Good game.
Can start another in a week or two maybe.
which is unlogical, u always keep figs with maximum movement
it seems itsaved me only london figs with no movement at all haahha
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 cruiser moved from 33 Sea Zone to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 30 Sea Zone to 46 Sea Zone
3 fighters moved from Shensi to Yunnan
2 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from United Kingdom to Southern Italy
1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Southern Italy causes 5 damage total.
Battle in Marshall Islands
Battle in Guam
Battle in Iwo Jima
Battle in Yunnan
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Yunnan, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Iwo Jima from Japanese with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 submarine in 46 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 carrier, 1 cruiser and 7 transports
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser and 7 transports in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser and 7 transports in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 carrier, 1 cruiser and 7 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
3 fighters moved from 46 Sea Zone to 55 Sea Zone
1 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 55 Sea Zone
1 infantry and 1 marine moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 destroyer, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
4 fighters moved from Western United States to Johnston Island
1 mech_infantry moved from Tobruk to Egypt
EDIT: 4 transports moved from 109 Sea Zone to 106 Sea Zone
EDIT: 3 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
EDIT: 1 carrier, 1 cruiser, 3 infantry, 3 mech_infantrys and 3 transports moved from 109 Sea Zone to 91 Sea Zone
EDIT: 1 carrier, 1 cruiser, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 92 Sea Zone
EDIT: 3 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Southern Italy to Tobruk
1 bomber moved from Southern Italy to Sardinia
1 infantry moved from Tunisia to Libya
1 armour moved from Egypt to Trans-Jordan
2 carriers moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Yunnan to India
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry placed in Central United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to Tobruk: 1 airfield
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
4 artilleries and 7 infantry moved from Hunan to Anhwe
2 infantry moved from Chahar to Anhwe
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Kansu
Battle in Anhwe
Chinese attack with 4 artilleries and 9 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries and 9 infantry in Anhwe, round 2 : 3/13 hits, 3.50 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Yunnan from Japanese, taking Kansu from Japanese, taking Anhwe from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hunan
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - British
British buy 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 4 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from India to Burma
1 artillery moved from India to Burma
2 infantry moved from India to Burma
1 submarine moved from 92 Sea Zone to 97 Sea Zone
4 fighters moved from Tambov to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 marine moved from Sicily to 95 Sea Zone
1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
2 submarines moved from 81 Sea Zone to 99 Sea Zone
2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 1 units out of Greece to defend against the attack in 99 Sea Zone
Italians scrambles to create a battle in territory 99 Sea Zone
Italians scrambles 2 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Battle in Burma
British attack with 1 artillery, 1 bomber and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 4 infantry in Burma, round 2 : 3/6 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 99 Sea Zone
British attack with 1 transport; Russians loiter and taunt
Germans defend with 1 tactical_bomber
Germans roll dice for 1 tactical_bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the British lost in 99 Sea Zone
1 marine owned by the British lost in Crete
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 transport
Battle in 97 Sea Zone
British attack with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 10 fighters and 4 submarines
Germans defend with 1 carrier, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers; Italians defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 submarines
British roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 10 fighters in 97 Sea Zone, round 2 : 9/17 hits, 8.50 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 battleship, 2 carriers, 3 destroyers, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 8/15 hits, 8.00 expected hits
Units damaged: 2 battleships owned by the British
Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 2 submarines owned by the Germans, 1 carrier owned by the Germans, 2 submarines owned by the Italians, 4 submarines owned by the British, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 2 battleships, 1 carrier, 3 cruisers, 2 destroyers and 10 fighters in 97 Sea Zone, round 3 : 8/17 hits, 8.50 expected hits
Italians roll dice for 1 battleship, 1 destroyer, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 8/11 hits, 6.67 expected hits
1 destroyer owned by the Italians, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the Italians and 8 fighters owned by the British lost in 97 Sea Zone
British roll dice for 2 battleships, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 4 : 2/9 hits, 4.50 expected hits
Italians roll dice for 1 battleship and 2 fighters in 97 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
2 destroyers owned by the British, 2 fighters owned by the Germans and 1 cruiser owned by the British lost in 97 Sea Zone
2 fighters owned by the British retreated
2 cruisers owned by the British, 2 battleships owned by the British and 1 carrier owned by the British retreated to 96 Sea Zone
Italians win with 1 battleship remaining. Battle score for attacker is 24
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 8 fighters and 4 submarines
Casualties for Germans: 1 carrier, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
Casualties for Italians: 1 carrier, 2 destroyers, 1 fighter and 2 submarines
Moving scrambled unit from 99 Sea Zone back to originating territory: Greece
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Burma to Iraq
3 fighters and 2 tactical_bombers moved from India to Iraq
3 armour and 11 mech_infantrys moved from India to Eastern Persia
3 aaGuns moved from India to Burma
2 aaGuns moved from Hunan to Anhwe
EDIT: 2 fighters moved from 97 Sea Zone to Iraq
EDIT: 1 carrier moved from 95 Sea Zone to 96 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 destroyer and 1 submarine placed in 106 Sea Zone
1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 3.17
Italians regular : 1.67
Japanese regular : -2.00
Germans regular : 0.17
British regular : -0.67
Italians AA : -0.17
ok thats it.
italy may go when ready
i have a us bmber in corsica :)
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 3x airfield; Remaining resources: 7 PUs;
Italians buy 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 unit repaired.
Combat - Italians
Non Combat Move - Italians
1 infantry and 1 marine moved from Northern Italy to Southern Italy
1 armour and 2 infantry moved from Caucasus to Northwest Persia
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Italians collect 8 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
I am on mobile.
Just curious
Have U attacked Amur because I could stack Korea with UsA, Anzac, russia combo?
If u want to play germany now, i can tell u my anzac moves and u play for me.
If not, then i ll play anzac later
@Amon-Sul can’t do Germany now. And yes, one reason I attacked Amur was simply to prevent the Soviets from stacking. But also I expected some land units to survive so that I could get more income and put more pressure on the Soviets.
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul can’t do Germany now. And yes, one reason I attacked Amur was simply to prevent the Soviets from stacking. But also I expected some land units to survive so that I could get more income and put more pressure on the Soviets.
Np.
I ll play anzac later then when i get to PC.
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul can’t do Germany now. And yes, one reason I attacked Amur was simply to prevent the Soviets from stacking. But also I expected some land units to survive so that I could get more income and put more pressure on the Soviets.
Yeah, I was lucky there.
Soviets offensive potencial isnt so great there, but defensively they are powerful even alone, and especially if merged with other allies.
I m glad my sneaky allied plan worked.
That 2 extra UK figs and Rome airfield bombing were key to sz 97 success.
@Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.
I’m somewhat lucky there as well though. The tuv loss was not too lopsided.
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.
I’m somewhat lucky there as well though. The tuv loss was not too lopsided.
So, u knew i ll build airbase in Tambov?
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.
I’m somewhat lucky there as well though. The tuv loss was not too lopsided.
We were both lucky there.
U were managed to take a lot of my units down, especially in the end of the battle, and save ur bb.
But on the other hand, when all this happened, i was lucky that i got a chance to go to my Libyan safe heaven.
I knew it was possible. And built to keep your odds under 50%.
@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I calculated for 10 air, but didn’t plan on the bombing. I should have been expecting that.
I’m somewhat lucky there as well though. The tuv loss was not too lopsided.
So, u knew i ll build airbase in Tambov?
Yeah, I agree. The SBR is what made the crucial difference.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 55 Sea Zone
1 aaGun moved from South Australia to Northern Territory
3 fighters moved from Tambov to Rostov
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 55 Sea Zone
1 aaGun moved from South Australia to Northern Territory
3 fighters moved from Tambov to Rostov
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
as for the navy in sz 55
1 ac = 2 usa fig
2 ac = 1 usa fig , 1 usa tac
3 ac = 1 usa fig
4 ac = anzac fig and tac
5 ac = anzac fig and tac
6 ac = anzac fig
7 ac = empty
dont know if triple a has it right, but it is like this
i forgot to move uk mech in russia.
if u dont have problem i do it now,
please move it to rostov before germany starts
thanks
cheers