I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Leningrad to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
2 artilleries and 31 infantry moved from Leningrad to Baltic States
9 artilleries and 22 infantry moved from Novgorod to Northern Belarus
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Germans
1 infantry moved from Northwest Persia to Southern Persia
Russians take Southern Persia from Germans
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Germans
13 infantry moved from Amur to Korea
Combat - Russians
Battle in Northern Belarus
Russians attack with 9 artilleries and 22 infantry
Germans defend with 1 infantry
Russians roll dice for 9 artilleries and 22 infantry in Northern Belarus, round 2 : 9/31 hits, 8.17 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 9 artilleries and 21 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 31 infantry
Italians defend with 1 infantry
Russians roll dice for 2 artilleries and 31 infantry in Baltic States, round 2 : 7/33 hits, 6.17 expected hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 2 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Korea
Russians attack with 13 infantry
Japanese defend with 2 infantry
Russians roll dice for 13 infantry in Korea, round 2 : 2/13 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun and 1 infantry moved from Northern Manchuria to Buryatia
1 artillery and 1 infantry moved from Urals to Kazakhstan
1 fighter moved from Russia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 mech_infantry moved from Leningrad to Karelia
1 armour and 1 mech_infantry moved from Kursk to Ukraine
4 artilleries and 4 infantry moved from Bryansk to Kursk
4 artilleries and 4 infantry moved from Russia to Bryansk
3 infantry moved from Southern Caucasus to Northwest Persia
1 aaGun moved from Northern Caucasus to Southern Caucasus
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Leningrad
2 armour, 2 artilleries and 2 infantry placed in Russia
Russians undo move 2.
1 artillery and 2 infantry placed in Urals
2 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,3
Russians collect 47 PUs (4 lost to blockades); end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Italians regular : -0.33
Germans regular : 0.67
Russians regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 10 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Amur
2 bombers moved from Tsinghai to Northern Manchuria
1 fighter moved from Japan to Amur
1 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
13 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Amur
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Amur, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Amur, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 13 infantry
Chinese defend with 1 infantry
Japanese roll dice for 13 infantry in Eastern Sinkiang, round 2 : 0/13 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Japanese roll dice for 12 infantry in Eastern Sinkiang, round 3 : 1/12 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 11 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Northern Manchuria, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 3 infantry
EDIT: Adding units owned by British to Eastern India: 3 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Northern Manchuria to Southern Manchuria
1 fighter moved from Amur to Southern Manchuria
1 artillery and 1 infantry moved from Jehol to Southern Manchuria
2 submarines moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from Java to 43 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 43 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to Burma
1 aaGun, 7 artilleries and 17 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Szechwan
1 infantry moved from Szechwan to Tsinghai
1 artillery moved from Hopei to Tsinghai
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Inner Mongolia to Tsinghai
1 artillery and 2 infantry moved from Shantung to Jehol
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from French Indo China to Shan State
2 battleships and 1 marine moved from 43 Sea Zone to 38 Sea Zone
3 cruisers moved from 43 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Southern Manchuria
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
2 infantry moved from Soviet Far East to Siberia
3 submarines moved from 37 Sea Zone to 38 Sea Zone
3 submarines moved from 43 Sea Zone to 38 Sea Zone
2 destroyers moved from 43 Sea Zone to 38 Sea Zone
8 carriers moved from 43 Sea Zone to 38 Sea Zone
1 aaGun moved from Tsinghai to Eastern Sinkiang
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
6 tactical_bombers moved from 43 Sea Zone to 38 Sea Zone
8 fighters moved from 43 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang
1 tactical_bomber moved from Tsinghai to French Indo China
2 fighters moved from 43 Sea Zone to French Indo China
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -4,33
Russians regular : -1,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Combat Move - British
1 bomber and 2 fighters moved from France to 99 Sea Zone
2 submarines moved from 95 Sea Zone to 99 Sea Zone
5 submarines moved from 113 Sea Zone to 128 Sea Zone
3 fighters moved from United Kingdom to Norway
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 113 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Denmark
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
4 fighters moved from 113 Sea Zone to Denmark
2 fighters and 1 tactical_bomber moved from France to Denmark
Combat - British
Combat Hit Differential Summary :
@trulpen You have 3 scramble options: SZ 99, Denmark, and Norway
Scramble 6 figs in z99.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
1 fighter moved from France to Southern France
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 fighter moved from 27 Sea Zone to Midway
2 infantry moved from Wake Island to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
9 fighters, 1 submarine and 5 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Caroline Islands
Battle in 43 Sea Zone
Americans attack with 9 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 5 tactical_bombers in 43 Sea Zone, round 2 : 5/14 hits, 7.83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking Caroline Islands from Japanese with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Midway, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to France
2 artilleries and 3 infantry moved from Greece to 101 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 98 Sea Zone
1 armour moved from Libya to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 100 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 100 Sea Zone
1 armour, 2 artilleries, 1 fighter and 3 infantry moved from 100 Sea Zone to Egypt
9 fighters and 5 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 marine and 16 submarines moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 bomber moved from Eastern India to Egypt
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 transport placed in 104 Sea Zone
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 11 Sea Zone
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Northern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Northern Sinkiang
1 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 aaGun, 1 airfield, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 fighters moved from France to 99 Sea Zone
2 submarines moved from 95 Sea Zone to 99 Sea Zone
5 submarines moved from 113 Sea Zone to 128 Sea Zone
3 fighters moved from United Kingdom to Norway
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 113 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Denmark
