Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
Surfer (X) vs WindowWasher (L+10), BM3 rubber match
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Ulaanbaatar to Dzavhan 1 artillery and 4 infantry moved from Ulaanbaatar to Central Mongolia Combat - Japanese Battle in Central Mongolia Japanese attack with 1 artillery and 4 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 4 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia Japanese roll dice for 1 artillery and 2 infantry in Central Mongolia, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Hopei 1 armour and 1 mech_infantry moved from Jehol to Hunan 3 armour moved from Kiangsu to Hunan 1 infantry moved from Chahar to Anhwe 1 fighter and 3 tactical_bombers moved from Kiangsu to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery moved from Shan State to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Japan to French Indo China 1 fighter moved from Philippines to Yunnan 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 aaGun, 1 artillery and 3 infantry moved from Korea to Manchuria 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 36 Sea Zone 5 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 3 armour and 1 harbour placed in French Indo China Japanese undo move 1. 3 armour and 1 harbour placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 bomber and 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33 Russians regular : -0.33
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Yep. and I did not do that.
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Wait a sec. i may rethink my NCM.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Ulaanbaatar to Dzavhan 1 artillery and 4 infantry moved from Ulaanbaatar to Central Mongolia Combat - Japanese Battle in Central Mongolia Japanese attack with 1 artillery and 4 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 4 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia Japanese roll dice for 1 artillery and 2 infantry in Central Mongolia, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Hopei 1 armour and 1 mech_infantry moved from Jehol to Hunan 3 armour moved from Kiangsu to Hunan 1 infantry moved from Chahar to Anhwe 1 fighter and 3 tactical_bombers moved from Kiangsu to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery moved from Shan State to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Japan to French Indo China 1 fighter moved from Philippines to Yunnan 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 aaGun, 1 artillery and 3 infantry moved from Korea to Manchuria 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 36 Sea Zone 5 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 3 armour and 1 harbour placed in French Indo China Japanese undo move 1. 3 armour and 1 harbour placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 bomber and 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -2.33 Russians regular : -0.33
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I was hoping I could block better. But in the end I just moved a tac ftr to SZ36 (it started from Kiangsu)
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crap, i meant to grab iwo jima
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ok ima roll in here, 1 inf and 1 art vs 1 inf
[dice 2d6] attack
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2d6: 2, 4
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[dice 1d6] defense
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1d6: 1
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 armour and 1 bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 bomber in Southern France, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 17 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry EDIT: Changing ownership of Iwo Jima from Japanese to Americans EDIT: Adding units owned by Americans to Iwo Jima: 1 artillery EDIT: Turning off Edit Mode 1 bomber moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 8 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,2 Americans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 14 infantry moved from Kansu to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 armour and 1 bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 bomber in Southern France, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 17 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry EDIT: Changing ownership of Iwo Jima from Japanese to Americans EDIT: Adding units owned by Americans to Iwo Jima: 1 artillery EDIT: Turning off Edit Mode 1 bomber moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 8 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,2 Americans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 14 infantry moved from Kansu to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Trans-Jordan to Iraq 1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Libya to Tunisia 2 submarines moved from 92 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 3 fighters moved from Gibraltar to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to 110 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Normandy Bordeaux to 93 Sea Zone 1 battleship moved from 92 Sea Zone to 93 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 1 battleship, 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 battleship, 1 bomber, 5 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the British lost in 93 Sea Zone British win, taking 93 Sea Zone from Neutral with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 39 Casualties for British: 1 battleship Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport Non Combat Move - British 1 bomber, 5 fighters and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux 1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 3 aaGuns, 21 infantry and 1 mech_infantry moved from Burma to India 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Egypt to Trans-Jordan Place Units - British 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom 1 artillery and 1 infantry placed in Egypt 1 transport placed in 81 Sea Zone 3 infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,2,3,3,6,3,4,1,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33 Germans regular : 0.67 British regular : 1.83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from France to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to France 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to 81 Sea Zone 3 fighters moved from Southern Italy to Southern France Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern France Italians attack with 3 fighters and 2 infantry Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Cyprus 1 fighter moved from Southern France to France 2 fighters moved from Southern France to Southern Italy 2 artilleries and 1 infantry moved from Northern Italy to France 2 aaGuns moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Italians collect 11 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 1.17
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from France to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to France 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to 81 Sea Zone 3 fighters moved from Southern Italy to Southern France Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern France Italians attack with 3 fighters and 2 infantry Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Cyprus 1 fighter moved from Southern France to France 2 fighters moved from Southern France to Southern Italy 2 artilleries and 1 infantry moved from Northern Italy to France 2 aaGuns moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Italians collect 11 PUs (2 lost to blockades); end with 12 PUs Turning on Edit Mode EDIT: Changing ownership of Belarus from Russians to Italians EDIT: Removing units owned by Italians from Eastern Poland: 2 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Archangel: 2 armour and 1 mech_infantry EDIT: Changing PUs for Italians from 12 to 13
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 1.17
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Edit to blitz to Archangel
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour and 1 mech_infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 2 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 submarine moved from 57 Sea Zone to 61 Sea Zone 1 infantry moved from Burma to India Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour and 1 mech_infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 2 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 submarine moved from 57 Sea Zone to 61 Sea Zone 1 infantry moved from Burma to India Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 99 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel Combat - Germans Non Combat Move - Germans 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Norway to Finland 9 armour moved from Eastern Poland to Germany 10 mech_infantrys moved from Eastern Poland to Germany 1 mech_infantry moved from Eastern Poland to Germany 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 3 infantry moved from Western Germany to Germany 1 aaGun moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland 6 infantry moved from Western Germany to France Place Units - Germans 1 bomber and 9 infantry placed in Western Germany 1 artillery and 2 infantry placed in France 1 artillery and 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Belarus Russians take Belarus from Italians 3 artilleries and 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour, 13 artilleries, 58 infantry and 2 mech_infantrys moved from Bryansk to Belarus Combat - Russians Non Combat Move - Russians 2 aaGuns and 5 infantry moved from Kansu to Suiyuyan 1 infantry moved from Yenisey to Timguska 3 aaGuns moved from Bryansk to Belarus 1 aaGun and 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 3 artilleries, 3 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :