@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Archaeologists
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 4,4 and gets 0 hits Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 1 fighter, 2 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Americans 1 unit repaired. 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 artillery moved from Midway Island to SZ 88 Pacific 1 infantry moved from Midway Island to SZ 88 Pacific 1 cruiser moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 infantry moved from SZ 20 Atlantic to Azores 1 armour moved from SZ 20 Atlantic to Azores 1 artillery, 1 infantry and 1 transport moved from SZ 88 Pacific to SZ 99 West Pacific 2 infantry moved from Hawaiian Islands to SZ 95 Pacific 2 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific 1 cruiser moved from SZ 88 Pacific to SZ 99 West Pacific 1 bomber moved from Hawaiian Islands to New Guinea 3 infantry moved from SZ 99 West Pacific to New Guinea 1 artillery moved from SZ 99 West Pacific to New Guinea 1 cruiser moved from SZ 2 Labrador Sea to SZ 20 Atlantic 1 destroyer moved from SZ 2 Labrador Sea to SZ 20 Atlantic Combat - Americans Battle in New Guinea Americans attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 1 artillery and 2 infantry Americans roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber and 3 infantry in New Guinea, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in New Guinea, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans roll dice for 1 artillery, 1 bomber and 2 infantry in New Guinea, round 3 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Azores Americans attack with 1 armour and 1 infantry Neutral defend with 1 infantry Americans roll dice for 2 cruisers in Azores, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 armour and 1 infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Azores, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Azores Americans roll dice for 1 armour in Azores, round 4 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Azores, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Azores, round 5 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Azores, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Azores, round 6 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Azores, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Azores Americans loses 0 PUs for violating Azoress neutrality. Americans win, taking Azores from Neutral with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - Americans 1 infantry moved from Southwestern United States to SZ 91 East Pacific 1 infantry moved from Southwestern United States to SZ 91 East Pacific 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 1 infantry moved from SZ 95 Pacific to Hawaiian Islands 1 infantry moved from SZ 95 Pacific to Hawaiian Islands 1 battleship and 1 destroyer moved from SZ 88 Pacific to SZ 95 Pacific 1 infantry moved from Northwestern United States to Western Canada 1 infantry moved from Southwestern United States to Northwestern United States 1 infantry moved from Eastern Mexico to Western Mexico 1 bomber moved from New Guinea to Queensland 1 fighter moved from Hawaiian Islands to Midway Island Place Units - Americans 1 cruiser and 1 fighter placed in SZ 95 Pacific 2 transports placed in SZ 18 West Atlantic 1 artillery, 2 infantry and 2 marines placed in Southwestern United States Americans undo move 2. 1 transport placed in SZ 18 West Atlantic 1 transport placed in SZ 91 East Pacific Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : -0.67 Neutral regular : -0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 6 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Archangel'sk to Karelija Russians take Karelija from Germans 5 infantry moved from Buryatia to Amurskaya 1 infantry moved from Yakutsk to Amurskaya 1 infantry moved from Northern Russia to Leningrad 1 infantry moved from Western Russia to Novgorod 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Southern Russia to Western Russia 1 armour moved from Moscow to Leningrad 1 armour moved from Moscow to Leningrad 1 armour moved from Moscow to Leningrad 3 fighters moved from Northern Russia to Novgorod 1 infantry moved from Southern Russia to Moscow 1 infantry moved from Southern Russia to Moscow 1 artillery moved from Southern Russia to Moscow 1 artillery and 2 infantry moved from Stalingrad to Eastern Russia 2 infantry moved from Caucasus to Stalingrad 2 infantry moved from Sverdlovsk to Eastern Russia 1 infantry moved from Western Sinkiang to Eastern Sinkiang 1 bomber moved from Irkutsk to Leningrad 2 infantry moved from Irkutsk to Buryatia Combat - Russians Battle in Leningrad Russians attack with 3 armour, 1 bomber and 1 infantry Germans defend with 1 factory and 2 infantry Russians roll dice for 3 armour, 1 bomber and 1 infantry in Leningrad, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 3 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Novgorod Russians attack with 3 fighters and 4 infantry Germans defend with 2 armour and 1 halftrack Russians roll dice for 3 fighters and 4 infantry in Novgorod, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 halftrack in Novgorod, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 halftrack owned by the Germans and 1 armour owned by the Germans lost in Novgorod Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour and 1 halftrack Battle in Amurskaya Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Amurskaya, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Amurskaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amurskaya Russians win, taking Amurskaya from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 fighters moved from Novgorod to Moscow 1 artillery moved from Moscow to Northern Russia 1 bomber moved from Leningrad to Northern Russia Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 3 armour and 1 infantry placed in Moscow 3 armour placed in Sverdlovsk Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Russians collect 1 PU from War Bonds; end with 38 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.33 Russians regular : 1.67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 8 armour, 1 factory, 1 halftrack and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Belorussia to Novgorod 1 infantry moved from Belorussia to Novgorod 1 infantry moved from Belorussia to Western Russia 1 infantry moved from Belorussia to Western Russia 1 infantry moved from Belorussia to Southern Russia 1 infantry moved from Ukraine to Southern Russia 1 fighter moved from Belorussia to Southern Russia 1 fighter moved from Belorussia to Southern Russia 1 fighter moved from Belorussia to Western Russia 1 fighter moved from Belorussia to Western Russia 1 fighter moved from Finland to Novgorod 1 fighter moved from Finland to Novgorod 1 submarine moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 bomber moved from Libya to Syria 1 armour moved from Libya to Syria 1 submarine moved from SZ 16 North Atlantic to SZ 4 Denmark Straight 1 submarine moved from SZ 21 East Atlantic to SZ 17 English Channel Combat - Germans Battle in Novgorod Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Russia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Western Russia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Russia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Southern