@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Sikang to Yunnan
1 mech_infantry moved from Sikang to Yunnan
4 infantry and 5 mech_infantrys moved from Hunan to Yunnan
3 infantry moved from French Indo China to Yunnan
2 artilleries, 2 bombers, 8 fighters, 5 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 mech_infantrys moved from Japan to 6 Sea Zone
3 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Non Combat Move - Japanese
Place Units - Japanese
1 cruiser placed in 6 Sea Zone
3 armour placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Japan
1 mech_infantry placed in Shantung
Japanese undo move 4.
1 mech_infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Gibraltar to Southern France
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 6,2,6,4,2,4
Strategic bombing raid in Southern France
Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Denmark
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters and 2 submarines
Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers and 5 fighters in 6 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters and 2 submarines remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 bomber and 4 fighters moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
Place Units - Americans
1 factory_minor placed in Korea
4 infantry placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -1.00
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Gibraltar to Southern France
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 6,2,6,4,2,4
Strategic bombing raid in Southern France
Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Denmark
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters and 2 submarines
Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers and 5 fighters in 6 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters and 2 submarines remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 bomber and 4 fighters moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
Place Units - Americans
1 factory_minor placed in Korea
4 infantry placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 armour moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Germany
1 fighter moved from Scotland to United Kingdom
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
3 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 infantry moved from Scotland to United Kingdom
1 artillery and 13 infantry moved from Burma to India
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
9 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 1 artillery, 9 infantry and 6 transports moved from 110 Sea Zone to 113 Sea Zone
2 armour moved from 113 Sea Zone to Germany
1 artillery moved from 113 Sea Zone to Germany
9 infantry moved from 113 Sea Zone to Germany
3 infantry moved from Persia to Iraq
1 artillery and 5 infantry moved from Albania to Bulgaria
British take Bulgaria from Germans
1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
Combat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles to create a battle in territory 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 cruiser, 2 destroyers, 1 submarine and 6 transports; Russians loiter and taunt
Germans defend with 1 fighter
1 submarine owned by the British Submerged
British roll dice for 1 cruiser, 2 destroyers and 6 transports in 113 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
British win with 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Germans: 1 fighter
Battle in Germany
British attack with 2 armour, 1 artillery, 1 bomber and 9 infantry
Germans defend with 3 aaGuns, 2 armour, 1 factory_major and 3 mech_infantrys
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
British roll dice for 2 armour, 1 artillery, 1 bomber and 9 infantry in Germany, round 2 : 7/13 hits, 3.67 expected hits
Germans roll dice for 3 aaGuns, 2 armour and 3 mech_infantrys in Germany, round 2 : 3/5 hits, 2.00 expected hits
3 aaGuns owned by the Germans, 1 armour owned by the Germans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Germany
British roll dice for 2 armour, 1 artillery, 1 bomber and 6 infantry in Germany, round 3 : 1/10 hits, 3.17 expected hits
Germans roll dice for 1 armour in Germany, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Germany
British captures 67PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 2 armour, 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 30
Casualties for British: 3 infantry
Casualties for Germans: 3 aaGuns, 2 armour and 3 mech_infantrys
Non Combat Move - British
1 bomber moved from Germany to Norway
1 infantry moved from 39 Sea Zone to India
Place Units - British
1 fighter placed in Persia
3 infantry placed in United Kingdom
2 transports placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6,1,5,6,6
British collect 37 PUs (3 lost to blockades); end with 104 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : 0.83
British regular : 1.00
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
2 cruisers, 4 destroyers and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 fighter moved from Southern Italy to Tunisia
1 fighter moved from Southern Italy to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
French defend with 2 infantry; Americans defend with 2 mech_infantrys
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 3.00 expected hits
French roll dice for 2 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 2.83 expected hits
French roll dice for 2 mech_infantrys in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Tunisia to Libya
1 fighter moved from Tunisia to Libya
1 bomber moved from Libya to Tobruk
1 fighter moved from Libya to Tobruk
1 fighter moved from Tunisia to Tobruk
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : 0.00
Italians regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Shan State to 37 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to India
3 fighters moved from Queensland to Hawaiian Islands
Non Combat Move - ANZAC
2 infantry moved from 39 Sea Zone to India
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Shan State to 37 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to India
3 fighters moved from Queensland to Hawaiian Islands
Non Combat Move - ANZAC
2 infantry moved from 39 Sea Zone to India
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 70 Sea Zone to 72 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
5 infantry moved from Ukraine to Rostov
3 armour and 2 mech_infantrys moved from Yugoslavia to Bulgaria
3 infantry moved from Novgorod to Belarus
5 armour, 2 artilleries and 24 infantry moved from Belarus to Smolensk
