@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Archaeologists
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Combat Move - Germans 1 infantry moved from Eastern Poland to Belorussia 4 infantry moved from Baltic States to Belorussia 2 armour moved from Baltic States to Belorussia 2 armour moved from Hungary-Romania to Ukraine 1 bomber moved from Western Poland to Eastern Germany 1 artillery moved from Western Germany to Eastern Germany 1 fighter moved from Western Germany to Eastern Germany 4 infantry moved from Western Germany to Eastern Germany 2 infantry moved from Western Poland to Eastern Germany 1 infantry moved from Western Germany to Eastern Germany 1 armour moved from Western Germany to Eastern Germany 1 halftrack moved from Baltic States to Western Germany 1 bomber moved from Eastern Poland to Eastern Germany Combat - Germans Battle in Belorussia Germans attack with 2 armour and 5 infantry Russians defend with 2 armour Germans roll dice for 2 armour and 5 infantry in Belorussia, round 2 : 3/7 hits, 1.83 expected hits Russians roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Eastern Germany Germans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 7 infantry British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry British roll AA dice in Eastern Germany : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Eastern Germany Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry in Eastern Germany, round 2 : 3/11 hits, 3.33 expected hits British roll dice for 1 armour, 2 artilleries and 1 infantry in Eastern Germany, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern Germany Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Eastern Germany, round 3 : 1/9 hits, 3.00 expected hits British roll dice for 1 armour in Eastern Germany, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Eastern Germany Germans win, taking Eastern Germany from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 bomber and 3 infantry Casualties for British: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Germans 2 infantry moved from Western Poland to Eastern Germany 2 infantry moved from France to Western Germany 1 infantry moved from Balkans to Hungary-Romania 1 infantry moved from Morocco to Algeria 4 submarines moved from SZ 18 West Atlantic to SZ 20 Atlantic 2 infantry moved from Western Poland to Eastern Poland 1 bomber moved from Eastern Germany to Western Germany 1 fighter moved from Eastern Germany to Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
British AA : 0.50 Russians regular : 0.00 Germans regular : -1.17 British regular : 1.00 -
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 5 armour, 2 battleships, 3 fighters, 3 infantry and 1 transport; Remaining resources: 3 PUs; 1 techTokens; Combat Move - British 3 transports moved from SZ 11 West Baltic Sea to SZ 17 English Channel 3 artilleries and 3 infantry moved from England to SZ 17 English Channel 1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 3 artilleries, 1 fighter and 3 infantry moved from SZ 11 West Baltic Sea to Eastern Germany 1 bomber moved from Norway to Eastern Germany 1 armour moved from Egypt to Libya 1 armour moved from Egypt to Libya 1 armour moved from Egypt to Libya 1 fighter moved from Egypt to Libya 1 infantry moved from Anglo-Egyptian Sudan to Libya 1 artillery moved from Bombay to Calcutta 1 infantry moved from Bombay to Calcutta 1 armour moved from Bombay to Calcutta 1 infantry moved from Bombay to Calcutta 1 infantry moved from Bombay to Calcutta 2 infantry moved from Bombay to Calcutta 1 infantry moved from Syria to Egypt Combat - British Battle in Libya British attack with 3 armour, 1 fighter and 1 infantry Germans defend with 1 armour, 1 artillery and 2 infantry British roll dice for 3 armour, 1 fighter and 1 infantry in Libya, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Libya British roll dice for 3 armour and 1 fighter in Libya, round 3 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Libya British win, taking Libya from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Battle in Calcutta British attack with 1 armour, 1 artillery and 5 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery and 5 infantry in Calcutta, round 2 : 1/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Calcutta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Calcutta British win, taking Calcutta from Japanese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Germany British attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry Germans roll AA dice in Eastern Germany : 0/2 hits, 0.33 expected hits British roll dice for 1 battleship and 1 cruiser in Eastern Germany, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Eastern Germany, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery and 6 infantry in Eastern Germany, round 2 : 2/8 hits, 2.83 expected hits 4 infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Germany British roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Eastern Germany, round 3 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Germany, round 3 : 0/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Germany British captures 51PUs while taking Germans capital British win, taking Eastern Germany from Germans with 3 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 21 Casualties for British: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 6 infantry Non Combat Move - British 1 fighter moved from Eastern Germany to SZ 11 West Baltic Sea 1 fighter moved from Libya to Egypt 1 transport moved from SZ 57 Arabian Sea to SZ 60 Western Indian 1 infantry moved from Kenya-Tanganyika to SZ 60 Western Indian 1 infantry moved from Kenya-Tanganyika to SZ 60 Western Indian 2 infantry and 1 transport moved from SZ 60 Western Indian to SZ 57 Arabian Sea 1 infantry moved from SZ 57 Arabian Sea to Bombay 1 infantry moved from SZ 57 Arabian Sea to Bombay 1 bomber moved from Eastern Germany to England Place Units - British 3 armour and 1 infantry placed in England 2 infantry placed in Scotland 1 battleship placed in SZ 55 Red Sea 1 fighter placed in Egypt 1 battleship placed in SZ 57 Arabian Sea 2 armour placed in Bombay 2 fighters placed in New South Wales 1 transport placed in SZ 105 Tasman Sea Turn Complete - British British collect 53 PUs; end with 107 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 112 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.00 Germans AA : -0.33 British rolls : 0.00 Germans regular : -2.33 British regular : 0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour, 2 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 destroyer and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 2 infantry moved from Italy to SZ 26 Central Mediterranean 2 infantry moved from SZ 26 Central Mediterranean to Libya 2 fighters moved from Italy to Libya Combat - Italians Battle in Libya Italians attack with 2 fighters and 2 infantry British defend with 2 armour Italians roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Libya Italians roll dice for 2 fighters and 2 infantry in Libya, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Libya Italians win, taking Libya from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 2 armour Non Combat Move - Italians 1 fighter moved from Libya to Italy 1 fighter moved from Libya to Italy 1 artillery moved from Vichy France to Western Germany 1 infantry moved from Italy to Vichy France 1 infantry moved from Italy to Austria-Czechoslovakia Place Units - Italians 2 armour, 2 infantry and 1 marine placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 1.17 British regular : -0.50 -
TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Purchase Units - Chinese Chinese buy 4 armour; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Chinese 1 armour moved from Inner Mongolia to Shantung 1 armour moved from Northern Manchukuo to Shantung 2 armour, 1 fighter and 1 infantry moved from Kansu to Szechwan 1 armour moved from Inner Mongolia to Szechwan 1 fighter moved from Northern Manchukuo to Szechwan Combat - Chinese Battle in Shantung Chinese attack with 2 armour Japanese defend with 1 armour Chinese roll dice for 2 armour in Shantung, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese lost in Shantung Chinese roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Shantung, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Shantung, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Chinese: 1 armour Casualties for Japanese: 1 armour Battle in Szechwan Chinese attack with 3 armour, 2 fighters and 1 infantry Japanese defend with 1 armour and 3 infantry Chinese roll dice for 3 armour, 2 fighters and 1 infantry in Szechwan, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 armour and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.50 expected hits 3 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 armour and 2 fighters remaining. Battle score for attacker is 11 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour and 3 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 fighter moved from Szechwan to Kansu 1 armour moved from Western Sinkiang to Kansu Place Units - Chinese 2 armour placed in Kansu 2 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 14 PUs; end with 18 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.00 -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 10:17:09 PM
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 halftrack and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Karelija to Finland 1 infantry moved from Karelija to Finland 1 submarine moved from SZ 7 Barents Sea to SZ 9 North Atlantic 1 infantry moved from Archangel'sk to SZ 7 Barents Sea 1 artillery moved from Archangel'sk to SZ 7 Barents Sea 1 infantry moved from SZ 7 Barents Sea to Finland 1 artillery moved from SZ 7 Barents Sea to Finland 1 infantry moved from Karelija to Finland 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Moscow to Western Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Caucasus to Southern Russia 1 infantry moved from Caucasus to Southern Russia 1 infantry moved from Caucasus to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 artillery moved from Stalingrad to Southern Russia 1 armour moved from Stalingrad to Southern Russia 1 armour moved from Northern Russia to Novgorod 1 fighter moved from Karelija to Novgorod 1 infantry moved from Northern Russia to Novgorod 1 fighter moved from Moscow to Western Russia 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 armour moved from Sverdlovsk to Southern Russia 1 armour moved from Moscow to Southern Russia 1 bomber moved from Sverdlovsk to Western Russia 1 fighter moved from Stalingrad to Western Russia 1 artillery moved from Moscow to Western Russia 1 armour moved from Northern Russia to Western Russia Combat - Russians Battle in Finland Russians attack with 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Novgorod Russians attack with 1 armour, 1 fighter and 6 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 fighter and 6 infantry in Novgorod, round 2 : 2/8 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 fighter and 6 infantry in Novgorod, round 3 : 3/8 hits, 2.00 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 1 infantry Battle in Western Russia Russians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Western Russia, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 0/4 hits, 1.50 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Russia Russians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Western Russia, round 3 : 3/8 hits, 3.17 expected hits Germans roll dice for 1 armour in Western Russia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Southern Russia Russians attack with 3 armour, 1 artillery and 8 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Russians roll dice for 3 armour, 1 artillery and 8 infantry in Southern Russia, round 2 : 3/12 hits, 3.33 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern Russia, round 2 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Southern Russia Russians roll dice for 3 armour, 1 artillery and 7 infantry in Southern Russia, round 3 : 2/11 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 fighter in Southern Russia, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 19 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry Non Combat Move - Russians 1 bomber moved from Western Russia to Western Siberia 1 infantry moved from Yakutsk to Amurskaya 1 infantry moved from Buryatia to Amurskaya 1 armour moved from Vladivostok to Amurskaya 1 infantry moved from Irkutsk to Buryatia 1 infantry moved from Kamchatka to Okhotsk 1 infantry moved from Okhotsk to Amurskaya 1 artillery moved from Sverdlovsk to Eastern Russia 1 infantry moved from Sverdlovsk to Eastern Russia 1 infantry moved from Sverdlovsk to Eastern Russia 1 infantry moved from Kazakh to Stalingrad 1 infantry moved from Kazakh to Stalingrad 1 infantry moved from Kazakh to Stalingrad 1 fighter moved from Western Russia to Leningrad 1 fighter moved from Western Russia to Leningrad 1 fighter moved from Novgorod to Leningrad 1 infantry moved from Kyrgyz to Novo-Sibirsk 1 infantry moved from Uzbek to Kazakh 1 infantry moved from Uzbek to Kazakh 1 infantry moved from Archangel'sk to Karelija 1 infantry moved from Western Siberia to Archangel'sk 1 infantry moved from Western Siberia to Southwestern Siberia 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang 1 infantry moved from Omsk to Novo-Sibirsk 1 infantry moved from Omsk to Novo-Sibirsk 1 infantry moved from Novo-Sibirsk to Irkutsk Place Units - Russians 1 halftrack placed in Sverdlovsk 1 armour and 2 infantry placed in Leningrad 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Moscow 