Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
@bretters Yes my bad :face_palm:
@bretters Have you done Germany, because I have received some dice emails, but maybe it was another game?
@Sovietishcat not yet, but soon. Dice rolls aren’t me
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 bomber moved from France to 92 Sea Zone
1 bomber moved from France to 92 Sea Zone
1 bomber moved from Western Germany to Spain
1 mech_infantry moved from Romania to Western Ukraine
6 armour and 5 mech_infantrys moved from Romania to Greece
1 armour and 4 infantry moved from Afghanistan to Eastern Persia
1 armour and 1 mech_infantry moved from Kansu to Urals
1 armour moved from Kansu to Yenisey
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
1 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
7 artilleries and 4 infantry moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
13 armour and 6 mech_infantrys moved from Caucasus to Turkey
Combat - Germans
Strategic bombing raid in Spain
Americans roll AA dice in Spain : 0/1 hits, 0.17 expected hits
Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Spain causes 3 damage total.
Battle in 92 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Germans attack with 6 armour and 5 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 6 armour and 5 mech_infantrys in Greece, round 2 : 3/11 hits, 3.83 expected hits
British roll dice for 1 artillery and 2 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Turkey
Germans attack with 15 armour, 7 artilleries, 4 infantry and 8 mech_infantrys
British defend with 1 airfield, 1 factory_minor and 4 infantry
Germans roll dice for 15 armour, 7 artilleries, 4 infantry and 8 mech_infantrys in Turkey, round 2 : 13/34 hits, 13.00 expected hits
British roll dice for 4 infantry in Turkey, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 15 armour, 7 artilleries, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Eastern Persia
Germans attack with 1 armour and 4 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 0/5 hits, 1.17 expected hits
British roll dice for 1 armour and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Eastern Persia
Germans roll dice for 1 armour and 3 infantry in Eastern Persia, round 3 : 2/4 hits, 1.00 expected hits
British roll dice for 1 armour and 1 infantry in Eastern Persia, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour in Western Ukraine, round 6 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 5 armour and 5 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Northwest Persia, round 2 : 4/10 hits, 3.33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 4 infantry in Archangel, round 2 : 1/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Belarus to Western Germany
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Germany to Western Germany
3 fighters and 3 tactical_bombers moved from France to Western Germany
5 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 bomber moved from Spain to Western Germany
1 bomber moved from 92 Sea Zone to Western Germany
1 bomber moved from 92 Sea Zone to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in France
3 infantry placed in Novgorod
5 armour and 5 mech_infantrys placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
Russians regular : 0.33
Germans regular : -2.00
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 28 PUs;
Russians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
13 artilleries and 38 infantry moved from Tambov to Volgograd
1 infantry moved from Novosibirsk to Urals
2 fighters and 1 tactical_bomber moved from Russia to Urals
1 fighter moved from Russia to Urals
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Ukraine to Western Ukraine
4 fighters moved from Russia to Western Ukraine
2 artilleries, 13 infantry and 3 mech_infantrys moved from Bryansk to Belarus
Combat - Russians
Battle in Urals
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/5 hits, 2,33 expected hits
Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 armour
Russians roll dice for 4 fighters and 2 infantry in Western Ukraine, round 2 : 3/6 hits, 2,33 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Volgograd
Russians attack with 13 artilleries and 38 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 13 artilleries and 38 infantry in Volgograd, round 2 : 13/51 hits, 12,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 13 artilleries and 37 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 2 artilleries, 13 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 artilleries, 13 infantry and 3 mech_infantrys in Belarus, round 2 : 6/18 hits, 3,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Belarus
2 aaGuns moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Belarus
3 fighters and 1 tactical_bomber moved from Urals to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery and 3 infantry moved from Russia to Tambov
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 fighter moved from Western Ukraine to Ukraine
3 fighters moved from Western Ukraine to Russia
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 32 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 armour, 3 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Anhwe to Jehol
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 armour, 2 artilleries and 3 infantry moved from Malaya to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to Manchuria
1 infantry moved from Jehol to Manchuria
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Manchuria to Jehol
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to Malaya
1 fighter moved from 34 Sea Zone to 6 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 bomber moved from 32 Sea Zone to Iwo Jima
Place Units - Japanese
1 mech_infantry and 2 tactical_bombers placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 bomber and 3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 89 PUs;
Americans buy 1 artillery, 4 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
7 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from Burma to 37 Sea Zone
1 bomber moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
@bretters Scramble sz 112 10 USA fighters and 1 dd vs 3 German fighters or Tac.Bs and sz 37 4 USA fighers and 1 bomber vs 3 Japan fighter or tac bombers.
@Sovietishcat
Alright… what’s my scramble option ?
@bretters I also posted the thread.
@bretters ( I am attacking Holland with USA)
@Sovietishcat what do I have in SZ 37?
@Sovietishcat I’m not scrambling against the 10 fighters
@bretters You only have 1 transport ( You are scrambling from Malaya)
@Sovietishcat alright… no scramble
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 89 PUs;
Americans buy 1 artillery, 4 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
7 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from Burma to 37 Sea Zone
1 bomber moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Denmark
Battle in 37 Sea Zone
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Denmark from Germans with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 submarine in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 112 Sea Zone to Spain
3 aaGuns, 1 armour, 2 artilleries, 17 infantry, 1 marine and 5 mech_infantrys moved from Normandy Bordeaux to Spain
1 armour, 8 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 carriers moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from 37 Sea Zone to 55 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 bomber moved from 37 Sea Zone to India
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 fighters placed in Spain
4 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 3 armour, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 4 PUs;
Combat Move - British
1 infantry moved from India to West India
UK_Pacific take West India from Japanese
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Germany
1 bomber moved from Normandy Bordeaux to Germany
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Germany
Combat - British
Battle in Germany
British attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_major and 6 infantry
British roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 : 6/10 hits, 4,33 expected hits
Germans roll dice for 6 infantry in Germany, round 2 : 4/6 hits, 2,00 expected hits
6 infantry owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 2 infantry owned by the British lost in Germany
British captures 87PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Germans: 6 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Germany to Denmark
1 bomber moved from Germany to Spain
4 fighters moved from Normandy Bordeaux to Spain
1 fighter moved from United Kingdom to Spain
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to India
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 6 infantry moved from Syria to Trans-Jordan
2 infantry moved from Syria to Iraq
1 artillery and 5 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Tanganyika Territory to Kenya
Place Units - British
3 submarines placed in 80 Sea Zone
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 41 PUs (3 lost to blockades); end with 129 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 132 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 135 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 138 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,67
Germans regular : 2,00
British regular : 1,67
wow berlin! holy crap! good job.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to 114 Sea Zone
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 114 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 114 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Tunisia
Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 2 infantry
French defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 fighter owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for French: 1 fighter
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Northern Italy
2 artilleries and 3 infantry moved from France to Northern Italy
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
5 artilleries and 5 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 114 Sea Zone to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
3 fighters moved from Burma to India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :