@simon33 sorry, I don’t see two rounds of dice rolls for me
bretts (axis) vs sovietishcat (allies +14) BM3
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 carriers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 bomber moved from Malaya to 45 Sea Zone 3 armour, 6 artilleries, 1 infantry and 4 mech_infantrys moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shantung to Jehol 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 3 submarines Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 3 submarines in 80 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the British lost in 80 Sea Zone British win with 2 submarines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for British: 1 submarine Turning on Edit Mode EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in 25 Sea Zone Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/22 hits, 11.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys in India, round 2 : 8/15 hits, 5.50 expected hits UK_Pacific roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 6 tactical_bombers moved from Malaya to 6 Sea Zone 1 bomber moved from 45 Sea Zone to Guam 1 fighter moved from Malaya to Philippines 1 tactical_bomber moved from Malaya to Philippines 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 tactical_bomber moved from Malaya to Manchuria Place Units - Japanese 1 artillery and 1 infantry placed in Kiangsu 1 armour placed in Malaya 3 carriers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2 Japanese collect 56 PUs (8 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 3.17 UK_Pacific regular : -0.50 British regular : 0.50 -
TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians -
@bretters OOL in sz 25, I posted the thread above!
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@Sovietishcat
Now that you ask i would like to choose round by round -
@Sovietishcat
This is a very big battle -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hitsCombat Hit Differential Summary :
Americans regular : 1,17 -
@bretters 15 hits 1st round!
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@Sovietishcat
Wow very lucky -
@Sovietishcat
Lose 5 carriers, damage 2 bship, lose 3 subs -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hitsCombat Hit Differential Summary :
Americans regular : 1,83 -
@bretters 2 hits from my sub
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@Sovietishcat
So 17 hits? -
@bretters yes, subs are rolled after apparently
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hitsCombat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : -2,17 -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hitsCombat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : -2,17 -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 25 Sea Zone, round 3 : 5/5 hits, 2,50 expected hits Japanese roll dice for 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 9/14 hits, 8,83 expected hits 3 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 3 submarines owned by the Americans, 9 destroyers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 14 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 8/20 hits, 9,83 expected hitsCombat Hit Differential Summary :
Americans regular : -2,83 Japanese regular : 0,50 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 25 Sea Zone, round 3 : 5/5 hits, 2,50 expected hits Japanese roll dice for 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 9/14 hits, 8,83 expected hits 3 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 3 submarines owned by the Americans, 9 destroyers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 14 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 8/20 hits, 9,83 expected hits Japanese roll dice for 2 battleships, 2 carriers and 4 fighters in 25 Sea Zone, round 4 : 5/8 hits, 4,67 expected hits 4 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 3 fighters owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 11 fighters and 1 tactical_bomber in 25 Sea Zone, round 5 : 7/15 hits, 7,67 expected hits Japanese roll dice for 1 battleship in 25 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 25 Sea Zone Americans win with 1 battleship, 1 carrier, 1 cruiser, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91 Casualties for Americans: 5 carriers, 12 destroyers, 5 fighters and 4 submarines Casualties for Japanese: 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 6 fighters moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from 25 Sea Zone to Midway 3 carriers and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Caucasus to Egypt 2 carriers moved from 89 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain Place Units - Americans 2 infantry placed in Western United States 3 fighters placed in Spain 2 fighters and 1 tactical_bomber placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Turkey to Syria British take Syria from Germans 2 armour, 2 artilleries and 1 infantry moved from West India to Eastern Persia 1 infantry moved from West India to Eastern Persia Combat - British British creates battle in territory 80 Sea Zone Battle in 80 Sea Zone British attack with 3 submarines Japanese defend with 1 submarine British roll dice for 3 submarines in 80 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Eastern Persia British attack with 2 armour, 2 artilleries and 2 infantry Germans defend with 3 infantry British roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Persia, round 2 : 5/6 hits, 2,33 expected hits Germans roll dice for 3 infantry in Eastern Persia, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Germans with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British 1 aaGun moved from West India to Eastern Persia 1 infantry moved from Turkey to Iraq 2 fighters and 1 tactical_bomber moved from Caucasus to Egypt 1 artillery and 7 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 fighters moved from Union of South Africa to Egypt 2 fighters moved from Quebec to Western United States 2 fighters moved from United Kingdom to Spain 1 bomber moved from Eastern Poland to Egypt Place Units - British 3 fighters placed in Egypt 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec Turning on Edit Mode EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5 British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -3,50 Japanese regular : 1,00 Germans regular : 0,00 British regular : 3,67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria 1 fighter moved from Southern Italy to Bulgaria 1 infantry moved from Yugoslavia to Albania 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Morocco Italians take Morocco from Americans 5 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary 6 artilleries and 8 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy 1 tactical_bomber moved from Southern Italy to Bulgaria 1 fighter moved from Southern Italy to Albania Combat - Italians Battle in Albania Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Albania, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Albania, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Albania, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Albania, round 6 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Albania, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Albania, round 7 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Albania, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Albania Italians win, taking Albania from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bulgaria Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Italians attack with 5 artilleries and 3 infantry Russians defend with 1 infantry Italians roll dice for 5 artilleries and 3 infantry in Slovakia Hungary, round 2 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Slovakia Hungary 1 fighter moved from Albania to Southern Italy 1 fighter moved from Bulgaria to Yugoslavia 1 tactical_bomber moved from Bulgaria to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Americans regular : -2.00 Italians regular : -1.00 Russians regular : 0.33 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from 25 Sea Zone to Midway 2 fighters moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from South Australia to Queensland 3 infantry moved from New South Wales to South Australia 3 fighters moved from Western Australia to Queensland 1 aaGun and 1 infantry moved from Western Australia to South Australia 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 factory_upgrade, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Timguska to Suiyuyan 27 armour, 6 artilleries and 16 mech_infantrys moved from Trans-Jordan to Iraq 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from France to 91 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone 1 infantry moved from Germany to Poland 1 fighter moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from France to Normandy Bordeaux 5 armour moved from France to Normandy Bordeaux 1 fighter moved from Northern Italy to France 1 tactical_bomber moved from Western Germany to France 1 infantry moved from Western Germany to France 1 artillery and 6 infantry moved from Western Germany to Germany 8 infantry moved from Finland to Karelia





