one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
bretts (axis) vs sovietishcat (allies +14) BM3
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 5 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from Guam to 17 Sea Zone 1 fighter moved from Guam to Philippines 3 armour, 6 artilleries, 3 infantry and 3 mech_infantrys moved from India to West India 1 armour and 2 mech_infantrys moved from Burma to West India 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 70 Sea Zone to 82 Sea Zone 1 fighter moved from Malaya to India 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Philippines 1 bomber moved from Japan to Malaya 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters, 1 submarine and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in West India Japanese attack with 4 armour, 6 artilleries, 3 infantry and 5 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 4 armour, 6 artilleries, 3 infantry and 5 mech_infantrys in West India, round 2 : 7/18 hits, 6.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 4 armour, 6 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 artillery moved from Anhwe to Jehol 1 infantry moved from Manchuria to Korea 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 submarine placed in 37 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 1 tactical_bomber placed in Japan 1 transport placed in 6 Sea Zone 2 infantry placed in Malaya 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,1 Japanese collect 52 PUs (13 lost to blockades); end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.00 UK_Pacific regular : 0.33 -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 5 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from Guam to 17 Sea Zone 1 fighter moved from Guam to Philippines 3 armour, 6 artilleries, 3 infantry and 3 mech_infantrys moved from India to West India 1 armour and 2 mech_infantrys moved from Burma to West India 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 70 Sea Zone to 82 Sea Zone 1 fighter moved from Malaya to India 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Philippines 1 bomber moved from Japan to Malaya 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters, 1 submarine and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in West India Japanese attack with 4 armour, 6 artilleries, 3 infantry and 5 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 4 armour, 6 artilleries, 3 infantry and 5 mech_infantrys in West India, round 2 : 7/18 hits, 6.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 4 armour, 6 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 artillery moved from Anhwe to Jehol 1 infantry moved from Manchuria to Korea 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 submarine placed in 37 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 1 tactical_bomber placed in Japan 1 transport placed in 6 Sea Zone 2 infantry placed in Malaya 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,1 Japanese collect 52 PUs (13 lost to blockades); end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.00 UK_Pacific regular : 0.33 -
TripleA Move Summary: British round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - British British buy 3 armour, 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to India 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone UK_Pacific take 39 Sea Zone from Japanese 1 infantry moved from Trans-Jordan to Saudi Arabia British take Saudi Arabia from Germans 1 armour moved from Tobruk to Tunisia British take Libya from Italians British take Tunisia from Italians 1 artillery and 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 submarine moved from 110 Sea Zone to 125 Sea Zone -
@bretters Do you intercept bombing raid in India? I have a bomber vs one Japan fighter.
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@Sovietishcat
Yes -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory 93 Sea Zone Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 5 carriers, 1 destroyer, 10 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Spain 1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 2 tactical_bombers EDIT: Adding units owned by Americans to Caroline Islands: 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to India 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone UK_Pacific take 39 Sea Zone from Japanese 1 infantry moved from Trans-Jordan to Saudi Arabia British take Saudi Arabia from Germans 1 armour moved from Tobruk to Tunisia British take Libya from Italians British take Tunisia from Italians 1 artillery and 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - British Air Battle in India British attacks with 1 units heading to India Japanese launches 1 interceptors out of India Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India Japanese roll AA dice in India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Cleaning up after air battles Non Combat Move - British 2 armour moved from Eastern Persia to Persia 4 armour and 8 mech_infantrys moved from Iraq to Persia 2 artilleries and 22 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Afghanistan to Eastern Persia 2 infantry moved from Turkey to Greece 1 infantry moved from Syria to Turkey 1 armour moved from Egypt to Iraq 18 fighters moved from Spain to Eastern Poland 2 infantry moved from Portugal to Spain Place Units - British 1 carrier placed in 106 Sea Zone 3 armour placed in Egypt 1 submarine placed in 99 Sea Zone 1 artillery placed in Turkey Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 38 PUs (4 lost to blockades); end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese AA : 0,83 Defenders Fire, : -0,33 Attackers Fire, : -0,17 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers moved from Slovakia Hungary to Romania 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Yugoslavia Combat - Italians Battle in Romania Italians attack with 1 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers Russians defend with 2 infantry Italians roll dice for 1 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Romania, round 2 : 9/16 hits, 6.50 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Italians win, taking Romania from Russians with 1 armour, 6 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Southern Italy to Northern Italy 1 fighter moved from Romania to Northern Italy 1 tactical_bomber moved from Romania to Northern Italy 1 fighter moved from Romania to Northern Italy 1 tactical_bomber moved from Romania to Northern Italy 1 infantry moved from Poland to Slovakia Hungary Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Italians collect 12 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians regular : 2.50 Russians regular : 0.33 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 cruiser moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Poland to Novgorod 2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod 8 infantry moved from Karelia to Novgorod 3 armour moved from Germany to Poland 1 submarine moved from 112 Sea Zone to 119 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 4 fighters, 8 infantry and 3 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry Russians roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits Germans roll dice for 4 fighters, 8 infantry and 3 tactical_bombers in Novgorod, round 2 : 10/15 hits, 5.33 expected hits Russians roll dice for 1 aaGun, 4 artilleries and 8 infantry in Novgorod, round 2 : 5/12 hits, 4.00 expected hits 8 infantry owned by the Russians, 1 artillery owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Novgorod, round 3 : 5/10 hits, 4.50 expected hits Russians roll dice for 3 artilleries in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 6 infantry Casualties for Russians: 1 aaGun, 4 artilleries and 8 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Novgorod to Poland 2 fighters and 1 tactical_bomber moved from Novgorod to Karelia 14 armour and 7 mech_infantrys moved from France to Germany 1 aaGun moved from Western Germany to France 1 fighter moved from France to Western Germany 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from France to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in France 10 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 5.17 Russians AA : -0.50 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 2x factory_minor; Remaining resources: 55 PUs; Russians buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 mech_infantrys moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys moved from Eastern Poland to Romania 2 fighters moved from Eastern Poland to Slovakia Hungary 2 fighters moved from Eastern Poland to Romania 1 armour and 1 mech_infantry moved from Greece to Bulgaria 1 fighter moved from Eastern Poland to Bulgaria 2 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Romania Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/6 hits, 2,17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 2 infantry Battle in Romania Russians attack with 5 armour, 2 artilleries, 2 fighters, 5 infantry and 5 mech_infantrys Italians defend with 1 aaGun, 1 armour, 6 artilleries and 4 infantry Italians roll AA dice in Romania : 0/2 hits, 0,33 expected hits Russians roll dice for 5 armour, 2 artilleries, 2 fighters, 5 infantry and 5 mech_infantrys in Romania, round 2 : 2/19 hits, 6,17 expected hits Germans roll dice for 1 aaGun, 1 armour, 6 artilleries and 4 infantry in Romania, round 2 : 3/11 hits, 3,83 expected hits 3 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Romania Russians roll dice for 5 armour, 2 artilleries, 2 fighters, 2 infantry and 5 mech_infantrys in Romania, round 3 : 5/16 hits, 5,67 expected hits Germans roll dice for 1 armour, 6 artilleries and 3 infantry in Romania, round 3 : 2/10 hits, 3,50 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Romania Russians roll dice for 5 armour, 2 artilleries, 2 fighters and 5 mech_infantrys in Romania, round 4 : 4/14 hits, 5,33 expected hits Germans roll dice for 1 armour and 4 artilleries in Romania, round 4 : 1/5 hits, 1,83 expected hits 1 mech_infantry owned by the Russians and 4 artilleries owned by the Italians lost in Romania Russians roll dice for 5 armour, 2 artilleries, 2 fighters and 4 mech_infantrys in Romania, round 5 : 5/13 hits, 5,17 expected hits Germans roll dice for 1 armour in Romania, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Romania Russians win, taking Romania from Germans with 5 armour, 2 artilleries, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 28 Casualties for Russians: 5 infantry and 1 mech_infantry Casualties for Italians: 1 aaGun, 1 armour, 6 artilleries and 4 infantry Battle in Bulgaria Russians attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Slovakia Hungary Russians attack with 2 fighters and 1 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 infantry moved from Eastern Poland to Baltic States 1 aaGun moved from Eastern Poland to Romania 2 armour and 2 mech_infantrys moved from Greece to Romania 5 artilleries moved from Turkey to Greece 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Volgograd to Rostov 1 destroyer and 1 submarine moved from 80 Sea Zone to 72 Sea Zone 2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine 2 fighters moved from Slovakia Hungary to Western Ukraine 2 fighters moved from Romania to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Bulgaria to Western Ukraine 1 infantry moved from Kazakhstan to Turkmenistan 1 infantry moved from Samara to Kazakhstan Place Units - Russians 3 infantry placed in Persia 3 artilleries placed in Western Ukraine 1 artillery and 2 infantry placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -3,00 Russians regular : -5,00 Italians AA : -0,33 -
@Sovietishcat
GG dude, I concede defeat. Id love a rematch. Same everything. -
@bretters GG, okay let’s do a rematch, same everything :+1:





