@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 2 mech_infantrys moved from Tobruk to Egypt
2 artilleries and 2 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 marine moved from Tobruk to 98 Sea Zone
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship and 1 marine moved from 98 Sea Zone to 100 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 100 Sea Zone to Egypt
EDIT: 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Egypt
2 infantry placed in Egypt
Italians undo move 2.
Italians undo move 1.
2 fighters and 1 infantry placed in Egypt
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 78 Sea Zone
Non Combat Move - ANZAC
Combat Move - French
1 infantry moved from Northern Caucasus to Rostov
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Samara to Stalingrad
Germans take Stalingrad from Russians
1 infantry moved from Russia to Yaroslavl
Germans take Yaroslavl from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Kursk
1 armour and 6 mech_infantrys moved from Ukraine to Eastern Poland
Combat - Germans
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun and 5 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 95 Sea Zone to 100 Sea Zone
1 aaGun and 5 infantry moved from 100 Sea Zone to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
2 destroyers moved from 94 Sea Zone to 100 Sea Zone
1 carrier and 1 cruiser moved from 94 Sea Zone to 100 Sea Zone
1 fighter moved from Gibraltar to 100 Sea Zone
1 infantry moved from Archangel to Leningrad
1 aaGun and 5 infantry moved from Vyborg to Leningrad
1 infantry moved from Russia to Tula
2 aaGuns, 1 armour, 15 artilleries and 30 infantry moved from Samara to Stalingrad
10 armour and 6 mech_infantrys moved from Russia to Stalingrad
1 infantry moved from Russia to Gorky
1 fighter moved from Russia to Leningrad
1 fighter moved from France to Leningrad
1 fighter moved from France to Leningrad
1 tactical_bomber moved from Western Germany to Leningrad
1 tactical_bomber moved from Western Germany to Leningrad
1 tactical_bomber moved from Ukraine to Leningrad
1 fighter moved from France to Leningrad
1 tactical_bomber moved from Ukraine to Leningrad
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Gibraltar to Western Germany
1 fighter moved from Gibraltar to Egypt
EDIT: 1 armour and 6 mech_infantrys moved from Eastern Poland to Bessarabia
2 fighters and 2 tactical_bombers moved from Ukraine to Egypt
1 tactical_bomber moved from Ukraine to Egypt
1 fighter moved from Ukraine to Egypt
1 tactical_bomber moved from Ukraine to Egypt
1 fighter and 2 tactical_bombers moved from Ukraine to Egypt
2 bombers moved from Ukraine to Egypt
1 fighter moved from Ukraine to 100 Sea Zone
1 armour moved from Northern Belarus to Leningrad
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
3 fighters placed in France
1 factory_minor placed in Finland
Germans undo move 2.
Germans undo move 1.
2 infantry placed in Normandy Bordeaux
1 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Russia
3 infantry placed in Western Germany
2 artilleries and 4 infantry placed in Germany
Germans undo move 7.
2 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 75 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 88 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Isn’t that it? Can’t see how I can take a VC this round, barring the 0% on Stalingrad.
@simon33 yup that’s GG unless u win a 0% on one of the VCs. might as well try
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Combat Move - Russians
3 armour, 12 artilleries, 38 infantry and 2 mech_infantrys moved from Rostov to Stalingrad
1 infantry moved from Kazakhstan to Stalingrad
4 artilleries and 8 infantry moved from Novgorod to Yaroslavl
1 mech_infantry moved from Timguska to Samara
Russians take Samara from Germans
4 armour and 3 mech_infantrys moved from Timguska to Gorky
Combat - Russians
Battle in Gorky
Russians attack with 4 armour and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour and 3 mech_infantrys in Gorky, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 4 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 8 infantry in Yaroslavl, round 2 : 4/12 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Stalingrad
Russians attack with 3 armour, 12 artilleries, 39 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns, 11 armour, 15 artilleries, 31 infantry and 6 mech_infantrys
Russians roll dice for 3 armour, 12 artilleries, 39 infantry and 2 mech_infantrys in Stalingrad, round 2 : 12/56 hits, 14.67 expected hits
Germans roll dice for 2 aaGuns, 11 armour, 15 artilleries, 31 infantry and 6 mech_infantrys in Stalingrad, round 2 : 25/63 hits, 23.83 expected hits
25 infantry owned by the Russians, 2 aaGuns owned by the Germans and 10 infantry owned by the Germans lost in Stalingrad
Russians roll dice for 3 armour, 12 artilleries, 14 infantry and 2 mech_infantrys in Stalingrad, round 3 : 10/31 hits, 10.50 expected hits
Germans roll dice for 11 armour, 15 artilleries, 21 infantry and 6 mech_infantrys in Stalingrad, round 3 : 18/53 hits, 20.50 expected hits
2 mech_infantrys owned by the Russians, 14 infantry owned by the Russians, 2 artilleries owned by the Russians and 10 infantry owned by the Germans lost in Stalingrad
Russians roll dice for 3 armour and 10 artilleries in Stalingrad, round 4 : 4/13 hits, 4.83 expected hits
Germans roll dice for 11 armour, 15 artilleries, 11 infantry and 6 mech_infantrys in Stalingrad, round 4 : 19/43 hits, 17.17 expected hits
3 armour owned by the Russians, 10 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Stalingrad
Germans win with 11 armour, 15 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is -111
Casualties for Russians: 3 armour, 12 artilleries, 39 infantry and 2 mech_infantrys
Casualties for Germans: 2 aaGuns and 24 infantry
Non Combat Move - Russians
Combat Hit Differential Summary :
Germans regular : 0.83
Russians regular : -2.33
GG, result posted. Rematch? Prefer same sides.
@simon33 sure we can rematch. wouldn’t u prefer to try axis for a change lol
But I don’t understand how Axis can win. Allies have to lose.
Perhaps I should give it a go though.
I guess so long as it is finished this year, another loss won’t drop my tier.
Alright.