British
British activating Jet Power
Turn Complete - British
British collect 29 PUs; end with 32 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 halftracks; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 halftrack moved from Egypt to Guinean Coast
Italians take French Equatorial Africa from British
Italians take Guinean Coast from British
1 armour moved from Kenya-Tanganyika to Ethiopia
Italians take Ethiopia from British
1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
1 armour moved from Ethiopia to Anglo-Egyptian Sudan
1 battleship, 1 cruiser and 2 transports moved from SZ 56 Persian Gulf to SZ 55 Red Sea
1 cruiser moved from SZ 60 Western Indian to SZ 64 South West Indian
1 armour moved from Iraq to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Iran to Uzbek
Italians take Uzbek from Russians
1 artillery, 1 infantry and 1 marine moved from Iran to Caucasus
1 halftrack moved from Ukraine to Archangel'sk
Italians take Eastern Russia from Russians
Italians take Archangel'sk from Russians
1 halftrack moved from Ukraine to Eastern Russia
2 fighters moved from Ukraine to Southern Russia
1 infantry moved from Balkans to Hungary-Romania
2 halftracks moved from Italy to Ukraine
Combat - Italians
Battle in SZ 64 South West Indian
Italians attack with 1 cruiser
British defend with 1 transport
1 transport owned by the British lost in SZ 64 South West Indian
Italians win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 halftrack moved from Egypt to Iran
Place Units - Italians
1 armour, 1 fighter and 2 halftracks placed in Italy
2 halftracks placed in Egypt
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4
Purchase Units - Chinese
Chinese buy 1 armour, 1 halftrack and 2 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Chinese
1 infantry moved from Shantung to Chosen
1 armour moved from Shantung to Chosen
1 armour moved from Shantung to Chosen
1 fighter moved from Szechwan to Chosen
1 halftrack moved from Szechwan to Chosen
1 halftrack moved from Western Sinkiang to Uzbek
1 fighter moved from Western Sinkiang to Uzbek
Combat - Chinese
Battle in Uzbek
Chinese attack with 1 fighter and 1 halftrack
Italians defend with 1 infantry
Chinese roll dice for 1 fighter and 1 halftrack in Uzbek, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Uzbek, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 halftrack in Uzbek, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Uzbek, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 halftrack in Uzbek, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Uzbek, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 halftrack owned by the Chinese lost in Uzbek
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 1 halftrack
Casualties for Italians: 1 infantry
Battle in Chosen
Chinese attack with 2 armour, 1 fighter, 1 halftrack and 1 infantry
Japanese defend with 1 armour, 1 artillery, 1 factory and 1 infantry
Chinese roll dice for 2 armour, 1 fighter, 1 halftrack and 1 infantry in Chosen, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Chosen, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 halftrack owned by the Chinese lost in Chosen
Chinese roll dice for 2 armour and 1 fighter in Chosen, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 artillery in Chosen, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Chinese lost in Chosen
Chinese roll dice for 1 armour and 1 fighter in Chosen, round 4 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Chosen, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Chosen
Chinese win, taking Chosen from Japanese with 1 armour remaining. Battle score for attacker is -11
Casualties for Chinese: 1 armour, 1 fighter, 1 halftrack and 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Chinese
1 armour moved from Kansu to Shantung
3 infantry moved from Szechwan to Shantung
3 infantry moved from Kansu to Szechwan
1 fighter moved from Uzbek to Western Sinkiang
Place Units - Chinese
2 infantry placed in Kansu
1 armour and 1 halftrack placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 1.50
Italians regular : 0.00
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 armour moved from French Indo-China to SZ 71 South China Sea
1 armour and 1 transport moved from SZ 71 South China Sea to SZ 98 Philippine Sea
1 infantry moved from South Philippines to SZ 98 Philippine Sea
1 infantry moved from Celebes to SZ 98 Philippine Sea
1 infantry moved from Celebes to SZ 98 Philippine Sea
1 armour moved from SZ 98 Philippine Sea to New Guinea
1 infantry moved from SZ 98 Philippine Sea to New Guinea
2 fighters and 2 infantry moved from SZ 98 Philippine Sea to New Guinea
1 transport moved from SZ 98 Philippine Sea to SZ 73 East China Sea
1 cruiser moved from SZ 71 South China Sea to SZ 73 East China Sea
1 infantry moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from SZ 73 East China Sea to Chosen
1 infantry moved from SZ 73 East China Sea to Chosen
1 infantry moved from Vladivostok to Chosen
1 armour moved from Bombay to SZ 57 Arabian Sea
1 armour moved from SZ 57 Arabian Sea to Ceylon
Japanese take Ceylon from British
1 infantry moved from Delhi to Bombay
Combat - Japanese
Battle in New Guinea
Japanese attack with 1 armour, 2 fighters and 3 infantry
British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 3 infantry in New Guinea, round 2 : 4/6 hits, 2.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in New Guinea, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in New Guinea
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in New Guinea, round 3 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 fighter in New Guinea, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in New Guinea
Japanese win, taking New Guinea from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Battle in Chosen
Japanese attack with 3 infantry
Chinese defend with 1 armour and 1 factory
Japanese roll dice for 1 cruiser in Chosen, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Chinese lost in Chosen
Japanese win, taking Chosen from Chinese with 3 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 armour
Non Combat Move - Japanese
1 fighter moved from New Guinea to SZ 73 East China Sea
1 fighter moved from New Guinea to SZ 73 East China Sea
1 destroyer moved from SZ 71 South China Sea to SZ 73 East China Sea
1 destroyer moved from SZ 98 Philippine Sea to SZ 73 East China Sea
1 carrier moved from SZ 98 Philippine Sea to SZ 73 East China Sea
1 infantry moved from French Indo-China to Yunnan
1 armour moved from Burma to Yunnan
1 armour moved from Bombay to Burma
1 armour moved from Bombay to Burma
1 infantry moved from Northern Japan to Southern Japan
1 cruiser moved from SZ 57 Arabian Sea to SZ 71 South China Sea
Place Units - Japanese
2 submarines and 2 transports placed in SZ 73 East China Sea
1 artillery and 1 infantry placed in Southern Japan
3 armour placed in French Indo-China
1 armour placed in Bombay
2 infantry placed in Northern Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 3.17
Japanese rolls : 0.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 3,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Heavy Bomber
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 cruiser, 2 marines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to SZ 95 Pacific
1 marine moved from Hawaiian Islands to SZ 95 Pacific
1 artillery, 1 destroyer, 1 marine and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific
1 marine moved from SZ 99 West Pacific to New Guinea
1 artillery moved from SZ 99 West Pacific to New Guinea
1 destroyer moved from SZ 99 West Pacific to SZ 92 Philippine Sea
1 cruiser moved from SZ 99 West Pacific to SZ 72 South China Sea
1 fighter moved from SZ 99 West Pacific to SZ 98 Philippine Sea
1 fighter moved from SZ 99 West Pacific to SZ 98 Philippine Sea
1 fighter moved from Queensland to New Guinea
1 fighter moved from Hawaiian Islands to SZ 99 West Pacific
Combat - Americans
Battle in SZ 98 Philippine Sea
Americans attack with 2 fighters
Japanese defend with 2 transports
2 transports owned by the Japanese lost in SZ 98 Philippine Sea
Americans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in New Guinea
Americans attack with 1 artillery, 1 fighter and 1 marine
Japanese defend with 1 armour
Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 marine in New Guinea, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 fighter moved from New Guinea to Queensland
1 fighter moved from SZ 98 Philippine Sea to SZ 99 West Pacific
1 fighter moved from SZ 98 Philippine Sea to Szechwan
1 armour moved from Azores to SZ 20 Atlantic
1 infantry moved from Azores to SZ 20 Atlantic
1 armour, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 35 East Atlantic
1 infantry moved from SZ 35 East Atlantic to French West Africa
1 armour moved from SZ 35 East Atlantic to French West Africa
1 cruiser moved from SZ 20 Atlantic to SZ 35 East Atlantic
1 destroyer moved from SZ 20 Atlantic to SZ 35 East Atlantic
1 fighter moved from Azores to French West Africa
1 bomber moved from Azores to French West Africa
1 armour moved from Northeastern United States to SZ 18 West Atlantic
1 infantry moved from Northeastern United States to SZ 18 West Atlantic