Russia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Southern Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Russia Germans win, taking Southern Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Syria Germans attack with 1 armour and 1 bomber British defend with 1 infantry Germans roll dice for 1 armour and 1 bomber in Syria, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 bomber in Syria, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Germans win, taking Syria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in SZ 55 Red Sea Germans attack with 1 submarine British defend with 1 carrier, 2 fighters and 1 transport Germans roll dice for 1 submarine in SZ 55 Red Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier and 1 transport in SZ 55 Red Sea, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 55 Red Sea British win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine 2 artilleries and 6 infantry moved from Eastern Poland to Belorussia 2 fighters moved from Southern Russia to Ukraine 2 fighters moved from Western Russia to Belorussia 2 fighters moved from Novgorod to Baltic States 3 armour moved from Baltic States to Belorussia 2 artilleries and 2 infantry moved from Western Poland to Baltic States 2 halftracks moved from Eastern Germany to Ukraine 1 aaGun moved from Belorussia to Ukraine 1 bomber moved from Syria to Ukraine 1 armour moved from Eastern Germany to Baltic States 1 armour moved from Eastern Germany to Baltic States 1 artillery moved from Eastern Germany to Western Poland 3 infantry moved from Eastern Germany to Western Poland 1 bomber moved from Libya to France 1 fighter moved from France to Morocco 1 fighter moved from Western Germany to France 1 fighter moved from Western Germany to France Place Units - Germans 1 factory placed in Ukraine 4 armour, 1 halftrack and 2 infantry placed in Eastern Germany 4 armour placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 0.00 Germans regular : 0.33 British regular : 0.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - British British spend 0 on tech rolls British roll 3,1 and gets 0 hits Purchase Units - British British buy 2 destroyers, 1 factory, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 fighter moved from SZ 55 Red Sea to SZ 57 Arabian Sea 1 fighter moved from SZ 55 Red Sea to SZ 57 Arabian Sea 1 carrier moved from SZ 55 Red Sea to SZ 57 Arabian Sea 1 bomber moved from Gibraltar to SZ 57 Arabian Sea Combat - British Battle in SZ 57 Arabian Sea British attack with 1 bomber, 1 carrier and 2 fighters Japanese defend with 1 battleship, 1 carrier and 1 transport British roll dice for 1 bomber, 1 carrier and 2 fighters in SZ 57 Arabian Sea, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in SZ 57 Arabian Sea, round 2 : 2/2 hits, 1.00 expected hits 1 carrier owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in SZ 57 Arabian Sea 1 transport owned by the Japanese lost in SZ 57 Arabian Sea British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for British: 1 carrier and 1 fighter Casualties for Japanese: 1 battleship, 1 carrier and 1 transport Non Combat Move - British 1 bomber moved from SZ 57 Arabian Sea to Ceylon 1 fighter moved from SZ 57 Arabian Sea to Ceylon 1 fighter moved from New South Wales to New Guinea 1 bomber moved from New South Wales to Java 1 transport moved from SZ 55 Red Sea to SZ 64 South West Indian 1 infantry moved from Kenya-Tanganyika to Rhodesia 1 infantry moved from Kenya-Tanganyika to Rhodesia 1 transport moved from SZ 20 Atlantic to SZ 13 Gulf of St Lawrence 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 artillery moved from Eastern Canada to SZ 2 Labrador Sea 1 artillery, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 20 Atlantic 1 artillery moved from SZ 20 Atlantic to Azores 1 infantry moved from SZ 20 Atlantic to Azores 1 submarine moved from SZ 22 East Atlantic to SZ 16 North Atlantic Place Units - British 1 factory placed in Southern Africa 1 destroyer placed in SZ 13 Gulf of St Lawrence 1 submarine placed in SZ 16 North Atlantic 1 destroyer, 1 submarine and 1 transport placed in SZ 105 Tasman Sea Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 British regular : 0.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 halftracks; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 60 Western Indian 1 infantry moved from Egypt to SZ 28 Eastern Mediterranean 1 infantry moved from Egypt to SZ 28 Eastern Mediterranean 1 marine moved from Egypt to SZ 28 Eastern Mediterranean 1 artillery moved from Egypt to SZ 28 Eastern Mediterranean 1 armour moved from Egypt to Belgian Congo Italians take Anglo-Egyptian Sudan from British Italians take Belgian Congo from British 1 armour moved from Egypt to Kenya-Tanganyika Italians take Kenya-Tanganyika from British 1 armour moved from Egypt to Iraq Italians take Iraq from British 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 28 Eastern Mediterranean to SZ 56 Persian Gulf 1 artillery, 2 infantry and 1 marine moved from SZ 56 Persian Gulf to Iran Italians take Iran from British 2 fighters moved from Libya to Ukraine 2 halftracks moved from Italy to Ukraine 1 submarine moved from SZ 26 Central Mediterranean to SZ 22 East Atlantic 1 infantry moved from Macedonia to Balkans Combat - Italians Non Combat Move - Italians Place Units - Italians 2 halftracks placed in Egypt 2 halftracks placed in Italy Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Purchase Units - Chinese Chinese buy 1 fighter, 1 halftrack and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Shantung 2 infantry moved from Szechwan to Shantung 2 armour moved from Kansu to Shantung 1 fighter moved from Kansu to Shantung Combat - Chinese Battle in Shantung Chinese attack with 2 armour, 1 fighter and 4 infantry Japanese defend with 1 armour, 2 artilleries and 1 infantry Chinese roll dice for 2 armour, 1 fighter and 4 infantry in Shantung, round 2 : 2/7 hits, 2.17 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shantung, round 2 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Chinese roll dice for 2 armour, 1 fighter and 2 infantry in Shantung, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Shantung, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Szechwan 3 infantry moved from Kansu to Szechwan 1 infantry moved from Eastern Sinkiang to Kansu 1 halftrack moved from Western Sinkiang to Szechwan 1 armour moved from Western Sinkiang to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 fighter and 1 halftrack placed in Western Sinkiang Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 2 cruisers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 transport moved from SZ 72 South China Sea to SZ 71 South China Sea 1 artillery moved from French Indo-China to SZ 71 South China Sea 1 infantry moved from Borneo to SZ 71 South China Sea 1 artillery and 1 infantry moved from SZ 71 South China Sea to Java 1 infantry moved from Calcutta to SZ 58 Bay of Bengal 1 infantry and 1 transport moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 2 infantry moved from SZ 57 Arabian Sea to Ceylon 2 cruisers moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 infantry moved from Southern Japan to SZ 73 East China Sea 1 infantry moved from Okinawa to SZ 73 East China Sea 2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 98 Philippine Sea 1 infantry moved from SZ 98 Philippine Sea to New Guinea 1 infantry moved from SZ 98 Philippine Sea to New Guinea 1 fighter moved from SZ 86 West Pacific to New Guinea 1 fighter moved from SZ 86 West Pacific to New Guinea 1 submarine moved from SZ 86 West Pacific to SZ 99 West Pacific 1 submarine moved from SZ 86 West Pacific to SZ 99 West Pacific 1 infantry moved from Iwo Jima to SZ 86 West Pacific 1 infantry moved from Southern Japan to SZ 86 West Pacific 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 98 Philippine Sea 1 infantry moved from SZ 98 Philippine Sea to New Guinea 1 infantry moved from SZ 98 Philippine Sea to New Guinea 1 artillery moved from Northern Manchukuo to Shantung 1 infantry moved from Kwangtung to Shantung 2 armour moved from Chosen to Shantung 1 armour moved from French Indo-China to Burma Japanese take Burma from British 1 infantry moved from Calcutta to Delhi Japanese take Delhi from British 1 infantry moved from Okhotsk to Vladivostok Combat - Japanese Battle in Ceylon Japanese attack with 2 infantry British defend with 1 bomber and 1 fighter Japanese roll dice for 2 cruisers in Ceylon, round 2 : 1/2 hits, 1.00 expected hits 1 bomber owned by the British lost in Ceylon Japanese roll dice for 2 infantry in Ceylon, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 fighter in Ceylon, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Ceylon Japanese roll dice for 1 infantry in Ceylon, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in Ceylon, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Ceylon, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in Ceylon, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Ceylon British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 bomber Casualties for Japanese: 2 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry British defend with 1 armour, 1 bomber and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 bomber in Java, round 3 : 0/2 hits, 0.67 expected hits 1 bomber owned by the British lost in Java Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Java, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Java, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese lost in Java British win with 1 armour remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 bomber and 1 infantry Battle in New Guinea Japanese attack with 2 fighters and 4 infantry British defend with 1 fighter; Americans defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters and 4 infantry in New Guinea, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Japanese roll dice for 2 fighters and 2 infantry in New Guinea, round 3 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea Japanese roll dice for 2 fighters and 1 infantry in New Guinea, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 fighter in New Guinea, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in New Guinea Japanese win, taking New Guinea from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 3 infantry Casualties for Americans: 1 artillery and 2 infantry Casualties for British: 1 fighter Battle in Shantung Japanese attack with 2 armour, 1 artillery and 1 infantry Chinese defend with 2 armour and 1 infantry Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Shantung, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 2 armour and 1 infantry in Shantung, round 2 : 3/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shantung 1 armour owned by the Japanese retreated to Chosen Chinese win with 2 armour and 1 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in SZ 99 West Pacific Japanese attack with 2 submarines Americans defend with 1 cruiser and 2 transports Japanese roll dice for 2 submarines in SZ 99 West Pacific, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser and 2 transports in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in SZ 99 West Pacific Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in SZ 99 West Pacific 2 transports owned by the Americans lost in SZ 99 West Pacific Japanese win with 1 submarine remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser and 2 transports Non Combat Move - Japanese 1 fighter moved from New Guinea to SZ 98 Philippine Sea 1 fighter moved from New Guinea to SZ 98 Philippine Sea 1 destroyer moved from SZ 72 South China Sea to SZ 71 South China Sea Place Units - Japanese 1 cruiser placed in SZ 71 South China Sea 2 armour placed in Chosen Japanese undo move 2. 3 armour placed in Bombay 1 artillery and 1 infantry placed in Chosen 1 armour and 1 infantry placed in French Indo-China 1 cruiser and 2 submarines placed in SZ 86 West Pacific Japanese undo move 5. 1 cruiser and 2 submarines placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.17 Japanese regular : -2.67 Japanese rolls : 0.00 British regular : -0.67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 4,1 and gets 0 hits Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 1 destroyer, 1 fighter and 3 transports; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Americans 1 infantry moved from Hawaiian Islands to SZ 95 Pacific 1 infantry moved from Hawaiian Islands to SZ 95 Pacific 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific 2 fighters moved from SZ 95 Pacific to SZ 99 West Pacific 1 infantry moved from SZ 99 West Pacific to New Guinea 1 infantry moved from SZ 99 West Pacific to New Guinea 1 fighter moved from SZ 99 West Pacific to New Guinea 1 fighter moved from SZ 99 West Pacific to New Guinea 1 bomber moved from Queensland to SZ 73 East China Sea Combat - Americans Battle in SZ 99 West Pacific Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in SZ 99 West Pacific, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in SZ 99 West Pacific Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in New Guinea Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in SZ 73 East China Sea Americans attack with 1 bomber Japanese defend with 1 cruiser and 2 submarines 2 submarines owned by the Japanese submerged Americans roll dice for 1 bomber in SZ 73 East China Sea, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in SZ 73 East China Sea, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 73 East China Sea Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 marine moved from Southwestern United States to SZ 91 East Pacific 1 artillery moved from Southwestern United States to SZ 91 East Pacific 1 artillery, 1 marine and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 1 marine moved from SZ 95 Pacific to Hawaiian Islands 1 artillery moved from SZ 95 Pacific to Hawaiian Islands 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 infantry moved from SZ 20 Atlantic to Azores 1 armour moved from SZ 20 Atlantic to Azores 1 bomber moved from Northeastern United States to Azores 1 fighter moved from Northeastern United States to Azores 1 transport moved from SZ 20 Atlantic to SZ 18 West Atlantic 1 fighter moved from New Guinea to SZ 99 West Pacific 1 fighter moved from New Guinea to SZ 99 West Pacific 1 infantry moved from Western Mexico to Southwestern United States 1 infantry moved from Western Canada to Alaska 1 cruiser moved from SZ 20 Atlantic to SZ 18 West Atlantic 1 fighter moved from Midway Island to Queensland Place Units - Americans 2 transports placed in SZ 18 West Atlantic 2 armour placed in Northeastern United States 1 destroyer placed in SZ 95 Pacific 1 cruiser and 1 transport placed in SZ 91 East Pacific Americans undo move 2. 1 armour placed in Northeastern United States 1 armour placed in Southwestern United States 1 fighter placed in Hawaiian Islands Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 5 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 6 infantry moved from Amurskaya to Northern Manchukuo 2 infantry moved from Buryatia to Amurskaya 1 infantry moved from Karelija to Finland 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 artillery moved from Eastern Russia to Southern Russia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 artillery moved from Northern Russia to Novgorod 1 artillery moved from Moscow to Western Russia 1 armour moved from Leningrad to Novgorod 1 bomber moved from Northern Russia to Finland 1 fighter moved from Moscow to Novgorod 1 fighter moved from Moscow to Western Russia 1 fighter moved from Moscow to Southern Russia 3 armour moved from Sverdlovsk to Stalingrad 2 infantry moved from Eastern Russia to Kazakh 1 infantry moved from Stalingrad to Kazakh 3 armour moved from Moscow to Kazakh 1 infantry moved from Moscow to Western Russia 1 infantry moved from Stalingrad to Southern Russia 2 armour moved from Leningrad to Moscow 2 infantry moved from Kansu to Szechwan 1 infantry moved from Eastern Sinkiang to Western Sinkiang Combat - Russians Battle in Finland Russians attack with 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Russia Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Russia, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Western Russia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Russia Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Russia, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Western Russia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Russia Russians roll dice for 1 artillery and 1 fighter in Western Russia, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Russia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Battle in Northern Manchukuo Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Northern Manchukuo, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Northern Manchukuo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchukuo Russians win, taking Northern Manchukuo from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 armour, 1 artillery and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 fighter in Novgorod, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Battle in Southern Russia Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Russia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Southern Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Northern Russia to Leningrad 1 bomber moved from Finland to Southwestern Siberia 1 fighter moved from Novgorod to Moscow 1 fighter moved from Western Russia to Moscow 1 fighter moved from Southern Russia to Moscow Place Units - Russians 2 infantry placed in Moscow 2 armour placed in Sverdlovsk 2 armour placed in Moscow 3 infantry placed in Leningrad 1 armour and 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Russians collect 5 PUs from War Bonds; end with 43 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 2.00 Russians regular : 0.83 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 2,4 and gets 0 hits Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 1 halftrack, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 submarine moved from SZ 4 Denmark Straight to SZ 13 Gulf of St Lawrence 2 infantry moved from Baltic States to Novgorod 2 artilleries moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Finland 1 infantry moved from Norway to Finland 1 fighter moved from Baltic States to Finland 2 armour moved from Baltic States to Southern Russia 1 bomber moved from Ukraine to Sverdlovsk 1 bomber moved from France to England 2 halftracks moved from Ukraine to Southern Russia 1 infantry moved from Belorussia to Western Russia 1 artillery moved from Belorussia to Western Russia 1 fighter moved from Belorussia to Western Russia 1 fighter moved from Belorussia to Novgorod 1 fighter moved from Ukraine to Southern Russia 1 fighter moved from Ukraine to Western Russia 3 armour, 3 artilleries and 6 infantry moved from Belorussia to Southern Russia 1 artillery and 3 infantry moved from Western Poland to Baltic States 1 armour moved from Syria to Iran 1 halftrack moved from Eastern Germany to Novgorod Combat - Germans Strategic bombing raid in Sverdlovsk Bombing raid in Sverdlovsk rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Sverdlovsk causes 6 damage total. Strategic bombing raid in England British roll AA dice in England : 0/1 hits, 0.17 expected hits Bombing raid in England rolls: 1 and causes: 1 damage to unit: factory Bombing raid in England causes 1 damage total. Battle in Finland Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 2 fighters owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Novgorod Germans attack with 2 artilleries, 1 fighter, 1 halftrack and 2 infantry Russians defend with 1 armour Germans roll dice for 2 artilleries, 1 fighter, 1 halftrack and 2 infantry in Novgorod, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 halftrack and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Western Russia Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Western Russia, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 artillery in Western Russia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Southern Russia Germans attack with 5 armour, 3 artilleries, 1 fighter, 2 halftracks and 6 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 2 halftracks and 6 infantry in Southern Russia, round 2 : 4/17 hits, 6.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Southern Russia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Southern Russia Germans win, taking Southern Russia from Russians with 5 armour, 3 artilleries, 1 fighter, 2 halftracks and 5 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in SZ 13 Gulf of St Lawrence Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in SZ 13 Gulf of St Lawrence, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in SZ 13 Gulf of St Lawrence, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in SZ 13 Gulf of St Lawrence, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in SZ 13 Gulf of St Lawrence, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in SZ 13 Gulf of St Lawrence British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Finland to Baltic States 1 fighter moved from Finland to Baltic States 1 fighter moved from Southern Russia to Ukraine 1 fighter moved from Western Russia to Ukraine 1 fighter moved from Western Russia to Ukraine 1 bomber moved from Sverdlovsk to Ukraine 1 fighter moved from France to Morocco 4 infantry moved from Western Germany to France 4 armour moved from Eastern Germany to Baltic States 4 armour moved from Western Germany to Hungary-Romania 2 infantry moved from Eastern Germany to Western Poland 1 bomber moved from England to France 1 submarine moved from SZ 10 North Sea to SZ 4 Denmark Straight 1 artillery moved from Western Germany to Eastern Germany 1 artillery moved from Western Germany to Eastern Germany Place Units - Germans 1 submarine placed in SZ 11 West Baltic Sea 3 armour placed in Ukraine 3 armour, 1 artillery, 1 halftrack and 2 infantry placed in Eastern Germany 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.17 Germans regular : -5.00 British regular : -0.