Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/5 hits, 2.17 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Egypt
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Trans-Jordan to Alexandria
2 aaGuns, 2 armour, 2 artilleries and 3 infantry moved from Eastern Poland to Romania
1 aaGun and 3 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Southern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 cruiser and 1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 95 Sea Zone to 81 Sea Zone
5 bombers moved from Alexandria to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Greece to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 81 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Combat - Germans
Battle in Syria
Battle in 81 Sea Zone
Germans attack with 5 bombers, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers; Italians loiter and taunt
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport; French defend with 1 destroyer
Germans roll dice for 5 bombers, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 : 6/10 hits, 6.17 expected hits
British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 1 transport in 81 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Units damaged: 2 carriers owned by the Germans
1 destroyer owned by the French, 2 destroyers owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Germans win, taking Syria from British with 5 bombers, 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 cruiser
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 mech_infantry moved from Poland to Romania
9 mech_infantrys moved from Germany to Romania
1 fighter moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
1 aaGun and 2 infantry moved from France to Western Germany
1 mech_infantry moved from Southern France to Western Germany
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Greece to Western Germany
3 tactical_bombers moved from Greece to Romania
1 submarine moved from 83 Sea Zone to 70 Sea Zone
3 bombers moved from 81 Sea Zone to Southern Italy
2 fighters moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Greece
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 bomber moved from 81 Sea Zone to Romania
1 bomber moved from 81 Sea Zone to Southern Italy
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry and 2 mech_infantrys placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
10 artilleries and 14 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Belarus to Baltic States
1 artillery moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 12 artilleries and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 12 artilleries and 15 infantry in Eastern Poland, round 2 : 10/27 hits, 8.50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 12 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 armour moved from Belarus to Karelia
1 armour moved from Belarus to Karelia
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Karelia
1 armour moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 armour moved from Belarus to Karelia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
Place Units - Russians
1 armour and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Russia
1 armour and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.67
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from Siam to Burma
Combat - Japanese
Battle in Ceylon
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/10 hits, 5.17 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 3/4 hits, 1.33 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Hunan
1 aaGun moved from Jehol to Chahar
1 artillery moved from Chahar to Anhwe
2 aaGuns moved from Manchuria to Jehol
1 carrier moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 carrier moved from 41 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from Japan to 37 Sea Zone
2 fighters moved from Japan to Kwangsi
1 battleship and 1 marine moved from 44 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 fighter moved from Burma to Malaya
2 bombers, 1 fighter and 3 tactical_bombers moved from Burma to Kwangsi
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 airfield placed in Kwangsi
1 submarine placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.17
UK_Pacific regular : 1.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Szechwan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
Disregard that post, I’ll repost. I need to know if you want to attack my escort. Bringing all the airforce from London to bomb/escort W Germany.
no, go ahead with the bombing
getting an error when posting through TripleA I’ll troubleshoot later but I was squeezed to get this in.
@tanios said in axis-dominion vs allies-come-to-their-senses bm3:
getting an error when posting through TripleA I’ll troubleshoot later but I was squeezed to get this in.
can you email?
Yeah we need Mark to do his Germany turn so he can really feel the despair settling in
@FrancoFan said in axis-dominion vs allies-come-to-their-senses bm3:
Yeah we need Mark to do his Germany turn so he can really feel the despair settling in
yup something like that
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Trans-Jordan to 98 Sea Zone
2 artilleries and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Alexandria to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to Western Germany
2 armour and 1 mech_infantry moved from Romania to Germany
1 aaGun moved from Romania to Slovakia Hungary
2 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Romania to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
2 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Romania to Western Germany
Place Units - Italians
1 airfield placed in Egypt
2 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 52 PUs;
Germans buy 10 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 units repaired.
1 submarine moved from 70 Sea Zone to 83 Sea Zone
1 fighter moved from Egypt to 82 Sea Zone
1 infantry moved from Syria to Iraq
Germans take Iraq from British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 bombers moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Crete
Battle in 83 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Germans win, taking Crete from Neutral_Allies with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 82 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 82 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Cyprus
Battle in Persia
Battle in Holland Belgium
Germans attack with 2 bombers, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Cyprus from British, taking Persia from British, taking Holland Belgium from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 infantry moved from Slovakia Hungary to Poland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
10 mech_infantrys moved from Romania to Germany
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Romania to Germany
3 tactical_bombers moved from Romania to Western Germany
1 infantry moved from Tunisia to Libya
2 carriers, 1 fighter and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to Western Germany
1 bomber moved from Romania to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Egypt to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 fighter moved from 82 Sea Zone to Anglo Egyptian Sudan
5 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Cyprus: 1 infantry
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 transport
EDIT: Changing ownership of Cyprus from Germans to British
EDIT: Turning off Edit Mode
3 artilleries placed in Western Germany
7 artilleries placed in Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,1,5
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 armour moved from Karelia to Finland
1 armour moved from Karelia to Finland
1 armour moved from Karelia to Finland
1 tactical_bomber moved from Novgorod to Finland
1 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Novgorod to Poland
1 armour moved from Novgorod to Finland
1 fighter moved from Novgorod to Poland
1 armour moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Romania
9 infantry moved from Eastern Poland to Romania
7 artilleries moved from Eastern Poland to Romania
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 4 armour, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 6 infantry
Germans roll AA dice in Finland : 0/1 hits, 0.17 expected hits
Russians roll dice for 4 armour, 2 infantry and 1 tactical_bomber in Finland, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 aaGun and 6 infantry in Finland, round 2 : 4/6 hits, 2.00 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans, 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 2 armour and 1 tactical_bomber in Finland, round 3 : 3/3 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Finland, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 armour and 2 infantry
Casualties for Germans: 1 aaGun and 6 infantry
Battle in Poland
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Poland, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 aaGun and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Slovakia Hungary
Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 3/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Battle in Romania
Russians attack with 2 armour, 8 artilleries and 11 infantry
Italians defend with 1 infantry
Russians roll dice for 2 armour, 8 artilleries and 11 infantry in Romania, round 2 : 5/21 hits, 6.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 armour, 8 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Finland to Novgorod
1 aaGun moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Western Ukraine to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 aaGun moved from Karelia to Novgorod
1 artillery and 3 infantry moved from Ukraine to Bessarabia
4 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Samara to Novosibirsk
4 infantry moved from Evenkiyskiy to Timguska
1 armour moved from Russia to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Poland to Novgorod
1 fighter moved from Poland to Novgorod
Place Units - Russians
1 armour placed in Ukraine
1 armour placed in Novgorod
1 infantry placed in Novgorod
1 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
1 armour placed in Ukraine
1 mech_infantry placed in Novgorod
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : 0.00
Russians regular : 3.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 marine moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 infantry and 3 marines moved from Malaya to 37 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 3 marines and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 infantry and 3 marines moved from 39 Sea Zone to India
1 fighter moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to India
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 10 fighters, 4 infantry, 4 marines and 8 tactical_bombers
British defend with 2 aaGuns, 1 armour, 1 artillery, 1 fighter and 13 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 3/6 hits, 1.00 expected hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 7 fighters, 4 infantry, 4 marines and 8 tactical_bombers in India, round 2 : 14/28 hits, 13.50 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 artillery, 1 fighter and 13 infantry in India, round 2 : 5/16 hits, 5.83 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British, 1 artillery owned by the British, 1 fighter owned by the British, 13 infantry owned by the British and 1 armour owned by the British lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 7 fighters, 4 marines and 8 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 artillery, 3 fighters and 4 infantry
Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 1 fighter and 13 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Combat Hit Differential Summary :
Japanese regular : 2.17
British AA : 2.00
UK_Pacific regular : -0.83