@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Ukraine: 4 fighters
EDIT: Adding units owned by Russians to Russia: 4 fighters
bretts (axis) vs sovietishcat (allies +14) BM3
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 5 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from Guam to 17 Sea Zone 1 fighter moved from Guam to Philippines 3 armour, 6 artilleries, 3 infantry and 3 mech_infantrys moved from India to West India 1 armour and 2 mech_infantrys moved from Burma to West India 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 70 Sea Zone to 82 Sea Zone 1 fighter moved from Malaya to India 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Philippines 1 bomber moved from Japan to Malaya 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters, 1 submarine and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in West India Japanese attack with 4 armour, 6 artilleries, 3 infantry and 5 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 4 armour, 6 artilleries, 3 infantry and 5 mech_infantrys in West India, round 2 : 7/18 hits, 6.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 4 armour, 6 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 artillery moved from Anhwe to Jehol 1 infantry moved from Manchuria to Korea 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 submarine placed in 37 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 1 tactical_bomber placed in Japan 1 transport placed in 6 Sea Zone 2 infantry placed in Malaya 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,1 Japanese collect 52 PUs (13 lost to blockades); end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.00 UK_Pacific regular : 0.33 -
TripleA Move Summary: British round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - British British buy 3 armour, 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to India 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone UK_Pacific take 39 Sea Zone from Japanese 1 infantry moved from Trans-Jordan to Saudi Arabia British take Saudi Arabia from Germans 1 armour moved from Tobruk to Tunisia British take Libya from Italians British take Tunisia from Italians 1 artillery and 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 submarine moved from 110 Sea Zone to 125 Sea Zone -
@bretters Do you intercept bombing raid in India? I have a bomber vs one Japan fighter.
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@Sovietishcat
Yes -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory 93 Sea Zone Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 5 carriers, 1 destroyer, 10 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Spain 1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 2 tactical_bombers EDIT: Adding units owned by Americans to Caroline Islands: 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to India 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone UK_Pacific take 39 Sea Zone from Japanese 1 infantry moved from Trans-Jordan to Saudi Arabia British take Saudi Arabia from Germans 1 armour moved from Tobruk to Tunisia British take Libya from Italians British take Tunisia from Italians 1 artillery and 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - British Air Battle in India British attacks with 1 units heading to India Japanese launches 1 interceptors out of India Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India Japanese roll AA dice in India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Cleaning up after air battles Non Combat Move - British 2 armour moved from Eastern Persia to Persia 4 armour and 8 mech_infantrys moved from Iraq to Persia 2 artilleries and 22 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Afghanistan to Eastern Persia 2 infantry moved from Turkey to Greece 1 infantry moved from Syria to Turkey 1 armour moved from Egypt to Iraq 18 fighters moved from Spain to Eastern Poland 2 infantry moved from Portugal to Spain Place Units - British 1 carrier placed in 106 Sea Zone 3 armour placed in Egypt 1 submarine placed in 99 Sea Zone 1 artillery placed in Turkey Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 38 PUs (4 lost to blockades); end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese AA : 0,83 Defenders Fire, : -0,33 Attackers Fire, : -0,17 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers moved from Slovakia Hungary to Romania 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Yugoslavia Combat - Italians Battle in Romania Italians attack with 1 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers Russians defend with 2 infantry Italians roll dice for 1 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Romania, round 2 : 9/16 hits, 6.50 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Italians win, taking Romania from Russians with 1 armour, 6 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Southern Italy to Northern Italy 1 fighter moved from Romania to Northern Italy 1 tactical_bomber moved from Romania to Northern Italy 1 fighter moved from Romania to Northern Italy 1 tactical_bomber moved from Romania to Northern Italy 1 infantry moved from Poland to Slovakia Hungary Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Italians collect 12 