Allies,
battleship in sz10
fighter in western united states
tank in rostov
artillery in moscow
989c3986-892d-4a93-a92d-3f2c4536e2fc-dawg-40-v-mike-g40-start-round-5-start Bid placement.tsvg
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
3 armour and 3 mech_infantrys moved from Austria to France
2 mech_infantrys moved from Western Germany to France
1 artillery and 3 infantry moved from Western Germany to France
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
2 artilleries and 6 infantry moved from Austria to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble orders?
Ping? Perhaps this wasn’t a good idea…
SZ 114 = no scramble
SZ 113 = 3 fighter scramble
Sorry for the delay – probably should have warned you…there’s gonna be some periods where I’ll be super slow. I’ll try not to be 3 weeks like this for most moves.
Ok. Will do. Not worried about slow play. Just glad your still interested. FYI. I have been in touch with Anand recently and he is interested in playing as well.
Small problem. I forgot to move my land forces in Holland Belgium to attack France. I want to do that. I don’t think it will affect your scramble moves.
Test summary from TripleA, engine version: 2.5.22294, time: 3:44:23 PM
Savegame
Test summary from TripleA, engine version: 2.5.22294, time: 3:58:31 PM
Savegame
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 fighter moved from Poland to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
3 armour moved from Austria to France
3 armour, 2 artilleries and 5 infantry moved from Holland Belgium to France
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
4 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 artillery and 3 infantry moved from Western Germany to France
1 armour moved from Poland to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
Battle in France
Germans attack with 6 armour, 3 artilleries and 8 infantry
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries and 8 infantry in France, round 2 : 9/17 hits, 5.83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries and 3 infantry in France, round 3 : 4/12 hits, 5.00 expected hits
French roll dice for 2 armour and 1 fighter in France, round 3 : 3/3 hits, 1.67 expected hits
3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour and 3 artilleries remaining. Battle score for attacker is 29
Casualties for Germans: 8 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 1 fighter, 3 infantry and 2 mech_infantrys
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 2/9 hits, 3.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Yugoslavia, round 3 : 3/8 hits, 3.00 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 114 Sea Zone
1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 battleship owned by the Germans retreated to 115 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Germans: 2 submarines
Casualties for British: 1 cruiser and 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
Combat Hit Differential Summary :
French regular : 2.00
Neutral_Allies regular : -0.67
Germans regular : 2.17
British regular : 0.83
OOL? 5 hits to fleet. My subs hit once already (damaged your BB).
You have 1 damaged BB, 2 cruisers, 1 DD, 3 ftrs. The question is really to do you want the BB to die this round or kill a fighter?
@surfer
Thanks; kill all boats first before any fighters please
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 fighter moved from Poland to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
3 armour moved from Austria to France
3 armour, 2 artilleries and 5 infantry moved from Holland Belgium to France
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
4 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 artillery and 3 infantry moved from Western Germany to France
1 armour moved from Poland to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
Battle in France
Germans attack with 6 armour, 3 artilleries and 8 infantry
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries and 8 infantry in France, round 2 : 9/17 hits, 5.83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries and 3 infantry in France, round 3 : 4/12 hits, 5.00 expected hits
French roll dice for 2 armour and 1 fighter in France, round 3 : 3/3 hits, 1.67 expected hits
3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour and 3 artilleries remaining. Battle score for attacker is 29
Casualties for Germans: 8 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 1 fighter, 3 infantry and 2 mech_infantrys
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 2/9 hits, 3.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Yugoslavia, round 3 : 3/8 hits, 3.00 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 114 Sea Zone
1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 battleship owned by the Germans retreated to 115 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Germans: 2 submarines
Casualties for British: 1 cruiser and 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
1 destroyer owned by the British, 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French and 1 battleship owned by the British lost in 113 Sea Zone
1 bomber owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
British win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter, 2 submarines and 3 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for French: 1 cruiser and 1 fighter
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 bomber moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
1 cruiser moved from 117 Sea Zone to 115 Sea Zone
1 transport moved from 117 Sea Zone to 115 Sea Zone
2 infantry moved from Denmark to 115 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
1 carrier placed in 115 Sea Zone
2 artilleries and 2 infantry placed in Germany
Germans undo move 2.
1 artillery placed in Western Germany
1 artillery and 2 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 2.00
Neutral_Allies regular : -0.67
Germans regular : 2.17
British regular : 2.83
Ouch. Your counter strike was effective.
Test summary from TripleA, engine version: 2.5.22294, time: 10:43:56 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians
EDIT: Turning off Edit Mode
3 infantry moved from Amur to Siberia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
2 aaGuns and 4 infantry moved from Sakha to Siberia
1 infantry moved from Southern Caucasus to Northwest Persia
1 infantry moved from Southern Caucasus to Northern Caucasus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
3 infantry moved from Vyborg to Karelia
1 infantry moved from Archangel to Karelia
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 fighter moved from Russia to Leningrad
1 tactical_bomber moved from Russia to Leningrad
1 artillery moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
3 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Northern Belarus
Place Units - Russians
3 infantry placed in Siberia
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.265
Median : 3.000
Variance : 0.653
Standard Deviation : 0.808
Total rolls : 98
Germans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.359
Median : 4.000
Variance : 0.751
Standard Deviation : 0.867
Total rolls : 64
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.583
Median : 2.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
French Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1
Purchase Units - Japanese
Combat Hit Differential Summary :
I edited because the game wouldn’t let Russia take the Pro-Allies territory. A Whopping 0 PU benefit.
Would you also please upvote (heart icon I think) 3 of my posts?
Until I have 3 reputation, the forum won’t let me post but 1x every 90 seconds which has already proved annoying. Cheers.
Russia is neutral. You can’t take the territory until you declare war. You are not part of the Allies until then.
No sure how that affects your move.