Odonis (X) v Dowgoneit (A) BM3 20L


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
            Russians collect 8 PUs (1 lost to blockades); end with 8 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            5 fighters moved from Japan to 22 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery and 1 mech_infantry moved from Eastern Persia to Persia
            1 armour moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 armour moved from Turkmenistan to Eastern Persia
            1 bomber moved from India to Shensi
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour and 1 artillery moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Hunan to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 armour moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Suiyuyan to Shensi
            1 mech_infantry moved from Chahar to Shensi
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Shensi
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 5 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer and 5 fighters in 22 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Persia
                Japanese attack with 1 artillery and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Shensi
                Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 9 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/11 hits, 4.17 expected hits
                    Chinese roll dice for 9 infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 4/7 hits, 3.50 expected hits
                    Chinese roll dice for 6 infantry in Shensi, round 3 : 2/6 hits, 2.00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 4 : 2/5 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery, 2 infantry and 3 mech_infantrys
                Casualties for Chinese: 9 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Szechwan to Sikang
            1 artillery moved from Yunnan to Szechwan
            1 artillery moved from Hunan to Kweichow
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Western Australia
            5 fighters moved from 22 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 armour and 2 mech_infantrys moved from India to West India
            1 armour and 2 mech_infantrys moved from West India to Eastern Persia
            1 artillery and 4 infantry moved from Afghanistan to Eastern Persia
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 20 Sea Zone
            1 armour and 1 mech_infantry placed in French Indo China
            1 artillery and 1 infantry placed in Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            1 destroyer placed in 19 Sea Zone
            3 fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : -2.67
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            5 fighters moved from Japan to 22 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery and 1 mech_infantry moved from Eastern Persia to Persia
            1 armour moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 armour moved from Turkmenistan to Eastern Persia
            1 bomber moved from India to Shensi
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour and 1 artillery moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Hunan to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 armour moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Suiyuyan to Shensi
            1 mech_infantry moved from Chahar to Shensi
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Shensi
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 5 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer and 5 fighters in 22 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Persia
                Japanese attack with 1 artillery and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Shensi
                Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 9 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/11 hits, 4.17 expected hits
                    Chinese roll dice for 9 infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 4/7 hits, 3.50 expected hits
                    Chinese roll dice for 6 infantry in Shensi, round 3 : 2/6 hits, 2.00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 4 : 2/5 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery, 2 infantry and 3 mech_infantrys
                Casualties for Chinese: 9 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Szechwan to Sikang
            1 artillery moved from Yunnan to Szechwan
            1 artillery moved from Hunan to Kweichow
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Western Australia
            5 fighters moved from 22 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 armour and 2 mech_infantrys moved from India to West India
            1 armour and 2 mech_infantrys moved from West India to Eastern Persia
            1 artillery and 4 infantry moved from Afghanistan to Eastern Persia
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 20 Sea Zone
            1 armour and 1 mech_infantry placed in French Indo China
            1 artillery and 1 infantry placed in Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            1 destroyer placed in 19 Sea Zone
            3 fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yakut S.S.R.: 2 armour
            EDIT: Changing ownership of Yenisey from Russians to Japanese
            EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
            EDIT: Changing ownership of Timguska from Russians to Japanese
            EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 armour
            EDIT: Adding units owned by Japanese to Timguska: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : -2.67
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @dawgoneit

    Sorry! Totally forgot the walkovers in Northern Russia - hope this is ok?


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Spain to Southern France
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Spain to Southern France
            5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tobruk to Alexandria
            2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Portugal
                Americans attack with 3 artilleries and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 : 5/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Northwest Persia
                Americans attack with 2 mech_infantrys
                Germans defend with 1 armour
                    Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
            1 fighter moved from Southern France to Spain
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Spain
            10 infantry placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Germans regular : 0.17
    Neutral_True regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Spain to Southern France
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Spain to Southern France
            5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tobruk to Alexandria
            2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Portugal
                Americans attack with 3 artilleries and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 : 5/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Northwest Persia
                Americans attack with 2 mech_infantrys
                Germans defend with 1 armour
                    Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
            1 fighter moved from Southern France to Spain
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Spain
            10 infantry placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Turkey
            1 armour and 3 mech_infantrys moved from Trans-Jordan to Turkey
            2 infantry moved from Trans-Jordan to Iraq
            3 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Spain to Holland Belgium
                  British take Holland Belgium from Germans
    