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
4 fighters moved from 113 Sea Zone to Denmark
2 fighters and 1 tactical_bomber moved from France to Denmark
Combat - British
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 99 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in 128 Sea Zone
British attack with 5 submarines
Germans defend with 1 destroyer
British roll dice for 5 submarines in 128 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 128 Sea Zone
British win, taking 128 Sea Zone from Germans with 5 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 99 Sea Zone
British attack with 1 bomber, 2 fighters and 6 submarines
Germans defend with 5 fighters; Italians defend with 1 destroyer and 1 fighter
British roll dice for 6 submarines in 99 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer and 6 fighters in 99 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
1 destroyer owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 4 submarines owned by the British lost in 99 Sea Zone
2 submarines owned by the British retreated to 97 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 4
Casualties for British: 4 submarines
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Germans: 1 fighter
Battle in Norway
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
British attack with 1 armour, 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 armour, 6 fighters, 1 infantry and 1 tactical_bomber in Denmark, round 2 : 5/9 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 armour, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
3 carriers and 5 destroyers moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Denmark to France
3 fighters moved from Denmark to France
1 artillery moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to France
3 fighters moved from Norway to 115 Sea Zone
1 bomber moved from 99 Sea Zone to France
2 fighters moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 fighter moved from Denmark to France
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 99 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 aaGun, 1 airfield, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -3.50
Italians regular : 0.33
Japanese regular : 0.00
Germans regular : -1.00
British regular : 3.33
@trulpen said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:
Scramble 6 figs in z99.
I retreated after the first round, but attacking subs, without an enemy destroyer present, have the option to submerge, so I edited my two surviving subs back into SZ99.
I took one German fighter and one Italian fighter as casualties. If you’d rather take two German fighters and/or Triple A didn’t land the survivors where you’d want, please feel free to edit in the corrections.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from Americans
Combat - Italians
Non Combat Move - Italians
2 artilleries and 6 infantry moved from Northern Italy to Austria
3 infantry moved from Northern Italy to Austria
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Austria
1 infantry moved from Yugoslavia to Austria
2 infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to Poland
1 artillery moved from Eastern Poland to Poland
1 artillery moved from Bessarabia to Romania
2 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Uzbekistan to Turkmenistan
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,5
Italians collect 8 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from Americans
Combat - Italians
Non Combat Move - Italians
2 artilleries and 6 infantry moved from Northern Italy to Austria
3 infantry moved from Northern Italy to Austria
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Austria
1 infantry moved from Yugoslavia to Austria
2 infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to Poland
1 artillery moved from Eastern Poland to Poland
1 artillery moved from Bessarabia to Romania
2 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Uzbekistan to Turkmenistan
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,5
Italians collect 8 PUs (3 lost to blockades); end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Austria: 1 infantry
EDIT: Adding units owned by Italians to Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from Americans
Combat - Italians
Non Combat Move - Italians
2 artilleries and 6 infantry moved from Northern Italy to Austria
3 infantry moved from Northern Italy to Austria
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Austria
1 infantry moved from Yugoslavia to Austria
2 infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to Poland
1 artillery moved from Eastern Poland to Poland
1 artillery moved from Bessarabia to Romania
2 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Uzbekistan to Turkmenistan
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,5
Italians collect 8 PUs (3 lost to blockades); end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Austria: 1 infantry
EDIT: Adding units owned by Italians to Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 infantry
EDIT: Adding units owned by Italians to Albania: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Put the inf from Yugo in the wrong territory. Twice. Albania should be the spot.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from Americans
Combat - Italians
Non Combat Move - Italians
2 artilleries and 6 infantry moved from Northern Italy to Austria
3 infantry moved from Northern Italy to Austria
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Austria
1 infantry moved from Yugoslavia to Austria
2 infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to Poland
1 artillery moved from Eastern Poland to Poland
1 artillery moved from Bessarabia to Romania
2 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Uzbekistan to Turkmenistan
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,5
Italians collect 8 PUs (3 lost to blockades); end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Austria: 1 infantry
EDIT: Adding units owned by Italians to Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 infantry
EDIT: Adding units owned by Italians to Albania: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Austria: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
And the aa is better in Rome. Realised there’s a chance Jordan will be opened to the UK-tr.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
2 infantry moved from New Britain to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 artillery and 1 infantry moved from Gilbert Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
Combat - ANZAC
Battle in Guam
Battle in Java
Battle in Paulau
Battle in Marianas
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 22 Sea Zone
1 destroyer moved from 55 Sea Zone to 23 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - French
French buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from France to Holland Belgium
Place Units - French
3 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 44 PUs;
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 95 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
3 fighters moved from 116 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
2 artilleries and 23 infantry moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter moved from Western Germany to Denmark
2 infantry moved from 116 Sea Zone to Norway
3 fighters moved from Yugoslavia to Norway
2 fighters moved from Western Germany to Denmark
2 fighters moved from Yugoslavia to Denmark
Combat - Germans
Combat Hit Differential Summary :
Scramble Denmark or Norway?
