sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery and 3 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Non Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Slovakia Hungary to Poland
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 47 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 47 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 47 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
Combat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
British loiter and taunt; French attack with 1 cruiser and 1 destroyer
Italians defend with 1 fighter and 1 submarine
French roll dice for 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the French and 1 submarine owned by the Italians lost in 99 Sea Zone
1 cruiser owned by the French retreated to 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 fighter moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.17
French regular : 0.17
Japanese regular : -0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Vyborg
1 destroyer moved from 115 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
3 artilleries moved from Germany to 116 Sea Zone
3 infantry moved from Western Germany to 116 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 116 Sea Zone to 113 Sea Zone
3 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Western Germany to 115 Sea Zone
2 infantry moved from Norway to 115 Sea Zone
3 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 6 transports moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries moved from Western Germany to 115 Sea Zone
2 infantry moved from Norway to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
3 armour, 6 artilleries, 11 infantry and 2 mech_infantrys moved from 113 Sea Zone to United Kingdom
3 infantry moved from Scotland to United Kingdom
1 battleship moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 cruiser
Battle in 108 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 108 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Vyborg
Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Vyborg, round 2 : 3/1 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in United Kingdom
Germans attack with 3 armour, 6 artilleries, 14 infantry and 2 mech_infantrys
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry
Germans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 3 armour, 6 artilleries, 14 infantry and 2 mech_infantrys in United Kingdom, round 2 : 7/1 hits, 7.50 expected hits
British roll dice for 5 aaGuns, 1 artillery, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/1 hits, 5.33 expected hits
5 aaGuns owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 6 artilleries, 9 infantry and 2 mech_infantrys in United Kingdom, round 3 : 7/1 hits, 6.67 expected hits
British roll dice for 1 artillery, 11 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/1 hits, 4.33 expected hits
5 infantry owned by the Germans and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 6 artilleries, 4 infantry and 2 mech_infantrys in United Kingdom, round 4 : 5/1 hits, 5.50 expected hits
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 6 artilleries, 2 infantry and 2 mech_infantrys in United Kingdom, round 5 : 5/1 hits, 4.83 expected hits
British roll dice for 1 mech_infantry in United Kingdom, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Germans: 12 infantry
Casualties for British: 5 aaGuns, 1 artillery, 12 infantry and 1 mech_infantry
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 aaGun moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 128 Sea Zone
1 carrier moved from 114 Sea Zone to 113 Sea Zone
2 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
2 armour, 1 artillery and 12 infantry moved from Romania to Slovakia Hungary
2 armour, 15 infantry and 1 mech_infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from France to Western Germany
3 infantry moved from Norway to Finland
1 fighter and 2 tactical_bombers moved from Vyborg to Finland
2 bombers moved from Vyborg to Germany
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Romania to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
Place Units - Germans
3 infantry placed in Normandy Bordeaux
2 artilleries and 8 infantry placed in Germany
1 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 87 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 90 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Germans regular : -0.67
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
12 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Buryatia to Northern Manchuria
3 armour moved from Siberia to Korea
1 infantry moved from Kazakhstan to Western Sinkiang
1 infantry moved from Samara to Urals
1 infantry moved from Samara to Urals
1 artillery and 2 infantry moved from Bessarabia to Romania
4 armour, 9 artilleries, 23 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Poland
1 artillery moved from Baltic States to Poland
1 fighter moved from Eastern Poland to Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Romania
1 armour moved from Ukraine to Romania
1 armour moved from Ukraine to Romania
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
Combat - Russians
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 6 armour, 10 artilleries, 25 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 6 armour, 10 artilleries, 25 infantry and 3 mech_infantrys in Romania, round 2 : 13/1 hits, 13.17 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 6 armour, 10 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Romania
1 fighter and 2 tactical_bombers moved from Eastern Poland to Leningrad
1 fighter moved from Poland to Leningrad
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Korea
Place Units - Russians
2 armour placed in Siberia
3 infantry placed in Leningrad
3 infantry placed in Ukraine
