Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.
I’m somewhat lucky there as well though. The tuv loss was not too lopsided.
We were both lucky there.
U were managed to take a lot of my units down, especially in the end of the battle, and save ur bb.
But on the other hand, when all this happened, i was lucky that i got a chance to go to my Libyan safe heaven.
I knew it was possible. And built to keep your odds under 50%.
@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.
I’m somewhat lucky there as well though. The tuv loss was not too lopsided.
So, u knew i ll build airbase in Tambov?
Yeah, I agree. The SBR is what made the crucial difference.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 55 Sea Zone
1 aaGun moved from South Australia to Northern Territory
3 fighters moved from Tambov to Rostov
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 55 Sea Zone
1 aaGun moved from South Australia to Northern Territory
3 fighters moved from Tambov to Rostov
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
as for the navy in sz 55
1 ac = 2 usa fig
2 ac = 1 usa fig , 1 usa tac
3 ac = 1 usa fig
4 ac = anzac fig and tac
5 ac = anzac fig and tac
6 ac = anzac fig
7 ac = empty
dont know if triple a has it right, but it is like this
i forgot to move uk mech in russia.
if u dont have problem i do it now,
please move it to rostov before germany starts
thanks
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to Sardinia
2 fighters moved from Southern Italy to Sardinia
1 bomber moved from Germany to Sardinia
1 bomber moved from Germany to Belarus
3 infantry moved from Novgorod to Belarus
2 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Norway to Archangel
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Vyborg to Archangel
1 artillery moved from Caucasus to Volgograd
1 tactical_bomber moved from Greece to Persia
1 armour and 3 mech_infantrys moved from Northwest Persia to Persia
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Sardinia
Germans attack with 1 bomber and 3 fighters
British defend with 1 infantry; Americans defend with 1 bomber
Germans roll dice for 1 bomber and 3 fighters in Sardinia, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 bomber and 1 infantry in Sardinia, round 2 : 1/2 hits, 0.50 expected hits
1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Sardinia
Germans win, taking 109 Sea Zone from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 bomber
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 1.67 expected hits
British roll dice for 3 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Yugoslavia
12 artilleries and 21 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 bomber moved from Sardinia to Southern Italy
1 fighter moved from Sardinia to Greece
1 fighter moved from Sardinia to Southern Italy
1 fighter and 1 tactical_bomber moved from Norway to Southern Italy
1 marine moved from Norway to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry and 1 marine moved from 115 Sea Zone to Novgorod
1 aaGun and 5 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
3 infantry moved from Ukraine to Bessarabia
1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Greece to Romania
2 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Greece to Romania
4 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 109 Sea Zone to 111 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
3 fighters placed in Yugoslavia
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : 4.00
British regular : 1.50
forgot to move your mech as well but feel free.
Also, I still had an error message, but this one was able to be posted.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to Sardinia
2 fighters moved from Southern Italy to Sardinia
1 bomber moved from Germany to Sardinia
1 bomber moved from Germany to Belarus
3 infantry moved from Novgorod to Belarus
2 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Norway to Archangel
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Vyborg to Archangel
1 artillery moved from Caucasus to Volgograd
1 tactical_bomber moved from Greece to Persia
1 armour and 3 mech_infantrys moved from Northwest Persia to Persia
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Sardinia
Germans attack with 1 bomber and 3 fighters
British defend with 1 infantry; Americans defend with 1 bomber
Germans roll dice for 1 bomber and 3 fighters in Sardinia, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 bomber and 1 infantry in Sardinia, round 2 : 1/2 hits, 0.50 expected hits
1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Sardinia
Germans win, taking 109 Sea Zone from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 bomber
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 1.67 expected hits
British roll dice for 3 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Yugoslavia
12 artilleries and 21 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 bomber moved from Sardinia to Southern Italy
1 fighter moved from Sardinia to Greece
1 fighter moved from Sardinia to Southern Italy
1 fighter and 1 tactical_bomber moved from Norway to Southern Italy
1 marine moved from Norway to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry and 1 marine moved from 115 Sea Zone to Novgorod
1 aaGun and 5 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
3 infantry moved from Ukraine to Bessarabia
1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Greece to Romania
2 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Greece to Romania
4 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 109 Sea Zone to 111 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
3 fighters placed in Yugoslavia
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Removing units owned by British from Russia: 1 mech_infantry
EDIT: Adding units owned by British to Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : 4.00
British regular : 1.50
reposted with your edit, but also one of my own. The combat in Sardinia destroyed one of the air units with the most movement so I couldn’t get it back to Greece.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 armour; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 fighter moved from Tambov to Archangel
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Turkmenistan to Eastern Persia
2 infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Shensi to Anhwe
1 infantry moved from Shensi to Kweichow
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Dzavhan
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 armour and 2 mech_infantrys moved from Rostov to Bryansk
2 armour moved from Russia to Bryansk
2 infantry moved from Bryansk to Smolensk
3 aaGuns, 11 artilleries and 47 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Rostov to Bryansk
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 99 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
5 armour placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.33
japan may go
cheeers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Kwangsi to Hunan
2 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
2 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
2 bombers moved from Manchuria to Amur
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
1 fighter moved from Japan to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 bomber moved from Manchuria to Jehol
2 artilleries moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 3/8 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to 42 Sea Zone
2 carriers moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
2 marines moved from Kwangsi to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 36 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Kiangsu
1 fighter moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 aaGuns moved from Kwangsi to Yunnan
2 bombers moved from Amur to Kiangsu
1 bomber moved from Jehol to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 harbour placed in Java
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.33
UK_Pacific regular : -0.33
ANZAC regular : -0.17
Russians regular : -0.33
I am very busy, and its a really hard move so i doubt i ll play today, but i ll try ASAP
That looked like a very strong move by Japan. The Axis are on the ropes, but farmboy is a heavy-weight whose Axis won’t go down without a fierce fight. I am curious to see what he will come up with!
@JDOW said in Farmboy (X) vs Amon Sul (A+16):
That looked like a very strong move by Japan. The Axis are on the ropes, but farmboy is a heavy-weight whose Axis won’t go down without a fierce fight. I am curious to see what he will come up with!
I am glad my strategies are tested here against top rank player, which farmboy definitely is.
This last Japan move of His is one of the best turns i saw ever, maybe the best.
@JDOW said in Farmboy (X) vs Amon Sul (A+16):
That looked like a very strong move by Japan. The Axis are on the ropes, but farmboy is a heavy-weight whose Axis won’t go down without a fierce fight. I am curious to see what he will come up with!
Yeah, its a great game in which U have to surprise a good opponent to make a progress,
And I think we are both enjoying it.
I am glad that somebody else also is.
Yeah, he kept everything together which was key for this turn. Such turns are the reason why it is so hard to make progress against Japan. If Japan wants to protect a territory, they just park a bunch of their abundant planes or fleet there and out of sudden, this territory is an impenetrable fortress