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : -3.67 Russians regular : 1.00 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 fighter moved from Baltic States to Leningrad 1 bomber moved from Baltic States to Leningrad 1 bomber moved from Eastern Germany to Leningrad 1 fighter moved from Norway to Leningrad 1 submarine moved from SZ 6 Norwegian Sea to SZ 16 North Atlantic 1 submarine moved from SZ 20 Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 19 Atlantic to SZ 2 Labrador Sea 1 submarine moved from SZ 32 Atlantic to SZ 37 Caribbean Sea 1 fighter moved from France to SZ 16 North Atlantic 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 armour moved from Eastern Germany to SZ 11 West Baltic Sea 1 armour moved from Eastern Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 2 armour, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 2 armour and 2 infantry moved from SZ 12 East Baltic Sea to Leningrad 1 submarine moved from SZ 12 East Baltic Sea to SZ 11 West Baltic Sea 1 armour moved from Balkans to SZ 25 Adriatic Sea 1 infantry moved from Balkans to SZ 25 Adriatic Sea 1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 armour moved from SZ 26 Central Mediterranean to Libya 1 armour moved from Morocco to Libya 1 fighter moved from Western Germany to Libya 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean 1 fighter moved from Ukraine to Western Russia 1 armour, 1 artillery and 4 infantry moved from Belorussia to Western Russia 1 armour moved from Eastern Poland to Western Russia 1 fighter moved from Balkans to Western Russia 1 submarine moved from SZ 39 Mid Atlantic to SZ 20 Atlantic 1 submarine moved from SZ 49 South Atlantic to SZ 39 Mid Atlantic Combat - Germans Battle in SZ 2 Labrador Sea Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in SZ 2 Labrador Sea Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in SZ 37 Caribbean Sea Germans attack with 1 submarine Americans defend with 1 cruiser Germans roll dice for 1 submarine in SZ 37 Caribbean Sea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in SZ 37 Caribbean Sea, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in SZ 37 Caribbean Sea Americans win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in SZ 16 North Atlantic Germans attack with 1 fighter and 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 16 North Atlantic 1 transport owned by the British lost in SZ 16 North Atlantic Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Western Russia Germans attack with 2 armour, 1 artillery, 2 fighters and 4 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 artillery, 2 fighters and 4 infantry in Western Russia, round 2 : 3/9 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Russia Germans roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Western Russia, round 3 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 armour in Western Russia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Leningrad Germans attack with 2 armour, 2 bombers, 2 fighters and 2 infantry Russians defend with 1 aaGun, 1 armour, 1 factory, 3 fighters and 2 infantry Russians roll AA dice in Leningrad : 1/4 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Leningrad Germans roll dice for 2 cruisers in Leningrad, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Leningrad Germans roll dice for 2 armour, 2 bombers, 1 fighter and 2 infantry in Leningrad, round 2 : 1/7 hits, 3.17 expected hits Russians roll dice for 1 armour, 3 fighters and 1 infantry in Leningrad, round 2 : 3/5 hits, 2.83 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Leningrad Germans roll dice for 1 armour, 2 bombers and 1 fighter in Leningrad, round 3 : 1/4 hits, 2.33 expected hits Russians roll dice for 1 armour and 3 fighters in Leningrad, round 3 : 2/4 hits, 2.50 expected hits 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Leningrad 2 bombers owned by the Germans retreated Russians win with 3 fighters remaining. Battle score for attacker is -25 Casualties for Germans: 2 armour, 2 fighters and 2 infantry Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Germans 2 bombers moved from Leningrad to Eastern Poland 2 fighters moved from Western Russia to Belorussia 1 infantry moved from Ukraine to Belorussia 1 infantry moved from Ukraine to Belorussia 1 infantry moved from Baltic States to Belorussia 1 artillery moved from Baltic States to Belorussia 1 artillery and 3 infantry moved from Eastern Poland to Belorussia 1 artillery and 3 infantry moved from Western Poland to Eastern Poland 1 aaGun, 1 artillery and 3 infantry moved from Hungary-Romania to Eastern Poland 1 fighter moved from Eastern Germany to Belorussia 1 artillery moved from Eastern Germany to Western Poland 1 artillery moved from Eastern Germany to Western Poland 3 infantry moved from Eastern Germany to Western Poland 1 armour moved from Western Germany to Western Poland 1 armour moved from Austria-Czechoslovakia to Eastern Poland 3 infantry moved from Austria-Czechoslovakia to Western Poland 1 artillery moved from Western Germany to Eastern Germany 3 infantry moved from Western Germany to Eastern Germany 1 armour moved from France to Eastern Germany 1 artillery moved from France to Western Germany 1 fighter moved from SZ 16 North Atlantic to France 1 infantry moved from Balkans to Macedonia Place Units - Germans 4 armour and 1 bomber placed in Eastern Germany Germans undo move 1. 2 armour and 2 infantry placed in Western Germany 2 armour, 1 bomber and 2 infantry placed in Eastern Germany Germans undo move 2. Germans undo move 1. 2 armour and 4 infantry placed in Western Germany 2 armour and 1 bomber placed in Eastern Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Germans rolls : 0.00 Russians regular : -0.33 Germans regular : -4.00 Russians AA : 0.33 British regular : -0.33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Long Range Aircraft Purchase Units - British British buy 1 carrier, 1 factory and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 cruiser moved from SZ 4 Denmark Straight to SZ 16 North Atlantic 1 destroyer moved from SZ 4 Denmark Straight to SZ 16 North Atlantic 1 transport moved from SZ 9 North Atlantic to SZ 17 English Channel 1 battleship moved from SZ 9 North Atlantic to SZ 17 English Channel 1 submarine moved from SZ 9 North Atlantic to SZ 16 North Atlantic 1 cruiser moved from SZ 10 North Sea to SZ 17 English Channel 1 submarine moved from SZ 10 North Sea to SZ 17 English Channel 1 bomber moved from England to France 1 fighter moved from England to France 1 fighter moved from Scotland to France 1 armour moved from England to SZ 17 English Channel 1 infantry moved from England to SZ 17 English Channel 1 armour moved from SZ 17 English Channel to France 1 infantry moved from SZ 17 English Channel to France 1 battleship moved from SZ 23 West Mediterranean to SZ 17 English Channel Combat - British Battle in SZ 16 North Atlantic British attack with 1 cruiser, 1 destroyer and 1 submarine Germans defend with 2 submarines British roll dice for 1 submarine in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 destroyer in SZ 16 North Atlantic, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the British lost in SZ 16 North Atlantic British roll dice for 1 cruiser and 1 destroyer in SZ 16 North Atlantic, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 3 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in SZ 16 North Atlantic British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Casualties for Germans: 2 submarines Battle in France British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 aaGun, 1 fighter and 4 infantry Germans roll AA dice in France : 0/3 hits, 0.50 expected hits British roll dice for 2 battleships in France, round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Germans lost in France British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in France, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 fighter and 3 infantry in France, round 2 : 3/4 hits, 1.67 expected hits 2 infantry owned by the Germans, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in France 1 bomber owned by the British and 1 fighter owned by the British retreated Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 3 infantry Casualties for British: 1 armour, 1 fighter and 1 infantry Non Combat Move - British 2 destroyers moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 transport moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 armour moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Syria to Egypt 1 infantry moved from Iraq to Syria 1 infantry moved from Iran to Iraq 1 infantry moved from Ethiopia to SZ 55 Red Sea 1 armour, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 carrier moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 fighter moved from SZ 57 Arabian Sea to Anglo-Egyptian Sudan 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from SZ 55 Red Sea to Egypt 1 infantry moved from SZ 55 Red Sea to Egypt 1 armour moved from SZ 55 Red Sea to Egypt 1 submarine moved from SZ 59 Northeastern Indian to SZ 55 Red Sea 1 infantry moved from Baluchistan to Bombay 1 infantry moved from Baluchistan to Bombay 1 infantry moved from Delhi to Bombay 2 infantry moved from Burma to Calcutta 1 armour moved from Calcutta to Bombay 1 infantry moved from Western Australia to Central Australia 1 infantry moved from New Zealand to SZ 105 Tasman Sea 1 infantry moved from SZ 105 Tasman Sea to New South Wales 1 artillery moved from Western Canada to Central Canada 1 fighter moved from France to SZ 17 English Channel 1 bomber moved from France to England Place Units - British 1 carrier and 1 transport placed in SZ 17 English Channel 1 factory placed in Egypt Activate Technology - British British activating Long Range Aircraft Turn Complete - British British collect 43 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans AA : -0.50 British rolls : 1.00 Germans regular : 1.67 British regular : -0.67 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to SZ 25 Adriatic Sea 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 22 East Atlantic 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 battleship and 1 cruiser moved from SZ 24 Tyrrhenian Sea to SZ 28 Eastern Mediterranean 1 destroyer moved from SZ 26 Central Mediterranean to SZ 25 Adriatic Sea 1 armour and 2 infantry moved from Algeria to Libya 1 fighter moved from Macedonia to Libya 1 fighter moved from Italy to Libya 1 artillery and 1 infantry moved from Vichy France to Italy 1 armour and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria Combat - Italians Battle in Syria Italians attack with 1 armour and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 destroyer and 1 transport placed in SZ 25 Adriatic Sea Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 0.83 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Chinese Chinese buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Shantung 1 artillery moved from Szechwan to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Szechwan 2 infantry moved from Eastern Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 armour and 1 infantry placed in Kansu 2 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 battleship, 1 carrier, 1 fighter and 1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific 1 carrier and 1 fighter moved from SZ 99 West Pacific to SZ 88 Pacific 1 bomber moved from Southern Japan to SZ 88 Pacific 1 fighter moved from Southern Japan to SZ 88 Pacific 1 fighter moved from Chosen to SZ 88 Pacific 1 cruiser moved from SZ 98 Philippine Sea to SZ 100 Pacific 1 destroyer moved from SZ 98 Philippine Sea to SZ 100 Pacific 1 armour, 1 fighter and 2 infantry moved from Kwangtung to Szechwan 1 armour moved from French Indo-China to Szechwan 1 infantry moved from Thai-Malay to Burma Japanese take Burma from British 1 artillery and 1 infantry moved from Thai-Malay to French Indo-China 1 infantry moved from Northern Manchukuo to Vladivostok 1 infantry moved from Northern Manchukuo to Vladivostok 1 artillery and 2 infantry moved from Chosen to Vladivostok 1 submarine moved from SZ 74 Sea of Japan to SZ 81 North Pacific 1 fighter moved from SZ 72 South China Sea to Szechwan 1 carrier moved from SZ 72 South China Sea to SZ 99 West Pacific 1 battleship moved from SZ 72 South China Sea to SZ 99 West Pacific 1 destroyer moved from SZ 71 South China Sea to SZ 99 West Pacific 1 infantry moved from North Philippines to SZ 72 South China Sea 1 infantry moved from North Philippines to SZ 72 South China Sea 1 transport moved from SZ 71 South China Sea to SZ 73 East China Sea 2 infantry and 1 transport moved from SZ 72 South China Sea to SZ 73 East China Sea 1 armour moved from Southern Japan to SZ 73 East China Sea 1 artillery moved from Southern Japan to SZ 73 East China Sea 1 transport moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan 1 infantry moved from Sakhalin Island to SZ 74 Sea of Japan 1 infantry moved from Northern Japan to SZ 74 Sea of Japan 2 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 2 infantry moved from Southern Japan to SZ 73 East China Sea 1 armour, 1 artillery and 6 infantry moved from SZ 73 East China Sea to Shantung 1 fighter moved from South Philippines to SZ 88 Pacific Combat - Japanese Battle in Vladivostok Japanese attack with 1 artillery and 4 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Vladivostok, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Vladivostok, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vladivostok Japanese roll dice for 1 artillery and 2 infantry in Vladivostok, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vladivostok, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Vladivostok, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vladivostok, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vladivostok Japanese win, taking Vladivostok from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Russians: 2 infantry Battle in Shantung Japanese attack with 1 armour, 1 artillery and 6 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Shantung, round 2 : 1/8 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Shantung, round 3 : 2/7 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 2 armour, 2 fighters and 2 infantry Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Szechwan, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 armour and 2 fighters in Szechwan, round 3 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 1.