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British roll 6,4 and gets 1 hit British removing all Technology Tokens after successful research. British discover Jet Power Purchase Units - British British repair damage of 1x factory; Remaining resources: 41 PUs; 0 techTokens; British buy 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; Combat Move - British Combat - British Non Combat Move - British 1 infantry moved from Azores to SZ 20 Atlantic 1 artillery moved from Azores to SZ 20 Atlantic 1 artillery, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 destroyer moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 infantry moved from SZ 35 East Atlantic to French West Africa 1 artillery moved from SZ 35 East Atlantic to French West Africa 1 fighter moved from Gibraltar to French West Africa 1 fighter moved from Gibraltar to French West Africa 1 infantry moved from Rhodesia to Southern Africa 1 fighter moved from Ceylon to New Guinea 1 artillery moved from New South Wales to SZ 105 Tasman Sea 1 infantry moved from New Zealand to SZ 105 Tasman Sea 1 artillery, 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 99 West Pacific 1 infantry moved from SZ 99 West Pacific to New Guinea 1 artillery moved from SZ 99 West Pacific to New Guinea 1 destroyer moved from SZ 105 Tasman Sea to SZ 99 West Pacific 1 infantry moved from Central Australia to New South Wales 1 infantry moved from Western Australia to Central Australia 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 2 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic 1 infantry moved from SZ 20 Atlantic to Azores 1 infantry moved from SZ 20 Atlantic to Azores 1 submarine moved from SZ 16 North Atlantic to SZ 23 West Mediterranean 1 submarine moved from SZ 16 North Atlantic to SZ 11 West Baltic Sea 1 submarine moved from SZ 105 Tasman Sea to SZ 69 Indian Place Units - British 1 fighter and 1 infantry placed in Southern Africa 1 transport placed in SZ 105 Tasman Sea 1 destroyer placed in SZ 105 Tasman Sea 1 fighter placed in England Activate Technology - British British activating Jet Power Turn Complete - British British collect 29 PUs; end with 32 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 4 halftracks; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 halftrack moved from Egypt to Guinean Coast Italians take French Equatorial Africa from British Italians take Guinean Coast from British 1 armour moved from Kenya-Tanganyika to Ethiopia Italians take Ethiopia from British 1 armour moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 battleship, 1 cruiser and 2 transports moved from SZ 56 Persian Gulf to SZ 55 Red Sea 1 cruiser moved from SZ 60 Western Indian to SZ 64 South West Indian 1 armour moved from Iraq to Caucasus Italians take Caucasus from Russians 1 infantry moved from Iran to Uzbek Italians take Uzbek from Russians 1 artillery, 1 infantry and 1 marine moved from Iran to Caucasus 1 halftrack moved from Ukraine to Archangel'sk Italians take Eastern Russia from Russians Italians take Archangel'sk from Russians 1 halftrack moved from Ukraine to Eastern Russia 2 fighters moved from Ukraine to Southern Russia 1 infantry moved from Balkans to Hungary-Romania 2 halftracks moved from Italy to Ukraine Combat - Italians Battle in SZ 64 South West Indian Italians attack with 1 cruiser British defend with 1 transport 1 transport owned by the British lost in SZ 64 South West Indian Italians win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 halftrack moved from Egypt to Iran Place Units - Italians 1 armour, 1 fighter and 2 halftracks placed in Italy 2 halftracks placed in Egypt Turn Complete - Italians Italians collect 33 PUs; end with 33 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Purchase Units - Chinese Chinese buy 1 armour, 1 halftrack and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Shantung to Chosen 1 armour moved from Shantung to Chosen 1 armour moved from Shantung to Chosen 1 fighter moved from Szechwan to Chosen 1 halftrack moved from Szechwan to Chosen 1 halftrack moved from Western Sinkiang to Uzbek 1 fighter moved from Western Sinkiang to Uzbek Combat - Chinese Battle in Uzbek Chinese attack with 1 fighter and 1 halftrack Italians defend with 1 infantry Chinese roll dice for 1 fighter and 1 halftrack in Uzbek, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Uzbek, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 halftrack in Uzbek, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Uzbek, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 halftrack in Uzbek, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Uzbek, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 halftrack owned by the Chinese lost in Uzbek Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 1 halftrack Casualties for Italians: 1 infantry Battle in Chosen Chinese attack with 2 armour, 1 fighter, 1 halftrack and 1 infantry Japanese defend with 1 armour, 1 artillery, 1 factory and 1 infantry Chinese roll dice for 2 armour, 1 fighter, 1 halftrack and 1 infantry in Chosen, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Chosen, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 halftrack owned by the Chinese lost in Chosen Chinese roll dice for 2 armour and 1 fighter in Chosen, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 artillery in Chosen, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Chinese lost in Chosen Chinese roll dice for 1 armour and 1 fighter in Chosen, round 4 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Chosen, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Chosen Chinese win, taking Chosen from Japanese with 1 armour remaining. Battle score for attacker is -11 Casualties for Chinese: 1 armour, 1 fighter, 1 halftrack and 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Non Combat Move - Chinese 1 armour moved from Kansu to Shantung 3 infantry moved from Szechwan to Shantung 3 infantry moved from Kansu to Szechwan 1 fighter moved from Uzbek to Western Sinkiang Place Units - Chinese 2 infantry placed in Kansu 1 armour and 1 halftrack placed in Western Sinkiang Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 1.50 Italians regular : 0.00 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 armour moved from French Indo-China to SZ 71 South China Sea 1 armour and 1 transport moved from SZ 71 South China Sea to SZ 98 Philippine Sea 1 infantry moved from South Philippines to SZ 98 Philippine Sea 1 infantry moved from Celebes to SZ 98 Philippine Sea 1 infantry moved from Celebes to SZ 98 Philippine Sea 1 armour moved from SZ 98 Philippine Sea to New Guinea 1 infantry moved from SZ 98 Philippine Sea to New Guinea 2 fighters and 2 infantry moved from SZ 98 Philippine Sea to New Guinea 1 transport moved from SZ 98 Philippine Sea to SZ 73 East China Sea 1 cruiser moved from SZ 71 South China Sea to SZ 73 East China Sea 1 infantry moved from Southern Japan to SZ 73 East China Sea 1 infantry moved from Southern Japan to SZ 73 East China Sea 1 infantry moved from SZ 73 East China Sea to Chosen 1 infantry moved from SZ 73 East China Sea to Chosen 1 infantry moved