TripleA v. 2.7.14934 no tech, normal dice
Bid spending:
bid spending.jpg
42266 OOB Round 01 Germany - set-up.tsvg
Good luck and have fun! :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 3 infantry moved from Tobruk to Alexandria
2 mech_infantrys moved from Tunisia to Tobruk
1 artillery and 12 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 3 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
8 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Egypt to Persia
Combat - Americans
Strategic bombing raid in Persia
Italians roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 8 fighters in 55 Sea Zone, round 2 : 2/9 hits, 4.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber moved from Persia to Egypt
8 fighters moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Tobruk
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
6 infantry and 4 mech_infantrys placed in Eastern United States
2 mech_infantrys placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Gibraltar to Tobruk
4 transports moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Union of South Africa to Egypt
1 bomber moved from Egypt to Alexandria
Non Combat Move - British
Place Units - British
1 armour and 2 fighters placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 71 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,5,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.33
Japanese regular : -0.50
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 1x factory_minor; Remaining resources: 21 PUs;
Italians buy 1 airfield and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
2 armour and 1 mech_infantry moved from Caucasus to Rostov
1 fighter moved from Southern Italy to Rostov
2 armour moved from Romania to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Western Ukraine
1 armour owned by the Italians retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Rostov
Italians attack with 2 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Rostov
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 4 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Volgograd
1 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 airfield placed in Northwest Persia
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -2,00
Russians regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 3 infantry moved from Samara to Russia
4 armour, 5 bombers and 2 fighters moved from Volgograd to Russia
4 fighters and 2 tactical_bombers moved from Northwest Persia to Russia
1 bomber moved from Western Germany to Russia
1 mech_infantry moved from Poland to Novgorod
1 infantry moved from Vyborg to Novgorod
10 armour, 3 infantry and 18 mech_infantrys moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
Combat - Germans
Battle in Russia
Germans attack with 4 armour, 3 artilleries, 6 bombers, 6 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 6 aaGuns, 1 airfield, 8 artilleries, 1 factory_major and 11 infantry
Russians roll AA dice in Russia : 3/14 hits, 2,33 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 4 armour, 3 artilleries, 6 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Russia, round 2 : 12/21 hits, 10,83 expected hits
Russians roll dice for 6 aaGuns, 8 artilleries and 11 infantry in Russia, round 2 : 4/19 hits, 6,33 expected hits
6 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 6 aaGuns owned by the Russians lost in Russia
Germans roll dice for 4 armour, 2 artilleries, 6 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 11/17 hits, 9,50 expected hits
Russians roll dice for 8 artilleries and 5 infantry in Russia, round 3 : 1/13 hits, 4,33 expected hits
5 infantry owned by the Russians, 6 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans roll dice for 4 armour, 1 artillery, 6 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 : 12/16 hits, 9,17 expected hits
Russians roll dice for 2 artilleries in Russia, round 4 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 6 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 3 artilleries, 3 fighters and 3 infantry
Casualties for Russians: 6 aaGuns, 8 artilleries and 11 infantry
Battle in Novgorod
Germans attack with 10 armour, 1 bomber, 4 infantry and 19 mech_infantrys
Russians defend with 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 16 infantry
Germans roll dice for 10 armour, 1 bomber, 4 infantry and 19 mech_infantrys in Novgorod, round 2 : 10/34 hits, 9,50 expected hits
Russians roll dice for 6 armour, 3 artilleries, 1 fighter and 16 infantry in Novgorod, round 2 : 7/26 hits, 10,00 expected hits
10 infantry owned by the Russians, 4 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 10 armour, 1 bomber and 16 mech_infantrys in Novgorod, round 3 : 10/27 hits, 8,33 expected hits
Russians roll dice for 6 armour, 3 artilleries, 1 fighter and 6 infantry in Novgorod, round 3 : 10/16 hits, 6,67 expected hits
6 infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 10 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 10 armour, 1 bomber and 6 mech_infantrys in Novgorod, round 4 : 7/17 hits, 6,67 expected hits
Russians roll dice for 5 armour and 1 fighter in Novgorod, round 4 : 3/6 hits, 3,17 expected hits
1 fighter owned by the Russians, 5 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 10 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 4 infantry and 16 mech_infantrys
Casualties for Russians: 6 armour, 3 artilleries, 1 fighter and 16 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
2 aaGuns moved from Samara to Russia
5 bombers moved from Russia to Volgograd
1 bomber moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 aaGun and 4 armour moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Novgorod to Vologda
Place Units - Germans
3 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Iraq
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Combat Hit Differential Summary :
Russians regular : -5,17
Germans regular : 8,00
Russians AA : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
1 artillery and 25 infantry moved from Belarus to Smolensk
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 artillery and 1 infantry moved from Karelia to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 marine moved from India to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Marshall Islands to 25 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in Wake Island
Battle in Celebes
Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 3/8 hits, 4,17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Ceylon from UK_Pacific, taking Wake Island from Americans, taking Celebes from ANZAC with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 3 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 3 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win, taking Midway from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Yunnan to India
1 armour moved from Szechwan to Kazakhstan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Volgograd to Iraq
3 artilleries moved from Tambov to Russia
1 infantry moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Timguska to Kazakhstan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 artillery moved from Hunan to Yunnan
2 mech_infantrys moved from French Indo China to Burma
2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 bomber moved from 25 Sea Zone to Japan
3 armour moved from India to Eastern Persia
1 artillery moved from Sikang to Tsinghai
1 infantry moved from Tsinghai to Sikang
Place Units - Japanese
2 submarines placed in 37 Sea Zone
1 carrier placed in 39 Sea Zone
2 infantry placed in India
2 destroyers placed in 36 Sea Zone
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -1,83
ANZAC regular : -0,67
@aequitas-et-veritas G.G. i don’t see a way out
Another?
@dawgoneit Sure, what side you want to take this time?
@aequitas-et-veritas Can i try the Allies again? if so what kind of bid would you give me?
@dawgoneit tell me what you think you need.
I really don’t know. I also had sometimes very good dice in the last game.
We could turn off the Iwo Jima NO and try with 30?
What are your thought?
@aequitas-et-veritas THE SAME AS LAST GAME. sorry for the caps
@dawgoneit and forvthe remaining 10?
@aequitas-et-veritas 1 can go with the 20 if you want
@dawgoneit take 30. I’ll try.
@aequitas-et-veritas ok
i hope its ok if i change my bid,
transport in india
artillery in sudan
tank in egypt
fighter in malta
man in szechwan
@dawgoneit ok will set it up like this.