No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 32 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 armour, 3 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Anhwe to Jehol
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 armour, 2 artilleries and 3 infantry moved from Malaya to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to Manchuria
1 infantry moved from Jehol to Manchuria
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Manchuria to Jehol
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to Malaya
1 fighter moved from 34 Sea Zone to 6 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 bomber moved from 32 Sea Zone to Iwo Jima
Place Units - Japanese
1 mech_infantry and 2 tactical_bombers placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 bomber and 3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 89 PUs;
Americans buy 1 artillery, 4 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
7 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from Burma to 37 Sea Zone
1 bomber moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
@bretters Scramble sz 112 10 USA fighters and 1 dd vs 3 German fighters or Tac.Bs and sz 37 4 USA fighers and 1 bomber vs 3 Japan fighter or tac bombers.
@Sovietishcat
Alright… what’s my scramble option ?
@bretters I also posted the thread.
@bretters ( I am attacking Holland with USA)
@Sovietishcat what do I have in SZ 37?
@Sovietishcat I’m not scrambling against the 10 fighters
@bretters You only have 1 transport ( You are scrambling from Malaya)
@Sovietishcat alright… no scramble
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 89 PUs;
Americans buy 1 artillery, 4 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
7 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from Burma to 37 Sea Zone
1 bomber moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Denmark
Battle in 37 Sea Zone
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Denmark from Germans with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 submarine in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 112 Sea Zone to Spain
3 aaGuns, 1 armour, 2 artilleries, 17 infantry, 1 marine and 5 mech_infantrys moved from Normandy Bordeaux to Spain
1 armour, 8 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 carriers moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from 37 Sea Zone to 55 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 bomber moved from 37 Sea Zone to India
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 fighters placed in Spain
4 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 3 armour, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 4 PUs;
Combat Move - British
1 infantry moved from India to West India
UK_Pacific take West India from Japanese
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Germany
1 bomber moved from Normandy Bordeaux to Germany
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Germany
Combat - British
Battle in Germany
British attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_major and 6 infantry
British roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 : 6/10 hits, 4,33 expected hits
Germans roll dice for 6 infantry in Germany, round 2 : 4/6 hits, 2,00 expected hits
6 infantry owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 2 infantry owned by the British lost in Germany
British captures 87PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Germans: 6 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Germany to Denmark
1 bomber moved from Germany to Spain
4 fighters moved from Normandy Bordeaux to Spain
1 fighter moved from United Kingdom to Spain
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to India
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 6 infantry moved from Syria to Trans-Jordan
2 infantry moved from Syria to Iraq
1 artillery and 5 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Tanganyika Territory to Kenya
Place Units - British
3 submarines placed in 80 Sea Zone
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 41 PUs (3 lost to blockades); end with 129 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 132 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 135 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 138 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,67
Germans regular : 2,00
British regular : 1,67
wow berlin! holy crap! good job.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to 114 Sea Zone
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 114 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 114 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Tunisia
Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 2 infantry
French defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 fighter owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for French: 1 fighter
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Northern Italy
2 artilleries and 3 infantry moved from France to Northern Italy
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
5 artilleries and 5 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 114 Sea Zone to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
3 fighters moved from Burma to India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
@bretters said in bretts (axis) vs sovietishcat (allies +14) BM3:
wow berlin! holy crap! good job.
Thanks! I felt I had no choice since it was open, hopefully it will slow down the German machine for a few rounds!
@Sovietishcat well yes…
@Sovietishcat ugh! Anzac is a thorn in my side!
@Sovietishcat umm I did combat and I’m on my non-combat move phase… I split my forces evenly between Syria and Iraq (during combat move) but I want to go back and concentrate my force in Iraq instead of splitting half and half. I counted for you landing in turkey with your transports but not also landing in Syria.
@bretters It’s okay How many hit did I hit with my 6 inf?