@Ragnell804 gg, I concede
Bjergmose og Ghostglider VS Maxi
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Flot resultat i Moskva.
Der var alligevel for koldt derovre… -
Tak - men det kan vidst kun betegnes som heldigt, for du havde oddsene. nu står der et par heldige tyskere tilbage derovre og fryser:)
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone 1 armour and 1 mech_infantry moved from 43 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 3 mech_infantrys moved from Kwangtung to Kwangsi 1 mech_infantry moved from Novosibirsk to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo 2 infantry moved from Hunan to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangsi Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Borneo Japanese attack with 1 armour, 5 fighters, 1 mech_infantry and 3 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 armour, 5 fighters, 1 mech_infantry and 3 tactical_bombers in Borneo, round 2 : 3/10 hits, 5,17 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 armour, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 2 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangsi Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 3 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 2 carriers and 1 cruiser Americans defend with 1 submarine 1 submarine owned by the Americans Submerged Non Combat Move - Japanese 1 carrier moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 bombers moved from Yunnan to Hunan 2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 1 infantry and 1 mech_infantry placed in Kiangsu 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6 Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 battleship EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 fighters EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 carriers and 1 cruiser EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 carriers and 1 cruiser EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -1,83 UK_Pacific regular : 0,33
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glemte at flytte min flåde i sz36 inden combat, og der lå en amerikansk sub, så der blev kamp (uden nogen tab da jeg submergede med ubåden) så tillod mig at flytte flåden i edit mode.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 bombers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 5 fighters moved from Eastern Persia to Iraq 2 fighters moved from Gibraltar to 112 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Greece to Western Germany 2 bombers moved from Gibraltar to 112 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone Americans take 36 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 armour moved from Greece to Yugoslavia Americans take Yugoslavia from Germans
Combat Hit Differential Summary :
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Scramble 112?
Intercept W.germany? -
kører også en armor til G.S.Germany ,ed 2 ftr.
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uden 2 ftr så jeg lige. så blir det 2 armor
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ingen af delene
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@Maxiheimer No. I’ve just been using Google Translate as well. I think it was my great-grandfather or great-great-grandfather who was Danish.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 bombers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 5 fighters moved from Eastern Persia to Iraq 2 fighters moved from Gibraltar to 112 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Greece to Western Germany 2 bombers moved from Gibraltar to 112 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone Americans take 36 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 armour moved from Greece to Yugoslavia Americans take Yugoslavia from Germans 1 armour moved from Bulgaria to Greater Southern Germany Combat - Americans Air Battle in Western Germany Americans attacks with 1 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 6 Sea Zone Americans attack with 2 bombers, 1 fighter and 1 submarine Japanese defend with 3 destroyers and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits 2 destroyers owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 3 : 0/3 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 18 Casualties for Americans: 1 submarine Casualties for Japanese: 3 destroyers Battle in 112 Sea Zone Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 transport Germans defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 2 bombers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Norway Battle in Greater Southern Germany Americans attack with 1 armour Germans defend with 1 infantry Americans roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans lost in Greater Southern Germany Germans win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Battle in Iraq Americans attack with 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys Italians defend with 1 factory_minor, 3 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/9 hits, 3,50 expected hits Italians roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Iraq Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 2/9 hits, 3,50 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Iraq Americans win, taking Iraq from Italians with 1 artillery, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 3 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Western Germany to Greece 2 bombers moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 2 bombers and 1 fighter moved from 6 Sea Zone to Korea 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 5 fighters moved from Iraq to Persia 1 armour moved from Albania to Greece Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Greece 1 transport placed in 101 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Eastern United States 2 bombers placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -5,67 Italians regular : -1,00 Japanese regular : -0,83 Germans AA : -0,17 Germans regular : 0,50
