Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsArchaeologists
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 3 PUs; 1 techTokens; Combat Move - British 1 artillery moved from Norway to SZ 10 North Sea 1 artillery moved from Norway to SZ 10 North Sea 1 armour moved from Norway to SZ 10 North Sea 2 infantry moved from Norway to SZ 10 North Sea 1 infantry moved from Norway to SZ 10 North Sea 1 fighter moved from Egypt to SZ 26 Central Mediterranean 1 fighter moved from Egypt to SZ 26 Central Mediterranean 1 artillery, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 armour, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 armour, 2 artilleries and 3 infantry moved from SZ 11 West Baltic Sea to Eastern Germany 1 battleship moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 cruiser moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 carrier moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 fighter moved from SZ 10 North Sea to Eastern Germany 1 fighter moved from SZ 10 North Sea to Eastern Germany 1 destroyer moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 bomber moved from Gibraltar to Eastern Germany 1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 1 infantry moved from Rhodesia to Kenya-Tanganyika 1 infantry moved from Rhodesia to Kenya-Tanganyika 1 cruiser moved from SZ 60 Western Indian to SZ 57 Arabian Sea 1 carrier moved from SZ 60 Western Indian to SZ 57 Arabian Sea 1 transport moved from SZ 60 Western Indian to SZ 57 Arabian Sea 1 fighter moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Iraq to Syria 1 infantry moved from Western Canada to Alaska 1 infantry moved from Western Canada to Alaska 1 artillery moved from Western Canada to Alaska Combat - British Battle in SZ 26 Central Mediterranean British attack with 2 fighters Italians defend with 1 cruiser, 1 destroyer and 1 transport British roll dice for 2 fighters in SZ 26 Central Mediterranean, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 26 Central Mediterranean, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the British lost in SZ 26 Central Mediterranean 1 fighter owned by the British retreated Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Battle in Eastern Germany British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry Germans defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry Germans roll AA dice in Eastern Germany : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Eastern Germany British roll dice for 1 battleship and 1 cruiser in Eastern Germany, round 2 : 2/2 hits, 1.17 expected hits 2 infantry owned by the Germans lost in Eastern Germany British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Eastern Germany, round 2 : 6/8 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 fighter and 4 infantry in Eastern Germany, round 2 : 2/6 hits, 2.50 expected hits 4 infantry owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Eastern Germany British captures 54PUs while taking Germans capital British win, taking Eastern Germany from Germans with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 17 Casualties for British: 1 fighter and 2 infantry Casualties for Germans: 1 armour, 1 fighter and 6 infantry Non Combat Move - British 1 fighter moved from SZ 26 Central Mediterranean to Egypt 1 fighter moved from Eastern Germany to SZ 11 West Baltic Sea 1 bomber moved from Eastern Germany to Norway Place Units - British 2 armour placed in Egypt 1 cruiser, 1 destroyer and 1 fighter placed in SZ 57 Arabian Sea 2 artilleries placed in England Turn Complete - British British collect 52 PUs; end with 109 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Germans AA : 0.50 British rolls : 0.00 Germans regular : -0.50 British regular : 2.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 4 infantry moved from Libya to Egypt 2 armour moved from Libya to Egypt 1 armour moved from SZ 28 Eastern Mediterranean to Egypt 1 infantry moved from SZ 28 Eastern Mediterranean to Egypt 2 fighters moved from Libya to Egypt Combat - Italians Battle in Egypt Italians attack with 3 armour, 2 fighters and 5 infantry British defend with 5 armour, 1 factory, 1 fighter and 5 infantry; Americans defend with 1 fighter Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Egypt Italians roll dice for 3 armour, 2 fighters and 5 infantry in Egypt, round 2 : 4/10 hits, 3.33 expected hits British roll dice for 5 armour, 2 fighters and 4 infantry in Egypt, round 2 : 7/11 hits, 5.17 expected hits 4 infantry owned by the British, 5 infantry owned by the Italians and 2 armour owned by the Italians lost in Egypt Italians roll dice for 1 armour and 2 fighters in Egypt, round 3 : 0/3 hits, 1.50 expected hits British roll dice for 5 armour and 2 fighters in Egypt, round 3 : 2/7 hits, 3.83 expected hits 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Egypt 1 fighter owned by the Italians retreated British win with 5 armour and 2 fighters remaining. Battle score for attacker is -25 Casualties for British: 5 infantry Casualties for Italians: 3 armour, 1 fighter and 5 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Italy 1 infantry moved from Italy to Vichy France 1 infantry moved from Vichy France to Western Germany Place Units - Italians 1 fighter and 4 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.00
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TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Purchase Units - Chinese Chinese buy 2 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Szechwan to Kwangtung 1 artillery moved from Szechwan to Kwangtung 1 infantry moved from Szechwan to Kwangtung 1 infantry moved from Szechwan to Shantung 1 artillery moved from Szechwan to Shantung 1 fighter moved from Kansu to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangtung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Northern Manchukuo 1 aaGun moved from Szechwan to Inner Mongolia 1 armour moved from Szechwan to Northern Manchukuo 1 armour moved from Kansu to Inner Mongolia 1 armour moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Szechwan 1 armour moved from Western Sinkiang to Kansu Place Units - Chinese 1 armour and 1 fighter placed in Kansu 1 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : -1.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 1,2 and gets 0 hits Purchase Units - Japanese Japanese buy 5 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 2 transports moved from SZ 72 South China Sea to SZ 92 Philippine Sea 1 infantry moved from Iwo Jima to SZ 92 Philippine Sea 1 infantry moved from Iwo Jima to SZ 92 Philippine Sea 2 infantry and 2 transports moved from SZ 92 Philippine Sea to SZ 93 West Pacific 2 infantry moved from Guam to SZ 93 West Pacific 1 fighter moved from Marshall Islands to Wake 1 bomber moved from Southern Japan to Wake 4 infantry moved from SZ 93 West Pacific to Wake 1 fighter moved from Southern Japan to Wake 2 fighters moved from SZ 72 South China Sea to SZ 57 Arabian Sea 2 fighters moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 infantry moved from Burma to Calcutta Japanese take Calcutta from British 1 battleship moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 cruiser moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 carrier moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 infantry moved from Burma to SZ 58 Bay of Bengal 1 infantry moved from Burma to SZ 58 Bay of Bengal 1 infantry moved from Burma to SZ 58 Bay of Bengal 3 infantry and 2 transports moved from SZ 58 Bay of Bengal to SZ 71 South China Sea 1 infantry moved from Java to SZ 71 South China Sea 4 infantry and 2 transports moved from SZ 71 South China Sea to SZ 72 South China Sea 4 infantry moved from SZ 72 South China Sea to Kwangtung 1 artillery moved from Yunnan to Kwangtung 1 armour and 4 infantry moved from Yunnan to Szechwan 1 infantry moved from Vladivostok to Chosen 1 infantry moved from Okhotsk to Vladivostok 1 armour moved from Southern Japan to SZ 74 Sea of Japan 1 infantry moved from Sakhalin Island to SZ 74 Sea of Japan 1 armour, 1 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 armour and 1 infantry moved from SZ 73 East China Sea to Shantung Combat - Japanese Battle in SZ 57 Arabian Sea Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 4 fighters British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport British roll dice for 1 submarine in SZ 57 Arabian Sea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in SZ 57 Arabian Sea, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 4 fighters in SZ 57 Arabian Sea, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in SZ 57 Arabian Sea, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the British and 1 cruiser owned by the Japanese lost in SZ 57 Arabian Sea Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in SZ 57 Arabian Sea, round 3 : 1/5 hits, 2.33 expected hits British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in SZ 57 Arabian Sea, round 3 : 3/4 hits, 2.17 expected hits 2 fighters owned by the Japanese, 1 cruiser owned by the British and 1 carrier owned by the Japanese lost in SZ 57 Arabian Sea Japanese roll dice for 1 battleship and 1 fighter in SZ 57 Arabian Sea, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 1 carrier, 2 fighters and 1 transport in SZ 57 Arabian Sea, round 4 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Japanese and 2 fighters owned by the British lost in SZ 57 Arabian Sea Japanese roll dice for 1 battleship in SZ 57 Arabian Sea, round 5 : 0/1 hits, 0.67 expected hits British roll dice for 1 carrier and 1 transport in SZ 57 Arabian Sea, round 5 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in SZ 57 Arabian Sea British win with 1 carrier and 1 transport remaining. Battle score for attacker is -28 Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 4 fighters Casualties for British: 2 cruisers, 1 destroyer, 2 fighters and 1 submarine Battle in Kwangtung Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Kwangtung, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 armour and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 4 infantry in Szechwan, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 armour and 3 infantry in Szechwan, round 3 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 armour and 1 infantry Chinese defend with 1 artillery Japanese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Wake Japanese attack with 1 bomber, 2 fighters and 4 infantry Americans defend with 1 artillery, 1 bomber and 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Wake, round 2 : 4/7 hits, 2.33 expected hits Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Wake, round 2 : 1/4 hits, 1.17 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Wake Japanese win, taking Wake from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 19 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery, 1 bomber and 2 infantry Non Combat Move - Japanese 1 carrier moved from SZ 72 South China Sea to SZ 93 West Pacific 2 fighters moved from Wake to SZ 93 West Pacific 1 bomber moved from Wake to Southern Japan Place Units - Japanese 1 cruiser and 1 destroyer placed in SZ 73 East China Sea 1 submarine placed in SZ 86 West Pacific 2 armour placed in Chosen 3 armour placed in French Indo-China 1 artillery and 1 infantry placed in Southern Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.17 Japanese regular : 1.17 British regular : 0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 cruiser, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Americans 1 destroyer moved from SZ 94 Pacific to SZ 93 West Pacific 1 cruiser moved from SZ 94 Pacific to SZ 93 West Pacific 1 fighter moved from SZ 95 Pacific to SZ 93 West Pacific 1 fighter moved from SZ 95 Pacific to SZ 93 West Pacific 1 carrier moved from SZ 95 Pacific to SZ 93 West Pacific 1 fighter moved from Eastern Aleutian Islands to SZ 93 West Pacific 1 infantry moved from Alaska to SZ 83 Gulf of Alaska 1 armour moved from Alaska to SZ 83 Gulf of Alaska 1 infantry moved from Alaska to SZ 83 Gulf of Alaska 1 artillery moved from Alaska to SZ 83 Gulf of Alaska 1 armour, 1 infantry and 1 transport moved from SZ 83 Gulf of Alaska to SZ 77 Bering Sea 1 artillery, 1 infantry and 1 transport moved from SZ 83 Gulf of Alaska to SZ 77 Bering Sea 1 infantry moved from SZ 77 Bering Sea to Kamchatka 1 armour moved from SZ 77 Bering Sea to Kamchatka 1 infantry moved from SZ 77 Bering Sea to Western Aleutian Islands Americans take Western Aleutian Islands from Japanese 1 artillery moved from SZ 77 Bering Sea to Western Aleutian Islands 1 cruiser moved from SZ 83 Gulf of Alaska to SZ 77 Bering Sea 1 infantry moved from Southern United States to Southwestern United States Combat - Americans Battle in SZ 93 West Pacific Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 carrier, 2 fighters and 2 transports Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in SZ 93 West Pacific, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 carrier, 2 fighters and 2 transports in SZ 93 West Pacific, round 2 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in SZ 93 West Pacific Americans roll dice for 1 carrier, 1 cruiser and 3 fighters in SZ 93 West Pacific, round 3 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 fighter and 2 transports in SZ 93 West Pacific, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in SZ 93 West Pacific 2 transports owned by the Japanese lost in SZ 93 West Pacific Americans win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 30 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Japanese: 1 carrier, 2 fighters and 2 transports Non Combat Move - Americans 1 destroyer moved from SZ 91 East Pacific to SZ 95 Pacific 1 submarine moved from SZ 91 East Pacific to SZ 89 Pacific 1 submarine moved from SZ 82 North Pacific to SZ 80 Northwest Pacific 1 fighter moved from Southwestern United States to Hawaiian Islands 1 bomber moved from Southwestern United States to Kamchatka 1 transport moved from SZ 95 Pacific to SZ 91 East Pacific Place Units - Americans 1 bomber placed in Hawaiian Islands 1 cruiser placed in SZ 95 Pacific 1 submarine placed in SZ 91 East Pacific 2 armour, 1 fighter and 2 infantry placed in Southwestern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -0.33 Americans rolls : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Rockets Advance Purchase Units - Russians Russians buy 4 armour, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 armour and 2 infantry moved from Novgorod to