@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 3.tsvg
Tilbage til Tyskland.
Held og lykke
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 artilleries and 27 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Novgorod to Bryansk
Combat - Germans
Non Combat Move - Germans
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Southern France to Western Germany
2 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns moved from Belarus to Bryansk
2 armour moved from Germany to Eastern Poland
4 bombers moved from Germany to Western Germany
1 infantry moved from Normandy Bordeaux to France
2 transports moved from 115 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 fighter moved from Baltic States to Western Germany
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 bomber placed in Western Germany
3 armour placed in Novgorod
1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 3.
1 infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Russians take 97 Sea Zone from Italians
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Samara to Rostov
3 armour moved from Samara to Russia
1 infantry moved from Tsinghai to Novosibirsk
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : 0.50
Russians regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Kiangsi to French Indo China
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangtung to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
1 mech_infantry moved from Hopei to Kansu
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in Kansu, round 2 : 1/4 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Japanese attack with 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 armour and 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in French Indo China, round 2 : 5/11 hits, 4,67 expected hits
UK_Pacific roll dice for 2 armour and 1 artillery in French Indo China, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 1 artillery
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Philippines
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Kansu to Suiyuyan
1 bomber moved from 25 Sea Zone to Japan
1 battleship, 3 carriers, 1 cruiser, 3 submarines and 2 transports moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Japanese collect 33 PUs (11 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -1,00
Japanese regular : -1,17
UK_Pacific regular : -0,33
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
2 mech_infantrys moved from Tunisia to Tobruk
2 fighters moved from Shan State to French Indo China
1 fighter moved from India to French Indo China
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 20 Sea Zone
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Southern France
Battle in 99 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
Americans win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Northern Italy from Italians, taking Southern France from Germans, taking 99 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Sumatra
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
Americans attack with 3 fighters
Japanese defend with 1 artillery, 1 infantry and 2 mech_infantrys
Americans roll dice for 3 fighters in French Indo China, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in French Indo China
Americans roll dice for 3 fighters in French Indo China, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery and 2 infantry moved from Tunisia to Libya
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 95 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Greece
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to India
1 fighter moved from French Indo China to Burma
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Shan State
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 bombers and 2 fighters placed in Eastern United States
Americans undo move 4.
2 bombers placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 2,83
Japanese regular : -2,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
2 mech_infantrys moved from Tunisia to Tobruk
2 fighters moved from Shan State to French Indo China
1 fighter moved from India to French Indo China
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 20 Sea Zone
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Southern France
Battle in 99 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
Americans win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Northern Italy from Italians, taking Southern France from Germans, taking 99 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Sumatra
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
Americans attack with 3 fighters
Japanese defend with 1 artillery, 1 infantry and 2 mech_infantrys
Americans roll dice for 3 fighters in French Indo China, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in French Indo China
Americans roll dice for 3 fighters in French Indo China, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery and 2 infantry moved from Tunisia to Libya
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 95 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Greece
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to India
1 fighter moved from French Indo China to Burma
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Shan State
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 bombers and 2 fighters placed in Eastern United States
Americans undo move 4.
2 bombers placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 artillery and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Non Combat Move - British
2 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 infantry moved from Malaya to Shan State
1 aaGun and 3 infantry moved from Burma to Shan State
1 infantry moved from India to West India
1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Libya to Tobruk
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 aaGuns moved from Scotland to United Kingdom
2 fighters moved from Scotland to Gibraltar
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,4,6,5,1,1,6,2,3,6,6,3,6,1,3,4,5,3,5,3,6,6,1
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 2,83
Japanese regular : -2,67
Tillod mig at antage ingen scramble ved italien. Ellers triller jeg den om.
Har du hørt noget fra dine fodfolk i Franks IndoKina :grimacing:
@Bjergmose fransk
det var korrekt antaget:ok_hand:
av av av… Den slap du for billigt med!!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Egypt to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Iraq to Northwest Persia
Place Units - Italians
3 mech_infantrys placed in Iraq
1 infantry and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Italians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 submarine moved from 54 Sea Zone to 66 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
3 fighters moved from Shan State to Szechwan
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
Held og lykke med Tyskland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Bulgaria
Germans take Bulgaria from Americans
1 mech_infantry moved from Slovakia Hungary to Albania
1 artillery and 1 infantry moved from France to Southern France
2 infantry moved from France to Northern Italy
1 bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter and 2 tactical_bombers moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Bryansk to Tambov
1 bomber moved from Western Germany to Albania
1 bomber moved from Western Germany to Tambov
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 3 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 1 bomber and 1 infantry in Northern Italy, round 4 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/5 hits, 2,00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 3 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Albania
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Vologda to Archangel
1 infantry moved from Bryansk to Smolensk
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Rostov
2 armour moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Rostov to Bryansk
1 bomber moved from Tambov to Bryansk
1 bomber moved from Northern Italy to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Albania to Western Germany
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Bryansk
Place Units - Germans
2 bombers placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
Germans undo move 2.
3 armour and 2 mech_infantrys placed in Western Germany
Germans undo move 3.
2 mech_infantrys placed in Western Germany
3 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,1
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Russians regular : -1,33
Germans regular : -3,83
Tak! Held og lykke med russerne.
Nu bliver det spændende at se om i kan få stablet nok fly i rusland til at holde det. den ligger vidst lige på vippen:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Korea
1 artillery and 1 infantry moved from Caucasus to Rostov
2 artilleries and 1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Amur to Korea
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,5,6
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 1.33
@Maxiheimer please check your direct/chat messages, you won a prize in the 20th Anniversary giveaway.
Hva drenge… Er det snyderi eller skal jeg tage djensens besked seriøst??
Well, it is my website. ;-)
Just look here: https://www.axisandallies.org/forums/topic/35780/20th-anniversary-give-away
Look at the details and then scroll to the bottom to see your name.
Well then hello djensen:)
Am i being google translated, or do you actually - as your surname suggests - understand danish?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber moved from Manchuria to Korea
1 bomber moved from Japan to Korea
1 bomber moved from Suiyuyan to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 armour moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/3 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Korea
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Russians roll AA dice in Korea : 1/6 hits, 1,00 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 11 infantry and 2 tactical_bombers in Korea, round 2 : 4/18 hits, 5,83 expected hits
Russians roll dice for 2 aaGuns and 18 infantry in Korea, round 2 : 8/18 hits, 6,00 expected hits
8 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Korea, round 3 : 5/10 hits, 4,50 expected hits
Russians roll dice for 16 infantry in Korea, round 3 : 4/16 hits, 5,33 expected hits
3 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
1 artillery retreated to Manchuria
Russians win with 11 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 artillery, 1 fighter and 11 infantry
Casualties for Russians: 2 aaGuns and 7 infantry
Non Combat Move - Japanese
3 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 bombers moved from Korea to Japan
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kiangsu to 19 Sea Zone
2 mech_infantrys moved from 19 Sea Zone to Manchuria
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 19 Sea Zone
1 tactical_bomber moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
Place Units - Japanese
1 transport placed in 19 Sea Zone
3 mech_infantrys placed in Kwangtung
2 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
Japanese collect 32 PUs (3 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,67
Japanese regular : -0,50
Russians regular : 0,67
Russians AA : 0,00