Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 destroyer, 1 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
3 fighters moved from Greece to Yugoslavia
1 bomber moved from Egypt to 72 Sea Zone
Combat - Americans
Battle in Yugoslavia
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 3 fighters and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 72 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 submarine; Japanese defend with 1 transport
1 submarine owned by the Germans Submerged
1 transport owned by the Japanese lost in 72 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 72 Sea Zone to Egypt
3 armour, 4 artilleries and 3 infantry moved from Greece to Albania
1 fighter moved from Yugoslavia to Greece
1 fighter moved from Yugoslavia to Greece
1 fighter moved from Yugoslavia to Greece
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 carriers, 2 destroyers, 4 submarines and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 11 destroyers, 12 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
3 armour placed in Greece
1 bomber placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
4 submarines placed in 101 Sea Zone
1 infantry placed in Western United States
Americans undo move 4.
3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
1 artillery moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
2 fighters and 1 tactical_bomber moved from Egypt to Tanganyika Territory
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
Combat - British
Battle in Romania
British attack with 1 artillery and 3 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in Romania, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Romania
British win, taking Romania from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tanganyika Territory
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Tanganyika Territory, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Tanganyika Territory
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from Bulgaria to Russia
1 fighter moved from Bulgaria to Russia
1 battleship moved from 33 Sea Zone to 54 Sea Zone
Place Units - British
2 fighters and 1 tactical_bomber placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
British collect 36 PUs (2 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Bulgaria: 1 aaGun
EDIT: Adding units owned by British to Romania: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,17
Japanese regular : 0,33
Germans regular : -0,67
British regular : 2,33
edit AA in romania
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Yugoslavia
1 bomber and 1 tactical_bomber moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Yugoslavia, round 2 : 2/3 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Yugoslavia
Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
2 armour and 3 mech_infantrys moved from Caucasus to Iraq
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Yugoslavia
Germans take Yugoslavia from Americans
3 fighters and 2 tactical_bombers moved from Caucasus to Romania
5 bombers moved from Caucasus to Romania
4 fighters moved from Western Germany to Romania
1 fighter moved from Southern Italy to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
Combat - Germans
Battle in Romania
Germans attack with 5 bombers, 7 fighters and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans roll dice for 5 bombers, 7 fighters and 2 tactical_bombers in Romania, round 2 : 11/14 hits, 8,17 expected hits
British roll dice for 1 artillery and 3 infantry in Romania, round 2 : 0/4 hits, 1,33 expected hits
1 artillery owned by the British and 3 infantry owned by the British lost in Romania
Germans win with 5 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Trans-Jordan to Iraq
2 infantry moved from Persia to Iraq
5 bombers, 7 fighters and 2 tactical_bombers moved from Romania to Ukraine
2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Nenetsia to Evenkiyskiy
9 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Northern Italy to Yugoslavia
Place Units - Germans
2 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Iraq
3 mech_infantrys placed in Persia
3 armour placed in Ukraine
3 armour and 4 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,5,2,6,5,1,2,4,2,2,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans regular : 2,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 aaGuns; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 23 artilleries, 47 infantry and 2 mech_infantrys moved from Russia to Samara
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - Russians
Battle in Samara
Russians attack with 2 armour, 23 artilleries, 47 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 23 artilleries, 47 infantry and 2 mech_infantrys in Samara, round 2 : 24/74 hits, 20,67 expected hits
Italians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Italians with 2 armour, 23 artilleries, 47 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Greece
2 aaGuns and 9 infantry moved from Amur to Buryatia
Place Units - Russians
2 aaGuns placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
Russians regular : 3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
8 fighters and 8 tactical_bombers moved from 34 Sea Zone to New Guinea
2 battleships and 2 marines moved from 34 Sea Zone to 46 Sea Zone
2 cruisers moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
Combat - Japanese
Battle in Western Australia
Battle in New Guinea
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 8 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in New Guinea, round 2 : 2/2 hits, 1,33 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Western Australia from ANZAC, taking New Guinea from ANZAC with 1 artillery, 8 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
8 carriers, 4 destroyers and 6 submarines moved from 34 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
2 carriers and 1 destroyer moved from 37 Sea Zone to 46 Sea Zone
8 fighters and 8 tactical_bombers moved from New Guinea to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 46 Sea Zone
2 fighters moved from Japan to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 bombers moved from French Indo China to Guam
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Manchuria
2 armour and 1 mech_infantry moved from Jehol to Manchuria
1 aaGun, 4 infantry and 5 mech_infantrys moved from Korea to Manchuria
3 infantry moved from Kiangsu to Anhwe
1 armour moved from Yakut S.S.R. to Yenisey
3 mech_infantrys moved from Eastern Persia to Iraq
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in India
1 fighter and 2 tactical_bombers placed in Malaya
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
Japanese collect 66 PUs (5 lost to blockades); end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 transports moved from 54 Sea Zone to 27 Sea Zone
4 submarines moved from 26 Sea Zone to 63 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 11 destroyers and 6 fighters moved from 54 Sea Zone to 63 Sea Zone
6 fighters and 2 tactical_bombers moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to Egypt
3 armour, 1 artillery and 1 infantry moved from Greece to 99 Sea Zone
3 armour, 1 artillery, 1 infantry and 7 transports moved from 99 Sea Zone to 98 Sea Zone
3 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
3 armour, 4 artilleries and 3 infantry moved from Albania to Greece
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 carriers, 2 destroyers and 3 tactical_bombers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Gibraltar to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Queensland to New Zealand
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to British Columbia
1 bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
7 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 destroyers, 2 infantry and 5 transports moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Cyprus to Egypt
1 fighter moved from Cyprus to Egypt
1 fighter moved from Cyprus to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Union of South Africa to Egypt
4 fighters and 2 tactical_bombers moved from Russia to Greece
1 infantry moved from Albania to Greece
1 aaGun moved from Bulgaria to Greece
1 battleship moved from 54 Sea Zone to 63 Sea Zone
Place Units - British
3 armour placed in Egypt
2 fighters and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
EDIT: Adding units owned by Americans to Greece: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,5,4,2,4,6,2,1
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Battle in Sumatra
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
2 aaGuns, 3 artilleries, 1 fighter and 1 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : -1,33
@Avner
Fröhliche Weihnachten from Germany!
I wish you Love,Strength and Peace for this Season and the next Year!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 5 infantry, 7 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Americans
3 armour and 4 mech_infantrys moved from Germany to Romania
Germans take Romania from British
1 infantry moved from Smolensk to Russia
1 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
Combat - Germans
Battle in Russia
Germans attack with 1 infantry
Russians defend with 2 aaGuns, 1 airfield and 1 factory_major
2 aaGuns owned by the Russians lost in Russia
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns, 16 armour, 14 artilleries, 9 infantry and 38 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Tambov
3 armour moved from Ukraine to Tambov
5 bombers moved from Ukraine to Tambov
7 fighters and 2 tactical_bombers moved from Ukraine to Southern Italy
7 infantry moved from Southern Italy to Northern Italy
3 artilleries moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Southern Italy
5 infantry moved from Yugoslavia to Romania
9 infantry moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Persia to Iraq
1 armour moved from Yakut S.S.R. to Yenisey
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
1 transport placed in 110 Sea Zone
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Iraq
2 infantry placed in Persia
2 fighters, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,3,4,3,5,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2,3,1,2,1,5,4,1,5,6,6,5,5,5,6,1,4,3,2,2,6,5,4,2,1
Germans collect 67 PUs (7 lost to blockades); end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Combat Move - Russians
2 armour, 23 artilleries, 47 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 armour, 23 artilleries, 47 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 23 artilleries, 47 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 21/74 hits, 20,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 armour, 23 artilleries, 46 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Samara to Kazakhstan
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Greece to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,67
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
2 cruisers moved from 46 Sea Zone to 33 Sea Zone
2 battleships and 2 marines moved from 46 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
3 bombers moved from Guam to 42 Sea Zone
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in Caroline Islands
Battle in 42 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking Caroline Islands from Americans with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - Japanese
3 bombers moved from 42 Sea Zone to 35 Sea Zone
3 bombers moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Novosibirsk to Kansu
1 armour moved from Yenisey to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
10 carriers, 3 destroyers, 11 fighters, 6 submarines and 9 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50
ANZAC regular : 1,50
hopeless allies ;)
i played america badly
@Avner said in L20 BM3 Avner (+19) vs AetV (Axis):
hopeless allies ;)
i played america badly
More planes on Euro side and more CV plus planes on Pacific side would have given you way more swing and flexibility on the long run.
It is allways hard for the US to focus equally on both theatres at the same time, therefore it helps to dedicate a few turns on one side and then swing to the other.
It was Round 10 where you decided to take Greece and Greece is not allways beneficial for the US.
Rather Go for Normandy and Norway and commit the US and UK to hold 110sz fully, meaning purchase all you need to hold sz110 and shuck shuck your Units there.
Round 6 and 7:
I must say it was a good move to destroy my J TT’s.
I kinda banked on it to get a hold on your Units (CV, Plane).
Overall a very interesting game.