Belorussia 1 infantry moved from Leningrad to Novgorod 1 armour moved from Leningrad to Belorussia 1 bomber moved from Moscow to Southern Russia 3 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 armour moved from Sverdlovsk to Southern Russia 3 armour and 2 fighters moved from Moscow to Belorussia 1 infantry moved from Moscow to Southern Russia 1 infantry moved from Karelija to Leningrad 1 infantry moved from Northern Manchukuo to Vladivostok 1 infantry moved from Northern Manchukuo to Vladivostok 1 armour and 5 infantry moved from Northern Manchukuo to Amurskaya 1 infantry moved from Yakutsk to Okhotsk Russians take Okhotsk from Japanese 1 infantry moved from Amurskaya to Vladivostok 2 infantry moved from Buryatia to Amurskaya Combat - Russians Battle in Vladivostok Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Vladivostok, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Vladivostok, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Vladivostok, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vladivostok Russians roll dice for 2 infantry in Vladivostok, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Vladivostok, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Vladivostok Russians win, taking Vladivostok from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Belorussia Russians attack with 7 armour, 2 fighters and 2 infantry Germans defend with 1 armour, 2 artilleries, 2 fighters and 3 infantry Russians roll dice for 7 armour, 2 fighters and 2 infantry in Belorussia, round 2 : 4/11 hits, 4.83 expected hits Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Belorussia, round 2 : 4/8 hits, 3.50 expected hits 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Belorussia Russians roll dice for 5 armour and 2 fighters in Belorussia, round 3 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery and 2 fighters in Belorussia, round 3 : 2/4 hits, 2.17 expected hits 2 armour owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Belorussia Russians roll dice for 3 armour and 2 fighters in Belorussia, round 4 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 fighter in Belorussia, round 4 : 1/1 hits, 0.67 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 11 Casualties for Russians: 5 armour and 2 infantry Casualties for Germans: 1 armour, 2 artilleries, 2 fighters and 3 infantry Battle in Southern Russia Russians attack with 1 armour, 1 bomber and 5 infantry Germans defend with 3 armour and 1 infantry Russians roll dice for 1 armour, 1 bomber and 5 infantry in Southern Russia, round 2 : 5/7 hits, 2.00 expected hits Germans roll dice for 3 armour and 1 infantry in Southern Russia, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour and 1 infantry Non Combat Move - Russians 1 bomber moved from Southern Russia to Irkutsk 2 fighters moved from Belorussia to Leningrad Place Units - Russians 1 halftrack placed in Sverdlovsk 3 infantry placed in Stalingrad 4 armour placed in Moscow 3 infantry placed in Leningrad Activate Technology - Russians Russians activating Rockets Advance Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians rolls : 1.00 Japanese regular : 0.00 Germans regular : 0.83 Russians regular : -0.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Combat Move - Germans 1 infantry moved from Eastern Poland to Belorussia 4 infantry moved from Baltic States to Belorussia 2 armour moved from Baltic States to Belorussia 2 armour moved from Hungary-Romania to Ukraine 1 bomber moved from Western Poland to Eastern Germany 1 artillery moved from Western Germany to Eastern Germany 1 fighter moved from Western Germany to Eastern Germany 4 infantry moved from Western Germany to Eastern Germany 2 infantry moved from Western Poland to Eastern Germany 1 infantry moved from Western Germany to Eastern Germany 1 armour moved from Western Germany to Eastern Germany 1 halftrack moved from Baltic States to Western Germany 1 bomber moved from Eastern Poland to Eastern Germany Combat - Germans Battle in Belorussia Germans attack with 2 armour and 5 infantry Russians defend with 2 armour Germans roll dice for 2 armour and 5 infantry in Belorussia, round 2 : 3/7 hits, 1.83 expected hits Russians roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Eastern Germany Germans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 7 infantry British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry British roll AA dice in Eastern Germany : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Eastern Germany Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry in Eastern Germany, round 2 : 3/11 hits, 3.33 expected hits British roll dice for 1 armour, 2 artilleries and 1 infantry in Eastern Germany, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern Germany Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Eastern Germany, round 3 : 1/9 hits, 3.00 expected hits British roll dice for 1 armour in Eastern Germany, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Eastern Germany Germans win, taking Eastern Germany from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 bomber and 3 infantry Casualties for British: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Germans 2 infantry moved from Western Poland to Eastern Germany 2 infantry moved from France to Western Germany 1 infantry moved from Balkans to Hungary-Romania 1 infantry moved from Morocco to Algeria 4 submarines moved from SZ 18 West Atlantic to SZ 20 Atlantic 2 infantry moved from Western Poland to Eastern Poland 1 bomber moved from Eastern Germany to Western Germany 1 fighter moved from Eastern Germany to Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British AA : 0.50 Russians regular : 0.00 Germans regular : -1.17 British regular : 1.00
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 5 armour, 2 battleships, 3 fighters, 3 infantry and 1 transport; Remaining resources: 3 PUs; 1 techTokens; Combat Move - British 3 transports moved from SZ 11 West Baltic Sea to SZ 17 English Channel 3 artilleries and 3 infantry moved from England to SZ 17 English Channel 1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 3 artilleries, 1 fighter and 3 infantry moved from SZ 11 West Baltic Sea to Eastern Germany 1 bomber moved from Norway to Eastern Germany 1 armour moved from Egypt to Libya 1 armour moved from Egypt to Libya 1 armour moved from Egypt to Libya 1 fighter moved from Egypt to Libya 1 infantry moved from Anglo-Egyptian Sudan to Libya 1 artillery moved from Bombay to Calcutta 1 infantry moved from Bombay to Calcutta 1 armour moved from Bombay to Calcutta 1 infantry moved from Bombay to Calcutta 1 infantry moved from Bombay to Calcutta 2 infantry moved from Bombay to Calcutta 1 infantry moved from Syria to Egypt Combat - British Battle in Libya British attack with 3 armour, 1 fighter and 1 infantry Germans defend with 1 armour, 1 artillery and 2 infantry British roll dice for 3 armour, 1 fighter and 1 infantry in Libya, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Libya British roll dice for 3 armour and 1 fighter in Libya, round 3 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Libya British win, taking Libya from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Battle in Calcutta British attack with 1 armour, 1 artillery