TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters, 1 submarine and 3 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Solomon Islands to 55 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 55 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 artillery and 3 infantry moved from 32 Sea Zone to Wake Island
1 marine moved from 32 Sea Zone to Wake Island
Combat - Americans
Battle in Marshall Islands
Battle in 47 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win, taking Marshall Islands from Japanese with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 submarine moved from 8 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 11 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
2 submarines moved from 30 Sea Zone to 32 Sea Zone
1 fighter moved from 47 Sea Zone to Queensland
4 fighters and 3 tactical_bombers moved from 47 Sea Zone to 32 Sea Zone
1 submarine moved from 80 Sea Zone to 42 Sea Zone
1 artillery moved from Morocco to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 113 Sea Zone
2 transports moved from 113 Sea Zone to 93 Sea Zone
1 artillery moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Holland Belgium to France
2 fighters moved from 113 Sea Zone to France
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
4 transports moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Eastern India to Queensland
Place Units - Americans
1 armour, 3 artilleries and 4 infantry placed in Central United States
1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
12 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Northern Sinkiang to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 13 infantry in Tsinghai, round 2 : 2/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 3 infantry
EDIT: Adding units owned by British to Eastern India: 3 infantry
EDIT: Turning off Edit Mode
27 infantry moved from Eastern India to Burma
1 bomber and 1 fighter moved from France to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
3 fighters moved from United Kingdom to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Burma
British attack with 27 infantry
Japanese defend with 1 infantry
British roll dice for 27 infantry in Burma, round 2 : 1/27 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 27 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 aaGuns moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Baluchistan to Northwest Persia
1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to France
1 tactical_bomber moved from 94 Sea Zone to France
1 aaGun and 3 infantry moved from Holland Belgium to France
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Malta to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 94 Sea Zone to 113 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Western Germany to 113 Sea Zone
3 fighters moved from Western Germany to France
Place Units - British
1 artillery and 2 infantry placed in Egypt
2 fighters and 3 infantry placed in United Kingdom
1 submarine placed in 113 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5,1,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.00
Japanese regular : 0.33
Germans AA : -0.17
British regular : -3.50
Savegame