        Combat - British
            Battle in Turkey
                British attack with 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 8 infantry and 1 mech_infantry
                    British roll dice for 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 6/15 hits, 6.17 expected hits
                    Germans roll dice for 8 infantry and 1 mech_infantry in Turkey, round 2 : 2/9 hits, 3.00 expected hits
                    1 mech_infantry owned by the British, 6 infantry owned by the Germans and 1 infantry owned by the British lost in Turkey
                    British roll dice for 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 8/13 hits, 5.83 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkey
                British win, taking Turkey from Germans with 4 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Germans: 8 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber, 4 fighters and 1 tactical_bomber moved from Turkey to Iraq
            1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Iraq
    
        Place Units - British
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 37 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Germans regular : -0.83
    Neutral_True regular : 1.33
    British regular : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Spain to Southern France
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Spain to Southern France
            5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tobruk to Alexandria
            2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Portugal
                Americans attack with 3 artilleries and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 : 5/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Northwest Persia
                Americans attack with 2 mech_infantrys
                Germans defend with 1 armour
                    Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
            1 fighter moved from Southern France to Spain
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Spain
            10 infantry placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Turkey
            1 armour and 3 mech_infantrys moved from Trans-Jordan to Turkey
            2 infantry moved from Trans-Jordan to Iraq
            3 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Spain to Holland Belgium
                  British take Holland Belgium from Germans
    
        Combat - British
            Battle in Turkey
                British attack with 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 8 infantry and 1 mech_infantry
                    British roll dice for 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 6/15 hits, 6.17 expected hits
                    Germans roll dice for 8 infantry and 1 mech_infantry in Turkey, round 2 : 2/9 hits, 3.00 expected hits
                    1 mech_infantry owned by the British, 6 infantry owned by the Germans and 1 infantry owned by the British lost in Turkey
                    British roll dice for 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 8/13 hits, 5.83 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkey
                British win, taking Turkey from Germans with 4 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Germans: 8 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber, 4 fighters and 1 tactical_bomber moved from Turkey to Iraq
            1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Iraq
    
        Place Units - British
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 37 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Germans regular : -0.83
    Neutral_True regular : 1.33
    British regular : 2.00
    

    Savegame


  • @Odonis said in Odonis (X) v Dowgoneit (A) BM3 20L:

    @Odonis @dawgoneit

    Sorry! Totally forgot the walkovers in Northern Russia - hope this is ok?

    All good.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 artilleries and 3 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Italians creates battle in territory 80 Sea Zone
            Battle in 80 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Southern France
                Italians attack with 3 artilleries, 1 fighter and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 3 artilleries, 1 fighter and 3 infantry in Southern France, round 2 : 3/7 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 3 artilleries, 1 fighter and 1 infantry in Southern France, round 3 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 3 infantry
                Casualties for Americans: 1 artillery and 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            3 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Ukraine to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Italians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            6 infantry moved from Queensland to Northern Territory
            2 mech_infantrys moved from New South Wales to Northern Territory
            1 artillery and 5 infantry moved from South Australia to Northern Territory
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 artillery, 11 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 2 : 0/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 3 : 4/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -1.67
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            6 infantry moved from Queensland to Northern Territory
            2 mech_infantrys moved from New South Wales to Northern Territory
            1 artillery and 5 infantry moved from South Australia to Northern Territory
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 artillery, 11 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 2 : 0/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 3 : 4/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -1.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Tambov to Russia
            26 armour, 5 artilleries, 12 infantry and 11 mech_infantrys moved from Bryansk to Russia
            3 armour moved from Ukraine to Russia
            2 artilleries moved from Smolensk to Russia
            2 armour moved from Vologda to Russia
            1 tactical_bomber moved from Urals to Russia
            1 tactical_bomber moved from Eastern Poland to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 bomber moved from Volgograd to Russia
            2 fighters and 2 tactical_bombers moved from Western Germany to Turkey
            3 armour moved from Volgograd to Turkey
            1 fighter moved from Ukraine to Turkey
            1 fighter moved from Volgograd to Russia
            1 armour moved from Kansu to Samara
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
    
        Combat - Germans
            Battle in Turkey
                Germans attack with 3 armour, 3 fighters and 2 tactical_bombers
                British defend with 4 armour and 2 mech_infantrys
                    Germans roll dice for 3 armour, 3 fighters and 2 tactical_bombers in Turkey, round 2 : 6/8 hits, 4.33 expected hits
                    British roll dice for 4 armour and 2 mech_infantrys in Turkey, round 2 : 2/6 hits, 2.67 expected hits
                    2 mech_infantrys owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 armour owned by the British lost in Turkey
                Germans win, taking Turkey from British with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 1 armour and 1 fighter
                Casualties for British: 4 armour and 2 mech_infantrys
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Samara
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 31 armour, 8 artilleries, 1 bomber, 1 fighter, 14 infantry, 11 mech_infantrys and 3 tactical_bombers
                Russians defend with 3 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 3 fighters, 38 infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 2/5 hits, 0.83 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 31 armour, 8 artilleries, 1 bomber, 14 infantry, 11 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 30/67 hits, 25.67 expected hits
                    Russians roll dice for 3 aaGuns, 3 armour, 5 artilleries, 3 fighters, 38 infantry and 1 tactical_bomber in Russia, round 2 : 15/50 hits, 18.33 expected hits
                    27 infantry owned by the Russians, 14 infantry owned by the Germans, 3 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 31 armour, 8 artilleries, 1 bomber, 10 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 22/52 hits, 23.17 expected hits
                    Russians roll dice for 3 armour, 5 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber in Russia, round 3 : 14/23 hits, 9.33 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 11 infantry owned by the Russians, 3 armour owned by the Russians, 5 artilleries owned by the Russians, 4 artilleries owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 31 armour, 4 artilleries, 1 bomber and 2 tactical_bombers in Russia, round 4 : 22/38 hits, 18.83 expected hits
                    Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
                Germans captures 11PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 31 armour, 3 artilleries, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 81
                Casualties for Germans: 5 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 3 aaGuns, 3 armour, 5 artilleries, 3 fighters, 38 infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 bomber and 1 tactical_bomber moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            2 fighters and 2 tactical_bombers moved from Turkey to Greece
            5 mech_infantrys moved from Yugoslavia to Greece
            6 infantry moved from France to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 battleship moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            3 infantry moved from Sweden to 113 Sea Zone
            3 infantry moved from 113 Sea Zone to Western Germany
    
        Place Units - Germans
            3 fighters placed in Western Germany
            3 artilleries placed in France
            3 armour and 3 mech_infantrys placed in Western Germany
            3 armour placed in Volgograd
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 84 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 2.00
    Germans regular : 9.33
    Russians AA : 1.17
    British regular : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 4 destroyers, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 artillery moved from Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 armour moved from Eastern Persia to Northwest Persia
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in French Madagascar
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking French Madagascar from British with 1 destroyer remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Paulau Island
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 3 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Northwest Persia
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Northwest Persia
                Japanese win, taking Northwest Persia from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from India to Eastern Persia
            1 artillery moved from India to West India
            1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
            1 bomber moved from Yunnan to India
            1 armour and 1 mech_infantry moved from Yunnan to India
            2 armour moved from Shensi to Kazakhstan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Hopei
            1 armour moved from French Indo China to Burma
            1 mech_infantry moved from French Indo China to Yunnan
            1 aaGun moved from Kweichow to Shensi
            1 armour moved from Timguska to Kazakhstan
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 armour moved from Evenkiyskiy to Novosibirsk
            3 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from Paulau Island to 35 Sea Zone
            1 tactical_bomber moved from Paulau Island to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Australia to 36 Sea Zone
            4 fighters and 1 tactical_bomber moved from Western Australia to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            2 destroyers placed in 36 Sea Zone
            2 fighters placed in Japan
            2 destroyers placed in 6 Sea Zone
            1 artillery and 1 infantry placed in India
            1 fighter placed in India
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 81 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -2.17
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 13 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Spain to Southern France
            1 fighter moved from Spain to Southern France
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
            1 fighter moved from Spain to Normandy Bordeaux
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Iraq to Turkey
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Suriname to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 2 destroyers and 2 fighters
                Germans defend with 1 carrier
                    Americans roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 carrier in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 carrier
            Battle in 22 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 3 artilleries, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 5/5 hits, 1.50 expected hits
                    Italians roll dice for 3 artilleries in Southern France, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Americans and 3 artilleries owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 3 infantry
                Casualties for Italians: 3 artilleries
            Battle in Turkey
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 2 armour
                    Americans roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 armour in Turkey, round 2 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Turkey
                    Americans roll dice for 1 artillery in Turkey, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Turkey, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Americans lost in Turkey
                Germans win with 1 armour remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 armour
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            3 artilleries and 1 infantry moved from Portugal to Spain
            2 infantry moved from Central United States to 101 Sea Zone
            10 infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            12 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from 45 Sea Zone to 33 Sea Zone
            2 fighters moved from 34 Sea Zone to Caroline Islands
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to Spain
            1 fighter moved from Southern France to Spain
    
        Place Units - Americans
            3 artilleries placed in Spain
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 armour and 5 infantry placed in Western United States
            Americans undo move 4.
            1 armour and 1 infantry placed in Western United States
            10 infantry placed in Eastern United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 4.50
    Italians regular : 2.00
    Japanese regular : -0.33
    Germans regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 13 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Spain to Southern France
            1 fighter moved from Spain to Southern France
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
            1 fighter moved from Spain to Normandy Bordeaux
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Iraq to Turkey
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Suriname to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 2 destroyers and 2 fighters
                Germans defend with 1 carrier
                    Americans roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 carrier in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 carrier
            Battle in 22 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 3 artilleries, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 5/5 hits, 1.50 expected hits
                    Italians roll dice for 3 artilleries in Southern France, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Americans and 3 artilleries owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 3 infantry
                Casualties for Italians: 3 artilleries
            Battle in Turkey
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 2 armour
                    Americans roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 armour in Turkey, round 2 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Turkey
                    Americans roll dice for 1 artillery in Turkey, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Turkey, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Americans lost in Turkey
                Germans win with 1 armour remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 armour
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            3 artilleries and 1 infantry moved from Portugal to Spain
            2 infantry moved from Central United States to 101 Sea Zone
            10 infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            12 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from 45 Sea Zone to 33 Sea Zone
            2 fighters moved from 34 Sea Zone to Caroline Islands
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to Spain
            1 fighter moved from Southern France to Spain
    
        Place Units - Americans
            3 artilleries placed in Spain
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 armour and 5 infantry placed in Western United States
            Americans undo move 4.
            1 armour and 1 infantry placed in Western United States
            10 infantry placed in Eastern United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 7 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                  British take Persia from Japanese
            1 bomber, 4 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            3 armour moved from Egypt to Iraq
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Eastern Persia
                British attack with 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    British roll dice for 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 7/13 hits, 5.83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 5/8 hits, 2.83 expected hits
                    4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British and 2 armour owned by the British lost in Eastern Persia
                    British roll dice for 2 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Eastern Persia, round 3 : 6/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 3 armour and 3 mech_infantrys
                Casualties for Japanese: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
    
        Non Combat Move - British
            1 infantry moved from Iraq to Syria
            1 bomber, 4 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
    
        Place Units - British
            3 armour placed in Egypt
            1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 4.50
    Italians regular : 2.00
    Japanese regular : 2.33
    Germans regular : 0.83
    British regular : 2.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
            1 artillery and 2 mech_infantrys moved from Northern Territory to Western Australia
            1 infantry moved from Northern Territory to Western Australia
            1 armour moved from New South Wales to Western Australia
            1 destroyer moved from 55 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in Western Australia
                ANZAC attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Western Australia, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia
                ANZAC win, taking Western Australia from Japanese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
            1 artillery and 2 mech_infantrys moved from Northern Territory to Western Australia
            1 infantry moved from Northern Territory to Western Australia
            1 armour moved from New South Wales to Western Australia
            1 destroyer moved from 55 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in Western Australia
                ANZAC attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Western Australia, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia
                ANZAC win, taking Western Australia from Japanese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Turkey to Iraq
            5 mech_infantrys moved from Greece to Iraq
            2 fighters and 2 tactical_bombers moved from Greece to Iraq
            1 bomber and 1 tactical_bomber moved from Ukraine to Iraq
            1 artillery moved from Russia to Samara
                  Germans take Samara from Russians
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 110 Sea Zone
                Germans attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iraq
                Germans attack with 1 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 3 tactical_bombers
                British defend with 3 armour, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 3/12 hits, 5.00 expected hits
                    Russians roll dice for 3 armour, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 7/11 hits, 5.50 expected hits
                    1 armour owned by the Germans, 1 bomber owned by the British, 1 tactical_bomber owned by the Germans, 5 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Iraq
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Iraq, round 3 : 3/5 hits, 3.00 expected hits
                    Russians roll dice for 3 armour, 4 fighters and 1 tactical_bomber in Iraq, round 3 : 6/8 hits, 4.67 expected hits
                    2 fighters owned by the Germans, 1 bomber owned by the Germans, 2 tactical_bombers owned by the Germans and 3 armour owned by the British lost in Iraq
                Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -55
                Casualties for Germans: 1 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 3 tactical_bombers
                Casualties for British: 3 armour, 1 bomber and 2 infantry
    
        Non Combat Move - Germans
            3 armour moved from Volgograd to Turkey
            1 mech_infantry moved from Ukraine to Caucasus
            1 aaGun moved from Rostov to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            1 artillery and 1 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Turkey
            16 armour moved from Russia to Kazakhstan
            15 armour moved from Russia to Volgograd
            2 artilleries moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            4 mech_infantrys moved from Western Germany to France
            3 armour moved from Western Germany to France
            4 mech_infantrys moved from Western Germany to France
            1 aaGun moved from Ukraine to Rostov
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 factory_minor placed in Caucasus
            3 mech_infantrys placed in Russia
            3 artilleries placed in France
            2 armour, 7 infantry and 1 mech_infantry placed in Western Germany
            1 armour placed in Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 2.83
    Germans regular : -1.50
    

    Savegame

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