@simon33 SZ 99 was close! Italians getting that hit round 1 almost clinched it
Farmboy (X) vs Amon Sul (A+16)
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 bomber, 2 fighters and 1 submarine in 98 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 fighter and 1 submarine Casualties for British: 1 destroyer Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Tobruk to Alexandria 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 aaGun, 2 artilleries and 1 infantry moved from Bulgaria to Greece 1 armour and 2 infantry moved from Western Ukraine to Ukraine Place Units - Italians 1 airfield placed in Greece Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -3.00 British regular : 0.67
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I saw that. Did that impact one of your combats? I’m just looking at the map now.
I dont remember now what i was calculating my attacks, or ur possible ones but i saw this error. So wanted to warn Us both for the future.
U can proceed with Italy when readY.
Cheers
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@Amon-Sul Just did, but I imagine you saw. Thanks for the heads up!
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Ah u played already. Anzac this evening my time (in an hour or two)
What luck, amazing almost in Egypt waters for UK
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 destroyers and 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Northwest Persia to Russia 2 fighters moved from Yunnan to Eastern Persia Place Units - ANZAC 2 fighters placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 91 Sea Zone to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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Germany may go when ready
cheers
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So,
5 turns behind us.
Japan is on 46 IPC, UK Pacific and ANZAC on their record results 24 and 27. Three Pacific allies are on 62 IPC combined.
Germany really powerful, Italy holding, a big contest in all the theatres.
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Ironically, all though in a difficult position,
Japan has the greatest TUV, 833.
All though UK together with UK Pacific has more (793+90 = 883 IPC)
TUV:
Japan 833
Germany 816
UK 793 (883 with UK Pacific)
USA 782 -
Hey,
I forgot to move 2 AnZAC inf from Iraq to NW Persia.
I am on mobile
Can u please move it on the start of German turn.
Cheers
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 destroyers and 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Northwest Persia to Russia 2 fighters moved from Yunnan to Eastern Persia Place Units - ANZAC 2 fighters placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 91 Sea Zone to Gibraltar Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Eastern Persia: 2 fighters EDIT: Adding units owned by ANZAC to Kazakhstan: 2 fighters EDIT: Removing units owned by ANZAC from Iraq: 2 infantry EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Since U havent started Germany yet. I ve made 2 edits
1 that I announced earlier, 2 inf from Iraq to NW Persia.
The other one is 2 fig from Yunnan to Kazahstan instead of E Persia.
cheers
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 1 armour moved from Ukraine to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 8 mech_infantrys moved from Bryansk to Rostov Combat - Germans Battle in Rostov Germans attack with 4 armour, 2 infantry and 8 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 4 armour, 2 infantry and 8 mech_infantrys in Rostov, round 2 : 4/14 hits, 3.67 expected hits Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 1 mech_infantry moved from Ukraine to Bryansk 1 artillery and 8 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Archangel to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from Poland to Germany 1 tactical_bomber moved from Southern Italy to Greece 1 fighter moved from 97 Sea Zone to Southern Italy 2 fighters moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Yugoslavia 1 fighter moved from Yugoslavia to Greece 2 tactical_bombers moved from Western Germany to Greece 1 bomber moved from Yugoslavia to Southern Italy 2 mech_infantrys moved from Yugoslavia to Greece 1 mech_infantry moved from Western Germany to Yugoslavia 3 mech_infantrys moved from Romania to Greece 1 aaGun moved from Bryansk to Rostov 1 mech_infantry moved from Romania to Greece Place Units - Germans 3 infantry and 2 mech_infantrys placed in Western Germany 1 fighter placed in Western Germany 1 factory_minor placed in Yugoslavia 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Greece: 1 tactical_bomber EDIT: Adding units owned by Germans to 97 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 1 armour moved from Ukraine to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 8 mech_infantrys moved from Bryansk to Rostov Combat - Germans Battle in Rostov Germans attack with 4 armour, 2 infantry and 8 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 4 armour, 2 infantry and 8 mech_infantrys in Rostov, round 2 : 4/14 hits, 3.67 expected hits Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 1 mech_infantry moved from Ukraine to Bryansk 1 artillery and 8 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Archangel to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from Poland to Germany 1 tactical_bomber moved from Southern Italy to Greece 1 fighter moved from 97 Sea Zone to Southern Italy 2 fighters moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Yugoslavia 1 fighter moved from Yugoslavia to Greece 2 tactical_bombers moved from Western Germany to Greece 1 bomber moved from Yugoslavia to Southern Italy 2 mech_infantrys moved from Yugoslavia to Greece 1 mech_infantry moved from Western Germany to Yugoslavia 3 mech_infantrys moved from Romania to Greece 1 aaGun moved from Bryansk to Rostov 1 mech_infantry moved from Romania to Greece Place Units - Germans 3 infantry and 2 mech_infantrys placed in Western Germany 1 fighter placed in Western Germany 1 factory_minor placed in Yugoslavia 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Greece: 1 tactical_bomber EDIT: Adding units owned by Germans to 97 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iraq: 2 infantry EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry EDIT: Removing units owned by ANZAC from Eastern Persia: 2 fighters EDIT: Adding units owned by ANZAC to Kazakhstan: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.33
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I ended up playing on your earlier map so I added your edits in after the fact. Might be worth double checking that I got it right.
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U did well. Thanks.
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My fortress is Yunnan. Urs is the Adriatic sea, my country Croatia xd
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Tambov to Volgograd 1 aaGun and 1 infantry moved from Tambov to Russia 1 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Kazakhstan to Caucasus 2 armour moved from Sikang to Novosibirsk 1 infantry moved from Urals to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Russia to Samara 1 infantry moved from Samara to Kazakhstan 3 mech_infantrys moved from Samara to Russia Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
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An unusal move. No dices were rolled.
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Japan may go when ready.
Take Ur time.
cheers
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Kwangsi 2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from Philippines to 43 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Philippines to Borneo 2 fighters and 1 tactical_bomber moved from Philippines to Shan State 3 bombers moved from Philippines to Kwangsi 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to Kwangtung 1 fighter moved from Guam to Kwangtung Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters, 3 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 37 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 2 destroyers and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers and 2 submarines in 35 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 cruisers, 2 destroyers and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 3 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 bombers and 1 infantry in Kwangsi, round 2 : 1/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 5 carriers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 infantry moved from French Indo China to 36 Sea Zone 3 infantry and 2 transports moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 4 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 37 Sea Zone to Philippines 1 fighter moved from 37 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Philippines 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to French Indo China 2 fighters moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 artillery and 4 infantry moved from Kiangsu to Kiangsi 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 3 bombers moved from Kwangsi to Philippines 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Manchuria 1 destroyer and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 2 infantry EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : -1.83 UK_Pacific regular : -1.00 British regular : -0.33