Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 81 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 81 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
2 bombers moved from 81 Sea Zone to Egypt
1 bomber moved from Western Germany to Egypt
1 bomber moved from Western Germany to Egypt
1 infantry moved from 98 Sea Zone to Egypt
3 armour moved from Greece to Romania
5 armour and 4 mech_infantrys moved from Yugoslavia to Poland
1 armour moved from Northern Italy to Romania
1 infantry and 9 mech_infantrys moved from Germany to Poland
2 artilleries and 3 infantry moved from Western Germany to Germany
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery moved from Holland Belgium to Western Germany
Place Units - Germans
2 fighters placed in Western Germany
2 armour, 1 infantry and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Caucasus to Rostov
6 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Baltic States
1 aaGun and 10 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Novgorod to Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Yunnan to Burma
3 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 39 Sea Zone to India
1 artillery moved from Malaya to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
4 fighters and 5 tactical_bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Suiyuyan to Hopei
1 bomber moved from Anhwe to Burma
1 bomber moved from Burma to India
1 fighter moved from 38 Sea Zone to Burma
1 fighter moved from 38 Sea Zone to India
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports in 39 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports in 39 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery and 1 fighter in Burma, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 1 cruiser
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 cruiser in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 7 fighters, 6 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 17 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 7 fighters, 6 infantry and 7 tactical_bombers in India, round 2 : 9/25 hits, 11.83 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery and 17 infantry in India, round 2 : 6/18 hits, 6.00 expected hits
6 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 7 fighters and 7 tactical_bombers in India, round 3 : 9/19 hits, 10.33 expected hits
UK_Pacific roll dice for 1 artillery and 11 infantry in India, round 3 : 7/12 hits, 4.00 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 artilleries owned by the Japanese and 9 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 bomber, 5 fighters and 5 tactical_bombers in India, round 4 : 6/12 hits, 7.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 4 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 1 artillery and 17 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 fighters and 3 tactical_bombers moved from India to Yunnan
1 fighter moved from Burma to Kwangsi
1 battleship and 2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 55 Sea Zone to Malaya
1 bomber moved from India to Yunnan
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 aaGuns and 11 infantry moved from Manchuria to Korea
Place Units - Japanese
1 airfield placed in Yunnan
1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : -7.33
British AA : -1.50
ANZAC regular : -0.33
UK_Pacific regular : 4.33
British regular : 0.33
Japanese regular : -7.33
British AA : -1.50
ANZAC regular : -0.33
UK_Pacific regular : 4.33
Phew - glad I dodged the bullet on those dice!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Syria
1 fighter moved from Persia to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Syria
1 infantry moved from Iraq to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour and 1 artillery
Battle in Syria
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Syria to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 battleship moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
Place Units - British
1 carrier placed in 109 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.67
Italians regular : 1.33
Japanese regular : 1.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 bomber moved from Egypt to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 fighter moved from Tobruk to 81 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
2 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 armour and 1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Algeria
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Algeria from French, taking Morocco from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Eastern Poland
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Romania
2 aaGuns moved from Romania to Eastern Poland
2 aaGuns and 1 infantry moved from Yugoslavia to Romania
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
Place Units - Italians
1 airfield, 1 armour and 2 artilleries placed in Egypt
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 1.00
Russians regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 cruiser
ANZAC roll dice for 1 cruiser and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
4 bombers, 1 fighter and 1 tactical_bomber moved from Egypt to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 2 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Finland to Karelia
13 mech_infantrys moved from Poland to Belarus
5 armour moved from Poland to Belarus
4 armour moved from Romania to Belarus
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 4 bombers, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 4 bombers, 1 destroyer, 5 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 10/14 hits, 8.17 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports in 91 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Americans, 4 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 4 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Germans: 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 9 armour and 13 mech_infantrys
Russians defend with 1 aaGun and 10 infantry
Germans roll dice for 9 armour and 13 mech_infantrys in Belarus, round 2 : 5/22 hits, 6.67 expected hits
Russians roll dice for 1 aaGun and 10 infantry in Belarus, round 2 : 3/10 hits, 3.33 expected hits
4 infantry owned by the Russians, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus
9 armour owned by the Germans and 10 mech_infantrys owned by the Germans retreated to Eastern Poland
Russians win with 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry moved from Romania to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Poland to Baltic States
1 artillery and 12 infantry moved from Poland to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
4 bombers, 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
3 fighters and 3 mech_infantrys placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 mech_infantrys placed in Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -0.33
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Karelia
1 artillery moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
5 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bessarabia to Western Ukraine
1 aaGun, 2 armour, 2 artilleries and 6 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Belarus to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from Rostov to Bryansk
9 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Karelia to Western Ukraine
1 fighter moved from Karelia to Western Ukraine
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 factory_minors, 3 fighters and 2 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 bomber moved from Malaya to 55 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 battleship and 1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 mech_infantry moved from Kweichow to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 2 infantry moved from Shensi to Kansu
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 battleship and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Japan to 6 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Yunnan to Kansu
1 fighter moved from Yunnan to 36 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Kansu
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Kansu, round 2 : 2/8 hits, 3.67 expected hits
Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kansu, round 3 : 3/7 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Kansu
Japanese win, taking Borneo from UK_Pacific, taking Kansu from Chinese with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 55 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 bomber in 55 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 bomber owned by the Japanese lost in 55 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber and 1 submarine
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Kansu to Chahar
1 bomber moved from Kansu to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in India
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -2.67
ANZAC regular : 1.00
I’ll max scramble against any attacks in the Pacific. Calcutta to Tokyo :)
And I’ll use 5 kamikaze’s in sz6 if you go for it. 1 on each surface ship (except the carrier)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 92 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer and 2 transports
Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
2 carriers and 1 submarine placed in 101 Sea Zone
4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship moved from 72 Sea Zone to 81 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
Combat - British
Battle in Normandy Bordeaux
Battle in Trans-Jordan
British attack with 2 fighters and 3 infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 fighters and 3 infantry in Trans-Jordan, round 2 : 3/5 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Normandy Bordeaux from Germans, taking Trans-Jordan from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 mech_infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Trans-Jordan to Malta
1 fighter moved from Trans-Jordan to Malta
1 artillery moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 carrier, 1 fighter and 1 submarine placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 0.83
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Trans-Jordan
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Romania to Trans-Jordan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Malta
Italians attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 aaGun, 2 fighters and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Malta, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 aaGun, 2 fighters and 1 infantry in Malta, round 2 : 1/3 hits, 1.67 expected hits
1 aaGun owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Malta, round 3 : 2/5 hits, 1.83 expected hits
British roll dice for 1 fighter in Malta, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 25
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun, 2 fighters and 1 infantry
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from Trans-Jordan to Egypt
2 aaGuns and 1 infantry moved from Romania to Eastern Poland
Place Units - Italians
1 fighter placed in Southern Italy
2 armour and 1 infantry placed in Egypt
1 artillery placed in Southern Italy
1 infantry placed in Southern Italy
1 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.33
I’m going to hit Sz110 (The English Channel) we absolutely everything I have.
Best to let me know now if you are going to scramble :) I assume you are going down in a blaze of glory?
Yes, full scramble for that… last ditch effort for me.
Looking forward to your Anzac/France post! I can sneak out a Germany, and maybe a Japan!
How’s your assessment of the “axis is too weak” going? :) I hope @axis-dominion and I have challenged your play groups assumptions?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Belgian Congo to Rhodesia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
4 bombers, 4 fighters and 3 tactical_bombers moved from Morocco to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
9 armour moved from Eastern Poland to Novgorod
2 armour moved from Baltic States to Novgorod
1 artillery and 3 infantry moved from Baltic States to Belarus
1 artillery and 11 infantry moved from Baltic States to Novgorod
2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Novgorod
Germans attack with 11 armour, 1 artillery and 11 infantry
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 15 infantry
Germans roll dice for 11 armour, 1 artillery and 11 infantry in Novgorod, round 2 : 8/23 hits, 7.83 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 15 infantry in Novgorod, round 2 : 6/16 hits, 5.33 expected hits
7 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 11 armour, 1 artillery and 5 infantry in Novgorod, round 3 : 11/17 hits, 6.83 expected hits
Russians roll dice for 1 artillery and 8 infantry in Novgorod, round 3 : 3/9 hits, 3.00 expected hits
8 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 11 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 9 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 15 infantry
Battle in Karelia
Germans attack with 1 fighter and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 5 infantry in Karelia, round 2 : 2/6 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 artilleries and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 artilleries in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 2 artilleries in Bessarabia, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport
British defend with 2 carriers, 1 destroyer, 7 fighters, 1 submarine and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 6/15 hits, 8.50 expected hits
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 carriers, 1 destroyer, 7 fighters and 1 transport in 110 Sea Zone, round 2 : 7/10 hits, 5.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 110 Sea Zone
Germans roll dice for 4 bombers, 4 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 3 : 6/11 hits, 6.67 expected hits
British roll dice for 7 fighters and 1 transport in 110 Sea Zone, round 3 : 7/7 hits, 4.67 expected hits
4 fighters owned by the Germans, 3 tactical_bombers owned by the Germans and 6 fighters owned by the British lost in 110 Sea Zone
Germans roll dice for 4 bombers and 1 transport in 110 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits
British roll dice for 1 fighter and 1 transport in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 transport owned by the British, 1 bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 3 bombers and 1 transport remaining. Battle score for attacker is -24
Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 3 tactical_bombers
Casualties for British: 2 carriers, 1 destroyer, 7 fighters, 1 submarine and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
3 bombers moved from 110 Sea Zone to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
3 aaGuns moved from Baltic States to Eastern Poland
1 fighter moved from Karelia to Finland
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 armour and 9 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
1 armour, 1 infantry and 8 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : -0.17
British regular : 3.17
@Gargantua said in Global 1940 - OOB Gargantua (X) vs Tanios (A) NO BID.:
Battle score for attacker is -24
Well you got the luck you were hoping for in Sz110! As well as in Bessarabia. But it’s not enough to save you I don’t think.