1 artillery moved from Northeastern United States to SZ 18 West Atlantic
1 infantry moved from Northeastern United States to SZ 18 West Atlantic
1 artillery moved from Northeastern United States to SZ 18 West Atlantic
1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 armour moved from SZ 20 Atlantic to Azores
2 infantry moved from SZ 20 Atlantic to Azores
2 artilleries moved from SZ 20 Atlantic to Azores
1 armour moved from Southwestern United States to SZ 91 East Pacific
1 marine moved from Southwestern United States to SZ 91 East Pacific
1 armour, 1 cruiser, 1 marine and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
1 marine moved from SZ 95 Pacific to Hawaiian Islands
1 armour moved from SZ 95 Pacific to Hawaiian Islands
1 fighter moved from England to French West Africa
Place Units - Americans
1 bomber placed in Hawaiian Islands
1 cruiser placed in SZ 95 Pacific
1 transport placed in SZ 18 West Atlantic
1 armour and 1 marine placed in Northeastern United States
1 bomber placed in Southwestern United States
Americans undo move 5.
1 bomber placed in Southwestern United States
1 armour and 1 marine placed in Northeastern United States
Activate Technology - Americans
Americans activating Heavy Bomber
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 0.50
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 42 PUs; 0 techTokens;
Russians buy 6 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
4 armour, 3 fighters and 2 infantry moved from Moscow to Southern Russia
4 armour, 1 artillery and 3 infantry moved from Stalingrad to Southern Russia
3 armour moved from Kazakh to Southern Russia
2 armour moved from Sverdlovsk to Caucasus
1 infantry moved from Kazakh to Caucasus
1 infantry moved from Kazakh to Caucasus
1 bomber moved from Southwestern Siberia to Southern Russia
1 infantry moved from Leningrad to Northern Russia
1 infantry moved from Leningrad to Karelija
1 infantry moved from Finland to Norway
Russians take Norway from Germans
5 infantry moved from Northern Manchukuo to Chosen
1 infantry moved from Amurskaya to Vladivostok
Russians take Vladivostok from Japanese
1 infantry moved from Amurskaya to Okhotsk
Russians take Okhotsk from Japanese
2 infantry moved from Szechwan to Kwangtung
1 infantry moved from Kazakh to Uzbek
Russians take Uzbek from Italians
Combat - Russians
Battle in Caucasus
Russians attack with 2 armour and 2 infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 marine
Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russians, 1 marine owned by the Italians and 1 infantry owned by the Italians lost in Caucasus
Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Caucasus
Russians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 marine
Battle in Kwangtung
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Russians win, taking Kwangtung from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chosen
Russians attack with 5 infantry
Japanese defend with 1 factory and 3 infantry
Russians roll dice for 5 infantry in Chosen, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Chosen, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chosen
Russians roll dice for 3 infantry in Chosen, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Chosen, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 3 infantry in Chosen, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Chosen, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Chosen
Russians roll dice for 3 infantry in Chosen, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chosen, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Chosen, round 6 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chosen, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chosen
Russians win, taking Chosen from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Japanese: 3 infantry
Battle in Southern Russia
Russians attack with 11 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry
Germans defend with 5 armour, 3 artilleries, 2 halftracks and 5 infantry; Italians defend with 2 fighters
Russians roll dice for 11 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Southern Russia, round 2 : 12/21 hits, 9.00 expected hits
Germans roll dice for 5 armour, 3 artilleries, 2 fighters, 2 halftracks and 5 infantry in Southern Russia, round 2 : 5/17 hits, 7.50 expected hits
5 infantry owned by the Russians, 2 halftracks owned by the Germans, 3 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 armour owned by the Germans lost in Southern Russia
Russians roll dice for 11 armour, 1 artillery, 1 bomber and 3 fighters in Southern Russia, round 3 : 7/16 hits, 8.00 expected hits
