Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsFarmboy (X) vs Amon Sul (A+16)
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Axis
AlliesPUs
227
104Production
172
93Units
346
265TUV
2613
1812
(+801)VCs
9
10 -
sorry,
Allies
Axis -
USA 1088
Japan 836
Germany 827
UK 653 (713) -
Units
Germany 147
USA 111
Russia 95
Japan 95
Uk 80 (83)
ANZAC 30
China 24
Italy 23 -
PUs
USA 93
Germany 61
UK 44
Russia 43
Japan 39
ANZAC 20
China 14
UK Pacific 13
Italy 4 -
I will concede here. I thought there was a slight chance that I might have a better than 0% chance of holding Hawaii for 2 more turns, and of taking India (Not with the Germans alone but with the Japanese coming down to attack after). But you’ve definitely blocked that.
Very well played @Amon-Sul. I look forward to the rematch (down the road).
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Thanks. I was ready to build an AB in NT and pull anzac figs there, and block W India with AnZAC tac.
I think i played a very good game from the start.
I was able to surprise U and to block U on all sides.
As for the rematch, i would like to play the axis, I was strongly defeated last time in our game, I think I have the place for improvement.
Where would U like Ur 16 IpC bid?
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Grats Amon!
Taking down Farmboy’s Axis is a big accomplishment. I assume you may have caught him on the wrong foot with your aggressive anti-Japan strategy in the beginning. Like I caught you on the wrong foot when I DOWed with Japan in turn 2 nevertheless.
This Allied strategy has to rely on avoiding Germany becoming an unstoppable juggernaut which seemed to have worked in this game.But brace yourself. This will not be easy to repeat. In case of a rematch, Farmboy will come up with something against your strategy, I am certain about that:D
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@JDOW said in Farmboy (X) vs Amon Sul (A+16):
Grats Amon!
Taking down Farmboy’s Axis is a big accomplishment. I assume you may have caught him on the wrong foot with your aggressive anti-Japan strategy in the beginning. Like I caught you on the wrong foot when I DOWed with Japan in turn 2 nevertheless.
This Allied strategy has to rely on avoiding Germany becoming an unstoppable juggernaut which seemed to have worked in this game.But brace yourself. This will not be easy to repeat. In case of a rematch, Farmboy will come up with something against your strategy, I am certain about that:D
Thanks.
Well i played a focused and strong game from the beginning, also had some slight help with the dice in the beginning, but I think the win was well deserved.
But, Farmboy is as myself more of an allied dude.
Nonethelles he is high tier E, so this big win is realy important for me.
I personally think that there is a (big) space in contesting Japan early on and I wont stop persuading this strategies in the future.
Japan starts the game with lack of money, small ships (dds, tranies, subs), ACs and (even) land units.
Once Yunan superfortress is established it id hard for Japan to come back in to the game.
If the allies secure Moscow, it is more or less the open road to victory.
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This is a belated comment but was just going to say that the win was certainly well deserved. I was over confident at first, and then was in trouble pretty early.
The challenge of Amon’s approach is that he also puts a lot of allied air in china and the mid east very early which meant that I never really had a chance to take advantage of the units he pulled away from Moscow.
I did have more options with Germany. Had I had a more single minded focus on Moscow or on getting fast movers into the middle east, maybe I would have had more success. Or alternatively, I could have put more energy into messing with the UK. I did spend a lot of German income trying to keep Italy in the game, but not enough. So I either needed to double down on that or (more likely) abandon Italy’s fleet earlier. A G2 is an option as well and I would have liked to have seen how your game played out with better dice for Amon.
But I think the real key is how one plays Japan. I waited to J4 for the DOW to give Germany/Italy more of a free hand. In hindsight, I think that was a mistake because I let him dictate the play in the pacific.
Definitely looking forward to the rematch.
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
The challenge of Amon’s approach is that he also puts a lot of allied air in china and the mid east very early which meant that I never really had a chance to take advantage of the units he pulled away from Moscow.
I am not sure i quite get this.
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Oh, I suppose U mean about my allied figs going to Moscow?
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@Amon-Sul yeah. I never had much of a chance to take Moscow because by the time I got close, you already had a ton of allied fighters within reach. It more than make up for the Soviet units in China.
And different choices with Germany may have improved my chances, but it was Japan’s play that let you get much of that air in range.
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul yeah. I never had much of a chance to take Moscow because by the time I got close, you already had a ton of allied fighters within reach. It more than make up for the Soviet units in China.
And different choices with Germany may have improved my chances, but it was Japan’s play that let you get much of that air in range.
Yep, NW Persia (later Iraq) and Yunnan - India.
My dream is a Yunnan airbase :)
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And it is great when U can strike sz 97 from Moscow with British planes. U can reach Yunnan too.
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul yeah. I never had much of a chance to take Moscow because by the time I got close, you already had a ton of allied fighters within reach. It more than make up for the Soviet units in China.
And different choices with Germany may have improved my chances, but it was Japan’s play that let you get much of that air in range.
It was Japan play, and it was allied play. My NT dudes really helped.
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I am glad this strategy was tested against U , since U emptied Japan of units pretty fast , and they were all in Asia, or in the islands.
Germany went heavily on Eastern front, ok an AB in Yugo, later IC, but not much naval and air buyings, pure land and Moscow direction.
I got the element of surprise, but still i think i played a really good game. I even stopped U in the ME, which i did not expect, even Russia went so good with all those planes.
That India - Yunnan - NT triangle was great.
And the help that UK Pacific sent to ME in the right time.
I am glad U re motivated to play against me again, and I am looking forward to our matches in 2021 :)
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@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul yeah. I never had much of a chance to take Moscow because by the time I got close, you already had a ton of allied fighters within reach. It more than make up for the Soviet units in China.
And different choices with Germany may have improved my chances, but it was Japan’s play that let you get much of that air in range.
It was Japan play, and it was allied play. My NT dudes really helped.
Absolutely. And sorry, by referencing Japan’s mistakes, I don’t mean to minimize the cleverness of the strategy or your execution of it. Just trying to think through how I would have to play against it differently. I think I had effectively lost the game by round 4 or 5 unless there was a major dicing or error. And short of dicings or sloppiness, I’m not usually in such bad shape as axis, or in such good shape as allies that early, so I have to think through what I could do differently in response. And I want to play against it again to see if different choices can shift the outcome. Of course, I realize that different choices on my part will lead to different counters on your part. So it might just mean I lose in a different way. But figuring these things out is part of the fun.





