@Avner Still need your email to put into the game to get dice rolls
Odonis (X) v Dowgoneit (A) BM3 20L
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Kazakhstan to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from Russians 1 bomber moved from Southern Italy to Egypt 1 bomber moved from Ukraine to Vologda 1 armour moved from Novgorod to Vologda 1 armour moved from Samara to Kansu Germans take Kansu from Chinese 1 fighter and 1 tactical_bomber moved from Ukraine to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 1 fighter moved from Volgograd to Tambov 1 artillery and 2 infantry moved from Volgograd to Tambov 2 artilleries and 2 infantry moved from Belarus to Smolensk 19 armour, 1 artillery, 8 infantry and 7 mech_infantrys moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 4 mech_infantrys moved from Western Ukraine to Bryansk 5 armour moved from Belarus to Bryansk 1 armour moved from Belarus to Vologda 4 artilleries and 3 infantry moved from Belarus to Bryansk 2 armour moved from Novgorod to Bryansk 1 fighter moved from Ukraine to Smolensk Combat - Germans Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Bryansk Germans attack with 26 armour, 5 artilleries, 13 infantry and 11 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 26 armour, 5 artilleries, 13 infantry and 11 mech_infantrys in Bryansk, round 2 : 22/55 hits, 19.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 26 armour, 5 artilleries, 12 infantry and 11 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Tambov Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 2 artilleries, 1 fighter and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 artilleries and 1 fighter in Smolensk, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Vologda Germans attack with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Vologda, round 2 : 6/7 hits, 4.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Germans: 2 fighters Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from Vologda to Volgograd 1 fighter moved from Tambov to Volgograd 1 fighter moved from Smolensk to Ukraine 1 tactical_bomber moved from Vologda to Urals 1 artillery and 1 infantry moved from Novgorod to Belarus 2 aaGuns moved from Rostov to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 mech_infantry moved from Kazakhstan to Turkey Germans take Turkey from Neutral_True 5 mech_infantrys moved from Western Germany to Yugoslavia 3 infantry moved from Normandy Bordeaux to France 3 infantry moved from Southern France to France 2 infantry moved from Sweden to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from Western Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Sweden to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from Western Germany to France Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in France 2 infantry placed in Southern France 2 infantry placed in Normandy Bordeaux 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 74 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
British AA : 0.83 Russians regular : 1.33 Germans regular : 7.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans Combat - Russians Non Combat Move - Russians Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1 Russians collect 8 PUs (1 lost to blockades); end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 5 fighters moved from Japan to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 artillery and 1 mech_infantry moved from Eastern Persia to Persia 1 armour moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Turkmenistan to Eastern Persia 1 bomber moved from India to Shensi 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour and 1 artillery moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 armour moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Suiyuyan to Shensi 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Shensi Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 destroyer and 5 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 5 fighters in 22 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Persia Japanese attack with 1 artillery and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Shensi Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 9 infantry Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/11 hits, 4.17 expected hits Chinese roll dice for 9 infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 4/7 hits, 3.50 expected hits Chinese roll dice for 6 infantry in Shensi, round 3 : 2/6 hits, 2.00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 4 : 2/5 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery, 2 infantry and 3 mech_infantrys Casualties for Chinese: 9 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Szechwan to Sikang 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Hunan to Kweichow 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 armour and 1 mech_infantry moved from Kwangtung to Yunnan 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Western Australia 5 fighters moved from 22 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour and 2 mech_infantrys moved from India to West India 1 armour and 2 mech_infantrys moved from West India to Eastern Persia 1 artillery and 4 infantry moved from Afghanistan to Eastern Persia 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 20 Sea Zone 1 armour and 1 mech_infantry placed in French Indo China 1 artillery and 1 infantry placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in India 1 destroyer placed in 19 Sea Zone 3 fighters placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -2.67 British regular : 0.33
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 5 fighters moved from Japan to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 artillery and 1 mech_infantry moved from Eastern Persia to Persia 1 armour moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Turkmenistan to Eastern Persia 1 bomber moved from India to Shensi 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour and 1 artillery moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 armour moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Suiyuyan to Shensi 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Shensi Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 destroyer and 5 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 5 fighters in 22 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Persia Japanese attack with 1 artillery and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Shensi Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 9 infantry Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/11 hits, 4.17 expected hits Chinese roll dice for 9 infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 4/7 hits, 3.50 expected hits Chinese roll dice for 6 infantry in Shensi, round 3 : 2/6 hits, 2.00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 4 : 2/5 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery, 2 infantry and 3 mech_infantrys Casualties for Chinese: 9 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Szechwan to Sikang 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Hunan to Kweichow 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 armour and 1 mech_infantry moved from Kwangtung to Yunnan 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Western Australia 5 fighters moved from 22 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour and 2 mech_infantrys moved from India to West India 1 armour and 2 mech_infantrys moved from West India to Eastern Persia 1 artillery and 4 infantry moved from Afghanistan to Eastern Persia 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 20 Sea Zone 1 armour and 1 mech_infantry placed in French Indo China 1 artillery and 1 infantry placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in India 1 destroyer placed in 19 Sea Zone 3 fighters placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yakut S.S.R.: 2 armour EDIT: Changing ownership of Yenisey from Russians to Japanese EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese EDIT: Changing ownership of Timguska from Russians to Japanese EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 armour EDIT: Adding units owned by Japanese to Timguska: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -2.67 British regular : 0.33
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Sorry! Totally forgot the walkovers in Northern Russia - hope this is ok?
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Spain to Southern France 1 artillery and 2 infantry moved from Spain to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from 91 Sea Zone to Southern France 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Spain to Southern France 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 6 transports moved from 91 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tobruk to Alexandria 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Portugal Americans attack with 3 artilleries and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 : 5/6 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Northwest Persia Americans attack with 2 mech_infantrys Germans defend with 1 armour Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 armour Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain 1 fighter moved from Southern France to Spain 2 fighters moved from 104 Sea Zone to 91 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Spain 10 infantry placed in Eastern United States 2 destroyers placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 3.00 Germans regular : 0.17 Neutral_True regular : 1.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Spain to Southern France 1 artillery and 2 infantry moved from Spain to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from 91 Sea Zone to Southern France 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Spain to Southern France 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 6 transports moved from 91 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tobruk to Alexandria 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Portugal Americans attack with 3 artilleries and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 : 5/6 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Northwest Persia Americans attack with 2 mech_infantrys Germans defend with 1 armour Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 armour Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain 1 fighter moved from Southern France to Spain 2 fighters moved from 104 Sea Zone to 91 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Spain 10 infantry placed in Eastern United States 2 destroyers placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 3 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Turkey 1 armour and 3 mech_infantrys moved from Trans-Jordan to Turkey 2 infantry moved from Trans-Jordan to Iraq 3 armour and 3 mech_infantrys moved from Egypt to Iraq 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Spain to Holland Belgium British take Holland Belgium from Germans Combat - British Battle in Turkey British attack with 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 8 infantry and 1 mech_infantry British roll dice for 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 6/15 hits, 6.17 expected hits Germans roll dice for 8 infantry and 1 mech_infantry in Turkey, round 2 : 2/9 hits, 3.00 expected hits 1 mech_infantry owned by the British, 6 infantry owned by the Germans and 1 infantry owned by the British lost in Turkey British roll dice for 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 8/13 hits, 5.83 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkey British win, taking Turkey from Germans with 4 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Germans: 8 infantry and 1 mech_infantry Non Combat Move - British 1 bomber, 4 fighters and 1 tactical_bomber moved from Turkey to Iraq 1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone 1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 infantry placed in Quebec Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.00 Germans regular : -0.83 Neutral_True regular : 1.33 British regular : 2.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Spain to Southern France 1 artillery and 2 infantry moved from Spain to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from 91 Sea Zone to Southern France 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Spain to Southern France 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 6 transports moved from 91 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tobruk to Alexandria 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Portugal Americans attack with 3 artilleries and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 : 5/6 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Northwest Persia Americans attack with 2 mech_infantrys Germans defend with 1 armour Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 armour Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain 1 fighter moved from Southern France to Spain 2 fighters moved from 104 Sea Zone to 91 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Spain 10 infantry placed in Eastern United States 2 destroyers placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 3 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Turkey 1 armour and 3 mech_infantrys moved from Trans-Jordan to Turkey 2 infantry moved from Trans-Jordan to Iraq 3 armour and 3 mech_infantrys moved from Egypt to Iraq 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Spain to Holland Belgium British take Holland Belgium from Germans Combat - British Battle in Turkey British attack with 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 8 infantry and 1 mech_infantry British roll dice for 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 6/15 hits, 6.17 expected hits Germans roll dice for 8 infantry and 1 mech_infantry in Turkey, round 2 : 2/9 hits, 3.00 expected hits 1 mech_infantry owned by the British, 6 infantry owned by the Germans and 1 infantry owned by the British lost in Turkey British roll dice for 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 8/13 hits, 5.83 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkey British win, taking Turkey from Germans with 4 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Germans: 8 infantry and 1 mech_infantry Non Combat Move - British 1 bomber, 4 fighters and 1 tactical_bomber moved from Turkey to Iraq 1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone 1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 infantry placed in Quebec Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.00 Germans regular : -0.83 Neutral_True regular : 1.33 British regular : 2.00
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@Odonis said in Odonis (X) v Dowgoneit (A) BM3 20L:
Sorry! Totally forgot the walkovers in Northern Russia - hope this is ok?
All good.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 3 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Italians creates battle in territory 80 Sea Zone Battle in 80 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern France Italians attack with 3 artilleries, 1 fighter and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 3 artilleries, 1 fighter and 3 infantry in Southern France, round 2 : 3/7 hits, 2.50 expected hits Americans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 3 artilleries, 1 fighter and 1 infantry in Southern France, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 3 infantry Casualties for Americans: 1 artillery and 3 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Ukraine to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 0.67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 6 infantry moved from Queensland to Northern Territory 2 mech_infantrys moved from New South Wales to Northern Territory 1 artillery and 5 infantry moved from South Australia to Northern Territory 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 56 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in Northern Territory ANZAC attack with 1 artillery, 11 infantry and 2 mech_infantrys Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 2 : 0/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 3 : 4/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -1.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 6 infantry moved from Queensland to Northern Territory 2 mech_infantrys moved from New South Wales to Northern Territory 1 artillery and 5 infantry moved from South Australia to Northern Territory 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 56 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in Northern Territory ANZAC attack with 1 artillery, 11 infantry and 2 mech_infantrys Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 2 : 0/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 3 : 4/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -1.67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Tambov to Russia 26 armour, 5 artilleries, 12 infantry and 11 mech_infantrys moved from Bryansk to Russia 3 armour moved from Ukraine to Russia 2 artilleries moved from Smolensk to Russia 2 armour moved from Vologda to Russia 1 tactical_bomber moved from Urals to Russia 1 tactical_bomber moved from Eastern Poland to Russia 1 tactical_bomber moved from Volgograd to Russia 1 bomber moved from Volgograd to Russia 2 fighters and 2 tactical_bombers moved from Western Germany to Turkey 3 armour moved from Volgograd to Turkey 1 fighter moved from Ukraine to Turkey 1 fighter moved from Volgograd to Russia 1 armour moved from Kansu to Samara 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux Combat - Germans Battle in Turkey Germans attack with 3 armour, 3 fighters and 2 tactical_bombers British defend with 4 armour and 2 mech_infantrys Germans roll dice for 3 armour, 3 fighters and 2 tactical_bombers in Turkey, round 2 : 6/8 hits, 4.33 expected hits British roll dice for 4 armour and 2 mech_infantrys in Turkey, round 2 : 2/6 hits, 2.67 expected hits 2 mech_infantrys owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 armour owned by the British lost in Turkey Germans win, taking Turkey from British with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 armour and 1 fighter Casualties for British: 4 armour and 2 mech_infantrys Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Holland Belgium Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Samara Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Russia Germans attack with 31 armour, 8 artilleries, 1 bomber, 1 fighter, 14 infantry, 11 mech_infantrys and 3 tactical_bombers Russians defend with 3 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 3 fighters, 38 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 2/5 hits, 0.83 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 31 armour, 8 artilleries, 1 bomber, 14 infantry, 11 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 30/67 hits, 25.67 expected hits Russians roll dice for 3 aaGuns, 3 armour, 5 artilleries, 3 fighters, 38 infantry and 1 tactical_bomber in Russia, round 2 : 15/50 hits, 18.33 expected hits 27 infantry owned by the Russians, 14 infantry owned by the Germans, 3 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 31 armour, 8 artilleries, 1 bomber, 10 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 22/52 hits, 23.17 expected hits Russians roll dice for 3 armour, 5 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber in Russia, round 3 : 14/23 hits, 9.33 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 11 infantry owned by the Russians, 3 armour owned by the Russians, 5 artilleries owned by the Russians, 4 artilleries owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 31 armour, 4 artilleries, 1 bomber and 2 tactical_bombers in Russia, round 4 : 22/38 hits, 18.83 expected hits Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia Germans captures 11PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 31 armour, 3 artilleries, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 81 Casualties for Germans: 5 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber Casualties for Russians: 3 aaGuns, 3 armour, 5 artilleries, 3 fighters, 38 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Bryansk 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 fighters and 2 tactical_bombers moved from Turkey to Greece 5 mech_infantrys moved from Yugoslavia to Greece 6 infantry moved from France to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 2 transports moved from 112 Sea Zone to 113 Sea Zone 3 infantry moved from Sweden to 113 Sea Zone 3 infantry moved from 113 Sea Zone to Western Germany Place Units - Germans 3 fighters placed in Western Germany 3 artilleries placed in France 3 armour and 3 mech_infantrys placed in Western Germany 3 armour placed in Volgograd 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Ukraine Turn Complete - Germans Germans collect 73 PUs; end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 2.00 Germans regular : 9.33 Russians AA : 1.17 British regular : 0.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 4 destroyers, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 armour moved from Eastern Persia to Northwest Persia 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in French Madagascar Battle in 46 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win, taking French Madagascar from British with 1 destroyer remaining. Battle score for attacker is -14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Paulau Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 3 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Northwest Persia Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Northwest Persia Japanese win, taking Northwest Persia from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 1 mech_infantry moved from India to Eastern Persia 1 artillery moved from India to West India 1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 bomber moved from Yunnan to India 1 armour and 1 mech_infantry moved from Yunnan to India 2 armour moved from Shensi to Kazakhstan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Yunnan 1 aaGun moved from Kweichow to Shensi 1 armour moved from Timguska to Kazakhstan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Evenkiyskiy to Novosibirsk 3 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Paulau Island to 35 Sea Zone 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Australia to 36 Sea Zone 4 fighters and 1 tactical_bomber moved from Western Australia to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 destroyers placed in 36 Sea Zone 2 fighters placed in Japan 2 destroyers placed in 6 Sea Zone 1 artillery and 1 infantry placed in India 1 fighter placed in India 1 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -2.17 ANZAC regular : 1.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 13 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Spain to Southern France 1 fighter moved from Spain to Southern France 1 artillery and 2 infantry moved from Spain to Normandy Bordeaux 1 fighter moved from Spain to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Iraq to Turkey 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Caroline Islands to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 45 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Suriname to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 34 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 2 destroyers and 2 fighters Germans defend with 1 carrier Americans roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 carrier in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Casualties for Germans: 1 carrier Battle in 22 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 3 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 5/5 hits, 1.50 expected hits Italians roll dice for 3 artilleries in Southern France, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Americans and 3 artilleries owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Italians: 3 artilleries Battle in Turkey Americans attack with 1 artillery and 1 infantry Germans defend with 2 armour Americans roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 armour in Turkey, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Turkey Americans roll dice for 1 artillery in Turkey, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Turkey, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Americans lost in Turkey Germans win with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 armour Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 2 infantry Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 3 artilleries and 1 infantry moved from Portugal to Spain 2 infantry moved from Central United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 2 destroyers, 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 12 infantry moved from 91 Sea Zone to Spain 2 fighters moved from 45 Sea Zone to 33 Sea Zone 2 fighters moved from 34 Sea Zone to Caroline Islands 2 fighters moved from 22 Sea Zone to 33 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to Spain 1 fighter moved from Southern France to Spain Place Units - Americans 3 artilleries placed in Spain 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 armour and 5 infantry placed in Western United States Americans undo move 4. 1 armour and 1 infantry placed in Western United States 10 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : 4.50 Italians regular : 2.00 Japanese regular : -0.33 Germans regular : 0.83
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 13 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Spain to Southern France 1 fighter moved from Spain to Southern France 1 artillery and 2 infantry moved from Spain to Normandy Bordeaux 1 fighter moved from Spain to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Iraq to Turkey 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Caroline Islands to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 45 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Suriname to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 34 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 2 destroyers and 2 fighters Germans defend with 1 carrier Americans roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 carrier in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Casualties for Germans: 1 carrier Battle in 22 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 3 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 5/5 hits, 1.50 expected hits Italians roll dice for 3 artilleries in Southern France, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Americans and 3 artilleries owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Italians: 3 artilleries Battle in Turkey Americans attack with 1 artillery and 1 infantry Germans defend with 2 armour Americans roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 armour in Turkey, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Turkey Americans roll dice for 1 artillery in Turkey, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Turkey, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Americans lost in Turkey Germans win with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 armour Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 2 infantry Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 3 artilleries and 1 infantry moved from Portugal to Spain 2 infantry moved from Central United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 2 destroyers, 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 12 infantry moved from 91 Sea Zone to Spain 2 fighters moved from 45 Sea Zone to 33 Sea Zone 2 fighters moved from 34 Sea Zone to Caroline Islands 2 fighters moved from 22 Sea Zone to 33 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to Spain 1 fighter moved from Southern France to Spain Place Units - Americans 3 artilleries placed in Spain 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 armour and 5 infantry placed in Western United States Americans undo move 4. 1 armour and 1 infantry placed in Western United States 10 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 7 PUs Purchase Units - British British buy 4 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour and 3 mech_infantrys moved from Iraq to Eastern Persia British take Persia from Japanese 1 bomber, 4 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 3 armour moved from Egypt to Iraq 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in Eastern Persia British attack with 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys British roll dice for 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 7/13 hits, 5.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 5/8 hits, 2.83 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British and 2 armour owned by the British lost in Eastern Persia British roll dice for 2 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Eastern Persia, round 3 : 6/8 hits, 4.33 expected hits Japanese roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 armour and 3 mech_infantrys Casualties for Japanese: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Non Combat Move - British 1 infantry moved from Iraq to Syria 1 bomber, 4 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq Place Units - British 3 armour placed in Egypt 1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5 British collect 32 PUs (1 lost to blockades); end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 4.50 Italians regular : 2.00 Japanese regular : 2.33 Germans regular : 0.83 British regular : 2.83
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia 1 artillery and 2 mech_infantrys moved from Northern Territory to Western Australia 1 infantry moved from Northern Territory to Western Australia 1 armour moved from New South Wales to Western Australia 1 destroyer moved from 55 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in Western Australia ANZAC attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Western Australia, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia ANZAC win, taking Western Australia from Japanese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia 1 artillery and 2 mech_infantrys moved from Northern Territory to Western Australia 1 infantry moved from Northern Territory to Western Australia 1 armour moved from New South Wales to Western Australia 1 destroyer moved from 55 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in Western Australia ANZAC attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Western Australia, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia ANZAC win, taking Western Australia from Japanese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33