@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Mainah (X) v Stough (L) OOB III
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Hey the Italians get a fleet!
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The Italian sailors are wandering around their ships with clueless looks on their faces - as they have never had a chance to use them, they have no idea how it all works!
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 bomber moved from Northern Italy to Greece 1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 1/6 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 3 : 1/5 hits, 2.00 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Greece, round 4 : 3/4 hits, 1.83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in 93 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 destroyer French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 armour moved from Northern Italy to Romania 1 fighter moved from 96 Sea Zone to Tobruk 1 fighter moved from 96 Sea Zone to Tobruk 1 bomber moved from Greece to Southern Italy 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
French regular : 1.83 Italians regular : -1.50 Neutral_Allies regular : -1.00 British regular : 0.67 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from New Zealand to New South Wales 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Combat Move - French 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from New Zealand to New South Wales 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - French Battle in Normandy Bordeaux French attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux French win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - French 1 fighter moved from Normandy Bordeaux to United Kingdom 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 70 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
French regular : -0.33 Germans regular : -0.67 -
Look at the Italians. SO strong.
Meanwhile, I have just won the sole victory for the French in this game.
Although it would seem they gave the Italian Navy more trouble than they did the German Army.
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from 112 Sea Zone to 109 Sea Zone 1 carrier and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone 1 armour moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France Germans take Southern France from French -
@Stough Scramble SZ 109? Attacking with 1 CV, 1 CA, 1 SS, 4 Figs, 3 Tacs, 2 Bom.
You have 1 DD, 2 CA, 1 CV, 1 tipped BB, 2 Figs, + upto 3 scrambles. 100% with no scramble est 4 german casualties, 84% with full scramble, 8 expected german casaulties. -
Scramble all.
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And thanks for posting the stats, very thoughtful.
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@Stough
Easier than you booting everything up just to run the numbers. -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from 112 Sea Zone to 109 Sea Zone 1 carrier and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone 1 armour moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France Germans take Southern France from French Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 cruiser, 4 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 fighters; French defend with 1 fighter Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 2 cruisers owned by the British, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 109 Sea Zone retreated to 109 Sea Zone British win with 1 battleship and 3 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters and 1 submarine Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 fighter Casualties for French: 1 fighter Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom 2 fighters owned by the British forced to land in United Kingdom Non Combat Move - Germans 2 bombers moved from 109 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 112 Sea Zone to 113 Sea Zone 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium 2 fighters moved from 109 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 aaGun moved from 115 Sea Zone to Finland 4 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 4 armour and 3 mech_infantrys moved from France to Germany 1 tactical_bomber moved from Southern Italy to Gibraltar 1 fighter moved from Tobruk to Gibraltar Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 2 armour and 8 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.83 British regular : 0.33 -
@Stough
I realize now I should have asked for OOL. Went high to low in value. I suppose there is some value in letting the BB go down and keeping a fig. Or - depending on your plan - letting the figs die to keep more fleet. If that’s what you want, i really want to hear about the master plan later in the game.Let me know if you think the casaulties need to be adjusted.
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It depends on how the rolls went down. I’d want to hold onto the Carrier if possible. But I also want the planes. Let me look.
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@Stough
No worries. My bad. We’ll keep the total hits and the one round, as its my error. You can edit the units. -
How many rounds did it go, would that be in the emails?
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@Stough
Just 1. -
I retreated after that.
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I got 6 hits on you. Took the ca’s the cv fig and tipped the bb





