Japan:
Yunnan: -0.33 swing
Malaya: -0.42 swing
Total for round 2: -1.48 against the Allies
Net Axis dice swing: -0.78 swing
Net Allies dice swing: +0.78 swing
@tanios said in axis-dominion vs allies-come-to-their-senses bm3:
This battle score of 72 for Russia evens out the nice score for Germany in the Egypt battle.
well it shouldn’t have. the odds on Egypt were 100% and a huge score, so that was to be expected. this one, however, you went against the odds which were considerably bad and with a bad average tuv. just plain lucky shot
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Hunan to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to 60 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Chahar to Kwangtung
1 infantry moved from Kweichow to Szechwan
1 bomber moved from Kiangsi to Szechwan
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kiangsi to Philippines
Combat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 60 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 60 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 3 : 2/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 2/5 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 1.83 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 aaGun, 2 artilleries and 1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
1 artillery moved from Central Mongolia to Chahar
1 armour moved from Amur to Chahar
1 aaGun moved from Manchuria to Jehol
2 aaGuns moved from Korea to Manchuria
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 mech_infantry moved from Ulaanbaatar to Chahar
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Szechwan to Kwangsi
1 fighter moved from 41 Sea Zone to Siam
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Yunnan to Siam
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 60 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -0.67
Japanese regular : 0.83
UK_Pacific regular : 0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans win, taking Iwo Jima from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
4 infantry and 2 marines placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 cruisers
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 cruisers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 bomber, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
4 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Syria to Trans-Jordan
Combat - British
Battle in Yunnan
British attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 4 infantry in Yunnan, round 2 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Burma to Yunnan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
2 transports placed in 109 Sea Zone
1 bomber and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,6,1,1,6,6
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.83
Japanese regular : 0.00
Italians regular : 0.00
British regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/5 hits, 2.17 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Egypt
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Trans-Jordan to Alexandria
2 aaGuns, 2 armour, 2 artilleries and 3 infantry moved from Eastern Poland to Romania
1 aaGun and 3 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Southern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 cruiser and 1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 95 Sea Zone to 81 Sea Zone
5 bombers moved from Alexandria to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Greece to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 81 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Combat - Germans
Battle in Syria
Battle in 81 Sea Zone
Germans attack with 5 bombers, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers; Italians loiter and taunt
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport; French defend with 1 destroyer
Germans roll dice for 5 bombers, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 : 6/10 hits, 6.17 expected hits
British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 1 transport in 81 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Units damaged: 2 carriers owned by the Germans
1 destroyer owned by the French, 2 destroyers owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Germans win, taking Syria from British with 5 bombers, 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 cruiser
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 mech_infantry moved from Poland to Romania
9 mech_infantrys moved from Germany to Romania
1 fighter moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
1 aaGun and 2 infantry moved from France to Western Germany
1 mech_infantry moved from Southern France to Western Germany
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Greece to Western Germany
3 tactical_bombers moved from Greece to Romania
1 submarine moved from 83 Sea Zone to 70 Sea Zone
3 bombers moved from 81 Sea Zone to Southern Italy
2 fighters moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Greece
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 bomber moved from 81 Sea Zone to Romania
1 bomber moved from 81 Sea Zone to Southern Italy
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry and 2 mech_infantrys placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
10 artilleries and 14 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Belarus to Baltic States
1 artillery moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 12 artilleries and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 12 artilleries and 15 infantry in Eastern Poland, round 2 : 10/27 hits, 8.50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 12 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 armour moved from Belarus to Karelia
1 armour moved from Belarus to Karelia
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Karelia
1 armour moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 armour moved from Belarus to Karelia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
Place Units - Russians
1 armour and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Russia
1 armour and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.67
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from Siam to Burma
Combat - Japanese
Battle in Ceylon
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/10 hits, 5.17 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 3/4 hits, 1.33 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Hunan
1 aaGun moved from Jehol to Chahar
1 artillery moved from Chahar to Anhwe
2 aaGuns moved from Manchuria to Jehol
1 carrier moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 carrier moved from 41 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from Japan to 37 Sea Zone
2 fighters moved from Japan to Kwangsi
1 battleship and 1 marine moved from 44 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 fighter moved from Burma to Malaya
2 bombers, 1 fighter and 3 tactical_bombers moved from Burma to Kwangsi
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 airfield placed in Kwangsi
1 submarine placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.17
UK_Pacific regular : 1.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Szechwan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
Disregard that post, I’ll repost. I need to know if you want to attack my escort. Bringing all the airforce from London to bomb/escort W Germany.
no, go ahead with the bombing
getting an error when posting through TripleA I’ll troubleshoot later but I was squeezed to get this in.
@tanios said in axis-dominion vs allies-come-to-their-senses bm3:
getting an error when posting through TripleA I’ll troubleshoot later but I was squeezed to get this in.
can you email?
Yeah we need Mark to do his Germany turn so he can really feel the despair settling in
@FrancoFan said in axis-dominion vs allies-come-to-their-senses bm3:
Yeah we need Mark to do his Germany turn so he can really feel the despair settling in
yup something like that
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Trans-Jordan to 98 Sea Zone
2 artilleries and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Alexandria to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to Western Germany
2 armour and 1 mech_infantry moved from Romania to Germany
1 aaGun moved from Romania to Slovakia Hungary
2 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Romania to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
2 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Romania to Western Germany
Place Units - Italians
1 airfield placed in Egypt
2 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :