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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Shan State to 37 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to India
3 fighters moved from Queensland to Hawaiian Islands
Non Combat Move - ANZAC
2 infantry moved from 39 Sea Zone to India
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Shan State to 37 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to India
3 fighters moved from Queensland to Hawaiian Islands
Non Combat Move - ANZAC
2 infantry moved from 39 Sea Zone to India
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 70 Sea Zone to 72 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
5 infantry moved from Ukraine to Rostov
3 armour and 2 mech_infantrys moved from Yugoslavia to Bulgaria
3 infantry moved from Novgorod to Belarus
5 armour, 2 artilleries and 24 infantry moved from Belarus to Smolensk
4 armour, 1 artillery and 7 infantry moved from Bryansk to Smolensk
1 fighter moved from Tobruk to Egypt
1 fighter moved from Western Ukraine to Bulgaria
1 fighter moved from Western Ukraine to Bulgaria
1 fighter moved from Western Ukraine to Germany
1 fighter moved from Western Ukraine to Germany
1 fighter moved from Western Ukraine to Germany
2 armour, 6 infantry and 2 mech_infantrys moved from Western Germany to Germany
3 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 bomber moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Western Ukraine to Germany
Combat - Germans
Battle in Rostov
Germans attack with 2 bombers, 5 infantry and 2 tactical_bombers
Russians defend with 3 mech_infantrys
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Rostov, round 2 : 6/9 hits, 3.17 expected hits
Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Bulgaria
Germans attack with 3 armour, 2 fighters and 2 mech_infantrys
British defend with 1 artillery and 5 infantry
Germans roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Bulgaria, round 2 : 1/7 hits, 2.83 expected hits
British roll dice for 1 artillery and 5 infantry in Bulgaria, round 2 : 3/6 hits, 2.00 expected hits
1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Bulgaria
Germans roll dice for 2 armour and 2 fighters in Bulgaria, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 1 artillery and 4 infantry in Bulgaria, round 3 : 2/5 hits, 1.67 expected hits
2 armour owned by the Germans and 2 infantry owned by the British lost in Bulgaria
Germans roll dice for 2 fighters in Bulgaria, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery and 2 infantry in Bulgaria, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Bulgaria
Germans roll dice for 2 fighters in Bulgaria, round 5 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Bulgaria
Germans roll dice for 2 fighters in Bulgaria, round 6 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery in Bulgaria, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Bulgaria
Germans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 3 armour and 2 mech_infantrys
Casualties for British: 1 artillery and 5 infantry
Battle in Smolensk
Germans attack with 9 armour, 3 artilleries, 31 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 9 armour, 3 artilleries, 31 infantry and 2 tactical_bombers in Smolensk, round 2 : 13/45 hits, 12.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 9 armour, 3 artilleries, 29 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Germany
Germans attack with 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 armour, 1 artillery, 1 factory_minor and 6 infantry
Germans roll dice for 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 5/14 hits, 4.50 expected hits
British roll dice for 2 armour, 1 artillery and 6 infantry in Germany, round 2 : 6/9 hits, 3.33 expected hits
6 infantry owned by the Germans and 5 infantry owned by the British lost in Germany
Germans roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Germany, round 3 : 6/8 hits, 3.50 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in Germany, round 3 : 2/4 hits, 1.67 expected hits
1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Germany
Germans win, taking Germany from British with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 6 infantry and 2 mech_infantrys
Casualties for British: 2 armour, 1 artillery and 6 infantry
Non Combat Move - Germans
1 fighter moved from Bulgaria to Romania
1 fighter moved from Bulgaria to Romania
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 bomber moved from Rostov to Smolensk
1 bomber moved from Rostov to Smolensk
1 tactical_bomber moved from Rostov to Belarus
1 tactical_bomber moved from Rostov to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 bomber moved from Smolensk to Belarus
1 bomber moved from Smolensk to Belarus
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 4.50
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
9 infantry moved from Amur to Korea
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from 44 Sea Zone to Celebes
2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 43 Sea Zone to 20 Sea Zone
3 armour moved from Kiangsu to Jehol
1 armour moved from Hunan to Shensi
2 mech_infantrys moved from Yunnan to Shensi
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 armour moved from Hunan to Burma
2 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Celebes
Non Combat Move - Japanese
3 infantry, 2 mech_infantrys and 3 transports moved from 19 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,5,5,1,4,3,1,3
Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 factory_minor, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
5 fighters moved from Korea to Jehol
1 bomber moved from Korea to Japan
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Gibraltar to 92 Sea Zone
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour moved from Norway to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/14 hits, 5.00 expected hits
Germans roll dice for 4 armour, 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 5/12 hits, 4.67 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/9 hits, 4.00 expected hits
Germans roll dice for 4 armour and 1 artillery in Normandy Bordeaux, round 3 : 3/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/6 hits, 3.00 expected hits
Germans roll dice for 3 armour in Normandy Bordeaux, round 4 : 0/3 hits, 1.50 expected hits
3 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Americans: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Germans: 4 armour, 3 artilleries and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Jehol
Americans attack with 5 fighters and 2 infantry
Japanese defend with 3 armour
Americans roll dice for 5 fighters and 2 infantry in Jehol, round 2 : 2/7 hits, 2.83 expected hits
Japanese roll dice for 3 armour in Jehol, round 2 : 1/3 hits, 1.50 expected hits
2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans roll dice for 5 fighters and 1 infantry in Jehol, round 3 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 armour in Jehol, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 armour
Battle in 92 Sea Zone
Americans attack with 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber
Italians defend with 2 cruisers, 4 destroyers and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
Italians roll dice for 2 cruisers and 4 destroyers in 92 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
Units damaged: 2 battleships owned by the Americans
4 destroyers owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
Italians roll dice for 2 cruisers in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
2 cruisers owned by the Italians lost in 92 Sea Zone
Americans win with 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Italians: 2 cruisers and 4 destroyers
Non Combat Move - Americans
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
9 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
5 fighters moved from Jehol to Korea
1 battleship, 2 cruisers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Korea
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 factory_minor placed in Norway
4 transports placed in 101 Sea Zone
8 infantry placed in Eastern United States
3 armour placed in Korea
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 18 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 25 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : -0.33
Japanese regular : -1.00
Japanese AA : -0.17
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 factory_minor, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
5 fighters moved from Korea to Jehol
1 bomber moved from Korea to Japan
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Gibraltar to 92 Sea Zone
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour moved from Norway to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/14 hits, 5.00 expected hits
Germans roll dice for 4 armour, 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 5/12 hits, 4.67 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/9 hits, 4.00 expected hits
Germans roll dice for 4 armour and 1 artillery in Normandy Bordeaux, round 3 : 3/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/6 hits, 3.00 expected hits
Germans roll dice for 3 armour in Normandy Bordeaux, round 4 : 0/3 hits, 1.50 expected hits
3 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Americans: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Germans: 4 armour, 3 artilleries and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Jehol
Americans attack with 5 fighters and 2 infantry
Japanese defend with 3 armour
Americans roll dice for 5 fighters and 2 infantry in Jehol, round 2 : 2/7 hits, 2.83 expected hits
Japanese roll dice for 3 armour in Jehol, round 2 : 1/3 hits, 1.50 expected hits
2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans roll dice for 5 fighters and 1 infantry in Jehol, round 3 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 armour in Jehol, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 armour
Battle in 92 Sea Zone
Americans attack with 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber
Italians defend with 2 cruisers, 4 destroyers and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
Italians roll dice for 2 cruisers and 4 destroyers in 92 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
Units damaged: 2 battleships owned by the Americans
4 destroyers owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
Italians roll dice for 2 cruisers in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
2 cruisers owned by the Italians lost in 92 Sea Zone
Americans win with 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Italians: 2 cruisers and 4 destroyers
Non Combat Move - Americans
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
9 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
5 fighters moved from Jehol to Korea
1 battleship, 2 cruisers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Korea
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 factory_minor placed in Norway
4 transports placed in 101 Sea Zone
8 infantry placed in Eastern United States
3 armour placed in Korea
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 18 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 25 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 4 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 transports; Remaining resources: 18 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Norway to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
8 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Ethiopia to Anglo Egyptian Sudan
3 armour moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour, 4 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Persia to Russia
1 fighter and 1 tactical_bomber moved from Gibraltar to Malta
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
Combat - British
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 2 armour, 4 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 2 artilleries, 12 infantry and 4 mech_infantrys
British roll dice for 2 armour, 4 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber in Burma, round 2 : 10/32 hits, 8.83 expected hits
Japanese roll dice for 3 armour, 2 artilleries, 12 infantry and 4 mech_infantrys in Burma, round 2 : 12/21 hits, 7.50 expected hits
10 infantry owned by the Japanese and 12 infantry owned by the British lost in Burma
British roll dice for 2 armour, 4 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber in Burma, round 3 : 8/20 hits, 6.83 expected hits
Japanese roll dice for 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Burma, round 3 : 5/11 hits, 4.17 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Burma
British roll dice for 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Burma, round 4 : 4/15 hits, 6.00 expected hits
Japanese roll dice for 3 armour in Burma, round 4 : 1/3 hits, 1.50 expected hits
3 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 armour, 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 18 infantry
Casualties for Japanese: 3 armour, 2 artilleries, 12 infantry and 4 mech_infantrys
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
2 transports placed in 110 Sea Zone
3 armour, 2 artilleries, 1 bomber and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 52 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : -0.33
Japanese regular : 3.83
Japanese AA : -0.17
