@nikola1975 Nah it’s totally fine. Most people take the cruiser as the casualty not the destroyer, and attacker chooses casualty second anyways. I had the same combat outcome in my game with ArtofWar and picked the cruiser so it makes sense to me.
L20 freh vs Sovietishcat (a+14) BM3 v2.1.2
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 fighter and 1 mech_infantry moved from Gibraltar to Spain 1 marine moved from Morocco to 91 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 artillery, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain Combat - Americans Battle in Normandy Bordeaux Battle in Spain Americans attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 4 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 4 mech_infantrys in Spain, round 2 : 4/14 hits, 3,83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 marine and 4 mech_infantrys in Spain, round 3 : 6/13 hits, 3,67 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Normandy Bordeaux from Germans, taking Spain from Neutral_True with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 fighters moved from Spain to Gibraltar 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Americans collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 11 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French Central Africa to French West Africa 1 fighter moved from Egypt to 99 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Portugal 2 fighters moved from Gibraltar to Portugal Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French West Africa British attack with 1 armour Neutral_Axis defend with 1 infantry British roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in French West Africa Neutral_Axis win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Neutral_Axis: 1 infantry Battle in Portugal British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Portugal, round 2 : 2/6 hits, 2,33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Portugal British win, taking Portugal from Neutral_True with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 2 fighters moved from Portugal to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 99 Sea Zone to Egypt 1 armour moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Persia to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 3 mech_infantrys placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 2,00 Neutral_Axis regular : 0,67 Neutral_True regular : 0,67 British regular : 0,17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 armour, 1 artillery and 1 infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 infantry moved from Syria to Turkey Italians take Turkey from Neutral_True 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya 1 aaGun moved from Ukraine to Rostov Place Units - Italians 5 infantry placed in Northern Italy Italians undo move 1. 4 infantry placed in Northern Italy 1 infantry placed in Ukraine Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 1 carrier, 1 cruiser and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from India to 54 Sea Zone 1 fighter moved from India to 54 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 2 transports placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@freh sorry for the edit, I completly forgot to carry my USA troops with my transports in sz 54
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@Sovietishcat no problem!
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 115 Sea Zone 3 artilleries moved from Eastern Poland to Western Ukraine 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 2 mech_infantrys moved from Baltic States to Western Ukraine 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 armour and 2 mech_infantrys moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Syria to Bryansk 4 infantry moved from Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 infantry moved from Novgorod to Belarus 1 armour moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Archangel 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
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@freh scramble in the channel?
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@freh no thank you!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 115 Sea Zone 3 artilleries moved from Eastern Poland to Western Ukraine 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 2 mech_infantrys moved from Baltic States to Western Ukraine 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 armour and 2 mech_infantrys moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Syria to Bryansk 4 infantry moved from Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 infantry moved from Novgorod to Belarus 1 armour moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Archangel 1 cruiser moved from 112 Sea Zone to 115 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser remaining. Battle score for attacker is 4 Casualties for Germans: 1 destroyer and 1 submarine Casualties for Russians: 1 cruiser and 1 submarine Battle in Belarus Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 3 artilleries and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 artilleries, 1 bomber and 4 infantry Russians defend with 7 infantry Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Bryansk, round 2 : 1/7 hits, 2.33 expected hits Russians roll dice for 7 infantry in Bryansk, round 2 : 3/7 hits, 2.33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Bryansk, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 6 infantry in Bryansk, round 3 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Bryansk retreated to Bryansk Russians win with 4 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 2 artilleries and 4 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 aaGun, 15 armour, 2 artilleries, 15 infantry and 9 mech_infantrys moved from Ukraine to Rostov 1 aaGun moved from Bessarabia to Ukraine 1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 2 fighters moved from 110 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from 113 Sea Zone to Sweden Germans take Sweden from Neutral_True 1 mech_infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 bomber moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Syria to Rostov 1 fighter and 1 tactical_bomber moved from Syria to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 battleship and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 1 artillery and 2 mech_infantrys placed in Novgorod 3 artilleries placed in France 1 artillery, 1 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.83 Germans regular : -2.17 British regular : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Bryansk to Smolensk 2 infantry moved from Russia to Vologda 2 fighters moved from Russia to Vologda 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Vologda, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 8 artilleries moved from Tambov to Samara 7 artilleries moved from Russia to Samara 2 aaGuns moved from Tambov to Samara 2 armour and 2 mech_infantrys moved from Tambov to Russia 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 armour moved from Russia to Samara 2 mech_infantrys moved from Russia to Samara 13 infantry moved from Tambov to Samara 3 infantry moved from Tambov to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Russia 1 infantry moved from Tambov to Samara 2 aaGuns, 1 artillery and 15 infantry moved from Tambov to Russia Place Units - Russians 3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : -2,83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 6 fighters moved from 35 Sea Zone to 55 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 mech_infantrys moved from Sikang to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 armour and 2 mech_infantrys moved from Kweichow to Kansu 2 bombers and 4 tactical_bombers moved from Kweichow to Kansu Combat - Japanese Battle in Ceylon Battle in Burma Japanese attack with 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 6 fighters Americans defend with 1 destroyer Japanese roll dice for 6 fighters in 55 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 6 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kansu Japanese attack with 1 armour, 2 bombers, 2 infantry, 4 mech_infantrys and 4 tactical_bombers Chinese defend with 13 infantry Japanese roll dice for 1 armour, 2 bombers, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 5/13 hits, 5.00 expected hits Chinese roll dice for 13 infantry in Kansu, round 2 : 5/13 hits, 4.33 expected hits 2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese retreated to Shensi Chinese win with 8 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry and 3 mech_infantrys Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 2 artilleries moved from Kweichow to Shensi 4 tactical_bombers moved from Kansu to Shensi 2 bombers moved from Kansu to French Indo China 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to Yunnan 1 mech_infantry moved from Anhwe to Chahar 1 armour moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Burma to French Indo China 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 6 fighters moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Jehol 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 artilleries moved from Kweichow to Yunnan Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry placed in Japan 2 carriers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.33
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@Sovietishcat I figured you wouldn’t scramble at India but let me know if you wanted to and I’ll roll it.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Spain to Normandy Bordeaux 2 fighters moved from Gibraltar to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Marshall Islands Battle in Marianas Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry moved from British Guiana to Suriname 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 5 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 aaGun moved from Western United States to Central United States Place Units - Americans 2 artilleries and 5 infantry placed in Central United States 1 factory_minor placed in Spain 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Americans collect 56 PUs (1 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 8 infantry moved from Kansu to Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Saudi Arabia 1 infantry moved from Iraq to Saudi Arabia 1 fighter and 1 tactical_bomber moved from Egypt to Saudi Arabia 1 infantry moved from Iraq to Syria 1 infantry moved from Trans-Jordan to Syria 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 fighter moved from Egypt to Saudi Arabia Combat - British Battle in Saudi Arabia British attack with 2 fighters, 2 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/5 hits, 2,00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Syria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 0/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 3 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 4 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 artilleries, 3 infantry, 1 marine and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Saudi Arabia to Trans-Jordan 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 transports moved from 91 Sea Zone to 106 Sea Zone Place Units - British 2 fighters and 1 infantry placed in Egypt 1 artillery placed in Union of South Africa 3 infantry placed in Quebec Turning on Edit Mode EDIT: Removing units owned by British from Portugal: 1 armour and 1 artillery EDIT: Adding units owned by British to Spain: 1 armour and 1 artillery EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,4,4,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : 0,50 Italians regular : 1,00 Germans regular : 0,00 Neutral_True regular : -0,67 British regular : -2,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Turkey to Iraq Italians take Iraq from British 1 infantry moved from Turkey to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 infantry moved from Tunisia to Algeria Italians take Algeria from British 2 infantry moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 armour moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 armour, 2 artilleries and 3 infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tobruk, round 2 : 4/6 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from Turkey to Syria 2 armour moved from Rostov to Turkey 1 aaGun, 1 artillery and 1 infantry moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 4 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 artillery moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Northern Italy 1 factory_minor placed in Turkey Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 ANZAC regular : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 34 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 carrier, 1 cruiser, 2 fighters and 5 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from India to Trans-Jordan Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,33
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@freh Oh boy Italy is getting rich!
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan 1 artillery moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 14 infantry moved from Rostov to Volgograd 9 mech_infantrys moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 14 armour moved from Rostov to Volgograd 1 armour moved from Ukraine to Volgograd 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 2 infantry moved from Belarus to Smolensk 1 bomber moved from Rostov to Smolensk 1 artillery moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 6 mech_infantrys moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Rostov to Smolensk 1 fighter moved from Rostov to Volgograd Combat - Germans Battle in Smolensk Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 17 armour, 2 artilleries, 1 fighter, 15 infantry and 15 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 17 armour, 2 artilleries, 1 fighter, 15 infantry and 15 mech_infantrys in Volgograd, round 2 : 9/50 hits, 15.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 17 armour, 2 artilleries, 1 fighter, 15 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 4 fighters, 2 mech_infantrys and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/9 hits, 4.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 2 infantry moved from Sweden to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Sweden to Karelia 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Belarus to Novgorod 1 aaGun, 3 artilleries and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 aaGun moved from Rostov to Volgograd 1 armour moved from Caucasus to Afghanistan Germans take Afghanistan from Neutral_True 3 mech_infantrys moved from Southern Italy to France 2 infantry moved from Switzerland to France 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 mech_infantry moved from Switzerland to France 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern Italy 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Smolensk to Turkey 1 fighter moved from Volgograd to Turkey 1 submarine moved from 124 Sea Zone to 123 Sea Zone 2 infantry moved from Sweden to Finland 2 infantry moved from Sweden to Finland 1 tactical_bomber moved from Smolensk to Ukraine 1 infantry moved from Archangel to Novgorod Place Units - Germans 1 factory_minor placed in Caucasus 1 submarine placed in 113 Sea Zone 1 fighter placed in Western Germany 3 artilleries placed in France 2 infantry and 1 mech_infantry placed in Novgorod 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : 0.67 Germans regular : -7.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Kazakhstan 1 armour moved from Samara to Vologda Russians take Vologda from Germans 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Smolensk 1 mech_infantry moved from Smolensk to Archangel 4 fighters moved from Russia to Archangel 1 armour moved from Samara to Tambov Russians take Tambov from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Tambov to Russia 1 armour moved from Vologda to Russia 1 mech_infantry moved from Russia to Belarus Russians take Belarus from Germans Combat - Russians Battle in Archangel Russians attack with 4 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 1 mech_infantry in Archangel, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 4 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 4 fighters moved from Archangel to Russia 1 infantry moved from Samara to Tambov 2 aaGuns, 15 artilleries, 12 infantry and 2 mech_infantrys moved from Samara to Russia 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Smolensk 4 artilleries and 2 infantry moved from Russia to Smolensk 7 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Smolensk Place Units - Russians 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 1,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 factory_minor, 4 fighters and 6 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries, 1 mech_infantry and 4 tactical_bombers moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 armour moved from Kweichow to Tsinghai 2 bombers moved from French Indo China to Tsinghai 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 carrier moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Aleutian Islands Battle in 39 Sea Zone Japanese attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking Aleutian Islands from Americans, taking 39 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tsinghai Japanese attack with 2 armour, 2 artilleries, 2 bombers, 1 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 9 infantry Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 2 : 8/12 hits, 6.00 expected hits Chinese roll dice for 9 infantry in Tsinghai, round 2 : 0/9 hits, 3.00 expected hits 8 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 armour owned by the Japanese retreated to Shensi Chinese win with 1 infantry remaining. Battle score for attacker is 24 Casualties for Chinese: 8 infantry Non Combat Move - Japanese 4 tactical_bombers moved from Tsinghai to Anhwe 2 bombers moved from Tsinghai to Kweichow 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Kweichow 1 aaGun moved from Kweichow to Shensi 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 aaGun and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to 8 Sea Zone 2 fighters moved from Jehol to Japan 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 4 fighters placed in Japan 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 63 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -3.00 Japanese regular : 1.33 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 15 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 infantry moved from Suriname to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 92 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 4 transports moved from 91 Sea Zone to 89 Sea Zone 2 aaGuns, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain 4 transports moved from 89 Sea Zone to 101 Sea Zone 1 carrier and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 3 transports placed in 92 Sea Zone 7 infantry placed in Central United States 1 armour, 8 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Saudi Arabia to Iraq 2 infantry moved from Trans-Jordan to Syria 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria 2 fighters moved from Egypt to Syria 1 artillery and 2 infantry moved from India to Burma 1 artillery, 2 infantry and 1 mech_infantry moved from Union of South Africa to Mozambique Combat - British Battle in Mozambique British attack with 1 artillery, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Mozambique, round 2 : 2/4 hits, 1,00 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique British win, taking Mozambique from Neutral_True with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Iraq British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2,00 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Syria British attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/6 hits, 2,50 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 3 fighters moved from Syria to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Syria to Trans-Jordan 3 infantry moved from Quebec to 106 Sea Zone 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from Spain to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 infantry moved from Egypt to Alexandria 1 infantry moved from India to West India Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa British undo move 2. British undo move 1. 1 armour and 2 mech_infantrys placed in Union of South Africa 2 armour and 1 mech_infantry placed in Egypt 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 British collect 35 PUs (2 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : 1,67 Japanese regular : 0,67 Italians regular : -0,67 Germans regular : -0,33 Neutral_True regular : 0,33 British regular : 1,67