from Vladivostok to Chosen 1 armour moved from Bombay to SZ 57 Arabian Sea 1 armour moved from SZ 57 Arabian Sea to Ceylon Japanese take Ceylon from British 1 infantry moved from Delhi to Bombay Combat - Japanese Battle in New Guinea Japanese attack with 1 armour, 2 fighters and 3 infantry British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters and 3 infantry in New Guinea, round 2 : 4/6 hits, 2.33 expected hits Americans roll dice for 1 artillery, 1 fighter and 3 infantry in New Guinea, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in New Guinea Japanese roll dice for 1 armour, 2 fighters and 1 infantry in New Guinea, round 3 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 fighter in New Guinea, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in New Guinea Japanese win, taking New Guinea from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 3 infantry Casualties for Americans: 2 infantry Casualties for British: 1 artillery, 1 fighter and 1 infantry Battle in Chosen Japanese attack with 3 infantry Chinese defend with 1 armour and 1 factory Japanese roll dice for 1 cruiser in Chosen, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese lost in Chosen Japanese win, taking Chosen from Chinese with 3 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 armour Non Combat Move - Japanese 1 fighter moved from New Guinea to SZ 73 East China Sea 1 fighter moved from New Guinea to SZ 73 East China Sea 1 destroyer moved from SZ 71 South China Sea to SZ 73 East China Sea 1 destroyer moved from SZ 98 Philippine Sea to SZ 73 East China Sea 1 carrier moved from SZ 98 Philippine Sea to SZ 73 East China Sea 1 infantry moved from French Indo-China to Yunnan 1 armour moved from Burma to Yunnan 1 armour moved from Bombay to Burma 1 armour moved from Bombay to Burma 1 infantry moved from Northern Japan to Southern Japan 1 cruiser moved from SZ 57 Arabian Sea to SZ 71 South China Sea Place Units - Japanese 2 submarines and 2 transports placed in SZ 73 East China Sea 1 artillery and 1 infantry placed in Southern Japan 3 armour placed in French Indo-China 1 armour placed in Bombay 2 infantry placed in Northern Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 3.17 Japanese rolls : 0.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 3,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Heavy Bomber Purchase Units - Americans Americans buy 2 armour, 2 bombers, 1 cruiser, 2 marines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 artillery moved from Hawaiian Islands to SZ 95 Pacific 1 marine moved from Hawaiian Islands to SZ 95 Pacific 1 artillery, 1 destroyer, 1 marine and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific 1 marine moved from SZ 99 West Pacific to New Guinea 1 artillery moved from SZ 99 West Pacific to New Guinea 1 destroyer moved from SZ 99 West Pacific to SZ 92 Philippine Sea 1 cruiser moved from SZ 99 West Pacific to SZ 72 South China Sea 1 fighter moved from SZ 99 West Pacific to SZ 98 Philippine Sea 1 fighter moved from SZ 99 West Pacific to SZ 98 Philippine Sea 1 fighter moved from Queensland to New Guinea 1 fighter moved from Hawaiian Islands to SZ 99 West Pacific Combat - Americans Battle in SZ 98 Philippine Sea Americans attack with 2 fighters Japanese defend with 2 transports 2 transports owned by the Japanese lost in SZ 98 Philippine Sea Americans win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in New Guinea Americans attack with 1 artillery, 1 fighter and 1 marine Japanese defend with 1 armour Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 marine in New Guinea, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in New Guinea, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter moved from New Guinea to Queensland 1 fighter moved from SZ 98 Philippine Sea to SZ 99 West Pacific 1 fighter moved from SZ 98 Philippine Sea to Szechwan 1 armour moved from Azores to SZ 20 Atlantic 1 infantry moved from Azores to SZ 20 Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 infantry moved from SZ 35 East Atlantic to French West Africa 1 armour moved from SZ 35 East Atlantic to French West Africa 1 cruiser moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 destroyer moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 fighter moved from Azores to French West Africa 1 bomber moved from Azores to French West Africa 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 artillery moved from Northeastern United States to SZ 18 West Atlantic 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 artillery moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 armour moved from SZ 20 Atlantic to Azores 2 infantry moved from SZ 20 Atlantic to Azores 2 artilleries moved from SZ 20 Atlantic to Azores 1 armour moved from Southwestern United States to SZ 91 East Pacific 1 marine moved from Southwestern United States to SZ 91 East Pacific 1 armour, 1 cruiser, 1 marine and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 1 marine moved from SZ 95 Pacific to Hawaiian Islands 1 armour moved from SZ 95 Pacific to Hawaiian Islands 1 fighter moved from England to French West Africa Place Units - Americans 1 bomber placed in Hawaiian Islands 1 cruiser placed in SZ 95 Pacific 1 transport placed in SZ 18 West Atlantic 1 armour and 1 marine placed in Northeastern United States 1 bomber placed in Southwestern United States Americans undo move 5. 1 bomber placed in Southwestern United States 1 armour and 1 marine placed in Northeastern United States Activate Technology - Americans Americans activating Heavy Bomber Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Research Technology - Russians Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 42 PUs; 0 techTokens; Russians buy 6 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 4 armour, 3 fighters and 2 infantry moved from Moscow to Southern Russia 4 armour, 1 artillery and 3 infantry moved from Stalingrad to Southern Russia 3 armour moved from Kazakh to Southern Russia 2 armour moved from Sverdlovsk to Caucasus 1 infantry moved from Kazakh to Caucasus 1 infantry moved from Kazakh to Caucasus 1 bomber moved from Southwestern Siberia to Southern Russia 1 infantry moved from Leningrad to Northern Russia 1 infantry moved from Leningrad to Karelija 1 infantry moved from Finland to Norway Russians take Norway from Germans 5 infantry moved from Northern Manchukuo to Chosen 1 infantry moved from Amurskaya to Vladivostok Russians take Vladivostok from Japanese 1 infantry moved from Amurskaya to Okhotsk Russians take Okhotsk from Japanese 2 infantry moved from Szechwan to Kwangtung 1 infantry moved from Kazakh to Uzbek Russians take Uzbek from Italians Combat - Russians Battle in Caucasus Russians attack with 2 armour and 2 infantry Italians defend with 1 armour, 1 artillery, 1 infantry and 1 marine Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Caucasus, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 marine owned by the Italians and 1 infantry owned by the Italians lost in Caucasus Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Italians lost in Caucasus Russians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 2 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 marine Battle in Kwangtung Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Russians win, taking Kwangtung from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chosen Russians attack with 5 infantry Japanese defend with 1 factory and 3 infantry Russians roll dice for 5 infantry in Chosen, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Chosen, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chosen Russians roll dice for 3 infantry in Chosen, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Chosen, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Chosen, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Chosen, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chosen Russians roll dice for 3 infantry in Chosen, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chosen, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Chosen, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chosen, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chosen Russians win, taking Chosen from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Japanese: 3 infantry Battle in Southern Russia Russians attack with 11 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry Germans defend with 5 armour, 3 artilleries, 2 halftracks and 5 infantry; Italians defend with 2 fighters Russians roll dice for 11 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Southern Russia, round 2 : 12/21 hits, 9.00 expected hits Germans roll dice for 5 armour, 3 artilleries, 2 fighters, 2 halftracks and 5 infantry in Southern Russia, round 2 : 5/17 hits, 7.50 expected hits 5 infantry owned by the Russians, 2 halftracks owned by the Germans, 3 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 armour owned by the Germans lost in Southern Russia Russians roll dice for 11 armour, 1 artillery, 1 bomber and 3 fighters in Southern Russia, round 3 : 7/16 hits, 8.00 expected hits Germans roll dice for 3 armour and 2 fighters in Southern Russia, round 3 : 2/5 hits, 2.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians, 3 armour owned by the Germans and 2 fighters owned by the Italians lost in Southern Russia Russians win, taking Southern Russia from Germans with 10 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 58 Casualties for Russians: 1 armour, 1 artillery and 5 infantry Casualties for Germans: 5 armour, 3 artilleries, 2 halftracks and 5 infantry Casualties for Italians: 2 fighters Non Combat Move - Russians 1 bomber and 3 fighters moved from Southern Russia to Moscow 1 aaGun moved from Leningrad to Karelija 1 infantry moved from Leningrad to Karelija Place Units - Russians 1 infantry placed in Leningrad 4 armour placed in Moscow 2 armour placed in Sverdlovsk 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Russians collect 2 PUs from War Bonds; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : 0.17 Germans regular : -3.33 Russians regular : 3.67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 4,6 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover War Bonds Purchase Units - Germans Germans buy 3 armour, 3 fighters, 1 halftrack and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 3 armour moved from Ukraine to Southern Russia 1 bomber moved from France to Southern Russia 1 bomber moved from Ukraine to Moscow 3 fighters moved from Ukraine to Moscow 1 artillery and 1 infantry moved from Western Russia to Moscow 1 halftrack moved from Novgorod to Moscow 3 fighters moved from Baltic States to Moscow 2 artilleries and 2 infantry moved from Novgorod to Leningrad 4 armour moved from Baltic States to Southern Russia 4 armour moved from Hungary-Romania to Southern Russia 1 armour moved from Iran to Caucasus 1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic 1 submarine moved from SZ 4 Denmark Straight to SZ 14 North Atlantic Combat - Germans Battle in Moscow Germans attack with 1 artillery, 1 bomber, 6 fighters, 1 halftrack and 1 infantry Russians defend with 1 aaGun, 4 armour, 1 bomber, 1 factory and 3 fighters Russians roll AA dice in Moscow : 1/7 hits, 1.17 expected hits 1 fighter owned by the Germans lost in Moscow Germans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 halftrack and 1 infantry in Moscow, round 2 : 6/9 hits, 4.83 expected hits Russians roll dice for 4 armour, 1 bomber and 3 fighters in Moscow, round 2 : 4/8 hits, 4.17 expected hits 1 fighter owned by the Russians, 4 armour owned by the Russians, 1 halftrack owned by the Germans, 1 bomber owned by the Russians, 2 fighters owned by the Germans and 1 infantry owned by the Germans lost in Moscow Germans roll dice for 1 artillery, 1 bomber and 3 fighters in Moscow, round 3 : 4/5 hits, 3.00 expected hits Russians roll dice for 2 fighters in Moscow, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Russians lost in Moscow Germans captures 39PUs while taking Russians capital Germans win, taking Moscow from Russians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 3 fighters, 1 halftrack and 1 infantry Casualties for Russians: 4 armour, 1 bomber and 3 fighters Battle in Southern Russia Germans attack with 11 armour and 1 bomber Russians defend with 10 armour Germans roll dice for 11 armour and 1 bomber in Southern Russia, round 2 : 2/12 hits, 6.17 expected hits Russians roll dice for 10 armour in Southern Russia, round 2 : 3/10 hits, 5.00 expected hits 2 armour owned by the Russians and 3 armour owned by the Germans lost in Southern Russia Germans roll dice for 8 armour and 1 bomber in Southern Russia, round 3 : 7/9 hits, 4.67 expected hits Russians roll dice for 8 armour in Southern Russia, round 3 : 4/8 hits, 4.00 expected hits 7 armour owned by the Russians and 4 armour owned by the Germans lost in Southern Russia Germans roll dice for 4 armour and 1 bomber in Southern Russia, round 4 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 armour in Southern Russia, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Southern Russia Germans win, taking Southern Russia from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 8 armour Casualties for Russians: 10 armour Battle in Leningrad Germans attack with 2 artilleries and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Leningrad, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour Russians defend with 1 armour Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Germans 3 armour moved from Eastern Germany to France 1 artillery moved from Western Germany to France 1 halftrack moved from Eastern Germany to Ukraine 3 artilleries and 2 infantry moved from Eastern Germany to Western Germany 2 infantry moved from Western Poland to Eastern Germany 1 artillery and 3 infantry moved from Baltic States to Novgorod 1 bomber moved from Southern Russia to Ukraine 1 bomber moved from Moscow to Italy 1 fighter moved from Moscow to Ukraine 1 fighter moved from Moscow to Western Russia 1 fighter moved from Moscow to Western Russia Place Units - Germans 2 armour and 1 halftrack placed in Ukraine 1 armour, 3 fighters and 3 infantry placed in Western Germany Activate Technology - Germans Germans activating War Bonds Turn Complete - Germans Germans collect 57 PUs; end with 96 PUs Germans collect 2 PUs from War Bonds; end with 98 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 103 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 108 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 113 PUsCombat Hit Differential Summary :