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour and 2 fighters in Szechwan, round 4 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 2 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 2 armour and 2 infantry Casualties for Chinese: 1 fighter and 5 infantry Battle in SZ 88 Pacific Japanese attack with 1 battleship, 1 bomber, 2 carriers, 5 fighters and 1 submarine Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Americans roll dice for 1 submarine in SZ 88 Pacific, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in SZ 88 Pacific, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 2 carriers in SZ 88 Pacific, round 2 : 3/3 hits, 1.00 expected hits Japanese roll dice for 1 bomber and 5 fighters in SZ 88 Pacific, round 2 : 5/6 hits, 3.17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 88 Pacific, round 2 : 3/6 hits, 2.83 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in SZ 88 Pacific Japanese win with 1 battleship, 1 bomber, 2 carriers and 3 fighters remaining. Battle score for attacker is 49 Casualties for Japanese: 2 fighters and 1 submarine Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Battle in SZ 100 Pacific Japanese attack with 1 cruiser and 1 destroyer Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 cruiser and 1 destroyer in SZ 100 Pacific, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 cruiser and 1 transport in SZ 100 Pacific, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in SZ 100 Pacific Japanese roll dice for 1 cruiser in SZ 100 Pacific, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 cruiser and 1 transport in SZ 100 Pacific, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in SZ 100 Pacific 1 transport owned by the Americans lost in SZ 100 Pacific Japanese win with 1 cruiser remaining. Battle score for attacker is 11 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser and 1 transport 3 infantry moved from Northern Japan to Southern Japan 2 fighters moved from Szechwan to Chosen 1 bomber moved from SZ 88 Pacific to Southern Japan Place Units - Japanese 1 transport placed in SZ 73 East China Sea 2 armour placed in Chosen 1 infantry placed in Southern Japan 1 bomber and 1 fighter placed in Southern Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs 1 unit repaired.Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.00 Japanese regular : 2.17 Russians regular : 1.67 -
TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Long Range Aircraft Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Americans 1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 cruiser moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 bomber moved from Northeastern United States to SZ 20 Atlantic 1 destroyer moved from SZ 95 Pacific to SZ 100 Pacific 1 fighter moved from Hawaiian Islands to SZ 100 Pacific Combat - Americans Battle in SZ 100 Pacific Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 cruiser Americans roll dice for 1 destroyer and 1 fighter in SZ 100 Pacific, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 cruiser in SZ 100 Pacific, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 100 Pacific Americans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Battle in SZ 20 Atlantic Americans attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in SZ 20 Atlantic, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in SZ 20 Atlantic Americans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from SZ 20 Atlantic to England 1 fighter moved from Iceland to SZ 17 English Channel 1 battleship moved from SZ 96 Pacific to SZ 36 East Pacific 1 transport moved from SZ 91 East Pacific to SZ 36 East Pacific 1 transport moved from SZ 95 Pacific to SZ 97 East Pacific 1 fighter moved from SZ 100 Pacific to Hawaiian Islands 1 fighter moved from Southwestern United States to Hawaiian Islands 1 infantry moved from Northwestern United States to Western Canada 1 artillery moved from Midwestern United States to Northeastern United States 1 infantry moved from Southern United States to Southwestern United States 1 infantry moved from Southwestern United States to Northwestern United States 1 infantry moved from Central America to Eastern Mexico 1 cruiser moved from SZ 37 Caribbean Sea to SZ 18 West Atlantic 1 bomber moved from Southwestern United States to Northeastern United States Place Units - Americans 1 cruiser, 1 destroyer and 1 transport placed in SZ 18 West Atlantic 1 bomber placed in Northeastern United States 1 artillery and 1 infantry placed in Hawaiian Islands Activate Technology - Americans Americans activating Long Range Aircraft Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.50 Germans regular : -0.17 Americans rolls : 1.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 2 halftracks and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Novgorod to Belorussia 1 armour moved from Southern Russia to Belorussia 1 armour moved from Southern Russia to Belorussia 1 artillery moved from Southern Russia to Belorussia 1 fighter moved from Leningrad to Belorussia 1 fighter moved from Leningrad to Belorussia 1 fighter moved from Leningrad to Belorussia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 artillery moved from Moscow to Western Russia 1 bomber moved from Western Siberia to Western Russia 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Southern Russia to Western Russia 1 armour moved from Southern Russia to Western Russia 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Western Russia 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Belorussia 1 halftrack moved from Sverdlovsk to Belorussia Combat - Russians Battle in Western Russia Russians attack with 1 armour, 1 artillery, 1 bomber and 4 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Western Russia, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Russia Russians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Western Russia, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 armour in Western Russia, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Battle in Belorussia Russians attack with 3 armour, 1 artillery, 3 fighters, 1 halftrack and 7 infantry