Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
Scramble 2 ftrs. Leave the tac to defend.
@surfer alrighty ool incoming!
oh crap, forgot you could scram from italy, ill just undo the move later with edits
All Kami’s attack 2 against BB, 2 against 2 CAs, 2 against 2 DDs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Spain to Southern France
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 15 fighters, 2 infantry, 16 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Battle in Sardinia
Battle in Southern France
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 3/3 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Sardinia from Italians, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 16 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 13 fighters, 16 submarines and 4 tactical_bombers
Americans roll dice for 16 submarines in 6 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 16/29 hits, 14.17 expected hits
Combat Hit Differential Summary :
Americans regular : 2.50
Italians regular : -0.67
Germans regular : -0.33
I doubt I’ll need an OOL. Max Defend will be the order of the day. If I don’t hit with the kamikazis, you will have an advantage
But let’s see how this plays
Interesting. I can’t load the saved game
@surfer it had an error when i posted, never seen it before, leme try again
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Spain to Southern France
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 15 fighters, 2 infantry, 16 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Battle in Sardinia
Battle in Southern France
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 3/3 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Sardinia from Italians, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 16 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 13 fighters, 16 submarines and 4 tactical_bombers
Americans roll dice for 16 submarines in 6 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 16/29 hits, 14.17 expected hits
Units damaged: 5 carriers owned by the Japanese
Japanese roll dice for 16 submarines in 6 Sea Zone, round 2 : 2/16 hits, 2.67 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 13 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 17/34 hits, 17.00 expected hits
Combat Hit Differential Summary :
Americans regular : 2.50
Japanese regular : -0.67
Italians regular : -0.67
Germans regular : -0.33
Um. CA=cruiser. Not carrier.
CV=carrier
@surfer shit
the ones on the carriers didn’t hit anyways, we can roll ones on the cruisers if you’d like
Doesn’t matter I guess. Only hit 1 BB
What am I supposed to do with this game? It appears that the Japanese hits were already allocated. In the log there are 9 hits. 4 SS hits on 3 CVs and 1 BB, then 5 more hits? on 5 CVs. Which if that is all the damage you did. I’m good. Looking forward to seeing your 17 hits allocated.
@surfer I redid those casualties, picked max D for you, I got fairly lucky, but japan held on
I don’t get this replay though. In the summary above, it says 16 american hits but only 5 CVs where listed as damaged
@surfer yeah thats really wierd, just looked at it myself
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.00