Germans roll dice for 3 armour and 2 fighters in Southern Russia, round 3 : 2/5 hits, 2.83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians, 3 armour owned by the Germans and 2 fighters owned by the Italians lost in Southern Russia
Russians win, taking Southern Russia from Germans with 10 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 58
Casualties for Russians: 1 armour, 1 artillery and 5 infantry
Casualties for Germans: 5 armour, 3 artilleries, 2 halftracks and 5 infantry
Casualties for Italians: 2 fighters
Non Combat Move - Russians
1 bomber and 3 fighters moved from Southern Russia to Moscow
1 aaGun moved from Leningrad to Karelija
1 infantry moved from Leningrad to Karelija
Place Units - Russians
1 infantry placed in Leningrad
4 armour placed in Moscow
2 armour placed in Sverdlovsk
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Russians collect 2 PUs from War Bonds; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Italians regular : 0.17
Germans regular : -3.33
Russians regular : 3.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 4,6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover War Bonds
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 1 halftrack and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
3 armour moved from Ukraine to Southern Russia
1 bomber moved from France to Southern Russia
1 bomber moved from Ukraine to Moscow
3 fighters moved from Ukraine to Moscow
1 artillery and 1 infantry moved from Western Russia to Moscow
1 halftrack moved from Novgorod to Moscow
3 fighters moved from Baltic States to Moscow
2 artilleries and 2 infantry moved from Novgorod to Leningrad
4 armour moved from Baltic States to Southern Russia
4 armour moved from Hungary-Romania to Southern Russia
1 armour moved from Iran to Caucasus
1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic
1 submarine moved from SZ 4 Denmark Straight to SZ 14 North Atlantic
Combat - Germans
Battle in Moscow
Germans attack with 1 artillery, 1 bomber, 6 fighters, 1 halftrack and 1 infantry
Russians defend with 1 aaGun, 4 armour, 1 bomber, 1 factory and 3 fighters
Russians roll AA dice in Moscow : 1/7 hits, 1.17 expected hits
1 fighter owned by the Germans lost in Moscow
Germans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 halftrack and 1 infantry in Moscow, round 2 : 6/9 hits, 4.83 expected hits
Russians roll dice for 4 armour, 1 bomber and 3 fighters in Moscow, round 2 : 4/8 hits, 4.17 expected hits
1 fighter owned by the Russians, 4 armour owned by the Russians, 1 halftrack owned by the Germans, 1 bomber owned by the Russians, 2 fighters owned by the Germans and 1 infantry owned by the Germans lost in Moscow
Germans roll dice for 1 artillery, 1 bomber and 3 fighters in Moscow, round 3 : 4/5 hits, 3.00 expected hits
Russians roll dice for 2 fighters in Moscow, round 3 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Russians lost in Moscow
Germans captures 39PUs while taking Russians capital
Germans win, taking Moscow from Russians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 3 fighters, 1 halftrack and 1 infantry
Casualties for Russians: 4 armour, 1 bomber and 3 fighters
Battle in Southern Russia
Germans attack with 11 armour and 1 bomber
Russians defend with 10 armour
Germans roll dice for 11 armour and 1 bomber in Southern Russia, round 2 : 2/12 hits, 6.17 expected hits
Russians roll dice for 10 armour in Southern Russia, round 2 : 3/10 hits, 5.00 expected hits
2 armour owned by the Russians and 3 armour owned by the Germans lost in Southern Russia
Germans roll dice for 8 armour and 1 bomber in Southern Russia, round 3 : 7/9 hits, 4.67 expected hits
Russians roll dice for 8 armour in Southern Russia, round 3 : 4/8 hits, 4.00 expected hits
7 armour owned by the Russians and 4 armour owned by the Germans lost in Southern Russia
Germans roll dice for 4 armour and 1 bomber in Southern Russia, round 4 : 4/5 hits, 2.67 expected hits
Russians roll dice for 1 armour in Southern Russia, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Southern Russia
Germans win, taking Southern Russia from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 8 armour
Casualties for Russians: 10 armour
Battle in Leningrad
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Leningrad, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour
Russians defend with 1 armour
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Non Combat Move - Germans
3 armour moved from Eastern Germany to France
1 artillery moved from Western Germany to France
1 halftrack moved from Eastern Germany to Ukraine
3 artilleries and 2 infantry moved from Eastern Germany to Western Germany