Germans defend with 2 artilleries, 3 fighters and 6 infantry Russians roll dice for 3 armour, 1 artillery, 3 fighters, 1 halftrack and 7 infantry in Belorussia, round 2 : 1/15 hits, 4.83 expected hits Germans roll dice for 2 artilleries, 3 fighters and 6 infantry in Belorussia, round 2 : 6/11 hits, 4.67 expected hits 6 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 3 armour, 1 artillery, 3 fighters, 1 halftrack and 1 infantry in Belorussia, round 3 : 2/9 hits, 3.83 expected hits Germans roll dice for 2 artilleries, 3 fighters and 5 infantry in Belorussia, round 3 : 6/10 hits, 4.33 expected hits 1 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 halftrack owned by the Russians lost in Belorussia 3 fighters owned by the Russians retreated Germans win with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is -36 Casualties for Russians: 3 armour, 1 artillery, 1 halftrack and 7 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 bomber moved from Western Russia to Western Siberia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Kazakh to Eastern Russia 1 infantry moved from Kazakh to Eastern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 artillery moved from Eastern Russia to Southern Russia 1 infantry moved from Karelija to Leningrad 1 artillery moved from Finland to Leningrad 1 infantry moved from Archangel'sk to Northern Russia 1 fighter moved from Belorussia to Leningrad 1 fighter moved from Belorussia to Leningrad 1 infantry moved from Finland to Leningrad 1 infantry moved from Finland to Leningrad 1 fighter moved from Belorussia to Southern Russia 1 infantry moved from Amurskaya to Buryatia 1 infantry moved from Amurskaya to Buryatia 1 infantry moved from Amurskaya to Buryatia 1 armour moved from Amurskaya to Buryatia 1 infantry moved from Irkutsk to Buryatia 1 infantry moved from Southwestern Siberia to Irkutsk 1 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang 1 submarine moved from SZ 9 North Atlantic to SZ 17 English Channel 1 transport moved from SZ 7 Barents Sea to SZ 10 North Sea 1 infantry moved from Novo-Sibirsk to Irkutsk 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang Place Units - Russians 1 armour and 1 halftrack placed in Sverdlovsk 1 armour, 1 halftrack and 1 infantry placed in Leningrad 2 artilleries and 2 infantry placed in Moscow 3 infantry placed in Stalingrad Russians undo move 4. Russians undo move 3. 1 artillery and 2 infantry placed in Moscow 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Moscow Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans regular : 3.00 Russians regular : -4.17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 1,2 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 submarine moved from SZ 11 West Baltic Sea to SZ 9 North Atlantic 2 cruisers, 1 destroyer and 2 transports moved from SZ 12 East Baltic Sea to SZ 11 West Baltic Sea 4 infantry moved from Norway to SZ 11 West Baltic Sea 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 10 North Sea 4 infantry moved from SZ 10 North Sea to Scotland 1 bomber moved from Eastern Germany to Scotland 1 infantry moved from Macedonia to SZ 26 Central Mediterranean 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 infantry moved from SZ 28 Eastern Mediterranean to Syria 1 bomber moved from Eastern Poland to Moscow 1 bomber moved from Eastern Poland to Stalingrad 1 artillery moved from Belorussia to Novgorod 1 artillery moved from Belorussia to Western Russia 3 infantry moved from Belorussia to Western Russia 1 infantry moved from Baltic States to Novgorod 1 fighter moved from Belorussia to Novgorod 1 fighter moved from Belorussia to Western Russia 1 fighter moved from Belorussia to Novgorod 1 fighter moved from France to SZ 10 North Sea Combat - Germans Strategic bombing raid in Moscow Russians roll AA dice in Moscow : 0/1 hits, 0.17 expected hits Bombing raid in Moscow rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Moscow causes 5 damage total. Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Stalingrad causes 5 damage total. Battle in Scotland Germans attack with 1 bomber and 4 infantry British defend with 1 aaGun, 1 factory and 2 infantry British roll AA dice in Scotland : 0/1 hits, 0.17 expected hits Germans roll dice for 2 cruisers in Scotland, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Scotland Germans roll dice for 1 bomber and 4 infantry in Scotland, round 2 : 1/5 hits, 1.33 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Novgorod Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 2 fighters in Novgorod, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 2 infantry Battle in Western Russia Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Russia, round 2 : 4/5 hits, 1.50 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Western Russia, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Western Russia to Belorussia 1 fighter moved from Novgorod to Belorussia 1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from Eastern Poland to Belorussia 1 armour moved from Western Poland to Belorussia 1 submarine moved from SZ 2 Labrador Sea to SZ 13 Gulf of St Lawrence 1 submarine moved from SZ 39 Mid Atlantic to SZ 19 Atlantic 1 submarine moved from SZ 26 Central Mediterranean to SZ 22 East Atlantic 1 fighter moved from Libya to Syria 2 artilleries and 6 infantry moved from Western Poland to Eastern Poland 2 armour moved from Western Germany to Western Poland 1 artillery moved from Eastern Germany to Western Germany 1 fighter moved from SZ 10 North Sea to Western Germany 1 aaGun moved from Eastern Germany to Western Poland 1 aaGun moved from Western Germany to Eastern Germany 1 aaGun moved from France to Western Germany 1 bomber moved from Scotland to Eastern Germany 1 bomber moved from Stalingrad to Belorussia 1 bomber moved from Moscow to Belorussia Place Units - Germans 3 armour placed in Eastern Germany 1 fighter placed in Eastern Germany 1 artillery and 5 infantry placed in Western Germany 1 submarine placed in SZ 11 West Baltic Sea Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.17 Germans regular : 3.17 British regular : -0.33 Russians AA : -0.33 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - British 2 infantry moved from England to Scotland 2 artilleries moved from England to Scotland 1 bomber moved from England to Scotland 1 battleship moved from SZ 17 English Channel to SZ 10 North Sea 1 battleship moved from SZ 17 English Channel to SZ 10 North Sea 1 cruiser moved from SZ 17 English Channel to SZ 10 North Sea 1 cruiser moved from SZ 17 English Channel to SZ 10 North Sea 1 infantry moved from England to SZ 17 English Channel 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 10 North Sea 1 transport moved from SZ 17 English Channel to SZ 10 North Sea 1 infantry moved from SZ 10 North Sea to Norway 1 carrier and 1 fighter moved from SZ 17 English Channel to SZ 10 North Sea 1 submarine moved from SZ 17 English Channel to SZ 10 North Sea 1 fighter moved from SZ 17 English Channel to SZ 10 North Sea 1 battleship moved from SZ 17 English Channel to SZ 22 East Atlantic 1 submarine moved from SZ 17 English Channel to SZ 22 East Atlantic 1 cruiser moved from SZ 16 North Atlantic to SZ 22 East Atlantic 1 destroyer moved from SZ 16 North Atlantic to SZ 22 East Atlantic 2 transports moved from SZ 55 Red Sea to SZ 57 Arabian Sea 1 armour moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 1 armour, 3 infantry and 2 transports moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 armour moved from SZ 55 Red Sea to Syria 1 infantry moved from SZ 55 Red Sea to Syria 1 infantry moved from SZ 55 Red Sea to Syria 1 infantry moved from SZ 55 Red Sea to Syria 1 infantry moved from Iraq to Syria 1 fighter moved from Egypt to Syria 1 fighter moved from Egypt to Syria Combat - British Battle in SZ 10 North Sea British attack with 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 2 transports; Americans loiter and taunt; Russians loiter and taunt Germans defend with 2 cruisers, 1 destroyer and 2 transports British roll dice for 1 submarine in SZ 10 North Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 2 transports in SZ 10 North Sea, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 2 cruisers, 1 destroyer and 2 transports in SZ 10 North Sea, round 2 : 2/3 hits, 1.33 expected hits Units damaged: 2 battleships owned by the British 1 destroyer owned by the Germans, 2 transports owned by the Germans and 2 cruisers owned by the Germans lost in SZ 10 North Sea British win with 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 46 Casualties for Germans: 2 cruisers, 1 destroyer and 2 transports Battle in Norway Battle in Scotland British attack with 2 artilleries, 1 bomber and 2 infantry Germans defend with 1 aaGun, 1 factory and 4 infantry Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits British roll dice for 2 artilleries, 1 bomber and 2 infantry in Scotland, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 4 infantry in Scotland, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British roll dice for 2 artilleries and 1 bomber in Scotland, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 2 artilleries and 1 bomber in Scotland, round 4 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Scotland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland British win, taking Norway from Germans, taking Scotland from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 4 infantry Battle in SZ 22 East Atlantic British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Germans defend with 1 submarine; Italians defend with 1 submarine British roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 22 East Atlantic British roll dice for 1 battleship, 1 cruiser and 1 destroyer in SZ 22 East Atlantic, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in SZ 22 East Atlantic British win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for Italians: 1 submarine Battle in Syria British attack with 1 armour, 2 fighters and 4 infantry Germans defend with 1 fighter and 1 infantry; Italians defend with 1 armour and 1 infantry British roll dice for 1 cruiser in Syria, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 fighters and 4 infantry in Syria, round 2 : 4/7 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 fighter and 2 infantry in Syria, round 2 : 0/4 hits, 1.83 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 21 Casualties for Italians: 1 armour and 1 infantry Casualties for Germans: 1 fighter and 1 infantry Non Combat Move - British 2 fighters moved from Syria to Egypt 1 bomber moved from Scotland to England 1 cruiser moved from SZ 105 Tasman Sea to SZ 67 South East Indian 1 transport moved from SZ 105 Tasman Sea to SZ 67 South East Indian 1 infantry moved from Central Australia to Western Australia 1 infantry moved from New South Wales to Central Australia 1 armour moved from New South Wales to Western Australia 1 fighter moved from Gibraltar to Egypt 1 artillery moved from Central Canada to Eastern Canada 1 infantry moved from Central Canada to Western Canada 1 infantry moved from Rhodesia to Kenya-Tanganyika 1 infantry moved from Southern Africa to Rhodesia Place Units - British 1 fighter and 3 infantry placed in England 2 armour placed in Egypt 2 armour and 1 infantry placed in Bombay Turn Complete - British British collect 44 PUs; end with 47 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 52 PUs 2 units repaired.Combat Hit Differential Summary :
Italians regular : -2.00 Germans AA : -0.17 British rolls : 0.00 Germans regular : 1.33 British regular : 3.50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italians 1 battleship, 2 cruisers and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 destroyer moved from SZ 25 Adriatic Sea to SZ 23 West Mediterranean 1 artillery moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Sicily to SZ 26 Central Mediterranean 1 infantry moved from Sicily to SZ 26 Central Mediterranean 1 infantry moved from Macedonia to SZ 25 Adriatic Sea 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 artillery and 3 infantry moved from SZ 26 Central Mediterranean to Libya Place Units - Italians 2 submarines placed in SZ 26 Central Mediterranean 2 infantry and 1 marine placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Purchase Units - Chinese Chinese buy 2 armour and 2 infantry; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangtung Chinese take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kansu to Inner Mongolia 2 infantry moved from Eastern Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Kansu 2 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 14 PUs; end with 17 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 2 factories and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 transport moved from SZ 73 East China Sea to SZ 92 Philippine Sea 1 infantry moved from Iwo Jima to SZ 92 Philippine Sea 1 infantry moved from Iwo Jima to SZ 92 Philippine Sea 2 infantry and 1 transport moved from SZ 92 Philippine Sea to SZ 72 South China Sea 2 infantry moved from SZ 72 South China Sea to Kwangtung 1 submarine moved from SZ 81 North Pacific to SZ 95 Pacific 1 destroyer moved from SZ 73 East China Sea to SZ 80 Northwest Pacific 1 infantry moved from Okinawa to SZ 73 East China Sea 1 infantry moved from Okinawa to SZ 73 East China Sea 6 infantry moved from Southern Japan to SZ 73 East China Sea 1 cruiser, 8 infantry and 4 transports moved from SZ 73 East China Sea to SZ 75 Sea of Okhotsk 1 artillery and 1 infantry moved from Vladivostok to Amurskaya 1 infantry moved from Northern Manchukuo to Amurskaya 1 infantry moved from Shantung to Szechwan 1 artillery moved from Shantung to Szechwan 2 artilleries and 3 infantry moved from French Indo-China to Yunnan 1 battleship, 1 carrier and 1 destroyer moved from SZ 99 West Pacific to SZ 71 South China Sea 1 fighter moved from SZ 88 Pacific to SZ 71 South China Sea 1 battleship, 2 carriers and 2 fighters moved from SZ 88 Pacific to SZ 80 Northwest Pacific 1 infantry moved from SZ 75 Sea of Okhotsk to Kamchatka Japanese take Kamchatka from Russians 1 infantry moved from SZ 75 Sea of Okhotsk to Kamchatka 6 infantry moved from SZ 75 Sea of Okhotsk to Okhotsk 1 fighter moved from Chosen to Amurskaya 1 armour and 4 infantry moved from Shantung to Inner Mongolia 2 armour moved from Chosen to Inner Mongolia 1 bomber moved from Southern Japan to Szechwan 1 fighter moved from Southern Japan to Okhotsk 1 bomber moved from Southern Japan to Amurskaya 1 fighter moved from Chosen to Kwangtung Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Okhotsk Japanese attack with 1 fighter and 6 infantry Russians defend with 2 infantry Japanese roll dice for 1 cruiser in Okhotsk, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 6 infantry in Okhotsk, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 2 infantry in Okhotsk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Okhotsk Japanese roll dice for 1 fighter and 5 infantry in Okhotsk, round 3 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 5 infantry in Okhotsk, round 4 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 5 infantry in Okhotsk, round 5 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Okhotsk Japanese win, taking Okhotsk from Russians with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Inner Mongolia Japanese attack with 3 armour and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 4 infantry in Inner Mongolia, round 2 : 4/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 3 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amurskaya Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Amurskaya, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Amurskaya, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Amurskaya Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Amurskaya, round 3 : 0/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Amurskaya, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Amurskaya, round 4 : 3/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Amurskaya, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amurskaya Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 bomber and 1 fighter moved from Amurskaya to Chosen 1 fighter moved from Okhotsk to Vladivostok 1 fighter moved from Kwangtung to SZ 71 South China Sea 1 bomber moved from Szechwan to Chosen Place Units - Japanese 1 factory placed in Shantung 1 factory placed in French Indo-China 2 armour placed in Chosen 5 infantry placed in Southern Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -2.83 Russians regular : 0.33 -
TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 destroyers, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 fighter moved from Northeastern United States to SZ 13 Gulf of St Lawrence 1 destroyer moved from SZ 18 West Atlantic to SZ 13 Gulf of St Lawrence 1 cruiser moved from SZ 18 West Atlantic to SZ 19 Atlantic 1 destroyer moved from SZ 20 Atlantic to SZ 19 Atlantic 1 bomber moved from Northeastern United States to SZ 23 West Mediterranean 1 bomber moved from Northeastern United States to SZ 23 West Mediterranean 1 fighter moved from SZ 10 North Sea to SZ 28 Eastern Mediterranean 1 bomber moved from England to SZ 28 Eastern Mediterranean 1 fighter moved from Hawaiian Islands to SZ 95 Pacific Combat - Americans Battle in SZ 95 Pacific Americans attack with 1 fighter Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Battle in SZ 19 Atlantic Americans attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 cruiser and 1 destroyer in SZ 19 Atlantic, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in SZ 19 Atlantic, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser and 1 destroyer in SZ 19 Atlantic, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in SZ 19 Atlantic, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in SZ 19 Atlantic Americans winAmericans winAmericans win with 1 fighter remaining with 1 fighter remaining with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in SZ 13 Gulf of St Lawrence Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in SZ 13 Gulf of St Lawrence, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in SZ 13 Gulf of St Lawrence Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in SZ 28 Eastern Mediterranean Americans attack with 1 bomber and 1 fighter Germans defend with 1 transport; Italians defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in SZ 28 Eastern Mediterranean, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in SZ 28 Eastern Mediterranean 1 transport owned by the Germans lost in SZ 28 Eastern Mediterranean Americans win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Casualties for Germans: 1 transport Battle in SZ 23 West Mediterranean Americans attack with 2 bombers Italians defend with 1 destroyer Americans roll dice for 2 bombers in SZ 23 West Mediterranean, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 destroyer in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in SZ 23 West Mediterranean Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber moved from SZ 23 West Mediterranean to Gibraltar 1 bomber moved from SZ 23 West Mediterranean to Gibraltar 1 bomber moved from SZ 28 Eastern Mediterranean to Egypt 1 fighter moved from Hawaiian Islands to SZ 95 Pacific 1 transport moved from SZ 97 East Pacific to SZ 95 Pacific 1 battleship moved from SZ 36 East Pacific to SZ 91 East Pacific 1 infantry moved from Eastern Mexico to SZ 36 East Pacific 1 infantry and 1 transport moved from SZ 36 East Pacific to SZ 91 East Pacific 1 infantry moved from SZ 91 East Pacific to Southwestern United States 1 infantry moved from Western Canada to Alaska 1 infantry moved from Northwestern United States to Western Canada 1 fighter moved from SZ 13 Gulf of St Lawrence to SZ 10 North Sea 1 cruiser moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 artillery moved from Northeastern United States to SZ 18 West Atlantic 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 artillery, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 infantry moved from Southwestern United States to Northwestern United States Place Units - Americans 1 carrier and 1 destroyer placed in SZ 95 Pacific 1 destroyer and 1 submarine placed in SZ 91 East Pacific 1 transport placed in SZ 18 West Atlantic 1 armour and 1 marine placed in Northeastern United States 2 armour placed in Southwestern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : -0.00 Italians regular : 0.33 Germans regular : 0.50 -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - GermansCombat Hit Differential Summary :





