Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Non Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Romania to Bessarabia
2 aaGuns, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
1 fighter moved from Alexandria to Southern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 41 Sea Zone to 57 Sea Zone
1 transport moved from 57 Sea Zone to 60 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from 44 Sea Zone to Celebes
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,4,6,2,1,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,1,3
ANZAC collect 13 PUs (8 lost to blockades); end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
60 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 45 / 51
Russians : 30 / 38
Japanese : 36 / 48
Americans : 52 / 80
Chinese : 8 / 9
British : 33 / 37
UK_Pacific : 17 / 19
Italians : 11 / 22
ANZAC : 21 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 118 times
2 was rolled 118 times
3 was rolled 126 times
4 was rolled 117 times
5 was rolled 100 times
6 was rolled 124 times
Average roll : 3.477
Median : 3.000
Variance : 0.599
Standard Deviation : 0.774
Total rolls : 703
Null / Other
1 was rolled 33 times
2 was rolled 29 times
3 was rolled 32 times
4 was rolled 26 times
5 was rolled 23 times
6 was rolled 29 times
Average roll : 3.372
Median : 3.000
Variance : 0.405
Standard Deviation : 0.637
Total rolls : 172
Germans Combat
1 was rolled 18 times
2 was rolled 16 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 13 times
6 was rolled 22 times
Average roll : 3.543
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 105
British Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 18 times
4 was rolled 24 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.488
Median : 4.000
Variance : 2.337
Standard Deviation : 1.529
Total rolls : 84
Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.591
Median : 3.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
French Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.545
Median : 4.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 22
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.182
Median : 2.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.833
Median : 4.000
Variance : 0.576
Standard Deviation : 0.759
Total rolls : 60
Russians Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.490
Median : 3.000
Variance : 0.630
Standard Deviation : 0.794
Total rolls : 51
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 33 times
2 was rolled 29 times
3 was rolled 32 times
4 was rolled 26 times
5 was rolled 23 times
6 was rolled 29 times
Average roll : 3.372
Median : 3.000
Variance : 0.405
Standard Deviation : 0.637
Total rolls : 172
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 41 Sea Zone to 57 Sea Zone
1 transport moved from 57 Sea Zone to 60 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from 44 Sea Zone to Celebes
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,4,6,2,1,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,1,3
ANZAC collect 13 PUs (8 lost to blockades); end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
60 Sea Zone : 1 transport
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 51
Russians : 30 / 38
Japanese : 36 / 48
Americans : 52 / 80
Chinese : 8 / 9
British : 33 / 37
UK_Pacific : 17 / 19
Italians : 11 / 22
ANZAC : 21 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 118 times
2 was rolled 118 times
3 was rolled 126 times
4 was rolled 117 times
5 was rolled 100 times
6 was rolled 124 times
Average roll : 3.477
Median : 3.000
Variance : 0.599
Standard Deviation : 0.774
Total rolls : 703
Null / Other
1 was rolled 33 times
2 was rolled 29 times
3 was rolled 32 times
4 was rolled 26 times
5 was rolled 23 times
6 was rolled 29 times
Average roll : 3.372
Median : 3.000
Variance : 0.405
Standard Deviation : 0.637
Total rolls : 172
Germans Combat
1 was rolled 18 times
2 was rolled 16 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 13 times
6 was rolled 22 times
Average roll : 3.543
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 105
British Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 18 times
4 was rolled 24 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.488
Median : 4.000
Variance : 2.337
Standard Deviation : 1.529
Total rolls : 84
Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.591
Median : 3.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
French Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.545
Median : 4.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 22
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.182
Median : 2.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.833
Median : 4.000
Variance : 0.576
Standard Deviation : 0.759
Total rolls : 60
Russians Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.490
Median : 3.000
Variance : 0.630
Standard Deviation : 0.794
Total rolls : 51
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 33 times
2 was rolled 29 times
3 was rolled 32 times
4 was rolled 26 times
5 was rolled 23 times
6 was rolled 29 times
Average roll : 3.372
Median : 3.000
Variance : 0.405
Standard Deviation : 0.637
Total rolls : 172
Guess I didn’t need to check all the boxes. Well enjoy the extra reading material.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
5 bombers moved from Western Germany to Egypt
3 fighters and 4 tactical_bombers moved from Alexandria to Egypt
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Egypt
Germans attack with 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry
Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Egypt, round 2 : 12/23 hits, 11.50 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 8/18 hits, 7.83 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 marine owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 2 artilleries owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 1 armour, 5 bombers, 4 fighters and 5 tactical_bombers in Egypt, round 3 : 10/15 hits, 9.17 expected hits
British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 3.17 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in Egypt
Germans win with 5 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 5 infantry
Casualties for British: 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
Casualties for ANZAC: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys in Belarus, round 2 : 6/33 hits, 8.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
3 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Baltic States to Eastern Poland
3 armour moved from Romania to Belarus
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 fighters and 4 tactical_bombers moved from Egypt to Greece
2 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
5 bombers moved from Egypt to Alexandria
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from Neutral_Axis
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from Neutral_Axis
1 mech_infantry moved from Western Germany to Poland
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
9 mech_infantrys placed in Germany
1 infantry placed in Germany
2 infantry placed in France
2 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.83
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
5 bombers moved from Western Germany to Egypt
3 fighters and 4 tactical_bombers moved from Alexandria to Egypt
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Egypt
Germans attack with 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry
Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Egypt, round 2 : 12/23 hits, 11.50 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 8/18 hits, 7.83 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 marine owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 2 artilleries owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 1 armour, 5 bombers, 4 fighters and 5 tactical_bombers in Egypt, round 3 : 10/15 hits, 9.17 expected hits
British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 3.17 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in Egypt
Germans win with 5 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 5 infantry
Casualties for British: 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
Casualties for ANZAC: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys in Belarus, round 2 : 6/33 hits, 8.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
3 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Baltic States to Eastern Poland
3 armour moved from Romania to Belarus
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 fighters and 4 tactical_bombers moved from Egypt to Greece
2 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
5 bombers moved from Egypt to Alexandria
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from Neutral_Axis
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from Neutral_Axis
1 mech_infantry moved from Western Germany to Poland
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
9 mech_infantrys placed in Germany
1 infantry placed in Germany
2 infantry placed in France
2 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 83 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.83
British regular : -1.00
edited a sub, use latest
Egypt looking barren
Thanks to your foolishness we still control Egypt.
@tanios said in axis-dominion vs allies-come-to-their-senses bm3:
Thanks to your foolishness we still control Egypt.
lol I did that on purpose. if I had taken it with a tank, you’d just counter and retake, and so I’d lose the tank anyway. why lose a fighter in that case? Egypt will fall to the Italians no matter what now.
and getting a score of 63 is hardly foolishness :)
@axis-dominion said in axis-dominion vs allies-come-to-their-senses bm3:
@tanios said in axis-dominion vs allies-come-to-their-senses bm3:
Thanks to your foolishness we still control Egypt.
lol I did that on purpose. if I had taken it with a tank, you’d just counter and retake, and so I’d lose the tank anyway. why lose a fighter in that case? Egypt will fall to the Italians no matter what now.
You would’ve been paid an extra 7 IPC to replace the lost fighter, and would possibly take down an infantry or more when I go to retake it. Plus, it would’ve taken the port away from me. Now I can get that navy into the Atlantic in 3 turns if I choose to. Or I can use it to pick up 6 more units for the fight in the Middle East. Neither of those would’ve been options for me if you took it.
@tanios 4 more units, but yeah.