and 5 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery and 5 infantry in Calcutta, round 2 : 1/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Calcutta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Calcutta British win, taking Calcutta from Japanese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Germany British attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry Germans roll AA dice in Eastern Germany : 0/2 hits, 0.33 expected hits British roll dice for 1 battleship and 1 cruiser in Eastern Germany, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Eastern Germany, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery and 6 infantry in Eastern Germany, round 2 : 2/8 hits, 2.83 expected hits 4 infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Germany British roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Eastern Germany, round 3 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Germany, round 3 : 0/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Germany British captures 51PUs while taking Germans capital British win, taking Eastern Germany from Germans with 3 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 21 Casualties for British: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 6 infantry Non Combat Move - British 1 fighter moved from Eastern Germany to SZ 11 West Baltic Sea 1 fighter moved from Libya to Egypt 1 transport moved from SZ 57 Arabian Sea to SZ 60 Western Indian 1 infantry moved from Kenya-Tanganyika to SZ 60 Western Indian 1 infantry moved from Kenya-Tanganyika to SZ 60 Western Indian 2 infantry and 1 transport moved from SZ 60 Western Indian to SZ 57 Arabian Sea 1 infantry moved from SZ 57 Arabian Sea to Bombay 1 infantry moved from SZ 57 Arabian Sea to Bombay 1 bomber moved from Eastern Germany to England Place Units - British 3 armour and 1 infantry placed in England 2 infantry placed in Scotland 1 battleship placed in SZ 55 Red Sea 1 fighter placed in Egypt 1 battleship placed in SZ 57 Arabian Sea 2 armour placed in Bombay 2 fighters placed in New South Wales 1 transport placed in SZ 105 Tasman Sea Turn Complete - British British collect 53 PUs; end with 107 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.00 Germans AA : -0.33 British rolls : 0.00 Germans regular : -2.33 British regular : 0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour, 2 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 destroyer and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 2 infantry moved from Italy to SZ 26 Central Mediterranean 2 infantry moved from SZ 26 Central Mediterranean to Libya 2 fighters moved from Italy to Libya Combat - Italians Battle in Libya Italians attack with 2 fighters and 2 infantry British defend with 2 armour Italians roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Libya Italians roll dice for 2 fighters and 2 infantry in Libya, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Libya Italians win, taking Libya from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 2 armour Non Combat Move - Italians 1 fighter moved from Libya to Italy 1 fighter moved from Libya to Italy 1 artillery moved from Vichy France to Western Germany 1 infantry moved from Italy to Vichy France 1 infantry moved from Italy to Austria-Czechoslovakia Place Units - Italians 2 armour, 2 infantry and 1 marine placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : -0.50
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TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Purchase Units - Chinese Chinese buy 4 armour; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Chinese 1 armour moved from Inner Mongolia to Shantung 1 armour moved from Northern Manchukuo to Shantung 2 armour, 1 fighter and 1 infantry moved from Kansu to Szechwan 1 armour moved from Inner Mongolia to Szechwan 1 fighter moved from Northern Manchukuo to Szechwan Combat - Chinese Battle in Shantung Chinese attack with 2 armour Japanese defend with 1 armour Chinese roll dice for 2 armour in Shantung, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese lost in Shantung Chinese roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Shantung, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Shantung, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Chinese: 1 armour Casualties for Japanese: 1 armour Battle in Szechwan Chinese attack with 3 armour, 2 fighters and 1 infantry Japanese defend with 1 armour and 3 infantry Chinese roll dice for 3 armour, 2 fighters and 1 infantry in Szechwan, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 armour and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.50 expected hits 3 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 armour and 2 fighters remaining. Battle score for attacker is 11 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour and 3 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 fighter moved from Szechwan to Kansu 1 armour moved from Western Sinkiang to Kansu Place Units - Chinese 2 armour placed in Kansu 2 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 14 PUs; end with 18 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.00
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 10:17:09 PM
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 halftrack and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Karelija to Finland 1 infantry moved from Karelija to Finland 1 submarine moved from SZ 7 Barents Sea to SZ 9 North Atlantic 1 infantry moved from Archangel'sk to SZ 7 Barents Sea 1 artillery moved from Archangel'sk to SZ 7 Barents Sea 1 infantry moved from SZ 7 Barents Sea to Finland 1 artillery moved from SZ 7 Barents Sea to Finland 1 infantry moved from Karelija to Finland 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Moscow to Western Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Caucasus to Southern Russia 1 infantry moved from Caucasus to Southern Russia 1 infantry moved from Caucasus to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 artillery moved from Stalingrad to Southern Russia 1 armour moved from Stalingrad to Southern Russia 1 armour moved from Northern Russia to Novgorod 1 fighter moved from Karelija to Novgorod 1 infantry moved from Northern Russia to Novgorod 1 fighter moved from Moscow to Western Russia 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 armour moved from Sverdlovsk to Southern Russia 1 armour moved from Moscow to Southern Russia 1 bomber moved from Sverdlovsk to Western Russia 1 fighter moved from Stalingrad to Western Russia 1 artillery moved from Moscow to Western Russia 1 armour moved from Northern Russia to Western Russia Combat - Russians Battle in Finland Russians attack with 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Novgorod Russians attack with 1 armour, 1 fighter and 6 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 fighter and 6 infantry in Novgorod, round 2 : 2/8 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 fighter and 6 infantry in Novgorod, round 3 : 3/8 hits, 2.00 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 1 infantry Battle in Western Russia Russians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Western Russia, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 0/4 hits, 1.50 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Russia Russians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Western Russia, round 3 : 3/8 hits, 3.17 expected hits Germans roll dice for 1 armour in Western Russia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Southern Russia Russians attack with 3 armour, 1 artillery and 8 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Russians roll dice for 3 armour, 1 artillery and 8 infantry in Southern Russia, round 2 : 3/12 hits, 3.33 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern Russia, round 2 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Southern Russia Russians roll dice for 3 armour, 1 artillery and 7 infantry in Southern Russia, round 3 : 2/11 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 fighter in Southern Russia, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 19 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry Non Combat Move - Russians 1 bomber moved from Western Russia to Western Siberia 1 infantry moved from Yakutsk to Amurskaya 1 infantry moved from Buryatia to Amurskaya 1 armour moved from Vladivostok to Amurskaya 1 infantry moved from Irkutsk to Buryatia 1 infantry moved from Kamchatka to Okhotsk 1 infantry moved from Okhotsk to Amurskaya 1 artillery moved from Sverdlovsk to Eastern Russia 1 infantry moved from Sverdlovsk to Eastern Russia 1 infantry moved from Sverdlovsk to Eastern Russia 1 infantry moved from Kazakh to Stalingrad 1 infantry moved from Kazakh to Stalingrad 1 infantry moved from Kazakh to Stalingrad 1 fighter moved from Western Russia to Leningrad 1 fighter moved from Western Russia to Leningrad 1 fighter moved from Novgorod to Leningrad 1 infantry moved from Kyrgyz to Novo-Sibirsk 1 infantry moved from Uzbek to Kazakh 1 infantry moved from Uzbek to Kazakh 1 infantry moved from Archangel'sk to Karelija 1 infantry moved from Western Siberia to Archangel'sk 1 infantry moved from Western Siberia to Southwestern Siberia 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang 1 infantry moved from Omsk to Novo-Sibirsk 1 infantry moved from Omsk to Novo-Sibirsk 1 infantry moved from Novo-Sibirsk to Irkutsk Place Units - Russians 1 halftrack placed in Sverdlovsk 1 armour and 2 infantry placed in Leningrad 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Moscow 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -3.67 Russians regular : 1.00
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 fighter moved from Baltic States to Leningrad 1 bomber moved from Baltic States to Leningrad 1 bomber moved from Eastern Germany to Leningrad 1 fighter moved from Norway to Leningrad 1 submarine moved from SZ 6 Norwegian Sea to SZ 16 North Atlantic 1 submarine moved from SZ 20 Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 19 Atlantic to SZ 2 Labrador Sea 1 submarine moved from SZ 32 Atlantic to SZ 37 Caribbean Sea 1 fighter moved from France to SZ 16 North Atlantic 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 armour moved from Eastern Germany to SZ 11 West Baltic Sea 1 armour moved from Eastern Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 2 armour, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 2 armour and 2 infantry moved from SZ 12 East Baltic Sea to Leningrad 1 submarine moved from SZ 12 East Baltic Sea to SZ 11 West Baltic Sea 1 armour moved from Balkans to SZ 25 Adriatic Sea 1 infantry moved from Balkans to SZ 25 Adriatic Sea 1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 armour moved from SZ 26 Central Mediterranean to Libya 1 armour moved from Morocco to Libya 1 fighter moved from Western Germany to Libya 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean 1 fighter moved from Ukraine to Western Russia 1 armour, 1 artillery and 4 infantry moved from Belorussia to Western Russia 1 armour moved from Eastern Poland to Western Russia 1 fighter moved from Balkans to Western Russia 1 submarine moved from SZ 39 Mid Atlantic to SZ 20 Atlantic 1 submarine moved from SZ 49 South Atlantic to SZ 39 Mid Atlantic Combat - Germans Battle in SZ 2 Labrador Sea Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in SZ 2 Labrador Sea Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in SZ 37 Caribbean Sea Germans attack with 1 submarine Americans defend with 1 cruiser Germans roll dice for 1 submarine in SZ 37 Caribbean Sea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in SZ 37 Caribbean Sea, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in SZ 37 Caribbean Sea Americans win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in SZ 16 North Atlantic Germans attack with 1 fighter and 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 16 North Atlantic 1 transport owned by the British lost in SZ 16 North Atlantic Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Western Russia Germans attack with 2 armour, 1 artillery, 2 fighters and 4 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 artillery, 2 fighters and 4 infantry in Western Russia, round 2 : 3/9 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Russia Germans roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Western Russia, round 3 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 armour in Western Russia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Leningrad Germans attack with 2 armour, 2 bombers, 2 fighters and 2 infantry Russians defend with 1 aaGun, 1 armour, 1 factory, 3 fighters and 2 infantry Russians roll AA dice in Leningrad : 1/4 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Leningrad Germans roll dice for 2 cruisers in Leningrad, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Leningrad Germans roll dice for 2 armour, 2 bombers, 1 fighter and 2 infantry in Leningrad, round 2 : 1/7 hits, 3.17 expected hits Russians roll dice for 1 armour, 3 fighters and 1 infantry in Leningrad, round 2 : 3/5 hits, 2.83 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Leningrad Germans roll dice for 1 armour, 2 bombers and 1 fighter in Leningrad, round 3 : 1/4 hits, 2.33 expected hits Russians roll dice for 1 armour and 3 fighters in Leningrad, round 3 : 2/4 hits, 2.50 expected hits 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Leningrad 2 bombers owned by the Germans retreated Russians win with 3 fighters remaining. Battle score for attacker is -25 Casualties for Germans: 2 armour, 2 fighters and 2 infantry Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Germans 2 bombers moved from Leningrad to Eastern Poland 2 fighters moved from Western Russia to Belorussia 1 infantry moved from Ukraine to Belorussia 1 infantry moved from Ukraine to Belorussia 1 infantry moved from Baltic States to Belorussia 1 artillery moved from Baltic States to Belorussia 1 artillery and 3 infantry moved from Eastern Poland to Belorussia 1 artillery and 3 infantry moved from Western Poland to Eastern Poland 1 aaGun, 1 artillery and 3 infantry moved from Hungary-Romania to Eastern Poland 1 fighter moved from Eastern Germany to Belorussia 1 artillery moved from Eastern Germany to Western Poland 1 artillery moved from Eastern Germany to Western Poland 3 infantry moved from Eastern Germany to Western Poland 1 armour moved from Western Germany to Western Poland 1 armour moved from Austria-Czechoslovakia to Eastern Poland 3 infantry moved from Austria-Czechoslovakia to Western Poland 1 artillery moved from Western Germany to Eastern Germany 3 infantry moved from Western Germany to Eastern Germany 1 armour moved from France to Eastern Germany 1 artillery moved from France to Western Germany 1 fighter moved from SZ 16 North Atlantic to France 1 infantry moved from Balkans to Macedonia Place Units - Germans 4 armour and 1 bomber placed in Eastern Germany Germans undo move 1. 2 armour and 2 infantry placed in Western Germany 2 armour, 1 bomber and 2 infantry placed in Eastern Germany Germans undo move 2. Germans undo move 1. 2 armour and 4 infantry placed in Western Germany 2 armour and 1 bomber placed in Eastern Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Germans rolls : 0.00 Russians regular : -0.33 Germans regular : -4.00 Russians AA : 0.33 British regular : -0.33
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Long Range Aircraft Purchase Units - British British buy 1 carrier, 1 factory and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 cruiser moved from SZ 4 Denmark Straight to SZ 16 North Atlantic 1 destroyer moved from SZ 4 Denmark Straight to SZ 16 North Atlantic 1 transport moved from SZ 9 North Atlantic to SZ 17 English Channel 1 battleship moved from SZ 9 North Atlantic to SZ 17 English Channel 1 submarine moved from SZ 9 North Atlantic to SZ 16 North Atlantic 1 cruiser moved from SZ 10 North Sea to SZ 17 English Channel 1 submarine moved from SZ 10 North Sea to SZ 17 English Channel 1 bomber moved from England to France 1 fighter moved from England to France 1 fighter moved from Scotland to France 1 armour moved from England to SZ 17 English Channel 1 infantry moved from England to SZ 17 English Channel 1 armour moved from SZ 17 English Channel to France 1 infantry moved from SZ 17 English Channel to France 1 battleship moved from SZ 23 West Mediterranean to SZ 17 English Channel Combat - British Battle in SZ 16 North Atlantic British attack with 1 cruiser, 1 destroyer and 1 submarine Germans defend with 2 submarines British roll dice for 1 submarine in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 destroyer in SZ 16 North Atlantic, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the British lost in SZ 16 North Atlantic British roll dice for 1 cruiser and 1 destroyer in SZ 16 North Atlantic, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 3 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in SZ 16 North Atlantic British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Casualties for Germans: 2 submarines Battle in France British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 aaGun, 1 fighter and 4 infantry Germans roll AA dice in France : 0/3 hits, 0.50 expected hits British roll dice for 2 battleships in France, round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Germans lost in France British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in France, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 fighter and 3 infantry in France, round 2 : 3/4 hits, 1.67 expected hits 2 infantry owned by the Germans, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in France 1 bomber owned by the British and 1 fighter owned by the British retreated Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 3 infantry Casualties for British: 1 armour, 1 fighter and 1 infantry Non Combat Move - British 2 destroyers moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 transport moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 armour moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Syria to Egypt 1 infantry moved from Iraq to Syria 1 infantry moved from Iran to Iraq 1 infantry moved from Ethiopia to SZ 55 Red Sea 1 armour, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 carrier moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 fighter moved from SZ 57 Arabian Sea to Anglo-Egyptian Sudan 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from SZ 55 Red Sea to Egypt 1 infantry moved from SZ 55 Red Sea to Egypt 1 armour moved from SZ 55 Red Sea to Egypt 1 submarine moved from SZ 59 Northeastern Indian to SZ 55 Red Sea 1 infantry moved from Baluchistan to Bombay 1 infantry moved from Baluchistan to Bombay 1 infantry moved from Delhi to Bombay 2 infantry moved from Burma to Calcutta 1 armour moved from Calcutta to Bombay 1 infantry moved from Western Australia to Central Australia 1 infantry moved from New Zealand to SZ 105 Tasman Sea 1 infantry moved from SZ 105 Tasman Sea to New South Wales 1 artillery moved from Western Canada to Central Canada 1 fighter moved from France to SZ 17 English Channel 1 bomber moved from France to England Place Units - British 1 carrier and 1 transport placed in SZ 17 English Channel 1 factory placed in Egypt Activate Technology - British British activating Long Range Aircraft Turn Complete - British British collect 43 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 British rolls : 1.00 Germans regular : 1.67 British regular : -0.67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to SZ 25 Adriatic Sea 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 22 East Atlantic 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 battleship and 1 cruiser moved from SZ 24 Tyrrhenian Sea to SZ 28 Eastern Mediterranean 1 destroyer moved from SZ 26 Central Mediterranean to SZ 25 Adriatic Sea 1 armour and 2 infantry moved from Algeria to Libya 1 fighter moved from Macedonia to Libya 1 fighter moved from Italy to Libya 1 artillery and 1 infantry moved from Vichy France to Italy 1 armour and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria Combat - Italians Battle in Syria Italians attack with 1 armour and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 destroyer and 1 transport placed in SZ 25 Adriatic Sea Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Chinese Chinese buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Shantung 1 artillery moved from Szechwan to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Szechwan 2 infantry moved from Eastern Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 armour and 1 infantry placed in Kansu 2 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 battleship, 1 carrier, 1 fighter and 1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific 1 carrier and 1 fighter moved from SZ 99 West Pacific to SZ 88 Pacific 1 bomber moved from Southern Japan to SZ 88 Pacific 1 fighter moved from Southern Japan to SZ 88 Pacific 1 fighter moved from Chosen to SZ 88 Pacific 1 cruiser moved from SZ 98 Philippine Sea to SZ 100 Pacific 1 destroyer moved from SZ 98 Philippine Sea to SZ 100 Pacific 1 armour, 1 fighter and 2 infantry moved from Kwangtung to Szechwan 1 armour moved from French Indo-China to Szechwan 1 infantry moved from Thai-Malay to Burma Japanese take Burma from British 1 artillery and 1 infantry moved from Thai-Malay to French Indo-China 1 infantry moved from Northern Manchukuo to Vladivostok 1 infantry moved from Northern Manchukuo to Vladivostok 1 artillery and 2 infantry moved from Chosen to Vladivostok 1 submarine moved from SZ 74 Sea of Japan to SZ 81 North Pacific 1 fighter moved from SZ 72 South China Sea to Szechwan 1 carrier moved from SZ 72 South China Sea to SZ 99 West Pacific 1 battleship moved from SZ 72 South China Sea to SZ 99 West Pacific 1 destroyer moved from SZ 71 South China Sea to SZ 99 West Pacific 1 infantry moved from North Philippines to SZ 72 South China Sea 1 infantry moved from North Philippines to SZ 72 South China Sea 1 transport moved from SZ 71 South China Sea to SZ 73 East China Sea 2 infantry and 1 transport moved from SZ 72 South China Sea to SZ 73 East China Sea 1 armour moved from Southern Japan to SZ 73 East China Sea 1 artillery moved from Southern Japan to SZ 73 East China Sea 1 transport moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan 1 infantry moved from Sakhalin Island to SZ 74 Sea of Japan 1 infantry moved from Northern Japan to SZ 74 Sea of Japan 2 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 2 infantry moved from Southern Japan to SZ 73 East China Sea 1 armour, 1 artillery and 6 infantry moved from SZ 73 East China Sea to Shantung 1 fighter moved from South Philippines to SZ 88 Pacific Combat - Japanese Battle in Vladivostok Japanese attack with 1 artillery and 4 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Vladivostok, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Vladivostok, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vladivostok Japanese roll dice for 1 artillery and 2 infantry in Vladivostok, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vladivostok, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Vladivostok, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vladivostok, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vladivostok Japanese win, taking Vladivostok from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Russians: 2 infantry Battle in Shantung Japanese attack with 1 armour, 1 artillery and 6 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Shantung, round 2 : 1/8 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Shantung, round 3 : 2/7 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 2 armour, 2 fighters and 2 infantry Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Szechwan, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 armour and 2 fighters in Szechwan, round 3 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 1.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour and 2 fighters in Szechwan, round 4 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 2 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 2 armour and 2 infantry Casualties for Chinese: 1 fighter and 5 infantry Battle in SZ 88 Pacific Japanese attack with 1 battleship, 1 bomber, 2 carriers, 5 fighters and 1 submarine Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Americans roll dice for 1 submarine in SZ 88 Pacific, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in SZ 88 Pacific, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 2 carriers in SZ 88 Pacific, round 2 : 3/3 hits, 1.00 expected hits Japanese roll dice for 1 bomber and 5 fighters in SZ 88 Pacific, round 2 : 5/6 hits, 3.17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 88 Pacific, round 2 : 3/6 hits, 2.83 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in SZ 88 Pacific Japanese win with 1 battleship, 1 bomber, 2 carriers and 3 fighters remaining. Battle score for attacker is 49 Casualties for Japanese: 2 fighters and 1 submarine Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Battle in SZ 100 Pacific Japanese attack with 1 cruiser and 1 destroyer Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 cruiser and 1 destroyer in SZ 100 Pacific, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 cruiser and 1 transport in SZ 100 Pacific, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in SZ 100 Pacific Japanese roll dice for 1 cruiser in SZ 100 Pacific, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 cruiser and 1 transport in SZ 100 Pacific, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in SZ 100 Pacific 1 transport owned by the Americans lost in SZ 100 Pacific Japanese win with 1 cruiser remaining. Battle score for attacker is 11 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser and 1 transport 3 infantry moved from Northern Japan to Southern Japan 2 fighters moved from Szechwan to Chosen 1 bomber moved from SZ 88 Pacific to Southern Japan Place Units - Japanese 1 transport placed in SZ 73 East China Sea 2 armour placed in Chosen 1 infantry placed in Southern Japan 1 bomber and 1 fighter placed in Southern Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs 1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.00 Japanese regular : 2.17 Russians regular : 1.67
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TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Long Range Aircraft Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Americans 1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 cruiser moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 bomber moved from Northeastern United States to SZ 20 Atlantic 1 destroyer moved from SZ 95 Pacific to SZ 100 Pacific 1 fighter moved from Hawaiian Islands to SZ 100 Pacific Combat - Americans Battle in SZ 100 Pacific Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 cruiser Americans roll dice for 1 destroyer and 1 fighter in SZ 100 Pacific, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 cruiser in SZ 100 Pacific, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 100 Pacific Americans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Battle in SZ 20 Atlantic Americans attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in SZ 20 Atlantic, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in SZ 20 Atlantic Americans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from SZ 20 Atlantic to England 1 fighter moved from Iceland to SZ 17 English Channel 1 battleship moved from SZ 96 Pacific to SZ 36 East Pacific 1 transport moved from SZ 91 East Pacific to SZ 36 East Pacific 1 transport moved from SZ 95 Pacific to SZ 97 East Pacific 1 fighter moved from SZ 100 Pacific to Hawaiian Islands 1 fighter moved from Southwestern United States to Hawaiian Islands 1 infantry moved from Northwestern United States to Western Canada 1 artillery moved from Midwestern United States to Northeastern United States 1 infantry moved from Southern United States to Southwestern United States 1 infantry moved from Southwestern United States to Northwestern United States 1 infantry moved from Central America to Eastern Mexico 1 cruiser moved from SZ 37 Caribbean Sea to SZ 18 West Atlantic 1 bomber moved from Southwestern United States to Northeastern United States Place Units - Americans 1 cruiser, 1 destroyer and 1 transport placed in SZ 18 West Atlantic 1 bomber placed in Northeastern United States 1 artillery and 1 infantry placed in Hawaiian Islands Activate Technology - Americans Americans activating Long Range Aircraft Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.50 Germans regular : -0.17 Americans rolls : 1.