2 infantry moved from Western Poland to Eastern Germany
1 artillery and 3 infantry moved from Baltic States to Novgorod
1 bomber moved from Southern Russia to Ukraine
1 bomber moved from Moscow to Italy
1 fighter moved from Moscow to Ukraine
1 fighter moved from Moscow to Western Russia
1 fighter moved from Moscow to Western Russia
Place Units - Germans
2 armour and 1 halftrack placed in Ukraine
1 armour, 3 fighters and 3 infantry placed in Western Germany
Activate Technology - Germans
Germans activating War Bonds
Turn Complete - Germans
Germans collect 57 PUs; end with 96 PUs
Germans collect 2 PUs from War Bonds; end with 98 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Combat Hit Differential Summary :
Russians regular : -3.83
Germans regular : 0.83
Russians AA : -0.17
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5
Purchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for British from 37 to 32
EDIT: Adding Technology Increased Factory Production for British
EDIT: Turning off Edit Mode
British buy 1 fighter, 1 halftrack, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 fighter moved from Southern Africa to SZ 64 South West Indian
1 submarine moved from SZ 69 Indian to SZ 64 South West Indian
1 infantry moved from New South Wales to SZ 105 Tasman Sea
1 transport moved from SZ 99 West Pacific to SZ 103 Arafura Sea
1 infantry moved from Queensland to SZ 103 Arafura Sea
1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea
1 infantry moved from Central Australia to SZ 103 Arafura Sea
1 destroyer moved from SZ 99 West Pacific to SZ 98 Philippine Sea
1 infantry moved from French West Africa to Guinean Coast
1 artillery moved from French West Africa to Guinean Coast
1 fighter moved from French West Africa to Guinean Coast
1 fighter moved from French West Africa to Guinean Coast
1 submarine moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic
1 fighter moved from England to SZ 22 East Atlantic
2 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 98 Philippine Sea
1 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 99 West Pacific
1 infantry moved from SZ 98 Philippine Sea to Celebes
British take Celebes from Japanese
1 infantry moved from SZ 98 Philippine Sea to Celebes
1 infantry moved from SZ 99 West Pacific to New Guinea
1 destroyer moved from SZ 105 Tasman Sea to SZ 99 West Pacific
1 destroyer moved from SZ 35 East Atlantic to SZ 22 East Atlantic
Combat - British
Battle in Guinean Coast
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 halftrack
British roll dice for 1 artillery, 2 fighters and 1 infantry in Guinean Coast, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 halftrack in Guinean Coast, round 2 : 1/1 hits, 0.50 expected hits
1 halftrack owned by the Italians and 1 infantry owned by the British lost in Guinean Coast
British win, taking Guinean Coast from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 halftrack
Battle in SZ 64 South West Indian
British attack with 1 fighter and 1 submarine
Italians defend with 1 cruiser
British roll dice for 1 submarine in SZ 64 South West Indian, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in SZ 64 South West Indian, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 cruiser in SZ 64 South West Indian, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Italians and 1 submarine owned by the British lost in SZ 64 South West Indian
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser
Battle in SZ 22 East Atlantic
British attack with 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 submarine
British roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in SZ 22 East Atlantic, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in SZ 22 East Atlantic
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 infantry moved from Azores to SZ 20 Atlantic
1 infantry moved from Azores to SZ 20 Atlantic
2 infantry and 1 transport moved from SZ 20 Atlantic to SZ 35 East Atlantic
1 infantry moved from SZ 35 East Atlantic to French West Africa
1 infantry moved from SZ 35 East Atlantic to French West Africa
1 transport moved from SZ 35 East Atlantic to SZ 45 Mid Atlantic
1 submarine moved from SZ 23 West Mediterranean to SZ 28 Eastern Mediterranean
1 fighter moved from SZ 64 South West Indian to Southern Africa
1 fighter moved from Guinean Coast to French West Africa
1 fighter moved from Guinean Coast to French West Africa
1 fighter moved from SZ 22 East Atlantic to Gibraltar
Place Units - British
1 halftrack placed in Southern Africa
1 transport placed in SZ 105 Tasman Sea
1 marine placed in Southern Africa
British undo move 3.
1 submarine placed in SZ 17 English Channel
1 fighter placed in England
1 marine placed in New South Wales
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : 0.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
2 armour moved from Anglo-Egyptian Sudan to Belgian Congo
1 halftrack moved from Egypt to French Equatorial Africa
1 halftrack moved from Iran to Kazakh
Italians take Kazakh from Russians
1 halftrack moved from Kazakh to Kyrgyz
Italians take Kyrgyz from Russians
1 halftrack moved from Eastern Russia to Kazakh
1 halftrack moved from Kazakh to Omsk
Italians take Omsk from Russians
1 halftrack moved from Omsk to Novo-Sibirsk
Italians take Novo-Sibirsk from Russians
1 halftrack moved from Archangel'sk to Western Siberia
Italians take Western Siberia from Russians
1 halftrack moved from Western Siberia to Southwestern Siberia
Italians take Southwestern Siberia from Russians
1 halftrack moved from Southwestern Siberia to Irkutsk
Italians take Irkutsk from Russians
1 halftrack moved from Ukraine to Eastern Russia
1 halftrack moved from Ukraine to Moscow
1 infantry moved from Hungary-Romania to Ukraine
1 halftrack moved from Egypt to Iran
1 battleship, 1 cruiser and 2 transports moved from SZ 55 Red Sea to SZ 26 Central Mediterranean
1 halftrack moved from Italy to SZ 26 Central Mediterranean
1 armour moved from Italy to SZ 26 Central Mediterranean
1 marine moved from Italy to SZ 26 Central Mediterranean
1 infantry moved from Sicily to SZ 26 Central Mediterranean
1 armour, 1 halftrack, 1 infantry and 1 marine moved from SZ 26 Central Mediterranean to Libya
1 halftrack moved from Italy to Ukraine
Combat - Italians
Battle in Belgian Congo
Italians attack with 2 armour
British defend with 1 infantry
Italians roll dice for 2 armour in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Italy to SZ 26 Central Mediterranean
Place Units - Italians
1 carrier and 1 destroyer placed in SZ 26 Central Mediterranean
1 fighter placed in SZ 26 Central Mediterranean
2 armour placed in Egypt
Turn Complete - Italians
Italians collect 35 PUs; end with 36 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : 0.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5
Purchase Units - Chinese
Chinese buy 3 armour, 1 halftrack and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Chinese
1 armour moved from Shantung to Yunnan
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 armour moved from Western Sinkiang to Kyrgyz
1 halftrack moved from Western Sinkiang to Eastern Sinkiang
1 fighter moved from Western Sinkiang to Kyrgyz
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 armour and 4 infantry
Japanese defend with 1 armour and 2 infantry
Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 infantry
Battle in Kyrgyz
Chinese attack with 1 armour and 1 fighter
Italians defend with 1 halftrack
Chinese roll dice for 1 armour and 1 fighter in Kyrgyz, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 halftrack in Kyrgyz, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Chinese and 1 halftrack owned by the Italians lost in Kyrgyz
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 armour
Casualties for Italians: 1 halftrack
Non Combat Move - Chinese
1 fighter moved from Kyrgyz to Western Sinkiang
1 infantry moved from Kansu to Eastern Sinkiang
1 infantry moved from Kansu to Szechwan
2 infantry moved from Shantung to Chosen
Place Units - Chinese
1 infantry placed in Western Sinkiang
2 armour placed in Chosen
1 armour and 1 halftrack placed in Kansu
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 26 PUs
Objective 2: Chinese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Italians regular : 0.50
Japanese regular : -2.00