Russians regular : -3.83 Germans regular : 0.83 Russians AA : -0.17 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Purchase Units - British Turning on Edit Mode EDIT: Changing PUs for British from 37 to 32 EDIT: Adding Technology Increased Factory Production for British EDIT: Turning off Edit Mode British buy 1 fighter, 1 halftrack, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 fighter moved from Southern Africa to SZ 64 South West Indian 1 submarine moved from SZ 69 Indian to SZ 64 South West Indian 1 infantry moved from New South Wales to SZ 105 Tasman Sea 1 transport moved from SZ 99 West Pacific to SZ 103 Arafura Sea 1 infantry moved from Queensland to SZ 103 Arafura Sea 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea 1 infantry moved from Central Australia to SZ 103 Arafura Sea 1 destroyer moved from SZ 99 West Pacific to SZ 98 Philippine Sea 1 infantry moved from French West Africa to Guinean Coast 1 artillery moved from French West Africa to Guinean Coast 1 fighter moved from French West Africa to Guinean Coast 1 fighter moved from French West Africa to Guinean Coast 1 submarine moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic 1 fighter moved from England to SZ 22 East Atlantic 2 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 98 Philippine Sea 1 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 99 West Pacific 1 infantry moved from SZ 98 Philippine Sea to Celebes British take Celebes from Japanese 1 infantry moved from SZ 98 Philippine Sea to Celebes 1 infantry moved from SZ 99 West Pacific to New Guinea 1 destroyer moved from SZ 105 Tasman Sea to SZ 99 West Pacific 1 destroyer moved from SZ 35 East Atlantic to SZ 22 East Atlantic Combat - British Battle in Guinean Coast British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 halftrack British roll dice for 1 artillery, 2 fighters and 1 infantry in Guinean Coast, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 halftrack in Guinean Coast, round 2 : 1/1 hits, 0.50 expected hits 1 halftrack owned by the Italians and 1 infantry owned by the British lost in Guinean Coast British win, taking Guinean Coast from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 halftrack Battle in SZ 64 South West Indian British attack with 1 fighter and 1 submarine Italians defend with 1 cruiser British roll dice for 1 submarine in SZ 64 South West Indian, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in SZ 64 South West Indian, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser in SZ 64 South West Indian, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the British lost in SZ 64 South West Indian British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Casualties for Italians: 1 cruiser Battle in SZ 22 East Atlantic British attack with 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in SZ 22 East Atlantic, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in SZ 22 East Atlantic British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 infantry moved from Azores to SZ 20 Atlantic 1 infantry moved from Azores to SZ 20 Atlantic 2 infantry and 1 transport moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 infantry moved from SZ 35 East Atlantic to French West Africa 1 infantry moved from SZ 35 East Atlantic to French West Africa 1 transport moved from SZ 35 East Atlantic to SZ 45 Mid Atlantic 1 submarine moved from SZ 23 West Mediterranean to SZ 28 Eastern Mediterranean 1 fighter moved from SZ 64 South West Indian to Southern Africa 1 fighter moved from Guinean Coast to French West Africa 1 fighter moved from Guinean Coast to French West Africa 1 fighter moved from SZ 22 East Atlantic to Gibraltar Place Units - British 1 halftrack placed in Southern Africa 1 transport placed in SZ 105 Tasman Sea 1 marine placed in Southern Africa British undo move 3. 1 submarine placed in SZ 17 English Channel 1 fighter placed in England 1 marine placed in New South Wales Turn Complete - British British collect 30 PUs; end with 30 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 2 armour moved from Anglo-Egyptian Sudan to Belgian Congo 1 halftrack moved from Egypt to French Equatorial Africa 1 halftrack moved from Iran to Kazakh Italians take Kazakh from Russians 1 halftrack moved from Kazakh to Kyrgyz Italians take Kyrgyz from Russians 1 halftrack moved from Eastern Russia to Kazakh 1 halftrack moved from Kazakh to Omsk Italians take Omsk from Russians 1 halftrack moved from Omsk to Novo-Sibirsk Italians take Novo-Sibirsk from Russians 1 halftrack moved from Archangel'sk to Western Siberia Italians take Western Siberia from Russians 1 halftrack moved from Western Siberia to Southwestern Siberia Italians take Southwestern Siberia from Russians 1 halftrack moved from Southwestern Siberia to Irkutsk Italians take Irkutsk from Russians 1 halftrack moved from Ukraine to Eastern Russia 1 halftrack moved from Ukraine to Moscow 1 infantry moved from Hungary-Romania to Ukraine 1 halftrack moved from Egypt to Iran 1 battleship, 1 cruiser and 2 transports moved from SZ 55 Red Sea to SZ 26 Central Mediterranean 1 halftrack moved from Italy to SZ 26 Central Mediterranean 1 armour moved from Italy to SZ 26 Central Mediterranean 1 marine moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Sicily to SZ 26 Central Mediterranean 1 armour, 1 halftrack, 1 infantry and 1 marine moved from SZ 26 Central Mediterranean to Libya 1 halftrack moved from Italy to Ukraine Combat - Italians Battle in Belgian Congo Italians attack with 2 armour British defend with 1 infantry Italians roll dice for 2 armour in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Italy to SZ 26 Central Mediterranean Place Units - Italians 1 carrier and 1 destroyer placed in SZ 26 Central Mediterranean 1 fighter placed in SZ 26 Central Mediterranean 2 armour placed in Egypt Turn Complete - Italians Italians collect 35 PUs; end with 36 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Purchase Units - Chinese Chinese buy 3 armour, 1 halftrack and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 armour moved from Shantung to Yunnan 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 armour moved from Western Sinkiang to Kyrgyz 1 halftrack moved from Western Sinkiang to Eastern Sinkiang 1 fighter moved from Western Sinkiang to Kyrgyz Combat - Chinese Battle in Yunnan Chinese attack with 1 armour and 4 infantry Japanese defend with 1 armour and 2 infantry Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 armour and 2 infantry Battle in Kyrgyz Chinese attack with 1 armour and 1 fighter Italians defend with 1 halftrack Chinese roll dice for 1 armour and 1 fighter in Kyrgyz, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 halftrack in Kyrgyz, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese and 1 halftrack owned by the Italians lost in Kyrgyz Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 armour Casualties for Italians: 1 halftrack Non Combat Move - Chinese 1 fighter moved from Kyrgyz to Western Sinkiang 1 infantry moved from Kansu to Eastern Sinkiang 1 infantry moved from Kansu to Szechwan 2 infantry moved from Shantung to Chosen Place Units - Chinese 1 infantry placed in Western Sinkiang 2 armour placed in Chosen 1 armour and 1 halftrack placed in Kansu Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 26 PUs Objective 2: Chinese met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Italians regular : 0.50 Japanese regular : -2.00





