@SuperbattleshipYamato 2025-7-30-World-War-I-1914-Improved.tsvg Try this.
Bjergmose og Ghostglider VS Maxi
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@Maxiheimer No. I’ve just been using Google Translate as well. I think it was my great-grandfather or great-great-grandfather who was Danish.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 bombers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 5 fighters moved from Eastern Persia to Iraq 2 fighters moved from Gibraltar to 112 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Greece to Western Germany 2 bombers moved from Gibraltar to 112 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone Americans take 36 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 armour moved from Greece to Yugoslavia Americans take Yugoslavia from Germans 1 armour moved from Bulgaria to Greater Southern Germany Combat - Americans Air Battle in Western Germany Americans attacks with 1 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 6 Sea Zone Americans attack with 2 bombers, 1 fighter and 1 submarine Japanese defend with 3 destroyers and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits 2 destroyers owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 3 : 0/3 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 18 Casualties for Americans: 1 submarine Casualties for Japanese: 3 destroyers Battle in 112 Sea Zone Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 transport Germans defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 2 bombers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Norway Battle in Greater Southern Germany Americans attack with 1 armour Germans defend with 1 infantry Americans roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans lost in Greater Southern Germany Germans win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Battle in Iraq Americans attack with 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys Italians defend with 1 factory_minor, 3 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/9 hits, 3,50 expected hits Italians roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Iraq Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 2/9 hits, 3,50 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Iraq Americans win, taking Iraq from Italians with 1 artillery, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 3 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Western Germany to Greece 2 bombers moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 2 bombers and 1 fighter moved from 6 Sea Zone to Korea 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 5 fighters moved from Iraq to Persia 1 armour moved from Albania to Greece Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Greece 1 transport placed in 101 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Eastern United States 2 bombers placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -5,67 Italians regular : -1,00 Japanese regular : -0,83 Germans AA : -0,17 Germans regular : 0,50
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 artillery and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0,83 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 bombers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 5 fighters moved from Eastern Persia to Iraq 2 fighters moved from Gibraltar to 112 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Greece to Western Germany 2 bombers moved from Gibraltar to 112 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone Americans take 36 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 armour moved from Greece to Yugoslavia Americans take Yugoslavia from Germans 1 armour moved from Bulgaria to Greater Southern Germany Combat - Americans Air Battle in Western Germany Americans attacks with 1 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 6 Sea Zone Americans attack with 2 bombers, 1 fighter and 1 submarine Japanese defend with 3 destroyers and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits 2 destroyers owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 3 : 0/3 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 18 Casualties for Americans: 1 submarine Casualties for Japanese: 3 destroyers Battle in 112 Sea Zone Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 transport Germans defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 2 bombers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Norway Battle in Greater Southern Germany Americans attack with 1 armour Germans defend with 1 infantry Americans roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans lost in Greater Southern Germany Germans win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Battle in Iraq Americans attack with 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys Italians defend with 1 factory_minor, 3 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/9 hits, 3,50 expected hits Italians roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Iraq Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 2/9 hits, 3,50 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Iraq Americans win, taking Iraq from Italians with 1 artillery, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 3 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Western Germany to Greece 2 bombers moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 2 bombers and 1 fighter moved from 6 Sea Zone to Korea 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 5 fighters moved from Iraq to Persia 1 armour moved from Albania to Greece Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Greece 1 transport placed in 101 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Eastern United States 2 bombers placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 artillery and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 2 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Algeria to Tunisia 1 armour moved from Egypt to Syria British take Syria from Italians 1 armour moved from Persia to Caucasus British take Northwest Persia from Italians 2 fighters moved from Greece to Caucasus 2 fighters moved from United Kingdom to 113 Sea Zone Combat - British Battle in Malta Battle in 113 Sea Zone British attack with 2 fighters Germans defend with 1 destroyer and 2 transports British roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone 2 transports owned by the Germans lost in 113 Sea Zone British win, taking Malta from Italians with 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer and 2 transports Battle in Caucasus British attack with 1 armour and 2 fighters Italians defend with 1 infantry British roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 3/3 hits, 1,50 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Caucasus to Greece 1 infantry moved from Eastern Persia to Turkmenistan 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 113 Sea Zone to Norway 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 2 aaGuns, 1 artillery and 3 infantry moved from Shan State to Burma 1 infantry moved from India to Burma 2 armour moved from India to Eastern Persia Place Units - British 2 transports placed in 110 Sea Zone 2 armour and 1 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : -5,67 Italians regular : -1,33 Japanese regular : -0,83 Germans AA : -0,17 Germans regular : 1,17 British regular : 1,50
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Kære Benito.
Nu har jeg inspiceret fabrikkerne i Egypt og Iraq.
De ser fine ud tak som byder. -
Nu kan jeg jo selvfølgelig godt se i bagklogskabens lys at jeg skulle have interceptet i w. germany… Jeg havde jo ikke fantasi til at forestille mig at det var min airbase du gik efter… Er der nogen måde at se det på når jeg åbner savegamet i en intercept situation?
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 3 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Yugoslavia Italians attack with 3 infantry Americans defend with 1 armour Italians roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Yugoslavia 1 infantry owned by the Italians retreated to Northern Italy Americans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy Italians undo move 1. 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,1,3 Italians collect 2 PUs (7 lost to blockades); end with 2 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -0,83
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@Maxiheimer der skal jo ikke måludpeges inden evt. intercept…så nej :grin:
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to Queensland 2 fighters moved from Queensland to Sumatra 1 armour moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 91 Sea Zone Place Units - ANZAC 3 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to Queensland 2 fighters moved from Queensland to Sumatra 1 armour moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 91 Sea Zone Place Units - ANZAC 3 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Nej det har du jo fuldstændig ret i:lying_face: :lying_face: :lying_face: irriterer mig bare at jeg ikke engang skænkede lufthavnen en tanke. tænkte at du ville gejle mig op til intercept så jeg kunne miste en fighter…
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Klassisk move - virker ogsaa super godt naa DK tages og UK saa tager Berlin (ups, der fortalte jeg vores plan).
Hvis det bliver Rusland, saa flytter jeg ingen af dem, saa du er velkommen til at hoppe direkte til Japan ogsaa. -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 bombers, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Greater Southern Germany to Yugoslavia 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Slovakia Hungary to Yugoslavia 1 mech_infantry moved from Slovakia Hungary to Romania 1 bomber moved from Western Germany to Romania 2 fighters moved from Western Germany to Yugoslavia 1 bomber moved from Germany to Romania 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Russia to Volgograd Germans take Tambov from Russians 2 mech_infantrys moved from Bryansk to Caucasus 2 bombers moved from Bryansk to Caucasus 3 armour moved from Ukraine to Volgograd 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Combat - Germans Battle in Yugoslavia Germans attack with 2 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 armour Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Romania Germans attack with 2 bombers and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania Germans win, taking Romania from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 5 armour and 1 mech_infantry Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 5 armour and 1 mech_infantry in Volgograd, round 2 : 3/6 hits, 2,67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 armour remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Caucasus Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 armour Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Germans 2 fighters moved from Bryansk to Ukraine 2 bombers moved from Romania to Ukraine 2 bombers moved from Caucasus to Germany 4 bombers moved from Bryansk to Western Germany 3 aaGuns moved from Russia to Tambov 2 fighters moved from Yugoslavia to Western Germany 1 armour moved from Germany to Greater Southern Germany 2 armour moved from Western Germany to Greater Southern Germany 3 armour moved from Greater Southern Germany to Yugoslavia 3 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Southern France to France Place Units - Germans 3 armour placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Russia 5 infantry placed in Germany 3 bombers and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,5,1 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1,17 Russians regular : 0,00 Germans regular : 0,67 British regular : 0,50
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Så i HAR altså tænkt jer at tage Berlin… nederdrægtigt træk!!!🤪🤪
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Bjergmose har ladet mig spille videre i dag, saa det er min egen plan og ikke hans, der blev nævnt… uff.
Rusland staa stille. Held og lykke med Japan -
Tænkte godt at han ikke var i stand til at udtænke så snedig en plan😋
Jeg er desværre ikke hjemme før i eftermiddag, så der kommer ikke til at ske noget før der. -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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Hej Drenge,
Jeg kaster håndklædet i ringen. Jeg kan ikke se at aksen kommer ned og får den sidste VC.
Rigtig godt - og aggressivt spillet:) -
Tak for spil!
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Vi savnede jer i går…i skrivende stund er der ikke konstateret corona hos nogen deltagere så vi tager chancen i Odense d, 12/12.
´42 setup var forfriskende…efter min mening anyways,
Snakkede med Henrik om at prøve Sirebloods eller hvad han hedder Bloodbath udgave d.12.