1 armour and 1 fighter placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,1,2,2
Russians collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Tsinghai to Yunnan
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Yunnan
1 bomber moved from Paulau to Yunnan
1 bomber moved from Southern Manchuria to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Manilla
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 cruiser moved from 38 Sea Zone to 21 Sea Zone
1 battleship moved from 132 Sea Zone to 21 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Southern Manchuria to Northern Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Northern Manchuria
3 artilleries and 6 infantry moved from Tsinghai to Eastern Sinkiang
Combat - Japanese
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Manilla, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Manilla, round 2 : 3/1 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 3 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 6 infantry in Eastern Sinkiang, round 2 : 2/1 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 2/1 hits, 1.50 expected hits
Chinese roll dice for 3 infantry in Northern Manchuria, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Northern Manchuria
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 3 : 2/1 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 artillery and 11 infantry
British roll AA dice in Yunnan : 1/1 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 6/1 hits, 5.83 expected hits
Chinese roll dice for 1 aaGun, 1 artillery and 11 infantry in Yunnan, round 2 : 4/0 hits, 4.00 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 4/1 hits, 4.67 expected hits
Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 3 : 3/1 hits, 2.33 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese and 4 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Yunnan, round 4 : 3/1 hits, 3.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/0 hits, 1.00 expected hits
1 armour owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 1 artillery and 11 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone
1 aaGun and 2 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Tsinghai to Inner Mongolia
1 artillery moved from Honan to Tsinghai
2 fighters and 1 tactical_bomber moved from Anhwe to Japan
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Malaya to Shan State
2 infantry moved from Sumatra to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 77 Sea Zone
1 submarine moved from 36 Sea Zone to 59 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manilla to 6 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau to 6 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
2 infantry and 1 transport moved from 38 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
2 artilleries and 6 infantry moved from Kyushu to Japan
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 destroyer and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 artillery moved from Kiangsu to Anhwe
Place Units - Japanese
2 carriers and 4 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 infantry and 2 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Japan: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00
Americans regular : -0.33
Japanese regular : 0.00
British AA : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 7 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to Korea
1 submarine moved from 8 Sea Zone to 20 Sea Zone
Americans take 7 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 cruiser moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier and 1 tactical_bomber moved from 11 Sea Zone to 4 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 8 Sea Zone to 4 Sea Zone
1 fighter moved from Midway to 4 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
Place Units - Americans
2 destroyers, 4 submarines and 2 transports placed in 11 Sea Zone
3 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
10 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 battleship moved from 78 Sea Zone to 100 Sea Zone
1 armour moved from Anglo-Egyptian Sudan to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
Combat - British
Battle in Rhodesia
British attack with 1 armour, 2 artilleries and 2 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 artilleries and 2 infantry in Rhodesia, round 2 : 1/1 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 2/1 hits, 1.33 expected hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Rhodesia
British roll dice for 1 armour and 2 artilleries in Rhodesia, round 3 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 1/0 hits, 1.00 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Rhodesia
British roll dice for 1 armour and 1 artillery in Rhodesia, round 4 : 1/1 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 4 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Rhodesia
British roll dice for 1 armour and 1 artillery in Rhodesia, round 5 : 1/1 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Rhodesia, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 infantry moved from Kenya to 74 Sea Zone
1 artillery moved from Kenya to 74 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Northeast Persia to Turkmenistan
1 artillery and 1 infantry moved from Northwest Persia to Southern Caucasus
2 aaGuns, 4 artilleries and 6 infantry moved from Eastern India to Burma
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Egypt
1 artillery moved from 83 Sea Zone to Egypt
1 artillery and 3 infantry moved from Egypt to Alexandria
1 fighter moved from Gibraltar to Malta
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to Nigeria
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from 89 Sea Zone to French West Africa
1 fighter moved from Malta to Southern Persia
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Slovakia Hungary
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber and 1 fighter moved from Southern Italy to 101 Sea Zone
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 101 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
French roll dice for 1 cruiser in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the French lost in 101 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for French: 1 cruiser
Non Combat Move - Italians
1 bomber and 1 fighter moved from 101 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Austria
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : -0.50
Italians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 artillery moved from 43 Sea Zone to Java
1 carrier moved from 64 Sea Zone to 43 Sea Zone
1 cruiser moved from 56 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,3
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Morocco to Malta
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 2 destroyers, 12 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries and 2 infantry moved from United Kingdom to 113 Sea Zone
3 infantry moved from Normandy Bordeaux to 113 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 117 Sea Zone
5 artilleries and 5 infantry moved from 117 Sea Zone to Poland
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 battleship moved from 113 Sea Zone to 117 Sea Zone
Combat - Germans
Battle in Poland
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in Poland, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 5 artilleries and 5 infantry in Poland, round 2 : 4/1 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 infantry moved from Finland to Karelia
1 destroyer and 1 submarine moved from 115 Sea Zone to 117 Sea Zone
1 fighter and 2 tactical_bombers moved from Finland to Slovakia Hungary
2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
2 bombers moved from Germany to Western Germany
3 armour, 1 artillery and 2 mech_infantrys moved from United Kingdom to 113 Sea Zone
3 armour, 2 mech_infantrys and 5 transports moved from 113 Sea Zone to 116 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 117 Sea Zone
3 armour and 2 mech_infantrys moved from 116 Sea Zone to Germany
1 artillery and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 artillery moved from 116 Sea Zone to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 117 Sea Zone
1 destroyer and 1 submarine placed in 113 Sea Zone
4 artilleries and 4 infantry placed in Germany
5 artilleries and 5 infantry placed in Western Germany
3 infantry placed in United Kingdom
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 harbour, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Southern Manchuria
1 infantry moved from Korea to Southern Manchuria
1 armour moved from Korea to Southern Manchuria
1 infantry moved from Korea to Northern Manchuria
1 armour moved from Korea to Northern Manchuria
1 armour moved from Siberia to Korea
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Vyborg
1 fighter moved from Leningrad to Vyborg
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
6 armour, 9 artilleries, 23 infantry and 3 mech_infantrys moved from Romania to Bulgaria
1 infantry moved from Leningrad to Novgorod
1 mech_infantry moved from Leningrad to Southern Belarus
1 armour moved from Leningrad to Southern Belarus
1 armour moved from Russia to Southern Belarus
1 fighter moved from Leningrad to Archangel
1 tactical_bomber moved from Leningrad to Archangel
1 tactical_bomber moved from Leningrad to Vyborg
Combat - Russians
Battle in Southern Manchuria
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Manchuria
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Northern Manchuria, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 6 armour, 9 artilleries, 23 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 6 armour, 9 artilleries, 23 infantry and 3 mech_infantrys in Bulgaria, round 2 : 12/1 hits, 12.33 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 6 armour, 9 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Smolensk: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Southern Belarus: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from Vyborg to Russia
1 tactical_bomber moved from Vyborg to Russia
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from Romania to Bulgaria
1 aaGun moved from Romania to Bulgaria
1 infantry moved from Bessarabia to Romania
1 infantry moved from Ukraine to Bessarabia
Place Units - Russians
1 submarine placed in 5 Sea Zone
1 harbour placed in Soviet Far East
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Adding units owned by Russians to Western Sinkiang: 2 infantry
EDIT: Removing units owned by Russians from Urals: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Siberia
3 infantry placed in Urals
6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,6,2,1,1,5,6,6,4,4,1,6,6,1,1,5,2,2,4,2,1,3,5,1,6
Russians collect 46 PUs (7 lost to blockades); end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : 1.00
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
2 artilleries and 6 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
2 infantry moved from Kwangtung to 21 Sea Zone
1 marine moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 43 Sea Zone to Java
1 submarine moved from 59 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter, 1 infantry and 1 tactical_bomber moved from Szechwan to Yunnan
Combat - Japanese
Japanese creates battle in territory 5 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 53
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Java, round 2 : 1/1 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Java, round 3 : 2/1 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 2 artilleries, 6 fighters, 6 infantry and 5 tactical_bombers
Americans defend with 1 bomber; Russians defend with 2 aaGuns, 2 armour and 9 infantry
Russians roll AA dice in Korea : 1/0 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers in Korea, round 2 : 8/1 hits, 7.83 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 1 bomber and 9 infantry in Korea, round 2 : 4/1 hits, 4.17 expected hits
4 infantry owned by the Japanese, 6 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Korea
Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers in Korea, round 3 : 7/1 hits, 7.17 expected hits
Russians roll dice for 2 armour and 3 infantry in Korea, round 3 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 armour owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 2 aaGuns, 2 armour and 9 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
1 artillery moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Tsinghai
1 infantry moved from Hopei to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Hopei
1 infantry moved from Shansi to Honan
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Jehol
1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Korea to Japan
4 fighters and 4 tactical_bombers moved from Korea to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Shan State to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Kiangsu
1 fighter and 7 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1
Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.50
ANZAC regular : 0.00
Russians regular : -0.17
Russians AA : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 destroyer moved from 4 Sea Zone to 7 Sea Zone
1 destroyer moved from 4 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 8 Sea Zone
2 destroyers and 4 submarines moved from 11 Sea Zone to 8 Sea Zone
1 transport moved from 4 Sea Zone to 11 Sea Zone
1 transport moved from 4 Sea Zone to 11 Sea Zone
1 transport moved from 4 Sea Zone to 11 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
2 artilleries and 2 infantry moved from Soviet Far East to Siberia
2 battleships, 4 carriers, 4 cruisers, 6 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 4 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 destroyer and 4 submarines moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 destroyer moved from 4 Sea Zone to 7 Sea Zone
1 destroyer moved from 4 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 8 Sea Zone
2 destroyers and 4 submarines moved from 11 Sea Zone to 8 Sea Zone
1 transport moved from 4 Sea Zone to 11 Sea Zone
1 transport moved from 4 Sea Zone to 11 Sea Zone
1 transport moved from 4 Sea Zone to 11 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
2 artilleries and 2 infantry moved from Soviet Far East to Siberia
2 battleships, 4 carriers, 4 cruisers, 6 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 4 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 destroyer and 4 submarines moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
10 infantry moved from Western Sinkiang to Northern Sinkiang
Combat - Chinese
Battle in Northern Sinkiang
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Northern Sinkiang, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Chinese win, taking Northern Sinkiang from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 destroyers moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Shan State
4 artilleries and 4 infantry moved from Burma to Yunnan
1 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 armour moved from Rhodesia to Anglo-Egyptian Sudan
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Nigeria to French Equatorial Africa
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Southern Caucasus to Northern Caucasus
1 artillery moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Turkmenistan to Uzbekistan
Combat - British
Battle in Yunnan
British attack with 4 artilleries and 4 infantry
Japanese defend with 2 infantry
British roll dice for 4 artilleries and 4 infantry in Yunnan, round 2 : 2/1 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 airfield
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Southern Persia to Eastern India
1 aaGun moved from Burma to Eastern India
1 aaGun moved from Burma to Eastern India
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry moved from French West Africa to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Malta to Morocco
1 tactical_bomber moved from Malta to Morocco
1 fighter moved from Malta to Morocco
1 tactical_bomber moved from Malta to Morocco
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.00
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 destroyer moved from 4 Sea Zone to 7 Sea Zone
1 destroyer moved from 4 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 8 Sea Zone
2 destroyers and 4 submarines moved from 11 Sea Zone to 8 Sea Zone
1 transport moved from 4 Sea Zone to 11 Sea Zone
1 transport moved from 4 Sea Zone to 11 Sea Zone
1 transport moved from 4 Sea Zone to 11 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
2 artilleries and 2 infantry moved from Soviet Far East to Siberia
2 battleships, 4 carriers, 4 cruisers, 6 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 4 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 destroyer and 4 submarines moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
10 infantry moved from Western Sinkiang to Northern Sinkiang
Combat - Chinese
Battle in Northern Sinkiang
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Northern Sinkiang, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Chinese win, taking Northern Sinkiang from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 destroyers moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Shan State
4 artilleries and 4 infantry moved from Burma to Yunnan
1 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 armour moved from Rhodesia to Anglo-Egyptian Sudan
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Nigeria to French Equatorial Africa
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Southern Caucasus to Northern Caucasus
1 artillery moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Turkmenistan to Uzbekistan
Combat - British
Battle in Yunnan
British attack with 4 artilleries and 4 infantry
Japanese defend with 2 infantry
British roll dice for 4 artilleries and 4 infantry in Yunnan, round 2 : 2/1 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 airfield
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Southern Persia to Eastern India
1 aaGun moved from Burma to Eastern India
1 aaGun moved from Burma to Eastern India
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry moved from French West Africa to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Malta to Morocco
1 tactical_bomber moved from Malta to Morocco
1 fighter moved from Malta to Morocco
1 tactical_bomber moved from Malta to Morocco
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 11 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.00
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 100 Sea Zone
2 submarines moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
2 armour, 2 artilleries and 3 infantry moved from Slovakia Hungary to Yugoslavia
1 artillery and 1 infantry moved from Austria to Yugoslavia
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 bomber, 1 fighter and 2 submarines
British defend with 1 battleship
Italians roll dice for 2 submarines in 100 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 battleship in 100 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 18
Casualties for British: 1 battleship
Battle in Yugoslavia
Italians attack with 2 armour, 3 artilleries and 4 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour, 3 artilleries and 4 infantry in Yugoslavia, round 2 : 3/1 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from 100 Sea Zone to Southern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from 100 Sea Zone to Libya
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 infantry moved from Morocco to Algeria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
Combat - French
Non Combat Move - French
1 fighter moved from Malta to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia to Vyborg
1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Vyborg
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 artilleries and 4 infantry moved from Poland to Eastern Poland
1 destroyer and 1 submarine moved from 117 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
2 infantry moved from Slovakia Hungary to Romania
2 bombers moved from Western Germany to 118 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to 118 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 116 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 116 Sea Zone to 118 Sea Zone
5 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 submarine, 1 tactical_bomber and 5 transports
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 destroyer, 1 tactical_bomber and 5 transports in 118 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 destroyer, 1 tactical_bomber and 5 transports in 118 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 2 bombers, 1 destroyer, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 submarine
Battle in Leningrad
Battle in Vyborg
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Leningrad from Russians, taking Vyborg from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 5 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 4 infantry in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 mech_infantry moved from Slovakia Hungary to Albania
1 fighter and 1 tactical_bomber moved from Romania to Yugoslavia
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 5 transports moved from 117 Sea Zone to 115 Sea Zone
1 transport moved from 116 Sea Zone to 115 Sea Zone
1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
3 armour and 2 mech_infantrys moved from Germany to Yugoslavia
1 aaGun, 6 armour, 4 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
5 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
26 infantry moved from Slovakia Hungary to Yugoslavia
5 artilleries and 5 infantry moved from Germany to Slovakia Hungary
2 bombers moved from 118 Sea Zone to Western Germany
1 tactical_bomber moved from 118 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Vyborg to Karelia
1 submarine moved from 128 Sea Zone to 115 Sea Zone
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
5 artilleries and 3 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Normandy Bordeaux
4 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 2 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 armour moved from Siberia to Amur
1 armour moved from Northern Manchuria to Jehol
1 submarine moved from 5 Sea Zone to 21 Sea Zone
Russians take 21 Sea Zone from Japanese
1 infantry moved from Bessarabia to Romania
1 armour moved from Bulgaria to Greece
Russians take Greece from Italians
1 armour moved from Greece to Bulgaria
3 fighters and 2 tactical_bombers moved from Russia to Romania
1 mech_infantry moved from Smolensk to Gorky
1 infantry moved from Novgorod to Smolensk
6 infantry moved from Russia to Smolensk
3 infantry moved from Western Sinkiang to Northern Sinkiang
3 infantry moved from Urals to Northern Sinkiang
Combat - Russians
Battle in Jehol
Russians attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Jehol, round 2 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Russians win, taking Jehol from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Romania, round 2 : 3/0 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Romania to Bulgaria
Place Units - Russians
1 fighter, 1 infantry and 1 tactical_bomber placed in Siberia
1 artillery placed in Russia
3 infantry placed in Ukraine
Russians undo move 2.
1 artillery and 2 infantry placed in Urals
3 infantry placed in Stalingrad
1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Russians collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.33
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 artillery moved from Korea to Southern Manchuria
3 infantry moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from Szechwan to Jehol
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 6 Sea Zone to 7 Sea Zone
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 battleship and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
2 cruisers moved from 43 Sea Zone to 36 Sea Zone
3 carriers moved from 6 Sea Zone to 7 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 5/1 hits, 4.17 expected hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win, taking 7 Sea Zone from Americans with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 2 cruisers and 1 destroyer in 36 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 battleship and 2 cruisers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/1 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Jehol
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 armour and 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Jehol, round 2 : 3/1 hits, 2.83 expected hits
Chinese roll dice for 2 armour and 1 infantry in Jehol, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour and 1 infantry
Battle in Southern Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Southern Manchuria, round 2 : 1/1 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Java to 43 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Anhwe to Hopei
2 fighters moved from Jehol to 7 Sea Zone
1 tactical_bomber moved from Jehol to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter moved from 7 Sea Zone to Japan
1 tactical_bomber moved from Jehol to Anhwe
1 transport moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
1 artillery, 2 infantry and 1 marine moved from 37 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 transports moved from 6 Sea Zone to 7 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 submarine moved from 77 Sea Zone to 82 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Kiangsu
1 destroyer and 2 submarines placed in 7 Sea Zone
6 infantry placed in Japan
1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.83
Japanese regular : 0.67
UK_Pacific regular : 0.33
ANZAC regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Amur to Korea
Americans take Korea from Japanese
1 mech_infantry moved from Amur to Korea
2 artilleries and 2 infantry moved from Siberia to Amur
2 battleships, 4 carriers, 5 cruisers, 2 destroyers, 6 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 8 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to 7 Sea Zone
1 marine moved from 7 Sea Zone to Kyushu
2 destroyers and 5 submarines moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Morocco to Algeria
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Battle in 7 Sea Zone
Americans attack with 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 4 submarines and 4 tactical_bombers
Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines, 5 tactical_bombers and 3 transports
Americans roll dice for 4 submarines in 7 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers in 7 Sea Zone, round 2 : 9/1 hits, 9.50 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 5 submarines in 7 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 tactical_bombers and 3 transports in 7 Sea Zone, round 2 : 10/1 hits, 9.33 expected hits
Units damaged: 2 battleships owned by the Americans
2 submarines owned by the Americans, 2 carriers owned by the Japanese, 4 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 7 Sea Zone
Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers in 7 Sea Zone, round 3 : 9/1 hits, 9.50 expected hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 tactical_bombers and 3 transports in 7 Sea Zone, round 3 : 9/0 hits, 9.00 expected hits
2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 7 Sea Zone
Americans roll dice for 2 battleships, 2 cruisers, 4 fighters and 4 tactical_bombers in 7 Sea Zone, round 4 : 7/0 hits, 7.00 expected hits
Japanese roll dice for 1 battleship, 6 fighters, 3 tactical_bombers and 3 transports in 7 Sea Zone, round 4 : 6/1 hits, 6.17 expected hits
3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 7 Sea Zone
Americans roll dice for 2 battleships, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 5 : 4/1 hits, 3.67 expected hits
Japanese roll dice for 1 battleship, 2 fighters and 3 transports in 7 Sea Zone, round 5 : 2/0 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 7 Sea Zone
2 transports owned by the Japanese lost in 7 Sea Zone
Americans win, taking 7 Sea Zone from Japanese with 2 battleships, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Americans: 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers
Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines, 5 tactical_bombers and 3 transports
Battle in Kyushu
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 armour moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 11 Sea Zone to 8 Sea Zone
1 armour, 2 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone
1 fighter moved from 7 Sea Zone to 8 Sea Zone
1 transport moved from 11 Sea Zone to 8 Sea Zone
Place Units - Americans
1 battleship, 1 destroyer and 4 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Changing ownership of Kyushu from Americans to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
10 infantry moved from Northern Sinkiang to Western Sinkiang
Combat - Chinese
Battle in Western Sinkiang
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Western Sinkiang, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Western Sinkiang
Chinese win, taking Western Sinkiang from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Libya
1 infantry moved from 98 Sea Zone to Libya
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 armour moved from Anglo-Egyptian Sudan to Alexandria
1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
2 fighters and 2 tactical_bombers moved from Morocco to Malta
1 artillery moved from Yunnan to Szechwan
1 tactical_bomber moved from Eastern India to Szechwan
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
Combat - British
Battle in Szechwan
British attack with 1 artillery and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 artillery, 5 infantry and 1 mech_infantry
Italians defend with 1 fighter
British roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Libya, round 2 : 2/1 hits, 1.50 expected hits
Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - British
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Eastern India to Yunnan
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Italians regular : 0.33
Japanese regular : 0.83
British regular : 0.67