@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
Italians take Tobruk from ANZAC
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 fighter owned by the Italians retreated
1 submarine owned by the Italians retreated to 99 Sea Zone
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Burma to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Burma
1 artillery moved from New South Wales to South Australia
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
18 armour and 11 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Kazakhstan to Turkmenistan
1 armour moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
1 artillery moved from Archangel to Vologda
1 mech_infantry moved from Urals to Samara
1 fighter moved from Kazakhstan to Samara
1 tactical_bomber moved from Kazakhstan to Samara
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 artillery and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Rostov to Ukraine
8 artilleries and 5 infantry moved from Rostov to Caucasus
1 bomber moved from France to 92 Sea Zone
1 bomber moved from France to 92 Sea Zone
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
4 armour and 4 mech_infantrys moved from Germany to Romania
3 armour and 3 mech_infantrys moved from Bulgaria to Romania
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Vologda
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Eastern Persia
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 20 armour, 8 artilleries, 5 infantry and 13 mech_infantrys
British defend with 2 infantry
Germans roll dice for 20 armour, 8 artilleries, 5 infantry and 13 mech_infantrys in Caucasus, round 2 : 16/46 hits, 17.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 20 armour, 8 artilleries, 5 infantry and 13 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 92 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Turning on Edit Mode
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
1 armour moved from Yenisey to Kansu
1 fighter moved from Samara to Novgorod
1 tactical_bomber moved from Samara to Novgorod
1 fighter moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from 92 Sea Zone to France
1 bomber moved from 92 Sea Zone to France
Place Units - Germans
3 artilleries placed in France
1 armour and 1 mech_infantry placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
1 armour placed in Germany
4 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
Germans undo move 6.
1 artillery and 3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 68 PUs (1 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : -2.00
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
2 infantry moved from Russia to Samara
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Belarus
2 fighters moved from Russia to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 infantry moved from Amur to Buryatia
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 3 : 0/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 4 : 3/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Western Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Belarus to Russia
3 fighters moved from Western Ukraine to Russia
13 artilleries moved from Bryansk to Tambov
6 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 mech_infantry moved from Russia to Bryansk
24 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
3 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Amur to Buryatia
1 aaGun moved from Bryansk to Tambov
Place Units - Russians
1 artillery, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -2,33
Russians regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 fighter, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Malaya to Shan State
1 artillery moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 armour moved from French Indo China to Malaya
1 armour moved from Kwangsi to Kweichow
1 fighter moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Kwangsi
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
Combat - Japanese
Battle in West India
Battle in India
Japanese destroys 17PUs while taking UK_Pacific capital
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Malaya
Place Units - Japanese
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery, 1 bomber, 1 fighter and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.17
ANZAC regular : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - British
British repair damage of 14x factory_major; Remaining resources: 38 PUs;
British buy 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to India
3 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 bomber moved from Turkey to 97 Sea Zone
1 fighter moved from Turkey to 97 Sea Zone
3 fighters moved from Turkey to 97 Sea Zone
2 infantry moved from Turkey to Greece
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 fighter moved from Turkey to 97 Sea Zone
1 artillery moved from Turkey to Greece
@bretters Scramble sz 97 and do you submerge your sub?
@Sovietishcat
What do you have coming in ? What do I have possible defending ?
@bretters 1 UK sub 5 UK fighters and 1 bomber vs 1 Italian dd, 1 Italian sub + 1 Italian fighter, 1 German fighter and 1 German tac
@Sovietishcat
Submerge and no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
8 fighters moved from Burma to West India
1 bomber moved from Turkey to 79 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Spain to Holland Belgium
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 91 Sea Zone to Holland Belgium
Combat - Americans
Battle in Tunisia
Battle in 79 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
Americans win, taking Tunisia from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in West India
Americans attack with 8 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 8 fighters in West India, round 2 : 4/8 hits, 4,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in West India
Americans win with 6 fighters remaining. Battle score for attacker is -13
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 8 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 8 fighters and 2 infantry in Holland Belgium, round 2 : 4/10 hits, 4,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
8 fighters moved from Holland Belgium to Normandy Bordeaux
6 fighters moved from West India to Burma
1 bomber moved from 79 Sea Zone to Burma
1 carrier and 8 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
5 infantry moved from Spain to Normandy Bordeaux
Place Units - Americans
1 airfield and 2 fighters placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 3 fighters
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British repair damage of 14x factory_major; Remaining resources: 38 PUs;
British buy 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to India
3 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
2 infantry moved from Turkey to Greece
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 artillery moved from Turkey to Greece
5 fighters moved from Turkey to 97 Sea Zone
1 bomber moved from Turkey to 97 Sea Zone
Combat - British
Battle in Greece
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Greece, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in Greece, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 5 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 bomber, 5 fighters and 1 submarine in 97 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Eastern Persia
British attack with 1 armour and 3 infantry
Germans defend with 1 armour
British roll dice for 1 armour and 3 infantry in Eastern Persia, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Eastern Persia
British roll dice for 1 armour and 2 infantry in Eastern Persia, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Eastern Persia
British roll dice for 1 armour and 1 infantry in Eastern Persia, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Eastern Persia, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 1 armour
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/5 hits, 2,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour moved from Burma to India
1 fighter and 1 tactical_bomber moved from India to Burma
3 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber and 5 fighters moved from 97 Sea Zone to Normandy Bordeaux
1 fighter moved from Yunnan to Burma
11 infantry moved from Turkey to Syria
2 armour moved from Turkey to Trans-Jordan
4 mech_infantrys moved from Turkey to Trans-Jordan
1 artillery moved from Turkey to Syria
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Mozambique to Tanganyika Territory
1 artillery and 2 infantry moved from Mozambique to Rhodesia
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Iraq to Turkey
1 aaGun, 1 armour, 9 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
2 transports placed in 110 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
British collect 42 PUs (4 lost to blockades); end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 51 to 49
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,33
Japanese regular : 0,67
Germans regular : 0,50
British regular : -1,50
@bretters I forgot to put back your Italian sub back in sz 97 ( Had to edit out out your sub because the engine does not let me submerge your sub) so the convoy roll for Greece did not happen, so I removed 2$ of PU for UK.
@Sovietishcat
All good! Thx. I thought the US aircraft would have taken out my guy in eastern India and the British would have blitzed to west India, but you sent 2 US planes to DiE! Lol lucky shots for me! Was surprised my lone tank took 2 brits down with it in the other battle as well…
@bretters I know, was quite an expensive attack in W.India; I guess it’s payback for your planes in Turkey… I can’t blitz through the minor IC but ya it would have been nice:ok_woman:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from British
Italians take 97 Sea Zone from British
1 fighter moved from Southern Italy to 94 Sea Zone
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter moved from France to Holland Belgium
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
3 artilleries and 3 infantry moved from Northern Italy to France
5 artilleries and 5 infantry moved from Southern Italy to Northern Italy
2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from 94 Sea Zone to Southern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
Italians undo move 1.
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
British regular : 0.33
@bretters Would you mind If I edit my USA dd in sz 54 to sz 33, I just completly forgot… I don’t thonk it should affect Italy… let me know!
@Sovietishcat sure go ahead
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
EDIT: 2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
EDIT: 1 infantry moved from New South Wales to South Australia
EDIT: ANZAC undo move 3.
EDIT: 1 artillery moved from New South Wales to South Australia
EDIT: 1 infantry moved from New South Wales to 62 Sea Zone
EDIT: 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
EDIT: 1 infantry moved from 34 Sea Zone to Paulau Island
EDIT: 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
EDIT: 2 infantry moved from 32 Sea Zone to Marshall Islands
EDIT: 1 fighter moved from Burma to 39 Sea Zone
Combat - ANZAC
EDIT: Battle in Paulau Island
EDIT: ANZAC takes Paulau Island from Japanese
EDIT: Battle in Marshall Islands
EDIT: ANZAC takes Marshall Islands from Japanese
EDIT: Battle in 39 Sea Zone
EDIT: ANZAC attack with 1 fighter
EDIT: Japanese defend with 1 transport
EDIT: 1 transport owned by the Japanese lost in 39 Sea Zone
EDIT: ANZAC win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7
EDIT: Battle in Marianas
EDIT: ANZAC takes Marianas from Japanese
EDIT: Recording Battle Statistics
Non Combat Move - ANZAC
EDIT: Cleaning up during movement phase
EDIT: 1 fighter moved from 39 Sea Zone to Burma
EDIT: 1 infantry moved from Turkey to Northwest Persia
EDIT: 1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
EDIT: Resetting and Giving Bonus Movement to Units
Turn Complete - French
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Sovietishcat
What the heck? Why is this all in edit mode? I’m quite confused.
@bretters Oh it’s because I was on edit mode, I can re do the turn if you want, no dice were roll.