@Adam514 no scramble
bretts (axis) vs sovietishcat (allies +14) BM3
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 2 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Belarus 2 fighters moved from Russia to Western Ukraine 1 artillery and 3 infantry moved from Bryansk to Ukraine 1 infantry moved from Amur to Buryatia 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 4 infantry Germans defend with 1 aaGun, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 3 : 0/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 4 : 3/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Western Ukraine Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 2 infantry in Belarus, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Belarus to Russia 3 fighters moved from Western Ukraine to Russia 13 artilleries moved from Bryansk to Tambov 6 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 mech_infantry moved from Russia to Bryansk 24 infantry moved from Bryansk to Tambov 2 infantry moved from Bryansk to Rostov 3 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 2 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Amur to Buryatia 1 aaGun moved from Bryansk to Tambov Place Units - Russians 1 artillery, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : -2,33 Russians regular : 1,00 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 fighter, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 artillery moved from 79 Sea Zone to West India 1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to Philippines 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Malaya to Shan State 1 artillery moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Malaya 1 armour moved from Kwangsi to Kweichow 1 fighter moved from Kwangtung to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Kwangsi 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone Combat - Japanese Battle in West India Battle in India Japanese destroys 17PUs while taking UK_Pacific capital Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from Yunnan to Malaya 1 tactical_bomber moved from Yunnan to Malaya Place Units - Japanese 1 submarine placed in 37 Sea Zone 2 infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery, 1 bomber, 1 fighter and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.17 ANZAC regular : -0.17 -
TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - British British repair damage of 14x factory_major; Remaining resources: 38 PUs; British buy 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Burma to India 3 infantry moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 bomber moved from Turkey to 97 Sea Zone 1 fighter moved from Turkey to 97 Sea Zone 3 fighters moved from Turkey to 97 Sea Zone 2 infantry moved from Turkey to Greece 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 fighter moved from Turkey to 97 Sea Zone 1 artillery moved from Turkey to Greece -
@bretters Scramble sz 97 and do you submerge your sub?
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@Sovietishcat
What do you have coming in ? What do I have possible defending ? -
@bretters 1 UK sub 5 UK fighters and 1 bomber vs 1 Italian dd, 1 Italian sub + 1 Italian fighter, 1 German fighter and 1 German tac
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@Sovietishcat
Submerge and no scramble -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters moved from Burma to West India 1 bomber moved from Turkey to 79 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Spain to Holland Belgium 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Spain to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from 91 Sea Zone to Holland Belgium Combat - Americans Battle in Tunisia Battle in 79 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 79 Sea Zone Americans win, taking Tunisia from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in West India Americans attack with 8 fighters Japanese defend with 1 artillery and 1 infantry Americans roll dice for 8 fighters in West India, round 2 : 4/8 hits, 4,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in West India Americans win with 6 fighters remaining. Battle score for attacker is -13 Casualties for Americans: 2 fighters Casualties for Japanese: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 8 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 8 fighters and 2 infantry in Holland Belgium, round 2 : 4/10 hits, 4,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 8 fighters moved from Holland Belgium to Normandy Bordeaux 6 fighters moved from West India to Burma 1 bomber moved from 79 Sea Zone to Burma 1 carrier and 8 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 5 infantry moved from Spain to Normandy Bordeaux Place Units - Americans 1 airfield and 2 fighters placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 3 fighters EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 110 Sea Zone: 3 fighters EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British repair damage of 14x factory_major; Remaining resources: 38 PUs; British buy 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Burma to India 3 infantry moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 2 infantry moved from Turkey to Greece 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 artillery moved from Turkey to Greece 5 fighters moved from Turkey to 97 Sea Zone 1 bomber moved from Turkey to 97 Sea Zone Combat - British Battle in Greece British attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Greece, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Greece, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 97 Sea Zone British attack with 1 bomber, 5 fighters and 1 submarine Italians defend with 1 destroyer British roll dice for 1 bomber, 5 fighters and 1 submarine in 97 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Eastern Persia British attack with 1 armour and 3 infantry Germans defend with 1 armour British roll dice for 1 armour and 3 infantry in Eastern Persia, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Eastern Persia British roll dice for 1 armour and 2 infantry in Eastern Persia, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Eastern Persia British roll dice for 1 armour and 1 infantry in Eastern Persia, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Eastern Persia, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 1 armour Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France British attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/5 hits, 2,33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in India British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour moved from Burma to India 1 fighter and 1 tactical_bomber moved from India to Burma 3 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 bomber and 5 fighters moved from 97 Sea Zone to Normandy Bordeaux 1 fighter moved from Yunnan to Burma 11 infantry moved from Turkey to Syria 2 armour moved from Turkey to Trans-Jordan 4 mech_infantrys moved from Turkey to Trans-Jordan 1 artillery moved from Turkey to Syria 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Mozambique to Tanganyika Territory 1 artillery and 2 infantry moved from Mozambique to Rhodesia 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Iraq to Turkey 1 aaGun, 1 armour, 9 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone 2 transports placed in 110 Sea Zone 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 British collect 42 PUs (4 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific UK_Pacific collect 4 PUs; end with 4 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Changing PUs for British from 51 to 49 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,33 Japanese regular : 0,67 Germans regular : 0,50 British regular : -1,50 -
@bretters I forgot to put back your Italian sub back in sz 97 ( Had to edit out out your sub because the engine does not let me submerge your sub) so the convoy roll for Greece did not happen, so I removed 2$ of PU for UK.
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@Sovietishcat
All good! Thx. I thought the US aircraft would have taken out my guy in eastern India and the British would have blitzed to west India, but you sent 2 US planes to DiE! Lol lucky shots for me! Was surprised my lone tank took 2 brits down with it in the other battle as well… -
@bretters I know, was quite an expensive attack in W.India; I guess it’s payback for your planes in Turkey… I can’t blitz through the minor IC but ya it would have been nice:ok_woman:
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone Italians take 93 Sea Zone from British Italians take 97 Sea Zone from British 1 fighter moved from Southern Italy to 94 Sea Zone 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 3 artilleries and 3 infantry moved from Northern Italy to France 5 artilleries and 5 infantry moved from Southern Italy to Northern Italy 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 92 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in Southern France Italians attack with 2 artilleries and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from 94 Sea Zone to Southern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone Italians undo move 1. 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50 British regular : 0.33 -
@bretters Would you mind If I edit my USA dd in sz 54 to sz 33, I just completly forgot… I don’t thonk it should affect Italy… let me know!
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@Sovietishcat sure go ahead
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC EDIT: Resetting and Giving Bonus Movement to Units EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone EDIT: 2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone EDIT: 1 infantry moved from New South Wales to South Australia EDIT: ANZAC undo move 3. EDIT: 1 artillery moved from New South Wales to South Australia EDIT: 1 infantry moved from New South Wales to 62 Sea Zone EDIT: 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone EDIT: 1 infantry moved from 34 Sea Zone to Paulau Island EDIT: 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas EDIT: 2 infantry moved from 32 Sea Zone to Marshall Islands EDIT: 1 fighter moved from Burma to 39 Sea Zone Combat - ANZAC EDIT: Battle in Paulau Island EDIT: ANZAC takes Paulau Island from Japanese EDIT: Battle in Marshall Islands EDIT: ANZAC takes Marshall Islands from Japanese EDIT: Battle in 39 Sea Zone EDIT: ANZAC attack with 1 fighter EDIT: Japanese defend with 1 transport EDIT: 1 transport owned by the Japanese lost in 39 Sea Zone EDIT: ANZAC win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7 EDIT: Battle in Marianas EDIT: ANZAC takes Marianas from Japanese EDIT: Recording Battle Statistics Non Combat Move - ANZAC EDIT: Cleaning up during movement phase EDIT: 1 fighter moved from 39 Sea Zone to Burma EDIT: 1 infantry moved from Turkey to Northwest Persia EDIT: 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French EDIT: Resetting and Giving Bonus Movement to Units Turn Complete - French EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@Sovietishcat
What the heck? Why is this all in edit mode? I’m quite confused. -
@bretters Oh it’s because I was on edit mode, I can re do the turn if you want, no dice were roll.
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@Sovietishcat I won’t accept it if it’s the US or something but yea… next time just make sure turn on edit mode, make your edit, and turn back off.
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@bretters Ya I just forgot to turn it off, so weird that I can still do my moves anyway…
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@Sovietishcat
Well actually it looks like you turned on edit mode beginning of the turn left it on and didn’t turn it off until until you did the US boat edit at the end of the turn.





