@The_Good_Captain allies-4-edited.tsvg
should be good now
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 marine moved from Japan to 7 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 cruiser and 1 marine moved from 7 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 battleship moved from 37 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 bombers moved from Kwangsi to Malaya
1 artillery moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 2.83 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking 55 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
2 carriers moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from Malaya to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
2 bombers moved from Malaya to Hainan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hopei
1 artillery and 3 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shansi to Hopei
1 artillery moved from Jehol to Chahar
1 aaGun and 7 infantry moved from Northern Manchuria to Southern Manchuria
2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
2 fighters moved from 35 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 cruiser and 2 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
1 carrier and 3 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : 3.17
ANZAC regular : -0.33
UK_Pacific regular : 1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 24 Sea Zone to 27 Sea Zone
1 fighter moved from Guam to Wake Island
1 destroyer moved from 55 Sea Zone to 49 Sea Zone
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
1 bomber placed in Western United States
2 transports placed in 104 Sea Zone
1 carrier and 1 fighter placed in 104 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
9 infantry moved from Yunnan to Szechwan
1 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Tsinghai to Szechwan
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 24 Sea Zone to 27 Sea Zone
1 fighter moved from Guam to Wake Island
1 destroyer moved from 55 Sea Zone to 49 Sea Zone
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
1 bomber placed in Western United States
2 transports placed in 104 Sea Zone
1 carrier and 1 fighter placed in 104 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
9 infantry moved from Yunnan to Szechwan
1 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Tsinghai to Szechwan
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Iraq
1 infantry moved from Southern Persia to Iraq
1 infantry moved from Southern Persia to Iraq
1 artillery moved from Ethiopia to 78 Sea Zone
1 artillery and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Iraq
1 fighter moved from 83 Sea Zone to Iraq
2 infantry moved from Rhodesia to Tanganyika Territory
1 battleship, 1 cruiser and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone
1 cruiser moved from 78 Sea Zone to 82 Sea Zone
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 transport moved from 82 Sea Zone to 74 Sea Zone
1 tactical_bomber moved from Anglo-Egyptian Sudan to Iraq
1 artillery and 1 infantry moved from Ontario to Quebec
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 0/4 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 4 : 1/4 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 carrier moved from 83 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
2 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to Yunnan
Place Units - British
2 fighters and 5 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
British undo move 2.
1 infantry placed in United Kingdom
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.00
Neutral_Axis regular : 0.33
British regular : -4.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 unit repaired.
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Morocco
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 battleship moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Libya
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 tactical_bomber moved from Southern Italy to Tobruk
1 armour moved from Southern France to Yugoslavia
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 transport placed in 99 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
3 infantry and 1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 68 Sea Zone to 87 Sea Zone
1 cruiser moved from 65 Sea Zone to 27 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from 87 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 68 Sea Zone to 87 Sea Zone
1 cruiser moved from 65 Sea Zone to 27 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from 87 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
2 units repaired.
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Eire
1 destroyer moved from 115 Sea Zone to 116 Sea Zone
1 fighter moved from Western Germany to 116 Sea Zone
1 fighter moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
2 bombers moved from Western Germany to Karelia
1 artillery and 5 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Battle in Eire
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 5 infantry in Bessarabia, round 2 : 6/7 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Eire from Neutral_Allies, taking Bessarabia from Russians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 bombers and 8 infantry
Russians defend with 6 infantry
Germans roll dice for 2 bombers and 8 infantry in Karelia, round 2 : 3/10 hits, 2.33 expected hits
Russians roll dice for 6 infantry in Karelia, round 2 : 0/6 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Karelia
Germans roll dice for 2 bombers and 8 infantry in Karelia, round 3 : 4/10 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 bombers and 8 infantry remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantry
Battle in 116 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 116 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 116 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter moved from 116 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
2 aaGuns, 2 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from Romania to Bessarabia
3 mech_infantrys moved from Slovakia Hungary to Bessarabia
6 armour moved from Germany to Romania
2 artilleries moved from Slovakia Hungary to Romania
1 aaGun and 1 artillery moved from Poland to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to Germany
1 armour moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 artilleries moved from Normandy Bordeaux to France
1 infantry moved from France to Normandy Bordeaux
2 bombers moved from Karelia to Norway
1 submarine moved from 106 Sea Zone to 113 Sea Zone
Place Units - Germans
1 destroyer, 1 fighter and 1 transport placed in 115 Sea Zone
1 artillery and 1 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -3.50
Germans regular : 6.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Baltic States
1 infantry moved from Northern Belarus to Baltic States
3 artilleries moved from Northern Belarus to Baltic States
1 infantry moved from Northern Belarus to Baltic States
1 infantry moved from Northern Belarus to Baltic States
1 armour moved from Southern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Eastern Poland to Baltic States
1 infantry moved from Southern Caucasus to Northern Caucasus
1 armour and 1 mech_infantry moved from Western Ukraine to Baltic States
1 mech_infantry moved from Southern Belarus to Baltic States
1 infantry moved from Southern Belarus to Eastern Poland
6 infantry moved from Northern Belarus to Baltic States
2 infantry moved from Bryansk to Kursk
2 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Russia to Tula
1 infantry moved from Leningrad to Vyborg
2 tactical_bombers moved from Leningrad to Vyborg
2 fighters moved from Leningrad to Vyborg
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 artillery and 2 infantry moved from Ukraine to Kursk
1 infantry moved from Rostov to Kursk
Combat - Russians
Battle in Baltic States
Russians attack with 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/17 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vyborg, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Vyborg to Leningrad
1 aaGun moved from Northern Belarus to Baltic States
2 aaGuns, 1 artillery and 1 infantry moved from Southern Belarus to Bryansk
Place Units - Russians
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
10 infantry placed in Russia
1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.33
I really screwed the pooch with Ukraine. I honestly thought I was ok, good job.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Sumatra to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
1 artillery moved from Malaya to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 40 Sea Zone
1 artillery moved from 40 Sea Zone to Eastern India
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 cruiser moved from 38 Sea Zone to 40 Sea Zone
1 battleship and 1 cruiser moved from 43 Sea Zone to 40 Sea Zone
2 fighters moved from 38 Sea Zone to Eastern India
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Eastern India
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Honan to Inner Mongolia
1 artillery moved from Chahar to Inner Mongolia
1 mech_infantry moved from Hopei to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Hunan to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone
Combat - Japanese
Battle in Eastern India
Japanese attack with 1 artillery, 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in Eastern India, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Eastern India, round 2 : 5/10 hits, 4.50 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 7 infantry in Eastern India, round 2 : 1/9 hits, 3.00 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 7 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Eastern India, round 3 : 6/9 hits, 4.33 expected hits
UK_Pacific roll dice for 1 artillery in Eastern India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Eastern India
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun, 2 artilleries and 7 infantry
Battle in 27 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 27 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 27 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser
Battle in Inner Mongolia
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Shansi
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Honan
3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Hopei to Anhwe
2 fighters moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
2 bombers moved from Hainan to Kwangtung
1 artillery moved from Borneo to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Kwangtung
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 infantry moved from Iwo Jima to 7 Sea Zone
1 aaGun moved from Japan to 7 Sea Zone
1 aaGun, 1 infantry and 3 transports moved from 7 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Kyushu to 20 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu
2 aaGuns and 1 artillery moved from Japan to Kyushu
1 carrier moved from 7 Sea Zone to 26 Sea Zone
1 fighter moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
4 fighters and 2 tactical_bombers moved from Eastern India to 40 Sea Zone
1 carrier moved from 38 Sea Zone to 40 Sea Zone
1 destroyer moved from 38 Sea Zone to 40 Sea Zone
2 carriers moved from 43 Sea Zone to 40 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
3 destroyers moved from 43 Sea Zone to 40 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
1 carrier and 1 submarine placed in 7 Sea Zone
1 fighter placed in 7 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 4.67
British AA : -0.50
ANZAC regular : 0.50
UK_Pacific regular : -2.33
And the dice were not your friend in India. I was going to win, but I should have lost a lot more units…
Well this is a disaster – again I thought I was safe yet clearly not. We can play it out but I’m very likely toast.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 11 Sea Zone
1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 27 Sea Zone to 11 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 49 Sea Zone to 55 Sea Zone
2 infantry moved from Manilla to Davao
1 infantry moved from Central United States to Eastern United States
1 armour and 1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
1 carrier and 1 submarine placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
3 infantry placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Hopei
1 fighter moved from Kansu to Hopei
17 infantry moved from Szechwan to Tsinghai
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Tsinghai, round 2 : 4/17 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 fighter moved from Tsinghai to Eastern Sinkiang
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 11 Sea Zone
1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 27 Sea Zone to 11 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 49 Sea Zone to 55 Sea Zone
2 infantry moved from Manilla to Davao
1 infantry moved from Central United States to Eastern United States
1 armour and 1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
1 carrier and 1 submarine placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
3 infantry placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Hopei
1 fighter moved from Kansu to Hopei
17 infantry moved from Szechwan to Tsinghai
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Tsinghai, round 2 : 4/17 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 fighter moved from Tsinghai to Eastern Sinkiang
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 bomber, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Iraq to 82 Sea Zone
1 armour moved from Iraq to Egypt
2 infantry moved from Tanganyika Territory to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
1 artillery moved from Union of South Africa to Rhodesia
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
Combat - British
Non Combat Move - British
2 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 2 infantry moved from 83 Sea Zone to Egypt
1 fighter moved from 83 Sea Zone to Egypt
1 tactical_bomber moved from 83 Sea Zone to Egypt
Place Units - British
2 submarines placed in 73 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,1,6,5,2,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 11 Sea Zone
1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 27 Sea Zone to 11 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 49 Sea Zone to 55 Sea Zone
2 infantry moved from Manilla to Davao
1 infantry moved from Central United States to Eastern United States
1 armour and 1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
1 carrier and 1 submarine placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
3 infantry placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Hopei
1 fighter moved from Kansu to Hopei
17 infantry moved from Szechwan to Tsinghai
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Tsinghai, round 2 : 4/17 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 fighter moved from Tsinghai to Eastern Sinkiang
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 bomber, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Iraq to 82 Sea Zone
1 armour moved from Iraq to Egypt
2 infantry moved from Tanganyika Territory to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
1 artillery moved from Union of South Africa to Rhodesia
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
Combat - British
Non Combat Move - British
2 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 2 infantry moved from 83 Sea Zone to Egypt
1 fighter moved from 83 Sea Zone to Egypt
1 tactical_bomber moved from 83 Sea Zone to Egypt
Place Units - British
2 submarines placed in 73 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,1,6,5,2,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : 0.33
I’m good to stop. Maybe you want to play fortress america?? Steam has a version using the table top simulator. Not sure of the quality but the screen shots look fair.
Fortress America is cool, do I need to buy table top simulator from steam to play?