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 artillery and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0,83 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 bombers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 5 fighters moved from Eastern Persia to Iraq 2 fighters moved from Gibraltar to 112 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Greece to Western Germany 2 bombers moved from Gibraltar to 112 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone Americans take 36 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 armour moved from Greece to Yugoslavia Americans take Yugoslavia from Germans 1 armour moved from Bulgaria to Greater Southern Germany Combat - Americans Air Battle in Western Germany Americans attacks with 1 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 6 Sea Zone Americans attack with 2 bombers, 1 fighter and 1 submarine Japanese defend with 3 destroyers and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits 2 destroyers owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 3 : 0/3 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 18 Casualties for Americans: 1 submarine Casualties for Japanese: 3 destroyers Battle in 112 Sea Zone Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 transport Germans defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 2 bombers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Norway Battle in Greater Southern Germany Americans attack with 1 armour Germans defend with 1 infantry Americans roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans lost in Greater Southern Germany Germans win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Battle in Iraq Americans attack with 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys Italians defend with 1 factory_minor, 3 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/9 hits, 3,50 expected hits Italians roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Iraq Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 2/9 hits, 3,50 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Iraq Americans win, taking Iraq from Italians with 1 artillery, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 3 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Western Germany to Greece 2 bombers moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 2 bombers and 1 fighter moved from 6 Sea Zone to Korea 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 5 fighters moved from Iraq to Persia 1 armour moved from Albania to Greece Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Greece 1 transport placed in 101 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Eastern United States 2 bombers placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 artillery and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 2 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Algeria to Tunisia 1 armour moved from Egypt to Syria British take Syria from Italians 1 armour moved from Persia to Caucasus British take Northwest Persia from Italians 2 fighters moved from Greece to Caucasus 2 fighters moved from United Kingdom to 113 Sea Zone Combat - British Battle in Malta Battle in 113 Sea Zone British attack with 2 fighters Germans defend with 1 destroyer and 2 transports British roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone 2 transports owned by the Germans lost in 113 Sea Zone British win, taking Malta from Italians with 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer and 2 transports Battle in Caucasus British attack with 1 armour and 2 fighters Italians defend with 1 infantry British roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 3/3 hits, 1,50 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Caucasus to Greece 1 infantry moved from Eastern Persia to Turkmenistan 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 113 Sea Zone to Norway 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 2 aaGuns, 1 artillery and 3 infantry moved from Shan State to Burma 1 infantry moved from India to Burma 2 armour moved from India to Eastern Persia Place Units - British 2 transports placed in 110 Sea Zone 2 armour and 1 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : -5,67 Italians regular : -1,33 Japanese regular : -0,83 Germans AA : -0,17 Germans regular : 1,17 British regular : 1,50
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Kære Benito.
Nu har jeg inspiceret fabrikkerne i Egypt og Iraq.
De ser fine ud tak som byder. -
Nu kan jeg jo selvfølgelig godt se i bagklogskabens lys at jeg skulle have interceptet i w. germany… Jeg havde jo ikke fantasi til at forestille mig at det var min airbase du gik efter… Er der nogen måde at se det på når jeg åbner savegamet i en intercept situation?
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 3 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Yugoslavia Italians attack with 3 infantry Americans defend with 1 armour Italians roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Yugoslavia 1 infantry owned by the Italians retreated to Northern Italy Americans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy Italians undo move 1. 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,1,3 Italians collect 2 PUs (7 lost to blockades); end with 2 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -0,83
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@Maxiheimer der skal jo ikke måludpeges inden evt. intercept…så nej :grin:
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to Queensland 2 fighters moved from Queensland to Sumatra 1 armour moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 91 Sea Zone Place Units - ANZAC 3 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to Queensland 2 fighters moved from Queensland to Sumatra 1 armour moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 91 Sea Zone Place Units - ANZAC 3 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Nej det har du jo fuldstændig ret i:lying_face: :lying_face: :lying_face: irriterer mig bare at jeg ikke engang skænkede lufthavnen en tanke. tænkte at du ville gejle mig op til intercept så jeg kunne miste en fighter…