@axis-dominion said in axis-dominion vs allies-come-to-their-senses bm3:
and getting a score of 63 is hardly foolishness :)
That’s pure RNG.
yes I’m aware I would have made out a bit better due to the NO for Egypt, however, I really didn’t want to lose my fighter as I wanted that for another purpose up further north :)
and I don’t mind your fleet retreating, I don’t see much of a naval future for axis in the Atlantic anyway, so your having even more navy there is overkill in any case.
actually one more fighter needs to be in Greece. that stupid bug kicked in which fooled me into thinking I couldn’t, but in reality I could fly one more to Greece. god I hate the 2.x bugs they introduced… these issues were not in 1.9
if you already started the Russian turn, can you edit that fig that’s on my carrier in 98 to Greece? if you haven’t started, I can edit and re-post
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - Russians
1 armour, 8 artilleries, 16 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter moved from Ukraine to Belarus
1 fighter moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 5 armour, 8 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys
Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 17/37 hits, 11.67 expected hits
Germans roll dice for 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys in Belarus, round 2 : 10/35 hits, 13.17 expected hits
10 infantry owned by the Russians, 3 aaGuns owned by the Germans and 14 infantry owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 8/27 hits, 10.00 expected hits
Germans roll dice for 9 armour, 2 artilleries and 10 mech_infantrys in Belarus, round 3 : 10/21 hits, 8.50 expected hits
7 infantry owned by the Russians, 3 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 5 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 9/17 hits, 7.17 expected hits
Germans roll dice for 9 armour, 2 artilleries and 2 mech_infantrys in Belarus, round 4 : 3/13 hits, 5.83 expected hits
1 mech_infantry owned by the Russians, 2 artilleries owned by the Germans, 2 artilleries owned by the Russians, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 5/14 hits, 6.17 expected hits
Germans roll dice for 4 armour in Belarus, round 5 : 3/4 hits, 2.00 expected hits
3 mech_infantrys owned by the Russians and 4 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 armour, 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for Russians: 5 artilleries, 17 infantry and 4 mech_infantrys
Casualties for Germans: 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 aaGuns, 8 artilleries and 11 infantry moved from Ukraine to Bessarabia
4 infantry moved from Yenisey to Evenkiyskiy
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 infantry placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans AA : -0.50
Germans regular : -3.50
Russians regular : 4.50
Dice Statistics:
Total
1 was rolled 129 times
2 was rolled 132 times
3 was rolled 135 times
4 was rolled 141 times
5 was rolled 125 times
6 was rolled 133 times
Average roll : 3.503
Median : 4.000
Variance : 0.186
Standard Deviation : 0.431
Total rolls : 795
Germans Combat
1 was rolled 42 times
2 was rolled 38 times
3 was rolled 49 times
4 was rolled 46 times
5 was rolled 38 times
6 was rolled 43 times
Average roll : 3.504
Median : 3.000
Variance : 0.374
Standard Deviation : 0.611
Total rolls : 256
British Combat
1 was rolled 11 times
2 was rolled 20 times
3 was rolled 19 times
4 was rolled 28 times
5 was rolled 13 times
6 was rolled 16 times
Average roll : 3.561
Median : 4.000
Variance : 1.725
Standard Deviation : 1.313
Total rolls : 107
Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.696
Median : 4.000
Variance : 0.856
Standard Deviation : 0.925
Total rolls : 23
French Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.545
Median : 4.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 22
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.182
Median : 2.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.833
Median : 4.000
Variance : 0.576
Standard Deviation : 0.759
Total rolls : 60
Russians Combat
1 was rolled 30 times
2 was rolled 25 times
3 was rolled 23 times
4 was rolled 25 times
5 was rolled 31 times
6 was rolled 19 times
Average roll : 3.386
Median : 3.000
Variance : 0.655
Standard Deviation : 0.809
Total rolls : 153
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 30 times
2 was rolled 26 times
3 was rolled 29 times
4 was rolled 24 times
5 was rolled 23 times
6 was rolled 27 times
Average roll : 3.409
Median : 3.000
Variance : 0.237
Standard Deviation : 0.487
Total rolls : 159
This battle score of 72 for Russia evens out the nice score for Germany in the Egypt battle.
EZ turn 4 win