Germans regular : -0.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Tobruk to Western Germany
1 fighter moved from Tobruk to Western Germany
1 bomber moved from Tobruk to Egypt
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in Greece
Battle in Syria
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 carrier, 2 fighters and 5 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 5 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 5 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 5 transports in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win, taking Greece from British, taking Syria from French with 1 carrier, 2 fighters and 5 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Iraq
Italians attack with 1 infantry
British defend with 3 infantry
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Iraq
British win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
4 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -1.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from India to Burma
1 destroyer and 1 transport moved from 39 Sea Zone to 45 Sea Zone
2 cruisers, 1 destroyer and 2 submarines moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Hawaiian Islands to Korea
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from India to Burma
1 destroyer and 1 transport moved from 39 Sea Zone to 45 Sea Zone
2 cruisers, 1 destroyer and 2 submarines moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Hawaiian Islands to Korea
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Tambov
1 fighter moved from Romania to Western Germany
1 fighter moved from Romania to Western Germany
1 armour moved from Smolensk to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Belarus to Smolensk
1 bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
1 fighter moved from Egypt to Northern Italy
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 tactical_bomber
British defend with 3 aaGuns, 3 fighters, 8 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
British roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 aaGuns, 1 armour, 2 artilleries, 4 fighters, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 8/16 hits, 6.83 expected hits
1 aaGun owned by the British and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Americans win with 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 aaGun
Battle in Holland Belgium
Germans attack with 2 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
Place Units - Germans
2 armour and 5 infantry placed in Western Germany
1 armour and 1 fighter placed in Germany
1 armour and 1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
British AA : -0.17
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 tactical_bomber moved from Russia to Urals
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 infantry moved from Samara to Tambov
2 fighters moved from Russia to Tambov
1 fighter moved from Russia to Urals
14 infantry moved from Korea to Manchuria
1 infantry moved from Samara to Tambov
Combat - Russians
Battle in Manchuria
Russians attack with 14 infantry
Japanese defend with 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Russians roll dice for 14 infantry in Manchuria, round 2 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry in Manchuria, round 2 : 4/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 3 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Manchuria, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 4 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 5 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 6 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 6 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 7 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 10 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter moved from Urals to Russia
1 tactical_bomber moved from Urals to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
Germans regular : -0.50
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_major; Remaining resources: 42 PUs; 0 SuicideAttackTokens;
Japanese buy 1 armour, 2 factory_minors and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Shantung to Jehol
3 mech_infantrys moved from Kiangsu to Jehol
1 armour moved from Malaya to Yunnan
1 armour moved from Shensi to Tsinghai
2 mech_infantrys moved from Shensi to Tsinghai
2 destroyers moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Yunnan to Tsinghai
2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 20 Sea Zone to 45 Sea Zone
3 infantry, 2 mech_infantrys and 3 transports moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Jehol
2 mech_infantrys moved from 19 Sea Zone to Jehol
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
Chinese defend with 3 infantry; Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tsinghai, round 3 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 2 destroyers and 3 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 destroyers and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in Jehol
Japanese attack with 3 infantry and 8 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 3 infantry and 8 mech_infantrys in Jehol, round 2 : 2/11 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 2 cruisers, 2 destroyers and 2 transports in 45 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
2 infantry owned by the ANZAC, 2 transports owned by the ANZAC, 2 cruisers owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports
Non Combat Move - Japanese
2 fighters moved from Tsinghai to Shensi
2 infantry moved from Yunnan to Szechwan
2 bombers moved from Yunnan to Szechwan
5 tactical_bombers moved from Yunnan to Szechwan
6 fighters moved from Yunnan to Szechwan
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Shantung
1 armour placed in Kiangsu
1 cruiser and 1 submarine placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : 2.50
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 10 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Morocco to Algeria
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Korea to Japan
1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 18 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Battle in Southern Italy
Americans attack with 1 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
2 aaGuns owned by the Italians lost in Southern Italy
Americans captures 26PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/9 hits, 4.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
2 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Algeria
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Algeria to Normandy Bordeaux
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Japan to Korea