@trulpen said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:
Scramble Denmark or Norway?
No, thank you, sir.
Sorry for the slow response. I didn’t look at the game yesterday, so I didn’t notice it was just a scramble option.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 44 PUs;
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 95 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
3 fighters moved from 116 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
2 artilleries and 23 infantry moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter moved from Western Germany to Denmark
2 infantry moved from 116 Sea Zone to Norway
3 fighters moved from Yugoslavia to Norway
2 fighters moved from Western Germany to Denmark
2 fighters moved from Yugoslavia to Denmark
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 6 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 6 fighters and 2 infantry in Norway, round 2 : 3/8 hits, 3,33 expected hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 artillery, 5 fighters and 2 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 5 fighters and 2 infantry in Denmark, round 2 : 2/8 hits, 3,33 expected hits
British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Iraq
Germans attack with 3 armour, 2 artilleries, 23 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 23 infantry and 3 mech_infantrys in Iraq, round 2 : 8/31 hits, 7,33 expected hits
Russians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from Russians with 3 armour, 2 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Trans-Jordan to Iraq
1 artillery and 4 infantry moved from Bessarabia to Romania
1 aaGun, 8 artilleries and 16 infantry moved from Eastern Poland to Poland
2 armour and 2 mech_infantrys moved from Bessarabia to Poland
1 aaGun moved from Bessarabia to Romania
2 fighters moved from Bessarabia to Yugoslavia
1 fighter moved from Denmark to Yugoslavia
4 armour and 4 mech_infantrys moved from Yugoslavia to Austria
1 armour moved from Germany to Austria
3 artilleries moved from Germany to Western Germany
1 fighter moved from Denmark to Southern Italy
1 fighter moved from Denmark to Southern Italy
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
2 fighters moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
3 fighters moved from Norway to 116 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,4,5
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5,2,3,6,6
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6,5,1,6,4,1,1,2,5
Germans collect 27 PUs (7 lost to blockades); end with 27 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 32 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -0,67
British regular : 0,50
Have to change Yugo. A lot of air can attack it.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 44 PUs;
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 95 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
3 fighters moved from 116 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
2 artilleries and 23 infantry moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter moved from Western Germany to Denmark
2 infantry moved from 116 Sea Zone to Norway
3 fighters moved from Yugoslavia to Norway
2 fighters moved from Western Germany to Denmark
2 fighters moved from Yugoslavia to Denmark
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 6 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 6 fighters and 2 infantry in Norway, round 2 : 3/8 hits, 3,33 expected hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 artillery, 5 fighters and 2 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 5 fighters and 2 infantry in Denmark, round 2 : 2/8 hits, 3,33 expected hits
British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Iraq
Germans attack with 3 armour, 2 artilleries, 23 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 23 infantry and 3 mech_infantrys in Iraq, round 2 : 8/31 hits, 7,33 expected hits
Russians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from Russians with 3 armour, 2 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Trans-Jordan to Iraq
1 artillery and 4 infantry moved from Bessarabia to Romania
1 aaGun, 8 artilleries and 16 infantry moved from Eastern Poland to Poland
2 armour and 2 mech_infantrys moved from Bessarabia to Poland
1 aaGun moved from Bessarabia to Romania
2 fighters moved from Bessarabia to Yugoslavia
1 fighter moved from Denmark to Yugoslavia
4 armour and 4 mech_infantrys moved from Yugoslavia to Austria
1 armour moved from Germany to Austria
3 artilleries moved from Germany to Western Germany
1 fighter moved from Denmark to Southern Italy
1 fighter moved from Denmark to Southern Italy
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
2 fighters moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
3 fighters moved from Norway to 116 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,4,5
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5,2,3,6,6
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6,5,1,6,4,1,1,2,5
Germans collect 27 PUs (7 lost to blockades); end with 27 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 32 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 3 fighters
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -0,67
British regular : 0,50