No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
@Sovietishcat
Now that you ask i would like to choose round by round
@Sovietishcat
This is a very big battle
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Caroline Islands to 25 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
Combat Hit Differential Summary :
Americans regular : 1,17
@bretters 15 hits 1st round!
@Sovietishcat
Wow very lucky
@Sovietishcat
Lose 5 carriers, damage 2 bship, lose 3 subs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Caroline Islands to 25 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Combat Hit Differential Summary :
Americans regular : 1,83
@bretters 2 hits from my sub
@Sovietishcat
So 17 hits?
@bretters yes, subs are rolled after apparently
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Caroline Islands to 25 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits
Combat Hit Differential Summary :
Americans regular : -1,00
Japanese regular : -2,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Caroline Islands to 25 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits
Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
Americans regular : -1,00
Japanese regular : -2,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Caroline Islands to 25 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits
Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 25 Sea Zone, round 3 : 5/5 hits, 2,50 expected hits
Japanese roll dice for 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 9/14 hits, 8,83 expected hits
3 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 3 submarines owned by the Americans, 9 destroyers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 14 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 8/20 hits, 9,83 expected hits
Combat Hit Differential Summary :
Americans regular : -2,83
Japanese regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Caroline Islands to 25 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits
Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 25 Sea Zone, round 3 : 5/5 hits, 2,50 expected hits
Japanese roll dice for 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 9/14 hits, 8,83 expected hits
3 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 3 submarines owned by the Americans, 9 destroyers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 14 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 8/20 hits, 9,83 expected hits
Japanese roll dice for 2 battleships, 2 carriers and 4 fighters in 25 Sea Zone, round 4 : 5/8 hits, 4,67 expected hits
4 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 3 fighters owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 11 fighters and 1 tactical_bomber in 25 Sea Zone, round 5 : 7/15 hits, 7,67 expected hits
Japanese roll dice for 1 battleship in 25 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91
Casualties for Americans: 5 carriers, 12 destroyers, 5 fighters and 4 submarines
Casualties for Japanese: 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
6 fighters moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from 25 Sea Zone to Midway
3 carriers and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Caucasus to Egypt
2 carriers moved from 89 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
2 infantry placed in Western United States
3 fighters placed in Spain
2 fighters and 1 tactical_bomber placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkey to Syria
British take Syria from Germans
2 armour, 2 artilleries and 1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
Combat - British
British creates battle in territory 80 Sea Zone
Battle in 80 Sea Zone
British attack with 3 submarines
Japanese defend with 1 submarine
British roll dice for 3 submarines in 80 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Eastern Persia
British attack with 2 armour, 2 artilleries and 2 infantry
Germans defend with 3 infantry
British roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Persia, round 2 : 5/6 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Eastern Persia, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Germans with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
1 aaGun moved from West India to Eastern Persia
1 infantry moved from Turkey to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Egypt
1 artillery and 7 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Union of South Africa to Egypt
2 fighters moved from Quebec to Western United States
2 fighters moved from United Kingdom to Spain
1 bomber moved from Eastern Poland to Egypt
Place Units - British
3 fighters placed in Egypt
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3,50
Japanese regular : 1,00
Germans regular : 0,00
British regular : 3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from Americans
5 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
6 artilleries and 8 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to Albania
Combat - Italians
Battle in Albania
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Albania, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Albania, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Albania, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Albania, round 6 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Albania, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Albania, round 7 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Albania, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 5 artilleries and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 5 artilleries and 3 infantry in Slovakia Hungary, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Albania to Southern Italy
1 fighter moved from Bulgaria to Yugoslavia
1 tactical_bomber moved from Bulgaria to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Italians regular : -1.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from 25 Sea Zone to Midway
2 fighters moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from South Australia to Queensland
3 infantry moved from New South Wales to South Australia
3 fighters moved from Western Australia to Queensland
1 aaGun and 1 infantry moved from Western Australia to South Australia
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 factory_upgrade, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Timguska to Suiyuyan
27 armour, 6 artilleries and 16 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from France to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from France to Normandy Bordeaux
5 armour moved from France to Normandy Bordeaux
1 fighter moved from Northern Italy to France
1 tactical_bomber moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery and 6 infantry moved from Western Germany to Germany
8 infantry moved from Finland to Karelia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 factory_upgrade, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Timguska to Suiyuyan
27 armour, 6 artilleries and 16 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from France to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from France to Normandy Bordeaux
5 armour moved from France to Normandy Bordeaux
1 fighter moved from Northern Italy to France
1 tactical_bomber moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery and 6 infantry moved from Western Germany to Germany
8 infantry moved from Finland to Karelia
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in 91 Sea Zone
Germans attack with 3 fighters and 5 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iraq
Germans attack with 27 armour, 6 artilleries and 16 mech_infantrys
British defend with 1 infantry; Russians defend with 1 mech_infantry
Germans roll dice for 27 armour, 6 artilleries and 16 mech_infantrys in Iraq, round 2 : 13/49 hits, 19.17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from Russians with 27 armour, 6 artilleries and 14 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Poland, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Poland, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Poland to France
3 fighters and 5 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux
1 aaGun moved from Northern Italy to France
1 aaGun moved from Western Germany to France
Place Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
Germans undo move 1.
3 infantry placed in Germany
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
1 armour and 1 tactical_bomber placed in France
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,6,1,5,2
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
British AA : 0.83
Russians regular : 1.33
Germans regular : -7.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 60 PUs;
Russians buy 3 armour, 4 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 armour moved from Persia to Iraq
2 armour, 13 artilleries, 38 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
7 fighters and 1 tactical_bomber moved from Rostov to Iraq
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Germans
1 infantry moved from Vologda to Samara
1 artillery and 2 infantry moved from Baltic States to Poland
Combat - Russians
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 3 armour, 13 artilleries, 7 fighters, 38 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 27 armour, 6 artilleries and 14 mech_infantrys
Russians roll dice for 3 armour, 13 artilleries, 7 fighters, 38 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 21/63 hits, 18,67 expected hits
Germans roll dice for 27 armour, 6 artilleries and 14 mech_infantrys in Iraq, round 2 : 22/47 hits, 20,17 expected hits
22 infantry owned by the Russians, 6 artilleries owned by the Germans, 1 armour owned by the Germans and 14 mech_infantrys owned by the Germans lost in Iraq
Russians roll dice for 3 armour, 13 artilleries, 7 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 8/41 hits, 15,00 expected hits
Germans roll dice for 26 armour in Iraq, round 3 : 16/26 hits, 13,00 expected hits
16 infantry owned by the Russians and 8 armour owned by the Germans lost in Iraq
Russians roll dice for 3 armour, 13 artilleries, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 14/25 hits, 10,33 expected hits
Germans roll dice for 18 armour in Iraq, round 4 : 5/18 hits, 9,00 expected hits
1 mech_infantry owned by the Russians, 4 artilleries owned by the Russians and 14 armour owned by the Germans lost in Iraq
Russians roll dice for 3 armour, 9 artilleries, 7 fighters and 1 tactical_bomber in Iraq, round 5 : 8/20 hits, 8,67 expected hits
Germans roll dice for 4 armour in Iraq, round 5 : 3/4 hits, 2,00 expected hits
3 artilleries owned by the Russians and 4 armour owned by the Germans lost in Iraq
Russians win, taking Iraq from Germans with 3 armour, 6 artilleries, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 96
Casualties for Russians: 7 artilleries, 38 infantry and 1 mech_infantry
Casualties for Germans: 27 armour, 6 artilleries and 14 mech_infantrys
Non Combat Move - Russians
7 fighters and 1 tactical_bomber moved from Iraq to Turkey
3 mech_infantrys moved from Volgograd to Turkey
2 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Turkey
3 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
1 destroyer placed in 80 Sea Zone
3 armour placed in Western Ukraine
3 artilleries placed in Novgorod
3 infantry placed in Volgograd
Russians undo move 4.
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Russians collect 41 PUs (4 lost to blockades); end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 1,50
Russians regular : -0,50
@bretters I went with best OOL in Irak, let me know if you wanted otherwise.