@weddingsinger All I was trying to say is that parking your US fleet in SZ 6 is a recipe for disaster, when it can be in every space around SZ 6 and be much safer. You can however, park as many subs there as you want because 1) once you control that area, you can screen out destroyers who could come 2) he cant build ships in SZ 6 unless you threaten that build, so any destroyers that are built can be blown up before Japan’s next turn 3) the subs can’t be hit by either kamis or planes, whereas your surface fleet can usually be mopped up by Japan’s abundant air force returning home plus some kamis on the carriers to defeat the air support
Rules regarding submarines and planes
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So US attacked with a tactical bomber, a fighter, and a submarine. The Japanese has an aircraft carrier with a tactical bomber and fighter on board, and a transport in the seazone being atacked.
After the initial turns of the battle, USA loses the bomber and fighter, while Japan loses the bomber and aircraft carrier.
Japan has a fighter and transport remaining while USA has a submarine remaining.
My question: since the plane and submarine cannot attack each other, what happens to the Japanese transport? does it get destroyed or does it remain in the sea zone?
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It gets destroyed. Same as if US attacked a lone Japanese transport with a single sub and the Japanese could “scramble” to defend. The basic battle of sub vs. fighter + transport is not a fight. The fighter will not hit, and the sub gets to torpedo the transport.
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@surfer Good to know - thanks!
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You’re welcome. Enjoy the game.





