@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
simon-allies vs aagamerz13 axis p2v 5.1 rematch
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 12 Purchase Units - Italians Italians buy 3 artilleries, 1 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 2 infantry moved from Syria to Iraq Italians take Iraq from British 1 submarine moved from 78 Sea Zone to 73 Sea Zone 1 submarine moved from 82 Sea Zone to 78 Sea Zone 1 submarine moved from 83 Sea Zone to 78 Sea Zone Combat - Italians Italians creates battle in territory 99 Sea Zone Non Combat Move - Italians 1 aaGun moved from Syria to Iraq 1 armour moved from Eastern Poland to Leningrad 1 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Egypt to Ukraine Place Units - Italians 4 transports placed in 99 Sea Zone Italians undo move 1. 1 transport placed in 83 Sea Zone 2 artilleries placed in Egypt 3 transports placed in 99 Sea Zone 1 artillery placed in Southern Italy 1 infantry placed in Leningrad Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 fighter moved from New South Wales to Queensland 2 aaGuns, 1 artillery and 4 infantry moved from Queensland to Northern Australia 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 transport moved from 59 Sea Zone to 57 Sea Zone 2 infantry moved from Western Australia to 57 Sea Zone 2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone 2 carriers, 4 fighters and 1 submarine moved from 59 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from 59 Sea Zone to Java 4 fighters and 2 infantry moved from Szechwan to Tsinghai 1 infantry moved from Yunnan to Szechwan Place Units - ANZAC 2 submarines placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Tobruk to Libya Non Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major, 6x factory_minor; Remaining resources: 109 PUs; Germans buy 1 armour, 1 carrier, 5 fighters, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 2 mech_infantrys moved from Ukraine to Stalingrad 1 mech_infantry moved from Nenetsia to Kirov Germans take Kirov from Russians 8 bombers moved from Poland to Stalingrad 1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad 2 fighters moved from Ukraine to Stalingrad Combat - Germans Battle in Stalingrad Germans attack with 4 armour, 8 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 5 artilleries and 6 infantry Germans roll dice for 4 armour, 8 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Stalingrad, round 2 : 9/18 hits, 8.83 expected hits Russians roll dice for 5 artilleries and 6 infantry in Stalingrad, round 2 : 3/11 hits, 3.67 expected hits 6 infantry owned by the Russians, 3 artilleries owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Stalingrad Germans roll dice for 3 armour, 8 bombers, 3 fighters and 1 tactical_bomber in Stalingrad, round 3 : 8/15 hits, 7.67 expected hits Russians roll dice for 2 artilleries in Stalingrad, round 3 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 armour, 8 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 3 armour and 2 mech_infantrys Casualties for Russians: 5 artilleries and 6 infantry Non Combat Move - Germans 2 aaGuns, 26 armour, 4 artilleries, 2 fighters, 16 infantry and 9 mech_infantrys moved from Bryansk to Tula 1 bomber moved from Stalingrad to Tambov 7 bombers moved from Stalingrad to Tambov 2 fighters moved from Stalingrad to Tula 1 fighter and 1 tactical_bomber moved from Stalingrad to Tambov 1 armour moved from Tula to Tambov 1 mech_infantry moved from Tula to Tambov 1 armour and 1 mech_infantry moved from Tula to Tambov 3 infantry moved from Bryansk to Tula 1 mech_infantry moved from Southern Belarus to Tula 3 infantry moved from Germany to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 1 fighter and 2 infantry placed in United Kingdom 1 carrier and 2 transports placed in 115 Sea Zone 2 fighters placed in 115 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.50 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry and 1 tactical_bomber moved from Urals to Northern Sinkiang 1 armour moved from Western Sinkiang to Northern Sinkiang 6 fighters moved from Russia to Stalingrad 1 artillery and 1 infantry moved from Samara to Stalingrad Combat - Russians Battle in Northern Sinkiang Russians attack with 1 armour, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Sinkiang Russians roll dice for 1 armour and 1 tactical_bomber in Northern Sinkiang, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Stalingrad Russians attack with 1 artillery, 6 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 6 fighters and 1 infantry in Stalingrad, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 1 armour in Stalingrad, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 6 fighters moved from Stalingrad to Russia 1 armour moved from Western Sinkiang to Tsinghai 1 tactical_bomber moved from Northern Sinkiang to Tsinghai Place Units - Russians 5 infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.50 Russians regular : -2.17 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 fighter, 9 infantry and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 4 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Shansi to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Korea to Anhwe 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Iwo Jima 2 tactical_bombers moved from Japan to 20 Sea Zone 1 armour moved from Korea to Amur 5 infantry moved from Korea to Amur 1 fighter moved from 21 Sea Zone to 20 Sea Zone 4 fighters moved from Kwangtung to Kiangsi 5 tactical_bombers moved from Kwangtung to Kiangsi 3 fighters moved from 21 Sea Zone to Kiangsi 1 bomber moved from French Indo China to Anhwe 1 tactical_bomber moved from French Indo China to Kiangsi 1 fighter moved from French Indo China to Kiangsi 1 infantry moved from Korea to Amur 1 infantry moved from Buryatia to Sakha Combat - Japanese Battle in Iwo Jima Battle in Amur Japanese attack with 1 armour and 6 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 6 infantry in Amur, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Japanese win, taking Iwo Jima from Americans, taking Amur from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Kiangsi Japanese attack with 8 fighters, 4 infantry and 6 tactical_bombers British defend with 2 aaGuns; Chinese defend with 6 artilleries and 4 infantry British roll AA dice in Kiangsi : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Kiangsi Japanese roll dice for 7 fighters, 4 infantry and 6 tactical_bombers in Kiangsi, round 2 : 9/17 hits, 8.17 expected hits Chinese roll dice for 2 aaGuns, 6 artilleries and 4 infantry in Kiangsi, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Japanese, 2 aaGuns owned by the British, 4 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kiangsi Japanese roll dice for 7 fighters, 1 infantry and 6 tactical_bombers in Kiangsi, round 3 : 7/14 hits, 7.67 expected hits Chinese roll dice for 3 artilleries in Kiangsi, round 3 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 7 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 fighter and 3 infantry Casualties for British: 2 aaGuns Casualties for Chinese: 6 artilleries and 4 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 armour moved from Northern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from Kiangsi to French Indo China 2 fighters moved from Kiangsi to French Indo China 3 tactical_bombers moved from Kiangsi to French Indo China 1 tactical_bomber moved from Kiangsi to French Indo China 3 fighters moved from Kiangsi to 21 Sea Zone 1 tactical_bomber moved from Kiangsi to 21 Sea Zone 1 bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 1 cruiser moved from 21 Sea Zone to 132 Sea Zone Place Units - Japanese 1 fighter placed in Japan 1 transport placed in 21 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 infantry placed in Japan Japanese undo move 3. Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 fighters EDIT: Adding units owned by Japanese to 21 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 3 infantry placed in French Indo China Japanese undo move 4. 1 infantry placed in Japan 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 52 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.67 Japanese regular : 1.67 British AA : 0.00 Russians regular : 0.67 -
TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 24 Sea Zone to 7 Sea Zone 8 fighters moved from 24 Sea Zone to 21 Sea Zone 3 bombers and 1 fighter moved from Tsinghai to 21 Sea Zone 4 submarines moved from 38 Sea Zone to 21 Sea Zone 1 cruiser and 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 1 destroyer moved from 39 Sea Zone to 132 Sea Zone EDIT: 3 fighters moved from 38 Sea Zone to 21 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 1 infantry and 1 transport moved from 24 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 fighter moved from 38 Sea Zone to 132 Sea Zone EDIT: 1 submarine moved from 122 Sea Zone to 126 Sea Zone Combat - Americans Battle in 7 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 7 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 132 Sea Zone Americans attack with 1 cruiser, 2 destroyers and 1 fighter Japanese defend with 1 cruiser Americans roll dice for 1 cruiser, 2 destroyers and 1 fighter in 132 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 132 Sea Zone Americans win, taking 132 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Battle in 21 Sea Zone Americans attack with 3 bombers, 12 fighters and 4 submarines Japanese defend with 2 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 4 submarines in 21 Sea Zone, round 2 : 3/4 hits, 1.33 expected hitsCombat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : 1.17 -
3 hits. SZ21. OOL?
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@simon33 max defense
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Sorry, should have rolled the other dice. I will assume max d still applies.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 24 Sea Zone to 7 Sea Zone 8 fighters moved from 24 Sea Zone to 21 Sea Zone 3 bombers and 1 fighter moved from Tsinghai to 21 Sea Zone 4 submarines moved from 38 Sea Zone to 21 Sea Zone 1 cruiser and 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 1 destroyer moved from 39 Sea Zone to 132 Sea Zone EDIT: 3 fighters moved from 38 Sea Zone to 21 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 1 infantry and 1 transport moved from 24 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 fighter moved from 38 Sea Zone to 132 Sea Zone EDIT: 1 submarine moved from 122 Sea Zone to 126 Sea Zone Combat - Americans Battle in 7 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 7 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 132 Sea Zone Americans attack with 1 cruiser, 2 destroyers and 1 fighter Japanese defend with 1 cruiser Americans roll dice for 1 cruiser, 2 destroyers and 1 fighter in 132 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 132 Sea Zone Americans win, taking 132 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Battle in 21 Sea Zone Americans attack with 3 bombers, 12 fighters and 4 submarines Japanese defend with 2 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 4 submarines in 21 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 3 bombers and 12 fighters in 21 Sea Zone, round 2 : 8/15 hits, 7.50 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports in 21 Sea Zone, round 2 : 7/15 hits, 7.33 expected hits 4 submarines owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 21 Sea Zone Americans roll dice for 3 bombers and 9 fighters in 21 Sea Zone, round 3 : 6/12 hits, 6.00 expected hits Japanese roll dice for 2 battleships, 6 fighters, 2 tactical_bombers and 2 transports in 21 Sea Zone, round 3 : 4/10 hits, 6.33 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese and 4 fighters owned by the Americans lost in 21 Sea Zone Americans roll dice for 3 bombers and 5 fighters in 21 Sea Zone, round 4 : 6/8 hits, 4.00 expected hits Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 21 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Japanese, 2 transports owned by the Japanese, 2 battleships owned by the Japanese and 3 fighters owned by the Americans lost in 21 Sea Zone Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 76 Casualties for Americans: 10 fighters and 4 submarines Casualties for Japanese: 2 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports Non Combat Move - Americans 1 submarine moved from 9 Sea Zone to 5 Sea Zone 3 bombers moved from 21 Sea Zone to Marianas 9 submarines moved from 24 Sea Zone to 7 Sea Zone 4 carriers and 4 destroyers moved from 24 Sea Zone to 22 Sea Zone 2 fighters moved from 21 Sea Zone to 22 Sea Zone 1 fighter moved from 132 Sea Zone to 22 Sea Zone 2 carriers moved from 38 Sea Zone to 44 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Iceland to 126 Sea Zone 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 60 Sea Zone to 38 Sea Zone 1 fighter moved from Iceland to 126 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from British Columbia to Alaska 1 artillery moved from Siberia to Soviet Far East 2 transports moved from 104 Sea Zone to 109 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Quebec 1 fighter and 4 tactical_bombers moved from Eastern United States to 122 Sea Zone 1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 122 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 122 Sea Zone to Scotland 1 fighter moved from 122 Sea Zone to Scotland Place Units - Americans 1 destroyer and 5 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Tsinghai to Yunnan 1 artillery moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia Combat - Chinese Chinese creates battle in territory Shansi Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Shansi from Japanese, taking Inner Mongolia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 5 infantry placed in Honan Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 126 Sea Zone to 122 Sea Zone 9 artilleries and 10 infantry moved from Southern Caucasus to Northern Caucasus Russians take Northern Caucasus from Germans 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 bomber moved from Eastern India to 78 Sea Zone 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 2 fighters moved from 38 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 2 fighters moved from Eastern India to Shan State Combat - British Battle in Borneo Battle in 78 Sea Zone British attack with 1 bomber and 1 destroyer Italians defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 78 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 2 submarines in 78 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 78 Sea Zone British roll dice for 1 bomber and 1 destroyer in 78 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 78 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 78 Sea Zone British win, taking Borneo from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Italians: 2 submarines Battle in Shan State British attack with 4 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 carrier moved from 38 Sea Zone to 44 Sea Zone 4 fighters moved from Shan State to 44 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 1 battleship and 1 cruiser moved from 38 Sea Zone to 132 Sea Zone 1 carrier and 1 fighter moved from 44 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from Burma to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 artillery and 1 infantry moved from Southern Persia to Northeast Persia 1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus 1 bomber moved from 78 Sea Zone to Belgian Congo 2 armour, 4 artilleries, 15 infantry and 2 mech_infantrys moved from Anglo-Egyptian Sudan to Belgian Congo 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 38 Sea Zone 1 destroyer moved from 60 Sea Zone to 40 Sea Zone 3 fighters moved from 122 Sea Zone to Scotland Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 5.83 Italians regular : -0.50 Japanese regular : -0.17 British regular : 1.17 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Italians Italians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from British 1 artillery moved from Iraq to Southern Persia Italians take Southern Persia from British 1 submarine moved from 73 Sea Zone to 78 Sea Zone 2 fighters moved from Egypt to 78 Sea Zone 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British Combat - Italians Battle in 78 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 78 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 aaGun, 2 artilleries and 1 infantry moved from Iraq to Southern Persia 1 transport moved from 83 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to Southern Italy 2 fighters moved from 78 Sea Zone to Egypt 1 armour moved from Leningrad to Nenetsia Place Units - Italians 3 armour placed in Egypt 2 infantry placed in Leningrad 2 infantry placed in Southern France 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 26 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 59 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from Java to 59 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 carrier and 2 fighters moved from 38 Sea Zone to 44 Sea Zone 1 carrier and 2 fighters moved from 38 Sea Zone to 132 Sea Zone EDIT: 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 2 infantry moved from Tsinghai to Inner Mongolia 4 fighters moved from Tsinghai to Northern Caucasus 1 fighter moved from Queensland to Guam 1 fighter moved from New South Wales to Queensland 2 submarines moved from 64 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea Place Units - ANZAC 1 carrier placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier and 7 fighters; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Tambov to Stalingrad 2 mech_infantrys moved from Tambov to Stalingrad 1 infantry moved from Tula to Penza Germans take Penza from Russians 24 armour and 8 mech_infantrys moved from Tula to Stalingrad 1 armour and 2 mech_infantrys moved from Ukraine to Stalingrad 8 bombers moved from Tambov to Germany 4 fighters moved from Tula to Poland 1 fighter and 1 tactical_bomber moved from Tambov to Eastern Poland 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 111 Sea Zone 1 carrier moved from 115 Sea Zone to 111 Sea Zone 1 submarine moved from 115 Sea Zone to 111 Sea Zone 4 fighters moved from 115 Sea Zone to United Kingdom 1 carrier moved from 115 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Kirov to Komi Germans take Komi from Russians Combat - Germans Battle in Stalingrad Germans attack with 27 armour and 12 mech_infantrys Russians defend with 1 artillery Germans roll dice for 27 armour and 12 mech_infantrys in Stalingrad, round 2 : 13/39 hits, 17.50 expected hits Russians roll dice for 1 artillery in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 27 armour and 12 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 3 fighters moved from Western Germany to United Kingdom 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry moved from 113 Sea Zone to United Kingdom 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to United Kingdom Place Units - Germans 1 carrier placed in 113 Sea Zone 3 fighters placed in United Kingdom 2 fighters placed in Western Germany 2 fighters placed in France Turn Complete - Germans Germans collect 67 PUs; end with 68 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 84 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -4.50 -
@aagamerz13 reminder: Europe axis has 8 vcs. if Europe axis still has 8 germanys next turn europe axis wins.
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Why, why, why?
I could easily have built a bunch of infantry in London and then probably won. I might need to reconsider my starting moves in the Med though.
GG, I’ll post. Let me know if you want to go again.
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@simon33 Hey gg. yes Uk was spread a little thin. We can play again soon.





