Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Combat - Germans
Non Combat Move - Germans
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Norway to Finland
9 armour moved from Eastern Poland to Germany
10 mech_infantrys moved from Eastern Poland to Germany
1 mech_infantry moved from Eastern Poland to Germany
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
3 infantry moved from Western Germany to Germany
1 aaGun moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
6 infantry moved from Western Germany to France
Place Units - Germans
1 bomber and 9 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Belarus
Russians take Belarus from Italians
3 artilleries and 2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour, 13 artilleries, 58 infantry and 2 mech_infantrys moved from Bryansk to Belarus
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 5 infantry moved from Kansu to Suiyuyan
1 infantry moved from Yenisey to Timguska
3 aaGuns moved from Bryansk to Belarus
1 aaGun and 1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
Place Units - Russians
3 artilleries, 3 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Shan State
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Philippines to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun, 1 artillery and 2 infantry moved from Central Mongolia to Dzavhan
1 mech_infantry moved from Jehol to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Jehol to Anhwe
1 aaGun, 1 artillery and 3 infantry moved from Manchuria to Jehol
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 aaGun, 7 artilleries, 5 infantry and 2 mech_infantrys moved from Yunnan to Burma
2 carriers and 2 destroyers moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
4 armour and 1 mech_infantry moved from Hunan to Burma
3 armour and 1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Japan to French Indo China
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to French Indo China
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 5 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Philippines to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
UK_Pacific regular : -0.33
@surfer you ready for a OOL back and forth?
nevermind, you can kami
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Northern Italy
3 submarines moved from 110 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 1.33
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Northern Italy
3 submarines moved from 110 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Tunisia to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 bomber moved from Normandy Bordeaux to Northern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 bomber moved from Northern Italy to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Normandy Bordeaux to Gibraltar
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from India to Iraq
3 aaGuns, 27 infantry and 1 mech_infantry moved from India to West India
1 aaGun moved from Trans-Jordan to Iraq
3 infantry moved from Iraq to Persia
Place Units - British
1 destroyer and 1 transport placed in 81 Sea Zone
1 artillery and 2 infantry placed in Persia
5 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 1.33
Japanese regular : 0.33
Italians regular : 1.33
Italians AA : -0.33
Ok, I’ve tried making this turn 2x. My only attack has been a bomb run–and step on Holland. But everytime I try to post, the game hangs.
So here is the latest game.ita8.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to South Australia
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Queensland
1 armour and 1 mech_infantry moved from South Australia to Queensland
1 armour and 1 mech_infantry moved from South Australia to New South Wales
1 mech_infantry moved from South Australia to Queensland
1 mech_infantry moved from South Australia to New South Wales
1 bomber moved from Hawaiian Islands to Caroline Islands
1 infantry moved from India to West India
Non Combat Move - ANZAC
2 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to South Australia
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Queensland
1 armour and 1 mech_infantry moved from South Australia to Queensland
1 armour and 1 mech_infantry moved from South Australia to New South Wales
1 mech_infantry moved from South Australia to Queensland
1 mech_infantry moved from South Australia to New South Wales
1 bomber moved from Hawaiian Islands to Caroline Islands
1 infantry moved from India to West India
Non Combat Move - ANZAC
2 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Politics - French
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.5.22294, time: 9:21:54 PM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to United Kingdom
2 infantry moved from France to Southern France
6 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
no intercept, wouldnt let me close so i just bombed my airfield if you’re wondering about the marti dice
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to United Kingdom
2 infantry moved from France to Southern France
6 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5,4,7 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 22 damage total. Damaged units is as follows: factory_major = 16, airfield = 6
Battle in Western Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 6 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 5/9 hits, 4.00 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 bombers moved from United Kingdom to Western Germany
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 aaGun and 1 infantry moved from Poland to Germany
1 armour and 6 mech_infantrys moved from Eastern Poland to Germany
5 armour moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Western Germany
1 tactical_bomber moved from Western Ukraine to Poland
1 fighter moved from Novgorod to Germany
3 fighters moved from Southern France to Western Germany
3 fighters and 1 tactical_bomber moved from Southern France to Germany
1 fighter moved from Germany to 114 Sea Zone
2 aaGuns, 5 artilleries and 20 infantry moved from Eastern Poland to Poland
4 mech_infantrys moved from Novgorod to Poland
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Archangel to Karelia
1 aaGun and 5 infantry moved from Archangel to Nenetsia
1 fighter and 2 tactical_bombers moved from Vologda to Karelia
7 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in France
1 fighter and 9 infantry placed in Western Germany
Germans undo move 2.
1 bomber, 1 fighter and 8 infantry placed in Western Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
British AA : -0.67
Russians regular : 0.33
Germans regular : 0.50
Scramble?
Um. i was sloppy with my purchase. I just bought a lot of infantry…forgetting that I didn’t want to reinforce Novgorod.I would rather trade 1 inf Novgorod + 1 inf W. Germ for a tank. Would you accept that?
Weird…the last message inserted the “Scramble?” from the previous.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 28 PUs;
Russians buy 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Romania
Russians take Eastern Poland from Germans
Russians take Romania from Germans
1 armour moved from Belarus to Slovakia Hungary
Russians take Slovakia Hungary from Germans
5 artilleries and 4 infantry moved from Russia to Vologda
1 infantry moved from Samara to Vologda
2 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
6 artilleries and 4 infantry moved from Russia to Smolensk
3 artilleries and 3 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Belarus to Archangel
3 mech_infantrys moved from Russia to Archangel
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
11 infantry moved from Belarus to Novgorod
4 artilleries moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
4 artilleries moved from Belarus to Novgorod
5 artilleries moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 infantry moved from Timguska to Novosibirsk
5 infantry moved from Suiyuyan to Shensi
Combat - Russians
Battle in Smolensk
Russians attack with 6 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 4 infantry in Smolensk, round 2 : 3/10 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Vologda
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Archangel
2 aaGuns moved from Suiyuyan to Shensi
Place Units - Russians
1 fighter and 2 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier and 9 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
7 armour, 7 artilleries, 8 infantry and 4 mech_infantrys moved from Burma to India
1 marine moved from Shan State to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
2 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 artillery moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 infantry moved from Anhwe to Hopei
2 bombers moved from French Indo China to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in Ceylon
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Ceylon from UK_Pacific, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Iwo Jima
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 3 fighters and 1 tactical_bomber in Iwo Jima, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in India
Japanese attack with 7 armour, 7 artilleries, 8 infantry and 4 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 7 armour, 7 artilleries, 8 infantry and 4 mech_infantrys in India, round 2 : 5/26 hits, 9.00 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Midway from Americans, taking India from UK_Pacific with 7 armour, 7 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Iwo Jima from Americans to Japanese
EDIT: Turning off Edit Mode
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 aaGun moved from Burma to India
1 transport moved from 38 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from Hopei to French Indo China
1 bomber and 3 tactical_bombers moved from French Indo China to Philippines
1 aaGun, 1 artillery and 3 infantry moved from Jehol to Chahar
1 aaGun and 2 infantry moved from Dzavhan to Olgiy
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Hunan to Yunnan
3 infantry and 1 mech_infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 carrier and 9 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Japanese collect 72 PUs (2 lost to blockades); end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : -2.17
UK_Pacific regular : 1.00