@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 3.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from India to Shan State
1 fighter moved from 41 Sea Zone to Shan State
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
2 infantry moved from South Australia to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from India to Shan State
1 fighter moved from 41 Sea Zone to Shan State
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
2 infantry moved from South Australia to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Held og lykke med Tyskland 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 infantry moved from Romania to Bessarabia
2 bombers moved from Southern Italy to Bessarabia
1 bomber moved from Southern Italy to 110 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
scrambling i sz110?
ja tak…
ombestemte mig…ingen scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 infantry moved from Romania to Bessarabia
2 bombers moved from Southern Italy to Bessarabia
1 bomber moved from Southern Italy to 110 Sea Zone
Combat - Germans
Russians scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters and 1 submarine
British defend with 1 destroyer and 2 fighters; Russians defend with 1 submarine
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
Russians roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Germans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
Russians roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 18
Casualties for British: 1 destroyer and 2 fighters
Casualties for Germans: 1 fighter
Non Combat Move - Germans
2 fighters moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
3 aaGuns, 14 armour, 3 artilleries and 24 infantry moved from Baltic States to Eastern Poland
5 infantry moved from Poland to Eastern Poland
5 armour moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Romania to Eastern Poland
2 armour moved from Norway to Karelia
1 fighter moved from Egypt to Southern Italy
1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Egypt to Southern Italy
2 bombers moved from Bessarabia to Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
4 infantry and 5 mech_infantrys placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
Germans undo move 1.
4 infantry and 3 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0,83
Germans regular : -1,50
sorry… så det for sent…
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Novosibirsk to Tsinghai
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 armour moved from Baltic States to Novgorod
10 infantry moved from Belarus to Novgorod
1 armour and 4 infantry moved from Belarus to Novgorod
5 infantry moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Belarus to Romania
1 infantry moved from Bessarabia to Romania
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 2 fighters and 2 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
Russians regular : 0.17
1 hit i round 1 i z113…
1 SUB+CRU vs. 1 DD+2 scramble FTRs (+2 TRns).
Hvem vil du miste?
fighteren… ellers tager du jo bare hit på destroyeren:)
hov mente cruiseren…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Novosibirsk to Tsinghai
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 armour moved from Baltic States to Novgorod
10 infantry moved from Belarus to Novgorod
1 armour and 4 infantry moved from Belarus to Novgorod
5 infantry moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Belarus to Romania
1 infantry moved from Bessarabia to Romania
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 2 fighters and 2 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer, 2 fighters and 2 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 submarine owned by the Russians, 1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -8
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 fighter
Battle in Novgorod
Russians attack with 2 armour, 2 artilleries and 19 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 armour, 2 artilleries and 19 infantry in Novgorod, round 2 : 4/23 hits, 5.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 5 infantry in Tsinghai, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 4 infantry in Tsinghai, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 4 infantry in Tsinghai, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 4 infantry in Tsinghai, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 3 infantry in Tsinghai, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 6 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 2 infantry in Tsinghai, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 7 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Russians retreated to Kazakhstan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantry
Battle in Romania
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Caucasus
3 infantry moved from Volgograd to Caucasus
1 aaGun, 2 artilleries and 8 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
4 artilleries moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
2 aaGuns, 4 artilleries and 15 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Smolensk to Novgorod
Place Units - Russians
1 infantry placed in Ukraine
3 infantry placed in Volgograd
3 armour, 2 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 5 infantry
EDIT: Adding units owned by Russians to Belarus: 5 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : 1.33
Russians regular : -3.50
Ikke helt det resultat jeg havde håbet på.
Held og lykke med Japan
Korrekt ang. skibene, men viste jo ikke om du havde andre specielle planer for flyene :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kiangsi to Anhwe
3 mech_infantrys moved from Kiangsu to Anhwe
4 mech_infantrys moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
1 bomber moved from Kiangsu to Shensi
2 infantry moved from French Indo China to Yunnan
3 artilleries and 4 infantry moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from Manchuria to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kwangtung to Anhwe
3 fighters moved from Japan to Anhwe
1 tactical_bomber moved from 6 Sea Zone to Anhwe
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 3/10 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 9 fighters, 1 infantry, 9 mech_infantrys and 5 tactical_bombers
British defend with 1 fighter; Chinese defend with 1 artillery and 14 infantry
Japanese roll dice for 9 fighters, 1 infantry, 9 mech_infantrys and 5 tactical_bombers in Anhwe, round 2 : 11/24 hits, 9,50 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 14 infantry in Anhwe, round 2 : 6/16 hits, 5,67 expected hits
1 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 11 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 9 fighters, 4 mech_infantrys and 5 tactical_bombers in Anhwe, round 3 : 9/18 hits, 8,50 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 3 : 1/5 hits, 2,00 expected hits
1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the British and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 9 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 1 infantry and 6 mech_infantrys
Casualties for Chinese: 1 artillery and 14 infantry
Casualties for British: 1 fighter
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2,50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 bomber moved from Shensi to Kiangsu
2 fighters and 2 tactical_bombers moved from Anhwe to Manchuria
3 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
1 infantry moved from Siam to French Indo China
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Malaya
Japanese undo move 3.
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Japanese collect 55 PUs (1 lost to blockades); end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 3,83
Heller ikke helt det udfald jeg havde håbet på… Det fly havde jeg egentlig planer om skulle ramme en masse allierede enheder:)
Det her har udviklet sig spændende! Jeres aggressive spillestil med de allierede er markant anderledes end de modstandere jeg ellers spiller imod!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from Gibraltar to Algeria
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2,50 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 92 Sea Zone
1 bomber moved from 98 Sea Zone to Caucasus
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Shan State
2 fighters moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 1 submarine and 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0,00
Italians regular : -0,33
Japanese regular : 0,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 0,33