4 armour, 1 artillery and 7 infantry moved from Bryansk to Smolensk
1 fighter moved from Tobruk to Egypt
1 fighter moved from Western Ukraine to Bulgaria
1 fighter moved from Western Ukraine to Bulgaria
1 fighter moved from Western Ukraine to Germany
1 fighter moved from Western Ukraine to Germany
1 fighter moved from Western Ukraine to Germany
2 armour, 6 infantry and 2 mech_infantrys moved from Western Germany to Germany
3 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 bomber moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Western Ukraine to Germany
Combat - Germans
Battle in Rostov
Germans attack with 2 bombers, 5 infantry and 2 tactical_bombers
Russians defend with 3 mech_infantrys
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Rostov, round 2 : 6/9 hits, 3.17 expected hits
Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Bulgaria
Germans attack with 3 armour, 2 fighters and 2 mech_infantrys
British defend with 1 artillery and 5 infantry
Germans roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Bulgaria, round 2 : 1/7 hits, 2.83 expected hits
British roll dice for 1 artillery and 5 infantry in Bulgaria, round 2 : 3/6 hits, 2.00 expected hits
1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Bulgaria
Germans roll dice for 2 armour and 2 fighters in Bulgaria, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 1 artillery and 4 infantry in Bulgaria, round 3 : 2/5 hits, 1.67 expected hits
2 armour owned by the Germans and 2 infantry owned by the British lost in Bulgaria
Germans roll dice for 2 fighters in Bulgaria, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery and 2 infantry in Bulgaria, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Bulgaria
Germans roll dice for 2 fighters in Bulgaria, round 5 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Bulgaria
Germans roll dice for 2 fighters in Bulgaria, round 6 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery in Bulgaria, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Bulgaria
Germans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 3 armour and 2 mech_infantrys
Casualties for British: 1 artillery and 5 infantry
Battle in Smolensk
Germans attack with 9 armour, 3 artilleries, 31 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 9 armour, 3 artilleries, 31 infantry and 2 tactical_bombers in Smolensk, round 2 : 13/45 hits, 12.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 9 armour, 3 artilleries, 29 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Germany
Germans attack with 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 armour, 1 artillery, 1 factory_minor and 6 infantry
Germans roll dice for 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 5/14 hits, 4.50 expected hits
British roll dice for 2 armour, 1 artillery and 6 infantry in Germany, round 2 : 6/9 hits, 3.33 expected hits
6 infantry owned by the Germans and 5 infantry owned by the British lost in Germany
Germans roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Germany, round 3 : 6/8 hits, 3.50 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in Germany, round 3 : 2/4 hits, 1.67 expected hits
1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Germany
Germans win, taking Germany from British with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 6 infantry and 2 mech_infantrys
Casualties for British: 2 armour, 1 artillery and 6 infantry
Non Combat Move - Germans
1 fighter moved from Bulgaria to Romania
1 fighter moved from Bulgaria to Romania
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 bomber moved from Rostov to Smolensk
1 bomber moved from Rostov to Smolensk
1 tactical_bomber moved from Rostov to Belarus
1 tactical_bomber moved from Rostov to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 bomber moved from Smolensk to Belarus
1 bomber moved from Smolensk to Belarus
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 4.50
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
9 infantry moved from Amur to Korea
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from 44 Sea Zone to Celebes
2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 43 Sea Zone to 20 Sea Zone
3 armour moved from Kiangsu to Jehol
1 armour moved from Hunan to Shensi
2 mech_infantrys moved from Yunnan to Shensi
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 armour moved from Hunan to Burma
2 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Celebes
Non Combat Move - Japanese
3 infantry, 2 mech_infantrys and 3 transports moved from 19 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,5,5,1,4,3,1,3
Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 factory_minor, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
5 fighters moved from Korea to Jehol
1 bomber moved from Korea to Japan
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Gibraltar to 92 Sea Zone
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour moved from Norway to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/14 hits, 5.00 expected hits
Germans roll dice for 4 armour, 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 5/12 hits, 4.67 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/9 hits, 4.00 expected hits
Germans roll dice for 4 armour and 1 artillery in Normandy Bordeaux, round 3 : 3/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/6 hits, 3.00 expected hits
Germans roll dice for 3 armour in Normandy Bordeaux, round 4 : 0/3 hits, 1.50 expected hits
3 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Americans: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Germans: 4 armour, 3 artilleries and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Jehol
Americans attack with 5 fighters and 2 infantry
Japanese defend with 3 armour
Americans roll dice for 5 fighters and 2 infantry in Jehol, round 2 : 2/7 hits, 2.83 expected hits
Japanese roll dice for 3 armour in Jehol, round 2 : 1/3 hits, 1.50 expected hits
2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans roll dice for 5 fighters and 1 infantry in Jehol, round 3 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 armour in Jehol, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 armour
Battle in 92 Sea Zone
Americans attack with 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber
Italians defend with 2 cruisers, 4 destroyers and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
Italians roll dice for 2 cruisers and 4 destroyers in 92 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
Units damaged: 2 battleships owned by the Americans
4 destroyers owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
Italians roll dice for 2 cruisers in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
2 cruisers owned by the Italians lost in 92 Sea Zone
Americans win with 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Italians: 2 cruisers and 4 destroyers
Non Combat Move - Americans
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
9 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
5 fighters moved from Jehol to Korea
1 battleship, 2 cruisers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Korea
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 factory_minor placed in Norway
4 transports placed in 101 Sea Zone
8 infantry placed in Eastern United States
3 armour placed in Korea
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 18 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 25 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : -0.33
Japanese regular : -1.00
Japanese AA : -0.17
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 factory_minor, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
5 fighters moved from Korea to Jehol
1 bomber moved from Korea to Japan
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Gibraltar to 92 Sea Zone
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour moved from Norway to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/14 hits, 5.00 expected hits
Germans roll dice for 4 armour, 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 5/12 hits, 4.67 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/9 hits, 4.00 expected hits
Germans roll dice for 4 armour and 1 artillery in Normandy Bordeaux, round 3 : 3/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/6 hits, 3.00 expected hits
Germans roll dice for 3 armour in Normandy Bordeaux, round 4 : 0/3 hits, 1.50 expected hits
3 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Americans: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Germans: 4 armour, 3 artilleries and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Jehol
Americans attack with 5 fighters and 2 infantry
Japanese defend with 3 armour
Americans roll dice for 5 fighters and 2 infantry in Jehol, round 2 : 2/7 hits, 2.83 expected hits
Japanese roll dice for 3 armour in Jehol, round 2 : 1/3 hits, 1.50 expected hits
2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans roll dice for 5 fighters and 1 infantry in Jehol, round 3 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 armour in Jehol, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 armour
Battle in 92 Sea Zone
Americans attack with 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber
Italians defend with 2 cruisers, 4 destroyers and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
Italians roll dice for 2 cruisers and 4 destroyers in 92 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
Units damaged: 2 battleships owned by the Americans
4 destroyers owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
Italians roll dice for 2 cruisers in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
2 cruisers owned by the Italians lost in 92 Sea Zone
Americans win with 2 battleships, 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Italians: 2 cruisers and 4 destroyers
Non Combat Move - Americans
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
9 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
5 fighters moved from Jehol to Korea
1 battleship, 2 cruisers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Korea
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 factory_minor placed in Norway
4 transports placed in 101 Sea Zone
8 infantry placed in Eastern United States
3 armour placed in Korea
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 18 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 25 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 4 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 transports; Remaining resources: 18 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Norway to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
8 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Ethiopia to Anglo Egyptian Sudan
3 armour moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour, 4 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Persia to Russia
1 fighter and 1 tactical_bomber moved from Gibraltar to Malta
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
Combat - British
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 2 armour, 4 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 2 artilleries, 12 infantry and 4 mech_infantrys
British roll dice for 2 armour, 4 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber in Burma, round 2 : 10/32 hits, 8.83 expected hits
Japanese roll dice for 3 armour, 2 artilleries, 12 infantry and 4 mech_infantrys in Burma, round 2 : 12/21 hits, 7.50 expected hits
10 infantry owned by the Japanese and 12 infantry owned by the British lost in Burma
British roll dice for 2 armour, 4 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber in Burma, round 3 : 8/20 hits, 6.83 expected hits
Japanese roll dice for 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Burma, round 3 : 5/11 hits, 4.17 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Burma
British roll dice for 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Burma, round 4 : 4/15 hits, 6.00 expected hits
Japanese roll dice for 3 armour in Burma, round 4 : 1/3 hits, 1.50 expected hits
3 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 armour, 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 18 infantry
Casualties for Japanese: 3 armour, 2 artilleries, 12 infantry and 4 mech_infantrys
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
2 transports placed in 110 Sea Zone
3 armour, 2 artilleries, 1 bomber and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 52 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : -0.33
Japanese regular : 3.83
Japanese AA : -0.17
Germans regular : -0.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Tobruk to Western Germany
1 fighter moved from Tobruk to Western Germany
1 bomber moved from Tobruk to Egypt
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in Greece
Battle in Syria
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 carrier, 2 fighters and 5 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 5 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 5 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 5 transports in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win, taking Greece from British, taking Syria from French with 1 carrier, 2 fighters and 5 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Iraq
Italians attack with 1 infantry
British defend with 3 infantry
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Iraq
British win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
4 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -1.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from India to Burma
1 destroyer and 1 transport moved from 39 Sea Zone to 45 Sea Zone
2 cruisers, 1 destroyer and 2 submarines moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Hawaiian Islands to Korea
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from India to Burma
1 destroyer and 1 transport moved from 39 Sea Zone to 45 Sea Zone
2 cruisers, 1 destroyer and 2 submarines moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Hawaiian Islands to Korea
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Tambov
1 fighter moved from Romania to Western Germany
1 fighter moved from Romania to Western Germany
1 armour moved from Smolensk to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Belarus to Smolensk
1 bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
1 fighter moved from Egypt to Northern Italy
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 tactical_bomber
British defend with 3 aaGuns, 3 fighters, 8 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
British roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 aaGuns, 1 armour, 2 artilleries, 4 fighters, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 8/16 hits, 6.83 expected hits
1 aaGun owned by the British and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Americans win with 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 aaGun
Battle in Holland Belgium
Germans attack with 2 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
Place Units - Germans
2 armour and 5 infantry placed in Western Germany
1 armour and 1 fighter placed in Germany
1 armour and 1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
British AA : -0.17
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 tactical_bomber moved from Russia to Urals
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 infantry moved from Samara to Tambov
2 fighters moved from Russia to Tambov
1 fighter moved from Russia to Urals
14 infantry moved from Korea to Manchuria
1 infantry moved from Samara to Tambov
Combat - Russians
Battle in Manchuria
Russians attack with 14 infantry
Japanese defend with 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Russians roll dice for 14 infantry in Manchuria, round 2 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry in Manchuria, round 2 : 4/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 3 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Manchuria, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 4 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 5 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 6 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 6 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 7 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 10 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter moved from Urals to Russia
1 tactical_bomber moved from Urals to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
Germans regular : -0.50
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_major; Remaining resources: 42 PUs; 0 SuicideAttackTokens;
Japanese buy 1 armour, 2 factory_minors and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Shantung to Jehol
3 mech_infantrys moved from Kiangsu to Jehol
1 armour moved from Malaya to Yunnan
1 armour moved from Shensi to Tsinghai
2 mech_infantrys moved from Shensi to Tsinghai
2 destroyers moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Yunnan to Tsinghai
2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 20 Sea Zone to 45 Sea Zone
3 infantry, 2 mech_infantrys and 3 transports moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Jehol
2 mech_infantrys moved from 19 Sea Zone to Jehol
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
Chinese defend with 3 infantry; Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tsinghai, round 3 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 2 destroyers and 3 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 destroyers and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in Jehol
Japanese attack with 3 infantry and 8 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 3 infantry and 8 mech_infantrys in Jehol, round 2 : 2/11 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 2 cruisers, 2 destroyers and 2 transports in 45 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
2 infantry owned by the ANZAC, 2 transports owned by the ANZAC, 2 cruisers owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports
Non Combat Move - Japanese
2 fighters moved from Tsinghai to Shensi
2 infantry moved from Yunnan to Szechwan
2 bombers moved from Yunnan to Szechwan
5 tactical_bombers moved from Yunnan to Szechwan
6 fighters moved from Yunnan to Szechwan
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Shantung
1 armour placed in Kiangsu
1 cruiser and 1 submarine placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : 2.50
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 10 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Morocco to Algeria
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Korea to Japan
1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 18 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Battle in Southern Italy
Americans attack with 1 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
2 aaGuns owned by the Italians lost in Southern Italy
Americans captures 26PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/9 hits, 4.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
2 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Algeria
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Algeria to Normandy Bordeaux
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Japan to Korea
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
Place Units - Americans
1 bomber placed in Norway
1 bomber placed in Korea
2 infantry placed in Korea
2 artilleries placed in Normandy Bordeaux
1 infantry placed in Norway
3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
1 artillery placed in Norway
1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 69 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans regular : -2.33
Italians regular : -0.33
Japanese AA : -0.17
Germans AA : 0.83
Germans regular : -0.33