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
Place Units - Americans
1 bomber placed in Norway
1 bomber placed in Korea
2 infantry placed in Korea
2 artilleries placed in Normandy Bordeaux
1 infantry placed in Norway
3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
1 artillery placed in Norway
1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 69 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans regular : -2.33
Italians regular : -0.33
Japanese AA : -0.17
Germans AA : 0.83
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 10 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Morocco to Algeria
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Korea to Japan
1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 18 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Battle in Southern Italy
Americans attack with 1 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
2 aaGuns owned by the Italians lost in Southern Italy
Americans captures 26PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/9 hits, 4.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
2 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Algeria
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Algeria to Normandy Bordeaux
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Japan to Korea
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
Place Units - Americans
1 bomber placed in Norway
1 bomber placed in Korea
2 infantry placed in Korea
2 artilleries placed in Normandy Bordeaux
1 infantry placed in Norway
3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
1 artillery placed in Norway
1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 69 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 carrier, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 2 artilleries moved from United Kingdom to 110 Sea Zone
4 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry moved from Iraq to Syria
1 armour and 2 mech_infantrys moved from Persia to Syria
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 infantry moved from India to 39 Sea Zone
2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
4 artilleries and 3 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 artillery and 1 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Yunnan
1 armour moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in Borneo
Battle in Siam
Battle in Syria
British attack with 1 armour, 2 infantry and 2 mech_infantrys
Italians defend with 2 infantry
British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Syria, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Syria
British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Syria, round 3 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Borneo from Japanese, taking Siam from Japanese, taking Syria from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 1 armour, 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 armour, 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/12 hits, 5.00 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Japanese: 1 armour
Battle in Egypt
British attack with 4 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 artilleries, 1 bomber and 1 harbour
British roll dice for 4 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/9 hits, 3.67 expected hits
Italians roll dice for 3 artilleries and 1 bomber in Egypt, round 2 : 0/4 hits, 1.17 expected hits
1 bomber owned by the Italians and 2 artilleries owned by the Italians lost in Egypt
British roll dice for 4 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 5/9 hits, 3.67 expected hits
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 4 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Italians: 3 artilleries and 1 bomber
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
3 armour moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Scotland to United Kingdom
Place Units - British
1 armour and 1 mech_infantry placed in Persia
1 fighter placed in Persia
1 carrier placed in 110 Sea Zone
1 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 40 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
2 infantry placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Units Change Ownership
Some Units in French Indo China change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : -2.33
Japanese regular : 0.50
Italians regular : -2.83
Japanese AA : -0.17
Germans AA : 0.83
Germans regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Combat Move - Italians
1 infantry moved from Greece to Albania
Italians take Albania from British
1 infantry moved from Greece to Bulgaria
Italians take Bulgaria from British
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea Zone
4 armour moved from Northern Italy to Normandy Bordeaux
1 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour moved from Tobruk to Libya
1 armour moved from Libya to Tunisia
Combat - Italians
Italians creates battle in territory 95 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 5 armour, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys
British defend with 3 aaGuns, 3 armour, 2 artilleries, 2 bombers, 5 fighters, 7 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
British roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
Italians roll dice for 5 armour, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 6/18 hits, 5.67 expected hits
Americans roll dice for 4 aaGuns, 4 armour, 4 artilleries, 4 bombers, 10 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 16/38 hits, 16.33 expected hits
3 mech_infantrys owned by the Italians, 3 aaGuns owned by the British, 1 aaGun owned by the Americans, 2 bombers owned by the British, 1 artillery owned by the Italians, 7 infantry owned by the Italians and 5 armour owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 fighters in Normandy Bordeaux, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 4 armour, 4 artilleries, 2 bombers, 10 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 16/36 hits, 16.00 expected hits
2 fighters owned by the Italians lost in Normandy Bordeaux
Americans win with 4 armour, 4 artilleries, 2 bombers, 10 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -43
Casualties for Italians: 5 armour, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys
Casualties for Americans: 1 aaGun
Casualties for British: 3 aaGuns and 2 bombers
Battle in Southern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern Italy, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -0.50
British AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from Burma to Yunnan
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from Burma to Yunnan
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :