@Ghostglider scramble options
bretts (axis) vs sovietishcat (allies +14) BM3
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@Sovietishcat not yet, but soon. Dice rolls aren’t me
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 2 artilleries and 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 bomber moved from France to 92 Sea Zone 1 bomber moved from France to 92 Sea Zone 1 bomber moved from Western Germany to Spain 1 mech_infantry moved from Romania to Western Ukraine 6 armour and 5 mech_infantrys moved from Romania to Greece 1 armour and 4 infantry moved from Afghanistan to Eastern Persia 1 armour and 1 mech_infantry moved from Kansu to Urals 1 armour moved from Kansu to Yenisey 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Caucasus to Volgograd 1 artillery moved from Caucasus to Volgograd 1 armour moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 7 artilleries and 4 infantry moved from Caucasus to Turkey 1 mech_infantry moved from Caucasus to Turkey 1 armour moved from Caucasus to Turkey 1 mech_infantry moved from Caucasus to Turkey 1 armour moved from Caucasus to Turkey 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 13 armour and 6 mech_infantrys moved from Caucasus to Turkey Combat - Germans Strategic bombing raid in Spain Americans roll AA dice in Spain : 0/1 hits, 0.17 expected hits Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Spain causes 3 damage total. Battle in 92 Sea Zone Germans attack with 2 bombers British defend with 1 destroyer Germans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Greece Germans attack with 6 armour and 5 mech_infantrys British defend with 1 artillery and 2 infantry Germans roll dice for 6 armour and 5 mech_infantrys in Greece, round 2 : 3/11 hits, 3.83 expected hits British roll dice for 1 artillery and 2 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Greece Germans win, taking Greece from British with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Battle in Turkey Germans attack with 15 armour, 7 artilleries, 4 infantry and 8 mech_infantrys British defend with 1 airfield, 1 factory_minor and 4 infantry Germans roll dice for 15 armour, 7 artilleries, 4 infantry and 8 mech_infantrys in Turkey, round 2 : 13/34 hits, 13.00 expected hits British roll dice for 4 infantry in Turkey, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the British lost in Turkey Germans win, taking Turkey from British with 15 armour, 7 artilleries, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Battle in Eastern Persia Germans attack with 1 armour and 4 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 0/5 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Eastern Persia Germans roll dice for 1 armour and 3 infantry in Eastern Persia, round 3 : 2/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Eastern Persia, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Western Ukraine Germans attack with 1 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour in Western Ukraine, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Belarus Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 5 armour and 5 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 5 armour and 5 mech_infantrys in Northwest Persia, round 2 : 4/10 hits, 3.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Urals Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 artillery and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 4 infantry in Archangel, round 2 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Belarus to Western Germany 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Germany to Western Germany 3 fighters and 3 tactical_bombers moved from France to Western Germany 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 bomber moved from Spain to Western Germany 1 bomber moved from 92 Sea Zone to Western Germany 1 bomber moved from 92 Sea Zone to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in France 3 infantry placed in Novgorod 5 armour and 5 mech_infantrys placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans AA : -0.17 Russians regular : 0.33 Germans regular : -2.00 British regular : -1.67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 28 PUs; Russians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 13 artilleries and 38 infantry moved from Tambov to Volgograd 1 infantry moved from Novosibirsk to Urals 2 fighters and 1 tactical_bomber moved from Russia to Urals 1 fighter moved from Russia to Urals 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 2 infantry moved from Ukraine to Western Ukraine 4 fighters moved from Russia to Western Ukraine 2 artilleries, 13 infantry and 3 mech_infantrys moved from Bryansk to Belarus Combat - Russians Battle in Urals Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/5 hits, 2,33 expected hits Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Urals Russians win, taking Urals from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 4 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 4 fighters and 2 infantry in Western Ukraine, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Volgograd Russians attack with 13 artilleries and 38 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 13 artilleries and 38 infantry in Volgograd, round 2 : 13/51 hits, 12,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 13 artilleries and 37 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 2 artilleries, 13 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 artilleries, 13 infantry and 3 mech_infantrys in Belarus, round 2 : 6/18 hits, 3,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Bryansk to Belarus 2 aaGuns moved from Tambov to Volgograd 1 mech_infantry moved from Russia to Belarus 3 fighters and 1 tactical_bomber moved from Urals to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 artillery and 3 infantry moved from Russia to Tambov 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 fighter moved from Western Ukraine to Ukraine 3 fighters moved from Western Ukraine to Russia Place Units - Russians 2 armour and 1 mech_infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -1,00 Russians regular : 1,83 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to 32 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 armour, 3 artilleries and 1 infantry moved from Kwangsi to Yunnan 1 armour moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 artillery moved from Anhwe to Jehol 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hunan 1 armour, 2 artilleries and 3 infantry moved from Malaya to Shan State 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Japan to Manchuria 1 infantry moved from Jehol to Manchuria Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Manchuria to Jehol 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 fighter moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State 1 tactical_bomber moved from 35 Sea Zone to Malaya 1 tactical_bomber moved from 35 Sea Zone to Malaya 1 tactical_bomber moved from 35 Sea Zone to Malaya 1 fighter moved from 34 Sea Zone to 6 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from Malaya to Shan State 1 tactical_bomber moved from Malaya to Shan State 1 bomber moved from 32 Sea Zone to Iwo Jima Place Units - Japanese 1 mech_infantry and 2 tactical_bombers placed in Malaya 2 infantry and 1 mech_infantry placed in Kiangsu 1 submarine placed in 6 Sea Zone 1 bomber and 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.17 -
TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 89 PUs; Americans buy 1 artillery, 4 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 7 fighters moved from Normandy Bordeaux to 112 Sea Zone 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from Burma to 37 Sea Zone 1 bomber moved from Burma to 37 Sea Zone 2 fighters moved from Burma to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone -
@bretters Scramble sz 112 10 USA fighters and 1 dd vs 3 German fighters or Tac.Bs and sz 37 4 USA fighers and 1 bomber vs 3 Japan fighter or tac bombers.
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@Sovietishcat
Alright… what’s my scramble option ? -
@bretters I also posted the thread.
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@bretters ( I am attacking Holland with USA)
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@Sovietishcat what do I have in SZ 37?
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@Sovietishcat I’m not scrambling against the 10 fighters
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@bretters You only have 1 transport ( You are scrambling from Malaya)
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@Sovietishcat alright… no scramble
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TripleA Manual Gamesave Post: Chinese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 89 PUs; Americans buy 1 artillery, 4 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 7 fighters moved from Normandy Bordeaux to 112 Sea Zone 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from Burma to 37 Sea Zone 1 bomber moved from Burma to 37 Sea Zone 2 fighters moved from Burma to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in Denmark Battle in 37 Sea Zone Americans attack with 1 bomber and 4 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Denmark from Germans with 1 bomber and 4 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 submarine in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters moved from 112 Sea Zone to Spain 3 aaGuns, 1 armour, 2 artilleries, 17 infantry, 1 marine and 5 mech_infantrys moved from Normandy Bordeaux to Spain 1 armour, 8 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 carriers moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 carriers moved from 33 Sea Zone to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 4 fighters moved from 37 Sea Zone to 55 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone 1 bomber moved from 37 Sea Zone to India Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 3 fighters placed in Spain 4 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers EDIT: Turning off Edit Mode Purchase Units - British British buy 3 armour, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 4 PUs; Combat Move - British 1 infantry moved from India to West India UK_Pacific take West India from Japanese 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from 114 Sea Zone to Germany 1 bomber moved from Normandy Bordeaux to Germany 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany 1 fighter moved from Normandy Bordeaux to Germany Combat - British Battle in Germany British attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_major and 6 infantry British roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 : 6/10 hits, 4,33 expected hits Germans roll dice for 6 infantry in Germany, round 2 : 4/6 hits, 2,00 expected hits 6 infantry owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 2 infantry owned by the British lost in Germany British captures 87PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 artillery, 1 fighter and 2 infantry Casualties for Germans: 6 infantry triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Germany to Denmark 1 bomber moved from Germany to Spain 4 fighters moved from Normandy Bordeaux to Spain 1 fighter moved from United Kingdom to Spain 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to India 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 6 infantry moved from Syria to Trans-Jordan 2 infantry moved from Syria to Iraq 1 artillery and 5 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Tanganyika Territory to Kenya Place Units - British 3 submarines placed in 80 Sea Zone 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3 British collect 41 PUs (3 lost to blockades); end with 129 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 132 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 135 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 138 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 4 PUs (2 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,67 Germans regular : 2,00 British regular : 1,67 -
wow berlin! holy crap! good job.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Western Germany to 114 Sea Zone 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia 1 submarine moved from 95 Sea Zone to 98 Sea Zone Combat - Italians Battle in 114 Sea Zone Italians attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 114 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Tunisia Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from Americans with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 2 infantry French defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 fighter owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for French: 1 fighter Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Northern Italy 2 artilleries and 3 infantry moved from France to Northern Italy 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 5 artilleries and 5 infantry moved from Northern Italy to Southern Italy 1 fighter moved from 114 Sea Zone to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.00 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 3 fighters moved from Burma to India Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
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@bretters said in bretts (axis) vs sovietishcat (allies +14) BM3:
wow berlin! holy crap! good job.
Thanks! I felt I had no choice since it was open, hopefully it will slow down the German machine for a few rounds!
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@Sovietishcat well yes…