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 2 halftracks and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Novgorod to Belorussia 1 armour moved from Southern Russia to Belorussia 1 armour moved from Southern Russia to Belorussia 1 artillery moved from Southern Russia to Belorussia 1 fighter moved from Leningrad to Belorussia 1 fighter moved from Leningrad to Belorussia 1 fighter moved from Leningrad to Belorussia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 artillery moved from Moscow to Western Russia 1 bomber moved from Western Siberia to Western Russia 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Southern Russia to Western Russia 1 armour moved from Southern Russia to Western Russia 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Western Russia 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Belorussia 1 halftrack moved from Sverdlovsk to Belorussia Combat - Russians Battle in Western Russia Russians attack with 1 armour, 1 artillery, 1 bomber and 4 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Western Russia, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Russia Russians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Western Russia, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 armour in Western Russia, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Battle in Belorussia Russians attack with 3 armour, 1 artillery, 3 fighters, 1 halftrack and 7 infantry Germans defend with 2 artilleries, 3 fighters and 6 infantry Russians roll dice for 3 armour, 1 artillery, 3 fighters, 1 halftrack and 7 infantry in Belorussia, round 2 : 1/15 hits, 4.83 expected hits Germans roll dice for 2 artilleries, 3 fighters and 6 infantry in Belorussia, round 2 : 6/11 hits, 4.67 expected hits 6 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 3 armour, 1 artillery, 3 fighters, 1 halftrack and 1 infantry in Belorussia, round 3 : 2/9 hits, 3.83 expected hits Germans roll dice for 2 artilleries, 3 fighters and 5 infantry in Belorussia, round 3 : 6/10 hits, 4.33 expected hits 1 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 halftrack owned by the Russians lost in Belorussia 3 fighters owned by the Russians retreated Germans win with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is -36 Casualties for Russians: 3 armour, 1 artillery, 1 halftrack and 7 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 bomber moved from Western Russia to Western Siberia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Kazakh to Eastern Russia 1 infantry moved from Kazakh to Eastern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 artillery moved from Eastern Russia to Southern Russia 1 infantry moved from Karelija to Leningrad 1 artillery moved from Finland to Leningrad 1 infantry moved from Archangel'sk to Northern Russia 1 fighter moved from Belorussia to Leningrad 1 fighter moved from Belorussia to Leningrad 1 infantry moved from Finland to Leningrad 1 infantry moved from Finland to Leningrad 1 fighter moved from Belorussia to Southern Russia 1 infantry moved from Amurskaya to Buryatia 1 infantry moved from Amurskaya to Buryatia 1 infantry moved from Amurskaya to Buryatia 1 armour moved from Amurskaya to Buryatia 1 infantry moved from Irkutsk to Buryatia 1 infantry moved from Southwestern Siberia to Irkutsk 1 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang 1 submarine moved from SZ 9 North Atlantic to SZ 17 English Channel 1 transport moved from SZ 7 Barents Sea to SZ 10 North Sea 1 infantry moved from Novo-Sibirsk to Irkutsk 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang Place Units - Russians 1 armour and 1 halftrack placed in Sverdlovsk 1 armour, 1 halftrack and 1 infantry placed in Leningrad 2 artilleries and 2 infantry placed in Moscow 3 infantry placed in Stalingrad Russians undo move 4. Russians undo move 3. 1 artillery and 2 infantry placed in Moscow 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Moscow Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 3.00 Russians regular : -4.17
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 1,2 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 submarine moved from SZ 11 West Baltic Sea to SZ 9 North Atlantic 2 cruisers, 1 destroyer and 2 transports moved from SZ 12 East Baltic Sea to SZ 11 West Baltic Sea 4 infantry moved from Norway to SZ 11 West Baltic Sea 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 10 North Sea 4 infantry moved from SZ 10 North Sea to Scotland 1 bomber moved from Eastern Germany to Scotland 1 infantry moved from Macedonia to SZ 26 Central Mediterranean 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 infantry moved from SZ 28 Eastern Mediterranean to Syria 1 bomber moved from Eastern Poland to Moscow 1 bomber moved from Eastern Poland to Stalingrad 1 artillery moved from Belorussia to Novgorod 1 artillery moved from Belorussia to Western Russia 3 infantry moved from Belorussia to Western Russia 1 infantry moved from Baltic States to Novgorod 1 fighter moved from Belorussia to Novgorod 1 fighter moved from Belorussia to Western Russia 1 fighter moved from Belorussia to Novgorod 1 fighter moved from France to SZ 10 North Sea Combat - Germans Strategic bombing raid in Moscow Russians roll AA dice in Moscow : 0/1 hits, 0.17 expected hits Bombing raid in Moscow rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Moscow causes 5 damage total. Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Stalingrad causes 5 damage total. Battle in Scotland Germans attack with 1 bomber and 4 infantry British defend with 1 aaGun, 1 factory and 2 infantry British roll AA dice in Scotland : 0/1 hits, 0.17 expected hits Germans roll dice for 2 cruisers in Scotland, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Scotland Germans roll dice for 1 bomber and 4 infantry in Scotland, round 2 : 1/5 hits, 1.33 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Novgorod Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 2 fighters in Novgorod, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 2 infantry Battle in Western Russia Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Russia, round 2 : 4/5 hits, 1.50 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Western Russia, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Western Russia to Belorussia 1 fighter moved from Novgorod to Belorussia 1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from Eastern Poland to Belorussia 1 armour moved from Western Poland to Belorussia 1 submarine moved from SZ 2 Labrador Sea to SZ 13 Gulf of St Lawrence 1 submarine moved from SZ 39 Mid Atlantic to SZ 19 Atlantic 1 submarine moved from SZ 26 Central Mediterranean to SZ 22 East Atlantic 1 fighter moved from Libya to Syria 2 artilleries and 6 infantry moved from Western Poland to Eastern Poland 2 armour moved from Western Germany to Western Poland 1 artillery moved from Eastern Germany to Western Germany 1 fighter moved from SZ 10 North Sea to Western Germany 1 aaGun moved from Eastern Germany to Western Poland 1 aaGun moved from Western Germany to Eastern Germany 1 aaGun moved from France to Western Germany 1 bomber moved from Scotland to Eastern Germany 1 bomber moved from Stalingrad to Belorussia 1 bomber moved from Moscow to Belorussia Place Units - Germans 3 armour placed in Eastern Germany 1 fighter placed in Eastern Germany 1 artillery and 5 infantry placed in Western Germany 1 submarine placed in SZ 11 West Baltic Sea Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.17 Germans regular : 3.17 British regular : -0.33 Russians AA : -0.33