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians regular : 2.50 Russians regular : 0.33 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 cruiser moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Poland to Novgorod 2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod 8 infantry moved from Karelia to Novgorod 3 armour moved from Germany to Poland 1 submarine moved from 112 Sea Zone to 119 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 4 fighters, 8 infantry and 3 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry Russians roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits Germans roll dice for 4 fighters, 8 infantry and 3 tactical_bombers in Novgorod, round 2 : 10/15 hits, 5.33 expected hits Russians roll dice for 1 aaGun, 4 artilleries and 8 infantry in Novgorod, round 2 : 5/12 hits, 4.00 expected hits 8 infantry owned by the Russians, 1 artillery owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Novgorod, round 3 : 5/10 hits, 4.50 expected hits Russians roll dice for 3 artilleries in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 6 infantry Casualties for Russians: 1 aaGun, 4 artilleries and 8 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Novgorod to Poland 2 fighters and 1 tactical_bomber moved from Novgorod to Karelia 14 armour and 7 mech_infantrys moved from France to Germany 1 aaGun moved from Western Germany to France 1 fighter moved from France to Western Germany 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from France to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in France 10 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 5.17 Russians AA : -0.50 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 2x factory_minor; Remaining resources: 55 PUs; Russians buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 mech_infantrys moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys moved from Eastern Poland to Romania 2 fighters moved from Eastern Poland to Slovakia Hungary 2 fighters moved from Eastern Poland to Romania 1 armour and 1 mech_infantry moved from Greece to Bulgaria 1 fighter moved from Eastern Poland to Bulgaria 2 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Romania Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/6 hits, 2,17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 2 infantry Battle in Romania Russians attack with 5 armour, 2 artilleries, 2 fighters, 5 infantry and 5 mech_infantrys Italians defend with 1 aaGun, 1 armour, 6 artilleries and 4 infantry Italians roll AA dice in Romania : 0/2 hits, 0,33 expected hits Russians roll dice for 5 armour, 2 artilleries, 2 fighters, 5 infantry and 5 mech_infantrys in Romania, round 2 : 2/19 hits, 6,17 expected hits Germans roll dice for 1 aaGun, 1 armour, 6 artilleries and 4 infantry in Romania, round 2 : 3/11 hits, 3,83 expected hits 3 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Romania Russians roll dice for 5 armour, 2 artilleries, 2 fighters, 2 infantry and 5 mech_infantrys in Romania, round 3 : 5/16 hits, 5,67 expected hits Germans roll dice for 1 armour, 6 artilleries and 3 infantry in Romania, round 3 : 2/10 hits, 3,50 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Romania Russians roll dice for 5 armour, 2 artilleries, 2 fighters and 5 mech_infantrys in Romania, round 4 : 4/14 hits, 5,33 expected hits Germans roll dice for 1 armour and 4 artilleries in Romania, round 4 : 1/5 hits, 1,83 expected hits 1 mech_infantry owned by the Russians and 4 artilleries owned by the Italians lost in Romania Russians roll dice for 5 armour, 2 artilleries, 2 fighters and 4 mech_infantrys in Romania, round 5 : 5/13 hits, 5,17 expected hits Germans roll dice for 1 armour in Romania, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Romania Russians win, taking Romania from Germans with 5 armour, 2 artilleries, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 28 Casualties for Russians: 5 infantry and 1 mech_infantry Casualties for Italians: 1 aaGun, 1 armour, 6 artilleries and 4 infantry Battle in Bulgaria Russians attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Slovakia Hungary Russians attack with 2 fighters and 1 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 infantry moved from Eastern Poland to Baltic States 1 aaGun moved from Eastern Poland to Romania 2 armour and 2 mech_infantrys moved from Greece to Romania 5 artilleries moved from Turkey to Greece 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Volgograd to Rostov 1 destroyer and 1 submarine moved from 80 Sea Zone to 72 Sea Zone 2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine 2 fighters moved from Slovakia Hungary to Western Ukraine 2 fighters moved from Romania to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Bulgaria to Western Ukraine 1 infantry moved from Kazakhstan to Turkmenistan 1 infantry moved from Samara to Kazakhstan Place Units - Russians 3 infantry placed in Persia 3 artilleries placed in Western Ukraine 1 artillery and 2 infantry placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -3,00 Russians regular : -5,00 Italians AA : -0,33 -
@Sovietishcat
GG dude, I concede defeat. Id love a rematch. Same everything. -
@bretters GG, okay let’s do a rematch, same everything :+1:





